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Super Mario World 3 is a 2.5D side-scroller platformer game released for the Nintendo GameCube on May 15, 2006 as a launch game for the G Wheel add-on which is required in order to play. It is the first side-scrolling Super Mario game for a home console since Super Mario World for the Super Nintendo Entertainment System, and the first side-scrolling Super Mario game overall after Super Mario Land 2: 6 Golden Coins for the Game Boy (excluding re-releases & remakes) It is also the series' first 2.5D side-scroller, as previous Mario side-scrollers were only in 2D.

The game is the third in the Super Mario World trilogy, following Super Mario World 2: Yoshi's Island and the original Super Mario World.


The following text is taken directly from the instruction booklet.

"In a land far away, there lives a group of strange creatures called Goombas. They are very small and have no arms, but they are brave, loyal, and even friendly... once you get to know one."

"For centuries, Goombas lived in peace and harmony under the watchful eye of Goomboss, their leader. However, with each passing year, Goomboss grew weaker, and the next generation of Goombas needed someone special to look after them."

"One faithful day, Goomboss met with the Koopa King, Bowser, who agreed to take the Goomba clan under his wing. But Bowser was not as caring and fatherly as Goomboss. Instead of treating the Goombas as if they were his children, he used them in wars against the Mushroom Kingdom as soldiers and cannon fodder."

"Years later, when Goomboss heard of what Bowser was doing to his former subjects, he felt betrayed. 'My Goombas are not to be forced to fight against their will!' He shouted. 'They must be treated with love and respect! I won't allow this any further!' One night, Goomboss stormed Bowser's Castle and staged a rebellion against the Koopa King, capturing him and assuming leader of the Goomba clan once more. 'You shall pay for stripping away Goombas of their dignity.' He said to Bowser. 'You and your Koopa subjects shall fear the wrath of the Goombas!'"

"Now it's up to you, Mario, hero of the Mushroom Kingdom, to stop the Goombas once and for all! But, please be careful! The Goombas are not playing around this time!"

In the game's opening cutscene, Mario and Princess Peach are on a leisurely stroll through the Mushroom Kingdom when suddenly they are ambushed by a massive horde of Goombas. Peach manages to escape unharmed, but Mario is taken away. Mario wakes up to find himself in a dungeon, and after breaking himself free, he realizes something is amiss, and goes out to investigate.

Mario finds each of Bowser's Koopa minions, and even the seven Koopalings, have been captured and held hostage by a member of Goomboss' rebellion against Bowser.


The gameplay of Super Mario World 3 is very much like that of the classic 2D Mario games for the NES and Game Boy, but with modern visuals made for the Nintendo GameCube. Everything in the game is rendered using 3D polygons, but the camera is fixed in a 2D perspective. This allows the game to be presented in 2.5D.

Similar to the previous 2D Mario games, Mario can collect coins, stomp on enemies, and break open blocks. However, unlike most Mario games, Mario's movements are not controlled with an analog stick or D-pad. Instead, the player only uses the G Wheel peripheral to move Mario left and right, and thus the Italian plumber will move according to how the G Wheel is tilted; if the G Wheel is turned to the right, Mario will walk to right of the stage, but if the G Wheel is turned to the left, Mario will walk to the left of the stage. If the G Wheel is positioned in the middle, Mario will stop moving.

Despite this, the face buttons are still used to perform Mario's basic actions; the A button allows Mario to jump, the B button lets Mario use Power-Ups, and the Z button allows Mario to perfrom a spin-jump.

Super Mario World 3 focuses on defeating Goombas. The game's overall objective is to defeat one million Goombas throughout the game's 100 levels. The game keeps track of how many Goombas the player has defeated via a small counter on the bottom right of the screen. The reward for defeating one million Goombas is a remake of the Game & Watch game Mario the Juggler. The reward for maxing out the Goomba counter at 9,999,999 is a harder version of said game.



These are the typical non-boss enemies found in each level.

  • Goomba
  • Paragoomba
  • Bellhop Goomba
  • Big Goomba
  • Bone Goomba
  • Cat Goomba
  • Dark Goomba
  • Dreamy Goomba
  • Galoomba
  • Gloomba
  • Gold Goomba
  • Goomba (balloon)
  • Goomba R
  • Goomba Mummy
  • Goomba Tower
  • Goomba Wheel
  • GoomMbeetle
  • Goombo
  • Goombrat
  • Goombule
  • Goomdiver
  • Goomer
  • Gritty Goomba
  • Gromba
  • Gu Goomba
  • Headbonk Goomba
  • Hyper Goomba
  • Jack O'Goomba
  • Mad Goomba
  • Mini Goomba
  • Prickly Goomba
  • Sad Goomba
  • Shiny Goomba
  • Shoe Goomba
  • Spiked Goomba
  • Sub-Goomba
  • Tail Goomba
  • Tanoomba
  • Zombie Goomba


# Name Description


Shiitake Shores A tropical beach world.


Pioppino Pantry A world constructed out of giant food.


Russula Railroad A desert world with lots of railroad tracks.


Lingzhi Laboratory A science lab world where the player has shrunk to a tiny size.


Matsutake Meadow A grassland themed world


Enokitake Enterprises A factory themed world.


Conocybe Carnival A carnival themed world.


Amanita Avalanche An ice world with incoming snow drifts.


Cortinarius Castle A large castle themed world


Truffle Trials A sky themed world.


  • Super Mario World 3 is made using the same engine as Donkey Kong Jungle Beat.
  • The names of each world are all named after a particular genus or species of mushroom.
  • There are exactly 10 levels in each world.
  • Originally, the G Wheel was to be used to tilt the stage around Mario, similarly to Kirby Tilt n Tumble.