Shadow the Hedgehog (Tekken 7 Guest)

Shadow the Hedgehog is one of the main Characters from the Sonic the Hedgehog series, making him a hypothetical DLC Fighter for Tekken 7.

Gameplay
Similar to Akuma in which he is a Playable Fighter representing the franchise he originated instead of the Hero, he would do the same, as he would be a Playable Representative of the Sonic the Hedgehog series, similar to both Sally and Blaze. Many of the moves are taken from these: [] and []

Basic Moves

 * Kick (Circle; PS4)
 * Punch (Square; PS4)
 * Shoot Bullets from a Gun (Cross; PS4)
 * Chaos Control: This move is a teleportation recovery. There is no hurtbox on the attack, much like Mewtwo's up special in the Smash games. (Left, Right, Up and/or Down with Cross; PS4)

Combo Moves

 * Chaos Lance: Shadow will bring both arms out rapidly shoots out small projectiles made from Chaos Energy at the opponent, on the ground he shoots straight while the air version has him aim downwards at an angle.
 * Spin Jump: Shadow will suddenly roll into a ball and spins a then jumps upwards, hitting the opponent with his rapid spinning as he does so. This move can be considered an uppercut attack.
 * Spin Dash: Shadow will curve into a ball and spins, this move can be charged up and the more charged up the powerful the attack is. When the player lets go he’ll suddenly charge at the opponent damaging the opponent on contact with both the hit and the spinning.
 * Chaos Blast: Shadow utters “Chaos Blast!” as he suddenly jumps up and unleashes powerful sphere of chaos energy all round him, damaging the opponent contact, 22 hits.
 * Super Shadow: Shadow will roar with power surging through him as all seven chaos emeralds surround him and he becomes Super Shadow, while in this mode his speed and strength has been increased and he will float instead of walking and some of this moves have been changed. Chaos Spear has been replaced with “The Spear of Light” which has him summon out eight chaos lances that circle around him (similar to Vergil’s and Strider’s super moves) for a short period of time until either they go off on their own after ten seconds or when the player pressing any attack button again to have them launch at the opponent, they zoom in onto the opponent when let go so the opponent will have to dodge quickly. The button differs the speed and strength of this attack. Spin Jump, Spin Kick and Spin Dash have been replaced with “Super Shadow Boost” a charge attack that involves Sonic charging at the opponent in a golden aura, the attack button differs where he’ll  charge.

Light: Dashes Forwards

Medium: Dashes upwards at an angle.

Heavy: Dashes upwards.

Just like with Hulks gamma wave this move can be repeated three times in a row by pressing any attack button quickly after the first dash. This super lasts for 10 seconds and Super Shadow has advance super armor but in this mode he can access his level 3.

Rage Art
Chaos Force (Once you have Shadow in his Super Shadow form): Shadow will say “Now it’s time finish you off!” he’ll then charge at the opponent, if he connects a cutscene will occur. Shadow will first start by performing a homing attack on the opponent to slam him/her down onto the floor. Shadow will then spin around the opponent rapidly to create a giant tornado at a high speed that sends the opponents high into the sky.

Shadow will then suddenly say “I’ll fight like I always have.” as he suddenly removes both of his Inhibitor Rings.

He’ll then jump up into the air and then soon as he is at the opponent’s altitude he’ll suddenly charge at the opponent while being covered with a huge golden aura that creates tons of damage to the opponent, pushing him/her down like an asteroid, soon as they hit the ground it causes a crater in addition to the opponent being heavily knocked out.