Sammy the Super Sloth

Sammy the Super Sloth is a Japanese comedy-action platformer series developed by TBD and published by Square Enix since August 11th, 1992.

Synopsis
Sammy is a youthful sloth as she finds a gem that combines her with electric abilities as she uses her powers to defend the Wild Isles from Dr. Deville Faux.

First Game
Sammy finds a gem that grants her electric powers as she has to use them to stop Dr. Deville Faux from using his hybrid armada to invade the Wild Isles and to activate a weapon known as the Annihilator.

Sammy the Super Sloth II
After beating Dr. Faux, Sammy has been relaxing as soon Dr. Faux returns having hired a salamander to help him in taking over the Wild Isles again as Sammy has to stop the both of them.

Age of the Dragon
An ancient three-headed dragon breaks free from his banishment as Sammy now has to stop him especially after he forms an alliance with Dr. Faux, while working with a panda monk to stop him.

Main

 * 1) Sammy the Super Sloth (1992)
 * 2) Sammy the Super Sloth II (1994)
 * 3) Sammy the Super Sloth: Age of the Dragon (1996)
 * 4) TBD (TBD)
 * 5) TBD

Spin-Offs

 * 1) TBD

Main

 * Samantha "Sammy" the Sloth (voiced by TBD since TBD) - a cocky and adventurous sloth who gains the ability to control electricity as she defends Wild Isles from villainous threats, mainly Dr. Faux.
 * Fluffy the Bat (vocal effects by TBD since TBD) - a friendly yet massive bat who is Sammy's pet as she often uses him for transportation between far away places.

Introduced in Sammy the Super Sloth II

 * Johnny the Salamander (voiced by TBD since TBD) - a rude and egotistical with a heart of gold salamander who rides a motorcycle as he was initially hired by Dr. Faux to hunt down Sammy as he soon grows a heart and betrays Faux, being an ally to Sammy.

Introduced in Age of the Dragon

 * Shang the Panda (voiced by TBD since TBD) - a wise yet somewhat naive panda monk who was raised to defend the isles from Devastator, forming an alliance with Sammy to stop him, using a staff.

Introduced in First Game

 * Dr. Spencer the Sloth (voiced by TBD since TBD) - a geeky and nerdy scientist who is Sammy's father as he decides to help her by studying the effects of the gem, while occasionally getting captured as well,
 * Shane the Sloth (voiced by TBD since TBD) - Sammy’s cocky yet well-meaning older brother who ends up being kidnapped by Dr. Faux to work on the Annihilator as after being freed by his sister, he often gets into peril and situations.

Introduced in Year of the Dragon

 * Karl the Komodo Dragon (voiced by TBD since TBD) - a wise and ancient komodo dragon monk who is Shang's mentor as he wants him to be the best warrior as he can.

Introduced in First Game

 * Dr. Deville Faux (voiced by TBD since TBD) - a cunning yet hammy fox mad scientist who wants to take over the Wild Isles with his loyal hynrid army as he becomes Sammy's arch-nemesis.
 * Shauna the Sloth/The Queen (voiced by TBD since TBD) - Sammy's caring mother who was kidnapped by Dr. Faux and given a brainwashed second personality as her second personality is loyal to Dr. Faux as for laughs, Sammy can't tell that the Queen is her mom.
 * Hydro (voiced by TBD since TBD) - a loyal and hostile hyena-like scaly monster who was one of Deville Faux's first creations as he does whatever it takes to try to defeat Sammy for his master, being sort of a suck up to him as well.

Introduced in Age of the Dragon

 * Devastator (voiced by TBD since TBD) - a cold and megalomaniacal three-headed dragon who wants to take over the Wild Isles as he forms an alliance with Doctor Faux to take it over.

Introduced in First Game

 * Colves - maniacal wolf-coyote hybrids who were created Deville Faux as they are near feral and like to attack for their master.
 * Swoopers - floating eagle-vulture hybrids that have razor sharp teeth and swoop down to attack Sammy.
 * Pouncers - jovial and bouncy hyena-dingo hybrids who enjoy to pounce on their opponents to attack them.

Gameplay
The games play as initially 2D platformers as you play as Sammy and run through levels, the primary goal being to make it to the end of the levels. What makes Sammy unique is both her long arms that she can use to climb on bars and other climbable surfaces and her electric powers, that she can either use as a melee or a ranged attack, also being used for puzzles involving electricity.