Thread:GazzaB9/@comment-24839525-20191004163648/@comment-30134917-20191012222018

My game would've been a semi-open world sandbox game like Mario 64 or Odyssey where the player would be encouraged to explore the levels rather than following a linear path.

Like Banjo-Kazooie and a lot of other platformers it was a collect-a-thon that followed Charlotte trying to find the fractured pieces of Tattoous' soul, which was ripped from his body and broken by the main villain of the game, The Flesh Beast, who is a magic greatsword-wielding knight who no one, not even Tattoous, had heard of. With Tattoous in a magic coma, Charlotte sets out to rebuild his soul and defeat the Flesh Beast.

I won't give too much away in the... well, unlikely event that I get a chance to do it.