Transformers Overdrive

Transformers Overdrive is a Japanese/American animated television series based on the Transformers toy line. It is also a reboot of the transformers animated series from 2008 and has a mixed of transformers prime in it, it is also set in an alternate version of the Equestria Girls's world.

Pilot
The series began with a three-part pilot called "Transform and Roll Out!". Stellar cycles (centuries) after the Autobots won the great war for Cybertron against the Decepticons, an Autobot exploration crew led by Optimus Prime and consisting of Ratchet, Bulkhead, Prowl, Jazz, Ironhide, Sunstreaker, Sideswipe, WheelJack, Mirage, Hound, and Bumblebee discover the legendary Allspark buried on an asteroid. The Autobots take the Allspark back to their ship, but are soon confronted by a crew of Decepticons led by the notorious warlord Megatron and consisting of Blitzwing, Lugnut, SkyWarp, ThunderCracker, Barricade, SoundWave, Oil Slick, Knock Out, Breakdown, Lockdown, and Starscream. Megatron attacks the Autobot ship and tries to retrieve the Allspark, but when an explosive planted on Megatron by the treacherous Starscream detonates, the ship crashes on Earth. The Autobots go into stasis to survive the crash, while the scattered remains of Megatron are discovered by a human scientist named Isaac Sumdac. Fifty years later, Professor Sumdac is the CEO of a robotics company known as Sumdac Systems, which is based in Central City. Optimus Prime and the Autobots awaken from stasis and defend the people of Detroit from a monster, resulting in them becoming local celebrities. They befriend Sumdac's Teenage daughter Sari and her seven friends, Twilight Sparkle, Rainbow Dash, Pinkie Pie, Rarity, Applejack, Fluttershy, and Sunset Shimmer, who teaches them about Earth customs. At the end of the pilot episodes, Starscream arrives on Earth and tries to take the Allspark for himself, but the Autobots successfully stop him and save the city once again. Now the Autobots must protect both the Allspark and the earths from the Deceptions and other villains.

Main Autobots
Optimus Prime: Optimus Prime is the leader of the Earth-based Autobots and transforms into a red and blue fire truck. He is noble, compassionate and chivalrous, but often doubts his own leadership skills. His weaponry includes a battle axe, retractable grappling hooks and an arm-mounted cannon that shoots fire-dousing foam

Ratchet: Ratchet is an elderly Autobot medic and veteran of the war against the Decepticons. He is grouchy and short-tempered, often having little patience with his younger team mates and initially being hostile towards humans, but he becomes calmer and more tolerant as the series progresses. Ratchet transforms into a white and red ambulance, and is armed with retractable, wrist-mounted magnets that generate electro-magnetic blasts.

Bulkhead: Bulkhead is a large and powerful Autobot who transforms into a green SWAT armoured truck and wields two wrecking balls that are stored in his arms. Despite his size and intimidating appearance, he is a gentle, intelligent and passive Autobot, but can often be clumsy and hot-headed. Ironically (or at least from the Decepticons point of view), he is the most knowledgeable Autobot when it comes to Space Bridges. He's best friends with the Autobot Bumblebee.

Prowl: Prowl is a reclusive Autobot ninja who transforms into a black and gold motorcycle and is trained in the Cybertronian martial art of Circuit-Su. He is fascinated by organic life, and enjoys spending time around plants and animals on Earth. In the series' first two seasons, Prowl's weaponry included a pair of shurikenstored in the wheels of his motorcycle mode, and in the third season he acquires a suit of samurai armour that transforms into a sidecar and features retractable swords, after he finds out Lokdown was the one who murdered Yoketron and took almost all of the protoforms for the Decepticons.

Bumblebee: Bumblebee is the youngest member of Optimus Prime's team. He transforms into a yellow hatchback car and is armed with two electric "stingers" that are stored in his arms. Although they're not shown to be as effective against Decepticons, until they were upgraded at Season 3. He is impulsive, self-confident and takes great pride in his speed, but he also tends to be reckless, hyperactive and obnoxious. He's best friends with the Autobot Bulkhead, and Sari Sumdac.

Jazz:  Jazz is a laid-back member of the Autobot Elite Guard, and transforms into a white and blue sports car. Like Prowl, he was trained in Circuit-Su by Yoketron, and his signature weapons are a pair of nun-chucks. He is Optimus's Second-in Command who loves good music.

Sideswipe: The Autobot pilot who  was once a promising racer who was wanted in half of Cybertron's racing circuits, but his reckless nature cost him his career. so he join The exploration crew o try and redeem himself. He is armed with two retractable Cybertanium arm blades on each of his wrists in robot mode, He transforms into a red street racing-ready sports car.

Sunstreaker: Sideswipe's twin brother who is the rebellious "bad boy" of the group who transforms into a yellow  street racing-ready sports car. Incompetent and sometimes lazy, he often risks missions, even the lives of his own teammates, all for the sake of his boredom. He also takes great pride in his appearance, and becomes enraged whenever his vehicle form's paint job is damaged in any way. He is also armed with welding torches that double as flame-throwers.

Ironhide: Ironhide is an Autobot security officer who transforms into a red 4x4 pickup trick  and has the unique ability to change his exterior body armor into a dense, near-indestructible alloy, in a similar fashion to the Marvel Comics superhero Colossus. He is also a likable, fun-loving young Autobot, whose jokes tend to get a little crude.

Mirage: The Autobot's Master Spy who has the ability to turn invisible. he was one of the planet’s elite upper class, preferring to spend his days hunting turbo-foxes instead of involving himself in conflict. When that became unavoidable, Mirage enlisted with the Autobot forces, although he is often unsure about his motivations for doing so, which leaves his fellow Autobots finding it hard to trust him – a problem not helped by the fact that Mirage can rarely hide that he is often unwilling to fight directly, or his contempt for the “commoners” he is now forced to interact with. He has no lost love for Earth, and would happily return to his old life on Cybertron if he could.

It is ironic that, given his unwillingness to fight, Mirage is a superior hand-to-hand combatant, and a skilled sharpshooter, having honed his talents hunting game on Cybertron. He is armed with a rifle which fires explosive, armor-piercing darts, but the most important piece of his arsenal in his function as a spy is his shoulder-mounted electro-disruptor, which can bend photons to make Mirage invisible, or appear to be where he is not, or even alter his physical appearance, hence his name. alternate mode is that of a Formula One racing car

Hound: The Autobots's navigator who sees humankind as beautiful and wishes he could interact with their ecosphere the same way they do, to feel what they feel and to see what they see.

He treasures his job as an Autobot scout, making good use of his ability to project holograms for added disguise. He uses this opportunity to explore the breathtaking caverns and mountainous expanses that Earth provides. He's a meek, benevolent soul, even compared to his fellow Autobots. He is armed with chainsaw weapons and His  alternate mode is that of a 4X4 military jeep.

Wheeljack: An accomplished Autobot scientist and inventor, Wheeljack will hook you up with some new weapon or gizmo that he just invented. There's no problem too big or too small that Wheeljack isn't willing to tackle, be it celestial mechanics or inventing potent new anti-Decepticon combat weapons. he's not much a fighter, and prefers to leave the violence to his teammates. His alternate mode is that of a Lancia Stratos.