Roblox Obby Creator

Obby creator is a game in roblox. Here are some ideas:

Username: pagajagamagawaga. Here are his suggestions: Note: this is old, so if anything was added it will be marked with ADDED!

Gravity Blocks: increase and decrease your gravity (Advanced Tools only). ADDED!

Button: When you step on the button, it activates button blocks. ADDED!

Button Blocks: These are the blocks that the button activates. (Technically not added)

''How to work Buttons / Push Buttons: Tap / click the button block, go into behavior and it will say 'Id'. Put a number like 1 and then go to the button / push button. Tap / click it and go to behavior again and it will say 'Button Block Id'. Put the id that was on the button block and then when you press the button / push the block on the push button it activates that block.''

Push Buttons: Push a push block / ball on the button and it will activate it. ADDED!

Mobile Multi-select V2: Sometimes the mobile multi-select doesn't work, so make it so that there is a button next to Teleport for multi-select and when you press it tap the object and it will allow you to edit 2 parts. ADDED!

Multi-Select Setting: Make it so that in the settings there is a setting where you can stretch and size the objects without making it so that it just makes the objects it into a massive block.

'''Ice Block: An slippery part that also effects push parts. ADDED!'''

2/3/2021 ideas



Inverted colors lightning effect: Turns everything into inverted colors (advanced tools required).

Button activated moving platforms: Moving platforms that can only be activated with a button. You can make it so the moving platform only moves (a number) of times before it stops, or infinitely moves around when you press the button. ADDED!

Hollow half ball: a half ball that is hollow (custom object).

19/3/2021: Add a sphere and wedge to the Block Type in the properties tab.

Add spinning and moving Respawn Parts.

CODE: If mario is gonna plan a big update, he might add some SCRIPTS you can edit on objects. There is also sample scripts for simple stuff if you dont know much about Lua coding. (Code Gamepass required because this update is major). (Also some example code is like when you touch an object the screen fades into black for some sec then turns back into your screen).

Mobile Free Camera Mode: You know that mobile noclip script? It behaves like that. Basically free camera mode.

That's all I got. Edit the page if you like and put suggestions for Obby Creator.

26/9/22

Finally back after 100 million years. Also im pagajagamagawaga.

Button activated Spin Parts: Its like the button activated moving parts but you can make it so when you press a button the moving part spins and you can make it spin forever, do 1, 2, 3, etc spins or spin a certain amount of degrees eg. 180 degrees.

Moving part keyframe system: Got this idea from one of the gd 2.2 sneak peaks so basically you can make the moving part move to a few different sections in one go.

Username: FE2Lover360. Here are their suggestions:

Stop and Start Lava: Moving lava that can start and stop at certain intervals.

Stop and Start Respawn Part: Same premise as the Stop and Start Lava.

That's all I got FOR NOW. I will have more ideas later. Edit the page if you like and put suggestions for Obby Creator.

Username: JustBushy / iiRenelic (sometimes i may use both). Here are their suggestions:

GUI Button: A button that pops up a GUI onto the screen. During edit mode, you can press a few buttons which either say:

"Button Gui", "Text Gui" or "Custom GUI" | Button GUI spawns a button at the middle down(ish) part of the GUI, and you can make it either: activate buttons, make another GUI pop up, or affect player stats (health, jumppower, speed) | Text GUIs are GUIs that have text on them. You can press 3 buttons that say "1 line", "2 lines", or "3 lines". You can write text on them. | And lastly, custom GUIs. You can add images at any place on the GUI, add text, buttons, etc.

Mesh Part: A regular part, but you can insert a mesh ID into the text and it would turn to the exact mesh. (This would help me a lot!)

That's all. Edit the page if you would like to add more suggestions to this page!