Super Smash Bros. X Tekken

Super Smash Bros. X Tekken is a fighting game that features the best Nintendo and Tekken characters that you can choose from. The game would consist of over 80 characters (almost 100 counting DLC characters). The platforms would include Nintendo Wii, Nintendo Wii U, Nintendo DSi, Nintendo DSi XL and Nintendo 3DS and it is a 1-4 player game, rated T for teen for Fantasy Violence and Animated Blood.

Gameplay
The gameplay is just like Tekken, it starts with two characters fighting each other and the fight will continue until one member of each team is KO'ed. Once again, like Tag Team Tournament, there can be two fighters on each team and the player can perform special-type tag throws and if timed correctly, can be countered. The plot will be the same for each character: to enter into the tournament and win. Unlike the original Super Smash Bros, there will be no knockbacks or launches; it would be basic Tekken-style fighting. All of the Super Smash Bros. character's specials will be part of an advanced button combination like the Tekken characters. Returning from T6 and TTTT2 is "Bound" where characters that are attacked in front of a wall will be thrashed against it; if broken, the receiving character will fall down to another level of the venue and the delivering character's tag partner will be waiting for the opponent to keep a combo going. Another thing that comes back is the recovery boost from TTTT2. While a used partner switches with another, their health bar will light up signifying a recovery boost and once tagged in, they will recieve a 5 second attack boost. To add more elements from Super Smash Bros., the boosted character will have visual effects of Starman, which includes the character lighting up and sparkling like they used the item.

The usual comeback are the tag team moves. Every character, even a Super Smash Bros. character, has a Special Alliance that they share when doing tag moves and pre/post-match cutscenes.The Special Alliance system is based on rivalries, friendships, celebrations and even rituals, i.e. Xiayou and Panda, or Mario and Peach. The games will not have playable items like they do on Super Smash Bros., but they will include special Super Smashes for each SSB and TKN character. The Super Smashes will not be based on damage, but will be based on performance. Once you see a character's hands and wrists light up, you can perform it and it will cause maximum damage to your opponent.

One thing you will notice is that I included Yoshi, Bowser, and Ganondorf's Super Smashes (Super Dragon, Giga Bowser, and Beast Ganon) as playable characters. Their original states will turn into their alter egos during their final smash. Their egos from the selective state will have characteristics like their originals, but will still keep their moveset, and have a Level 2 Super Smash that will turn them back to normal after impact or attempt.

The venues would be inspired by Nintendo-based environments and underground stadiums inspired by Tekken. Some venues will make a return, including the throwback "Final Destination" stage from Super Smash Bros. Melee and Brawl. To make the video game more "SSB-ish" (sorry for my unprofessional language there. :) some of the venues will have some type of environmental obstacle or obstacles to make everything more interesting. Like I mentioned before, there will be no playable items to use, throw, or take for extra support; it's mostly bare-knuckle Tekken-style fighting.

Console characters (from Super Smash Bros.)

 * Bowser/Giga Bowser
 * Captain Falcon
 * Charizard
 * Diddy Kong
 * Donkey Kong
 * Falco
 * Fox
 * Ganondorf/Beast Ganon
 * Ike
 * King Dedede
 * Kirby
 * Link
 * Little Mac
 * Lucario
 * Lucas
 * Luigi
 * Mario
 * Marth
 * Mega Man
 * Meta Knight
 * Ness
 * Peach
 * Pit
 * Rosalina & Luma
 * Samus/Zero Suit Samus
 * Solid Snake
 * Sonic
 * Villager
 * Wario
 * Wii Fit Trainer
 * Wolf
 * Yoshi/Super Dragon
 * Zelda/Sheik

Console characters (from Tekken)

 * Alex
 * Alisa Bosconovitch
 * Anna Williams
 * Armor King
 * Asuka Kazama
 * Baek Doo Dan
 * Bob Richards
 * Bruce Irvin
 * Bryan Fury
 * Christie Monteiro
 * Craig Marduk
 * Eddy Gordo
 * Feng Wei
 * Ganryu
 * Heihachi Mishima (Old and Retro)
 * Hwoarang
 * Jack-7
 * Jaycee
 * Jin Kazama/Devil Jin
 * Jimpachi Mishima
 * Jun Kazama
 * Kazuya Mishima/Devil Kazuya
 * King
 * Kuma/Panda
 * Lars Alexandersson
 * Law (Marshall and Forest)
 * Lei Wulong
 * Leo Kliesen
 * Lili de Rochefort
 * Ling Xiaoyu
 * Mokujin
 * Nina Williams
 * Paul Pheonix
 * Prototype Jack
 * Raven
 * Roger Jr.
 * Sergei Dragunov
 * Steve Fox
 * Tiger Jackson
 * True Ogre
 * Wang Jinrei
 * Yoshimitzu
 * Zafina

DLC Characters

 * Angel
 * Ancient Ogre
 * Blue Alloy (Zelda/Peach moveset with additional moves)
 * Bowser Jr./Shadow Mario
 * Cranky Kong
 * Dr. Bosconovitch
 * Dr. Mario
 * Kunimitsu
 * Mewtwo
 * Michelle Chang
 * Mihanu Hirano
 * Red Alloy (Captain Falcon moveset with additional moves)
 * Roy
 * Sebastian
 * Slim Bob
 * Toon Link
 * Unknown
 * Yellow Alloy (Mario moveset with additional moves)

Character Bios
Mario




 * Weight Class: Middleweight
 * Fighting Style: Martial Arts, Commando Wrestling
 * Likes: Peach, Luigi, Yoshi, spaghetti, power-ups, the Mushroom Kingdom, saving the Mushroom Kingdom
 * Dislikes: Bowser, evil, Bomb-ombs, the Wario Brothers
 * Family: Luigi (brother), Yoshi (fatherly figure when he was newborn), Wario (evil clone)
 * Nintendo Universe: Super Mario
 * Alignment: Good

Moveset:
 * One-Two Punch
 * One-Two Punch to Jumping Kick
 * One-Two Punch to Roundhosue
 * One-Two Punch to Uppercut
 * Windshield Wiper
 * Dagger Kick
 * Mario Tornado
 * Uppercut
 * Jumping Roundhouse
 * Super Stunner (during Mario Tornado)
 * On Fire (during Mario Tornado)
 * Fire Explosion
 * Fire Stinger
 * Super Jump Punch
 * Cape Smack
 * Fireball
 * Haymaker
 * Pipe Popped
 * Twister Jump
 * Horizontal Twister
 * Overhand Twister
 * Running Bulldog (approaching enemy)
 * Flipping Flapjack (behind enemy)
 * Jumping DDT (approaching enemy)
 * Hip Toss (on side of enemy)
 * Running Nose Dive
 * Running Sweep
 * Running Dropkick
 * Capital Punishment
 * Giant Swing (while enemy is on ground, at legs)
 * Spinning Sweep (while enemy is on ground)
 * A Bit of Capoeira
 * Super Smash: The Mario Finale

Special Alliance Partners:
 * Bowser
 * Peach
 * Luigi
 * Yoshi
 * Dr. Mario
 * Fox
 * Kirby
 * Falco
 * Sonic
 * Yellow Alloy
 * Jin Kazama
 * Heihachi Mishima
 * Kazuya Mishima
 * Armor King
 * Eddy Gordo
 * Christie Monteiro
 * Tiger Jackson

Bowser




 * Weight Class: Super Heavyweight
 * Fighting Style: King Koopa-style Wrestling, Rough house
 * Likes: Kidnapping Peach, taking over the Mushroom Kingdom, Bowser Jr., his minions and Koopalings
 * Dislikes: The Mario Brothers, helping the Mario Brothers
 * Family: Bowser Jr. (son), Koopalings (unknown children or close minions), Clawdia (wife, deceased)
 * Nintendo Universe: Super Mario
 * Alignment: Evil (Neutral at seldom times)

Moveset:
 * One-Two Claw
 * Fire Breath
 * Gut Punch
 * Gut Punch Combo
 * Dropkick
 * Slasher
 * Triple Monster Claw Uppercut
 * Koopa King Slap
 * Spinning Tornado
 * Super Haymaker
 * Launching Shell Somersault
 * Running Shoulder Tackle
 * Sway-Right Claw Hook
 * Running Dropkick
 * Bull's Ram
 * Koopa King Headbutt
 * One-Two Claw to Toe Kick
 * Koopa Klaw Klutch
 * Koopa Body Slam
 * Suplex
 * Airplane Spin Slam
 * Driving Headbutt
 * Headlaunch
 * Spikey
 * Death Twist
 * Triple Chokeslam
 * Flatline
 * Bowser Bomb
 * Super Smash: Giga Bowser

Special Alliance Partners:
 * Mario
 * Peach
 * Ganondorf
 * Bowser Jr.
 * Donkey Kong
 * Diddy Kong
 * King Dedede
 * Shadow Mario
 * Heihachi Mishima
 * Armor King
 * Prototype Jack
 * Jack-7

Peach




 * Weight Class: Middleweight
 * Fighting Style: Unknown
 * Likes: The Mario Bros., Toads, Toadsworth, Mushroom Kingdom, running the Mushroom Kingdom
 * Dislikes: Bowser, the Koopalings, getting captured (mostly by Bowser)
 * Nintendo Universe: Super Mario
 * Family: Toadsworth (grandfather-like figure)
 * Alignment: Good

Moveset:
 * One-Two Slap
 * Spin-a-roony
 * Peach Buzzsaw
 * Paper Cutter
 * Peach Bomb
 * Elegance
 * Elegant Combo
 * Floater
 * Floating Kick
 * Floating Midair Stomps
 * Floating Peach Bomb
 * Parasol Swing
 * Pan/Golf Club/Tennis Racket Swing (approaching enemy)
 * Toad (Time with enemy's attack)
 * Dress Parry (Time with enemy's attack)
 * Chin Music
 * Spinning Roundhouse
 * Body Check
 * Stomp the Yard (while enemy is on ground)
 * Pimp Slap (approach enemy)
 * Butt Bump (approach enemy)
 * Peach Banzai (approach enemy)
 * Upsy Daisy (approach enemy)
 * Handspring Headscissors
 * Flying Wheel
 * Shin Splitter
 * Running Slice
 * Running Screwdriver
 * Super Smash: Blossom Breaker

Special Alliance Partners:
 * Mario
 * Luigi
 * Bowser
 * Zelda
 * Sheik
 * Rosalina & Luma
 * Jun Kazama
 * Asuka Kazama
 * Bob Richards
 * Nina Williams
 * Anna Williams

Yoshi




 * Weight Class: Light Heavyweight
 * Fighting Style: Unknown
 * Likes: Eating, sleeping, eating (yes, I'm serious), Mario (especially as a baby), running
 * Dislikes: Shy Guys, Bowser (especially as a baby), evil
 * Nintendo Universe: Yoshi's Island, Super Mario
 * Family: Mario (best friend and fatherly figure as a baby), other Yoshis, Boshi (presumable clone and rival)
 * Alignment: Good

Moveset:
 * One-Two Kick
 * Shin Whip Combo
 * Keylock Kombo
 * Roundhouse Whip
 * Head Swipes
 * Happy Yoshi
 * Axe Kick
 * Nasal Crush
 * Dragon Kick Combo
 * Dropkick
 * Dino Crunch (during Tongue Grapple)
 * Yoshi Bomb (while in the air)
 * Fluttering Treadmill (approaching enemy)
 * Tongue Grapple (approaching enemy or grab from distance)
 * Headbutt (during Tongue Grapple)
 * Pelee (during Tongue Grapple)
 * Egg Lay (during Tongue Grapple)
 * Egg Smash (after Egg Lay)
 * Cranium Cracker (after Egg Smash)