Thread:GazzaB9/@comment-24839525-20190509123640/@comment-30134917-20190525174139

Kobolds are little lizard creatures and they're the weakest of the weak but become incredibly strong in high numbers. They worship the dragon goddess of evil Tiamat and despise gnomes due to the gnome god being responsible for Tiamat's banishment.

Beholders are flying eyeballs with more eyes attached to the top of tentacles and a toothy mooth. Every eye has its own ability (charm, paralyze, fear, slowing, enervation, telekinesis, sleep, petrification, disintegration, and death) with the main eye casting a constant dispell, making magic pretty much useless against them. They're pretty much D&D's unofficial mascot.

Drow are elves that were seen as too evil to live with other people and thus were banished to a place called the Underdark, which is a world below the world, and they're usually referred to as "Dark Elves." It's possible for an anti-heroic or even actually heroic Drow to be born but they're pretty rare.

Tarrasques are the pique. Nothing is above them, not even celestial beings. They are entities of pure chaos and will attack anything no matter what. Every form of damage fails against them except for acid and there's only 1-4 of them in every D&D world.

Liches are usually used as final bosses for the game. They're the result of a wizard taking his soul out of his body and placing it into an object. Liches are usually the heads of monster empires due to their intelligence and magical power. It's also impossible to kill them unless you find the object(s) their soul is in.