Legends from Sofia: Beyond EverRealm

Legends from Sofia: Beyond EverRealm (Japanese: ソフィアの伝説：エバーレムを超えて, Kanji: Sofia no Densetsu: Ebāremu o koete) is a Japanese-American Medieval Urban High fantasy ARPG that's the Sequel to Sofia the First and Elena of Avalor, taking cues from the Assassin's Creed, Monster Hunter, Final Fantasy (some titles of the franchise) and Dark Souls games, amongst others such as The Legend of Zelda: Breath of the Wild.

Sypnosis
W.I.P.

Setting
While some of the Kingdoms featured in the series like Enchancia and Freezenburg, return, there's a variety of Locations that are new to the Sofia the First/Elena of Avalor Universe.

Plot
W.I.P.

Gameplay
The Gameplay features a variety of elements from the following games: the ARPG Hack-'n-Slash feel of certain Kingdom Hearts, Final Fantasy and Warriors titles, the Stealth elements from Assassin's Creed and such, like the aforementioned Dark Souls games.

Development
On his DeviantArt account, Emman made a poll and a meme about a hypothetical Dark Souls/Bloodborne-esque ARPG Game inspired by Sofia the First and the Disney Princesses. According to Emman on a poll for his hypothetical revamped idea for a Sofia the First game, the title is Legends from Sofia: Beyond EverRealm. For this game, he confirms that in order to differentiate from other Soulslike/Soulsborne-like games, it would incorporate many elements from different kinds of Video Games that had elements that wouldn't feel out of place in a Medieval fantasy/High fantasy/Urban fantasy setting, though he wouldn't rule out the possibility of including Science fantasy elements and as well as Collaboration Crossover content from other companies such as SEGA's Sonic the Hedgehog, Ubisoft's Assassin's Creed, Bandai-Namco's Tekken and Capcom's Street Fighter, all of which had science fantasy elements (though Sonic, Tekken and Street Fighter also had some bits of things that wouldn't feel out of place in an Urban fantasy world). All he has gotta do is to do a lot of Research of many eras and elements to be implemented in the Game, as well as taking lots of inspiration from everything.