Sinful City (series)/Uriah Samuel Armstrong

"Let me give you a piece of my mind..."

- U.S.A.'s famous catchphrase

Uriah Samuel Armstrong, better known as U.S.A., is a fictional character and the lead protagonist of ' Sinful City series. He made his debut in the first Sinful City game, though his status quo from this game would quickly change in following titles. At the end of the first game, he discovers that he is not a human like he thought but an artificial god, a prototype attempt at the character Adam, whose mind was wiped and had false memories implanted in it. Subsequent games follow him attempting to find his place in the world while also warring against the evil forces of the Sinful City.

U.S.A. has become a fan favorite character among Arc System Works fans and critics, who have praised his personality, attitude, and character arc throughout the games.

Appearance
As a reference to his name, U.S.A.'s color scheme is red, white, and blue. He is a muscular man around his 30s with brown hair, a small stubble on his chin and a trucker hat that shades out the upper half of his face. His hat has an elongated cross on it, styled after the Christian cross, and when he takes it off his hair is around neck-length, though he hides most of it in his hat. He wears a puffy, sleeveless jacket and a sleeveless white shirt that is tucked into his pants, which are modeled after U.S. military cargo pants and have pouches on the sides of the thighs. Another reference to the U.S. military is the dog tags around his neck, which have the names Oscar and Abe written on them (later revealed to be aliases of his creators Ozymandias and Abdul). He wears long boots which have metal padding underneath them and has fingerless gloves with metal studs on their knuckles. He also wears a leather belt and nearly always has a toothpick in his mouth. He famously carries a double barrel sawed-off shotgun with him wherever he goes.

Personality
USA is stern, serious-minded, and blunt. He is self-proclaimed as not believing in sugar-coating anything and will blatantly state any negative opinions he has about a person, which causes some to believe he is mean-spirited or be rubbed the wrong way by him, but the reason for his attitude is due to his very specific beliefs. He believes no one should ever lie for any reason and that everyone should be free to speak their mind, whether it's a good idea or not, which is a combination of beliefs that have turned him into the man he is today.

He is incredibly hard to read, which is often played for comedy, with characters being visibly confused by what emotion he is trying to express and then becoming more surprised when he says out loud the emotion he is feeling. This does come up for more serious reasons, however, with it being an incredibly big deal when his emotions overtake him. Despite his off-putting traits, he does have a very strong moral compass and a hatred for anyone who he considers to be a bully, such as people who pick on those weaker (emotionally or physically) than them or people who abuse their own power. Whenever he sees or hears about someone picking on the little guys, he takes it open himself to defend them, more often than not with threats and violence. He is also dangerously loyal and protective for anyone who he considers to be a friend, who he will defend as though his life defends on it and even going against his own beliefs and motives if it means he can help them easier.

From the second game onwards, he becomes more existential, realizing that all of his memories were faked and that his original purpose was both deemed a failure and did not appeal to him. Throughout the games, he searches for a new reason for his existence. This is used to contrast him with his "brother" and frequent enemy, Adam, with Adam knowing what his purpose is but having is constantly out of his reach while USA does not know what his purpose is and constantly searching for it.

Trivia

 * In the Japanese version of the games, U.S.A. speaks with an Osakan accent, referencing his "outsider" and out of the loop nature when it came to the Sinful City. In the English version, this was translated as giving him a Southern American accent, which was chosen as most Americans stereotype truckers as being Southern.