Super Mario Maker Ultimate (Hugotip)

Super Mario Maker Ultimate is a 2D/2.5D and 3D game development game for PC and Mac.

The game is the sequel to Super Mario Maker 2, and expands on its predecessor with new features.

Super Mario Maker 3 is Coming in 2023!

Gameplay
As in Super Mario Maker and Super Mario Maker 2, along with the main contents of the level, each level is set with a style, theme, and time limit. Course elements can now be placed outside grids, and the align grid size can be set. Game Styles and Course Themes can be dragged onto course elements to make them look like how and what they do in that game or course theme. Some course elements may change variants when a game or course theme is dragged onto them. Winged elements can have different variants too. Terrain and Items have to be placed down maunally. The goal and start ground can be wherever you want, and levels can be as long or as high as you want. If you drag a course element on another course element, another variant can be, if Mario interacts with that enemy, it turns into something else. Projectiles are new as well. If you put a projectile on another course element, it will use that projectile. You can have course elements use any other course element you want, more than one as well. Another variant for course elements together could be having it change how it looks. The night themes now have night backgrounds, and you can have day music at night, and night music during the day. You can even mix the night gimmicks with any other theme and have them at day or night, you can have as many gimmicks as you want. You don't even have to have any gimmicks at all. You can change the music in your level, or have custom music. You can even change how ground looks when it's in it's home style. Terrain can be grown with a Super Mushroom. Items, Enemies and Gizmos can be as large or as small as you want. Water and Lava can be placed as a course element in all course themes. And you can even drag game and course themes on liquid as well. You can now have as many sub areas as you want, and the custom scroll can be in any of them. If you drag a pipe on another pipe. They'll connect, you can even have pipes spit out other pipes. Background Objects are new. Remember when you couldn't control where bushes and things went? Well now, you can place background objects like course elements, but only manually. You can also make warp zones. You can now set how your level should end. For example, if you place a goal point on an element, you'll end the level. Or you could make the element turn into something, then collect it to complete the level. NPC's are coming to Super Mario Maker Ultimate! You can place them anywhere you like. And make them say something, or make them talk when you press a button, and you can do this with any course element. Anything can be placed in any terrain now. You can have secret exits in your levels. You can make loads of games other than Mario. You can make your own genres as well. Other than Super Mario, you have the Super Mario spin off games as well. Doors can lead to different sub areas as well, and you can have as many doors as you want. Doors don't even have to lead anywhere. You can now drag Mario into doors like you would for pipes. You can even have instant warps, that take you to different sub areas without pipes or doors. You can now place the goal or start in any sub area. You don't have to have a time limit at all! You don't have extra game styles any more. You still have new styles and the Super Mario 3D World style, it's just not an extra game style anymore. Super Mario 3D World and some other game styles can now have a 3D editor! You can now combine game styles and themes together.

You can now create your own elements and settings with coding language. Coding too hard? Don't worry, Yamamura's brother is here. He's a master coder! He teaches you how to do anything that's possible with code in Super Mario Maker Ultimate! Some course elements have been removed as people need to learn coding