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Book Characters, Part 1
More Imaginary Books

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Little Sound Books

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Fourteenth Imaginary Book:

Oliver

Dodger

Rita

Tito

Francis

Einstein

Georgette

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Fifteenth Imaginary Book:

O'Malley

Duchess

Marie

Roquefort

Geese

Toulouse

Berlioz

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Interactive Play A Sound Books

Seventh Imaginary Book:

Bear

Ray

Luna

Tutter

Treelo

Ojo

Pip and Pop

Shadow

Luca

Willow

Dahlia

Poppy

Gale

Finding Nemo
First day of school! says Nemo as he bounces on his sleeping dad, Marlin. Nemo is excited. But Marlin, who worries about everything, is worried. He's very concerned about Nemo's lucky fin. It's smaller than the other one, and it makes him an awkward swimmer. At school Nemo and his new friends sneak off and see a boat in the distance. Marlin arrives and scolds his son, thinking he was about to swim out to the boat. While Marlin is not looking, Nemo swims all the way to the boat to prove he is brave. A diver from the boat captures Nemo. Marlin chases the boat until he can't see it anymore. Did anybody see a boat? he yells. Suddenly he runs headfirst into a blue tang fish. Her name is Dory, and she says that she knows which way the boat went. Thank you! says Marlin, and off they go to catch the boat. Soon Dory, who forgets everything, has forgotten why Marlin is following her. Marlin explains about Nemo again, but before they can start back on the path, a giant shark named Bruce shows up. Bruce insists Marlin and Dory join him at a party inside a sunken submarine. At first, they are scared, but they learn that the sharks inside are on a no-fish diet. Then Marlin spots a mask. He recongizes it---it belongs to the diver who took Nemo! It's a clue to finding his son! Dory grabs the mask. She wants someone to read it, but then the strap hits her and gives her a bloody nose. Bruce smells the blood and gets hungry. He chases Marlin and Dory, who manage to launch one of the submarine's torperdoes right into Bruce's mouth. He spits it out, straight towards surrounding sea mines! A big explosion rocks the ocean. The diver, a dentist named Dr. Sherman, takes Nemo to his office and drops him into his fish tank. The other fish in the tank all welcome Nemo. A pelican named Nigel also drops by the office window to welcome Nemo to his new home. But they soon discover that it won't be Nemo's home for long. The dentist plans to give Nemo away to his little niece, Darla. Darla likes to hold fish in a bag and shake them silly. Back in the ocean, Dory accidentally drops the mask! She and Marlin swim down into the dark water to find it. They see a light, but this light is attached to a hungry anglerfish. Look out! yells Marlin. As they try to escape, Dory remembers she can read! She uses the light to read the words on the mask: P. Sherman, 42 Wallaby Way, Sydney. When they are safe, Dory asks a group of moonfish for directions to Sydney. The moonfish form an arrow to point the way. But they warn Dory that when she and Marlin come to a trench, they need to swim through it, not over it. Marlin and Dory reach the trench. But already Dory has forgotten the warning. Marlin convinces Dory to swim over the trench because he thinks it will be safer. Within seconds they are surrounded by dangerous jellyfish. They try to bounce off the tops of the jellyfish to escape, but Dory gets stung just before she reaches clear water. Marlin manages to pull Dory to safety, but he gets stung, too, and passes out. In the tank a fish named Gill has a plan. Gill came from the ocean, just like Nemo. He wants them all to escape. Gill's plan is to have little Nemo swim into the tank's filter and stop it with a pebble. This will make the tank dirty. When Dr. Sherman cleans it, he'll put each fish in a plastic bag. Then they can roll their plastic bags out the window and into the harbor. Nemo tries it. But while he's in the filter the pebble gets loose and Nemo gets sucked towards the moving blades! Gill and the other fish rescue Nemo just in time. Dude! Focus, dude! says a sea turtle to Marlin. Marlin wakes up and realizes that he and Dory were rescued by a group of sea turtles swimming on the East Australian Current, which is headed straight for Sydney. Dory is playing hide-and-seek with the kid turtles. The sea turtles want to hear about Marlin's adventure. This is going to be good, I can tell, Dory says as Marlin begins his tale. Marlin and Dory leave the turtles when they get near Sydney. Dory sees a whale and asks it for directions. But the whale sucks them into his mouth! Dory tries to talk to the whale. Marlin is worried. Dory can't speak Whale, he thinks. She's going to make the whale upset. He says to move to the back of the throat, says Dory. Everything's going to be all right. Marlin puts his faith in Dory, lets go of the whale's tongue, and falls to the back of the throat. They both go shooting out the whale's blowhole high into the air! Soon the turtles have spread Marlin's story throughout the ocean. When Nigel hears it, he goes to tell Nemo. Nemo is so excited, he tries the pebble plan again, and it works! Dr. Sherman sees the slimy fish tank. But instead of cleaning out the tank, he buys a special filter that cleans the tank for him. Then Dr. Sherman grabs only one plastic bag. It is for Nemo. Darla is on her way. But Nemo has a new plan. He will play dead! He hopes to be flushed down the toilet. Gill says that all drains lead to the ocean. Darla arrives, and Nemo plays dead. But the dentist heads for the trash can, not the toilet. At that moment, Nigel tumbles into the office. He found Marlin and Dory and rushed them to the office in his beak! Surprised, the dentist loses control of Nemo's bag. It flies through the air and lands on the dental tray in front of Darla. Marlin sees Nemo and thinks he really is dead. Fishy! Wake up! Darla yells as she shakes Nemo's bag. To save Nemo, Gill shoots from the tank's volcano and lands on Darla's head! She drops Nemo's bag, breaking it. Gill lands on a dentist's tool and launches Nemo into the sink and down the drain. Nemo has escaped! Nigel drops Marlin and Dory back into the ocean. Marlin, thinking he has lost Nemo, heads home without Dory. Nemo escapes from the drainpipe into the ocean and finds a sad fish. It's Dory! But she has no idea who he is. She has already forgotten. But when Dory sees the word Sydney on a pipe, she remembers everything. Together, she and Nemo find Marlin. Marlin, Nemo, and Dory go back home to tell everyone about their adventures. Nemo has been found!

Books Characters, Part 2
Tyler's Very Own (And Imaginary) Sound Books

Interactive Play A Sound Books

First Imaginary Book

Characters:

Scout

Violet

Rosita

Penny

Abby Cadabby

Roo

Zoe

Fox

Cassie

Sheldon

Princess UniKitty

Tad

Pearl

Second Imaginary Book

Characters:

Side Table Drawer

Pail

Orange Kitten

Shovel

Green Puppy

Blue

Purple Kangaroo

Mr. Salt and Mrs. Pepper

Periwinkle

Mailbox

Magenta

Steve

Joe

Third Imaginary Book:

Clumsy

Papa Smurf

Vanity

Smurfette

Gargamel

Grouchy

Azrael

Vexy

Patrick

Hackus

Blue

Grace

Victor

Fourth Imaginary Book:

Mr. Snuffleupagus

Elmo

Cookie Monster

Big Bird

Grover

Baby Bear

Telly

Kermit the Frog

Animal

Gonzo

Fozzie Bear

Miss Piggy

Statler and Waldorf

Fifth Imaginary Book:

Cassie

Super Red Bird

Green Bird

Blue Bird

Purple Bird

Quetzal

Zak

Ord

Wheezie

Red Bird

Yellow Bird

Toucan

The Blues

Sixth Imaginary Book:

Dusty

Rusty

Felipe

Squeeze

Stretch

Dash

Penny

Eli

Violet

Bomb

Fox

Mouse

Little Sound Books

First Imaginary Book:

Terence

Red Bird

Chuck

Matilda

Bomb

Stella

The Blues

Second Imaginary Book:

Stretch

Rusty

Squeeze

Turner

Dusty

Pat

Felipe

Third Imaginary Book:

M.K.

Ronin

Nod

Grub

Queen Tara

Mub

Professor Bomba

Fourth Imaginary Book:

Wubbzy

Widget

Walden

Daizy

Earl

Huggy

Buggy

Fifth Imaginary Book:

Cassie

James

Azrael

Quetzal

Zak and Wheezie

Ord

Max and Emmy

Sixth Imaginary Book:

Martha

Helen

Tickety Tock

Slippery Soap

Jaq and Gus

Cogsworth

Lumiere

Seventh Imaginary Book:

Poppy Cat

Piece of Resistance

Alma

Mo

Owl

Egbert

Zuzu

Eighth Imaginary Book:

Thumper the Rabbit

Chip and Dale

Ojo

Jerry the Mouse

Tutter

Bear

Treelo

Ninth Imaginary Book:

Nick Jr. Face

Little Chrissie

Hoots the Owl

Big Jeffy

Don Music

Little Jerry

Simon the Soundman

Tenth Imaginary Book:

Chet

Burn

Smoove Move

Turbo

Skidmark

White Shadow

Whiplash

Eleventh Imaginary Book:

Pearl

Dash

Penny

Bubbles

Scout

Eli

Violet

Twelfth Imaginary Book:

Terence

Silvermist

Rosetta

Iridessa

Fawn

Tinker Bell

Vidia

Thirteenth Imaginary Book:

Sam

Tod

Spot

Sagwa

Sally

Jerry the Mouse

Elliot

Alvin and the Chipmunks, Part 2
A short time later, Theodore walked along one of the forest's paths. In his arms, he carried a pile of coins. Theodore's load was so big, he didn't realize he was dropping a trail of pennies behind him.

OW!

Theodore stopped walking and cocked his head. WHAT WAS THAT?

OWWW!

It sounded like someone was in pain.

OWWWWWWWWW!

The third cry brought Theodore to the fountain. Eleanor was standing on the ledge surrounding it, biting into something shiny.

OWWWWWWWWWWWW! Eleanor screamed again. Then she pouted. This gum ball is too ouchie!

Theodore tried not to smile. That isn't a gum ball, he said to the chipmunk. It's a penny.

The chipmunk looked down at the shiny object in her hand. Ohh, she said. Then she bit it again. OWWWW!!! This penny is too ouchie!

Theodore, being the kindhearted chipmunk that he was, didn't want Eleanor to keep hurting herself. Looking around, he tried to see if there was something to distract the small chipmunk with. His eyes landed onth e fountain. Aha! That was it!

You know what you could do? Theodore said, turning back to Eleanor. You could toss the penny in the fountain and make a wish!

Eleanor lowered the penny from her mouth. She looked thoughtful. Could I wish for...gum balls? she asked.

Theodore nodded. Sure, Eleanor! he said. His plan was working perfectly. It was harmless to make wishes in fountains, and it would keep Eleanor from hurting herself. And then someday your wish will come true! Theodore added for good measure.

Okay! Eleanor said excitedly. She walked closer to the fountain and pulled her arm back, ready to throw the penny. I wish for---she closed her eyes tight and tossed the penny toward the fountain---gum balls! The coin splashed into the water and sank to the bottom.

Opening her eyes, Eleanor looked around. Where's my gum ball? she asked, confused. I want my gum ball!

Once again, Theodore tried not to laugh. The silly chipmunk really believed that gum balls would just appear that second. It doesn't happen right away, Theodore said. He was about to explain how a wish works when he suddenly stopped. Then his mouth fell open.

Eleanor was surrounded by gum balls!

Theodore closed his eyes and shook his head. Maybe he was just seeing things. But when he opened his eyes again, the gum balls were still there!

He had to tell the others about this---right away!

Finding Nemo
Marlin and his son Nemo headed out of their home into the great big ocean. Marlin had finally agreed to let Nemo start school. At school, Nemo joined the students and his new teacher. Welcome aboard, explorers! shouted Mr. Ray. Marlin was calm until he heard where the class was going...the drop off! Marlin raced after Nemo. You never let me do anything! Nemo cried as he swam towards a boat. Suddenly, a scuba diver snatched up Nemo. Nemo! Marlin yelled. He had to rescue his son. He swam after the boat, but could not catch it. Has anybody seen a boat? Marlin asked. Luckily, someone had...a forgetful fish named Dory. Meanwhile, Nemo found himself in a dentist's fish tank! The Tank Gang tried to make their new friend feel welcome. The dentist was going to give Nemo to his little niece Darla. Nemo had to escape! Maybe this will help us find the boat, said Marlin. Just then, the mask fell into the deep, dark ocean. An anglerfish chased Marlin as he swam towards the mask. Look! cried Dory. It says 'Sydney'. Dory and Marlin escaped and made it safely back towards the surface. A school of moonfish pointed them in the right direction---to Sydney. Dory and Marlin swam until they came across a jellyfish forest. You can't touch the tentacles, only the tops, Marlin warned Dory. A bale of sea turtles showed them how to ride the East Australian Current to Sydney. Marlin and Dory finally reached Nemo. But Darla had already arrived! Marlin thought he had lost his only son. Brokenhearted, Marlin and Dory returned to the harbor. But Nemo was alive! With Gill's help, he escaped into the harbor. There he met Dory, who helped him find Marlin. Safely at home, Marlin, Nemo, and Dory shared their adventures with their friends.

THE END

Snoopy Shorties
Two Snoopy Clips

Clip Number 1

(Woodstock sleeps in his nest high above a tree. Snoopy comes over and notices this. He snickers, and then grabs the tree branch. He holds it back, and then lets go. The branch bounces back up. Woodstock and his nest fly high into the air. Then they land on the ground. Snoopy appears and grins. Woodstock looks annoyed. He flies over to a wheel. Snoopy stops grinning. Woodstock tries to fly through the wheel, but he keeps bumping into it. Snoopy walks over and then spots a petal. He spins the petal, and the wheel spins as well. Woodstock smiles and then flies through the wheel. Snoopy and Woodstock head to a garage. Snoopy makes the garage door open. But then, he gets squashed. Snoopy gives muffled shouts. Then he frees himself. He goes in the garage, and then brings out a basketball. He dribbles the basketball, and then shoots several hoops. During one shot, the basketball bounces over to Woodstock and flattens him. The ball rolls over the sidewalk, and then stops. Snoopy comes over and peels Woodstock off the basketball. He examines Woodstock's flattened body. Woodstock pops back to his normal self. Snoopy gets an idea. He runs inside the garage, and then brings out a tennis court. He goes over to a field. Then he tries to open the tennis court, but it snaps closed. Snoopy tries again. This time, he succeeds. Snoopy grabs his tennis racket and tennis ball. He plays by hitting the ball, dashing over to the sides of the tennis court, and hitting the ball again. Woodstock watches Snoopy do this. Snoopy finally collapses)

Clip Number 2

(Snoopy brings chairs over to a table. But one of the chairs comes to life. Snoopy gets shocked. He wrestles with the chair. He kicks his foot at the chair. The chair jumps up in surprise. It charges at Snoopy. Then Snoopy and the chair begin whirling and spinning. Snoopy growls, barks, and bites the chair. The chair punches Snoopy and Snoopy yelps. He kicks his foot at the chair's legs. The chair holds up its legs. Snoopy laughs. But then, the chair chases Snoopy. The chair and Snoopy begin moving their heads up, then down. Then they whirl and spin once again. Snoopy growls, barks, and bites the chair's legs. Then he and the chair collapse)

Bear in the Big Blue House
Welcome to the Big Blue House, says Bear. Bear's friend Tutter is sick. Tutter has a bell to ring whenever he needs something. I hear the bell! says Bear. It's time to bring Tutter his tea.

Bear peeks into the kitchen. I made you some tea, says Bear. You're welcome, says Bear. Now get some rest. Bear turns to leave.

Tutter's bell rings again. Bear hurries into the kitchen. What can I do, Tutter? asks Bear.

Could I have some honey, Bear? asks Tutter. Bear finds the honey and gives it to Tutter.

You're welcome, says Bear as he leaves the kitchen.

Bear hears Tutter's bell and walks back into the kitchen. Yes, Tutter? says Bear.

Could you get my kitten for me? asks Tutter.

Okay, says Bear. Bear finds Tutter's kitten in the living room and brings it back to him.

Here is your kitten, says Bear, but Tutter is fast asleep. Bear tucks the kitten in bed with Tutter and says, Sleep tight, Tutter.

Mater vs. Professor Z
Mater isn't sure why anyone thinks he's a secret agent, but he is sure of this: the evil Professor Z and his army of Lemon cars must be stopped!

They're sabotaging the world's fastest race cars, and Mater's best friend Lightning McQueen might be next.

Do Mater and the real secret agents Finn McMissile and Holley Shiftwell have what they need to stop Professor Z?

Secret agents have to be, well, secret. And secret means staying hidden from your enemies---in a REALLY good hiding place.

Master agent Finn McMissile can hide anywhere. His spy gadgets let him change into a submarine for quick underwater getaways, or scale the side of an oil derrick using his magnetic wheels and a grappling hook.

Watch out, Professor Z! You never know where Finn might be.

If you've got lots of secret-agent miles on your odometer, like Finn, using gadgets is easy.

But for a new agent like Mater, controlling a voice-activated computer can be tricky---like when Mater says Shoot! and his computer gives him a PARACHUTE. Get it?

Luckily, that parachute will help Mater escape from the Lemons and save the day!

Sooner or later, every secret agent feels the need for speed. Mater can use his new rocket blasters to dodge the Lemons. And up-and-coming agent Holley Shiftwell has another option for a fast getaway. Wings!

Finn is a little bit jealous. Those young agents get all the good stuff!

High-tech gadgets are great, but you can't beat the basic equipment package.

I help anyone and everyone, Mater says. That's what a tow truck does.

Look out, Lemons! Professor Z is no match for Mater, secret agent.

Professor Z and Mater
Mater isn't sure why anyone thinks he's a secret agent, but he is sure of this: the evil Professor Z and his army of Lemon cars must be stopped!

They're sabotaging the world's fastest race cars, and Mater's best friend Lightning McQueen might be next.

Do Mater and the real secret agents Finn McMissile and Holley Shiftwell have what they need to stop Professor Z?

Secret agents have to be, well, secret. And secret means staying hidden from your enemies---in a REALLY good hiding place.

Master agent Finn McMissile

Thomas and Friends
Narrator: It was a blustery, buffity day on the Island of Sodor. Edward's coal cars creaked and cranked against the wind. Percy's mail cars shuttled and shivered. But Thomas hardly noticed the wind at all. He puffed into Brendam Docks. The Mayor of Sodor had ordered a brand-new sailing boat. (Thomas peeps his whistle) I am to take the sailing boat to the Sodor's launch party at the harbor, tooted Thomas excitedly. The Mayor, Sir Topham and Lady Hatt will all see the boat go into the sea for the very first time! The boat had a tall mast and was painted bright red. It's wonderful! gasped Thomas. It's red. I should be taking it, huffed James. It's heavy. I should be taking it, wheeshed Gordon. Cranky lowered the sailing boat onto Thpmas's flatbed. It's not too heavy for me, tooted Thomas. You must wait for the engineer to lower the mast! snapped Cranky. The mast would be no trouble for me, Thomas whistled, and he raced off. Thomas puffed happily along. The wind was strong, and the boat was heavy---but not too heavy for Thomas. Thomas came to a steep hill. He chuffed hard, pulling the heavy boat. I can do it. I can do it, he puffed. And soon, he reached the top. HOORAY!!! Thomas tooted. I did it! Next, Thomas met Emily. Look at my sailing boat, Emily! Thomas tooted. Don't you look grand! wheeshed Emily, and Thomas knew he did. Thomas felt very grand as he steamed past Elizabeth. Be careful with that tall boat! she hooted. It's a very blustery day! But Thomas felt far too important to take any notice. Thomas puffed toward a low bridge. Rosie was waiting at the signal. Watch out, Thomas! whistled Rosie sharply. Thomas applied his brakes and stopped just in time! The mast is too tall to go under the bridge, puffed Rosie. Then I shall take another track, huffed Thomas. Thomas puffed proudly on. Then there was trouble. He heard a loud CRUNCH! Thomas looked up. Tall trees were hanging over the track. Oh, no! cried Thomas. The tall mast must've caught in the trees! Thomas couldn't go forwards or backwards. So he chuffed and he puffed. And with a mighty puff, Thomas broke free! Hooray! whistled Thomas. But Thomas didn't know the ropes holding the sails had untied. Thomas was feeling very grand now. The wind was strong. It was blowing him along. Weeeeeee! Thomas cried happily. He was going faster and faster. Thomas puffed around a bend. (Molly peeps her whistle) Be careful, Thomas! Molly tooted. The wind is filling the boat's sails! But Thomas chuffed by so quickly, he didn't hear her. The Mayor, Sir Topham and Lady Hatt were waiting at the harbor. They could see Thomas racing towards them. Slow down, Thomas! boomed Sir Topham Hatt. But Thomas couldn't slow down! The Mayor, Sir Topham and Lady Hatt could not believe their eyes! Thomas whooshed past, and raced away from them---faster and faster, around a bend in the track. Suddenly, the wind dropped, and Thomas stopped. Phew! If the wind picks up again, I'll never be able to stop at the harbor! he cried. The boat will not be launched, and the Mayor would be very cross! Thomas knew he had been wrong not to wait for the engineer at the docks. I must chuff back to the docks as quickly as I can, and I must bring the engineer to lower the mast. Thomas was uncoupled from the flatbed. He steamed quickly away. Thomas's wheels whirred to a stop at the docks. Has the engineer arrived yet, Salty? asked Thomas. Oh, yes, me heartey! smiled Salty. Thomas felt very relieved. The engineer climbed quickly into Thomas's cab, and Thomas steamed off. The engineer rolled the sails, and lowered the mast. Slowly, Thomas chuffed back to the harbor. The boat was heavy. Thomas had to puff hard. This time, the wind couldn't help him. The Mayor, Sir Topham Hatt and Lady Hatt were still waiting. They were happy to see Thomas, and they were very happy to see the Mayor's sailing boat! Thomas, boomed Sir Topham Hatt, I see you have decided that full steam is better than full sail. Aye, aye, sir! tooted Thomas. And as he watched the boat slide into the water, Thomas felt very proud to be Really Useful.

Thomas and Friends
Narrator: The Wishing Tree is a very old tree. It was older than Edward, older than Sir Handel, and even older than Sir Topham Hatt. Some say it's the oldest thing on the Island. All the engines and children loved to make wishes whenever they see the tree---especially Henry. He thinks the tree is magical. He whistles whenever he passes. One morning, Sir Topham Hatt came to Tidmouth Sheds with some very bad news.

Sir Topham Hatt: A summer storm struck Sodor last night. The Wishing Tree was hit by lightning.

Narrator: All the engines were upset. Henry was the most upset of all.

Sir Topham Hatt: Some special woodsmen are arriving at Brendam Docks. Henry, you are to take them to the Wishing Tree right away.

Narrator: Henry knew that this was a very important job.

Sir Topham Hatt: They have to be back at Brendam Docks by teatime. That's when their boat leaves.

Henry: Yes, sir.

Narrator: And Henry steamed quickly away. Henry puffed to Brendam. At a junction, Henry decided to take the track that led to the Wishing Tree. Henry arrived at the Wishing Tree. It wasn't standing tall anymore. Some leaves were gone, and some branches were broken.

Edward: Sometimes, Henry, special woodsmen have to cut trees down.

Henry: Oh, no!

Narrator: Now Henry was even more upset. He steamed quickly away. His boiler bubbled and his steam sighed. But then, he had to stop. Toby was blocking the line. He had snapped a piston rod.

Henry: Oh, dear! I can't get to Brendam if the track is blocked.

Narrator: Then, Henry had an idea. If all the tracks are blocked, no one would get to the tree, he thought. Then, no one would be able to cut the tree down!

Henry: I'll take your freight cars for you, Toby.

Narrator: Henry steamed to the cars. Toby's driver coupled Henry up to the freight cars. Henry pumped his pistons. And then, he raced away back to the Wishing Tree. Then, Henry saw Thomas at a signal. He had empty cars to take to the quarry.

Henry: I'll take your freight cars for you, Thomas.

Narrator: Thomas happily agreed. Henry coupled up to the freight cars, and he slowly whooshed away. Then, Henry saw Percy at a water tower. Percy had empty milk churns to take to the farm.

Henry: Percy, I'll take your freight cars for you.

Percy: (peeps his whistle) Thank you, Henry!

Narrator: Percy shunted his milk churns onto Henry's line, and Henry coupled up. He wheeshed away. Then, Henry saw Emily. She had empty cars to take to the coaling plant.

Henry: I'll take your freight cars for you, Emily.

Emily: Thank you, Henry.

Narrator: So Emily shunted her cars onto the main line. And Henry coupled up. He whooshed away. Henry had the longest line of freight cars a big engine could pull! Henry finally arrived at the Wishing Tree. He left Emily and Percy's freight cars onto one track. Then, Henry shunted Thomas's freight cars onto another. Finally, Henry pulled Toby's freight cars onto the Express line. All the lines to the Wishing Tree were blocked! Henry felt very happy.

Henry: Now no one can get through. The Wishing Tree would be safe!

Narrator: At Brendam Docks, the special woodsmen were still waiting. Henry hadn't arrived, so the Docks Manager asked Salty to take the woodsmen.

Salty: (blasts his horn) Aye! Yes, sir!

Narrator: Salty tried to get to get to the Wishing Tree. But all the tracks were blocked with freight cars! Henry was still feeling very happy. Then, he heard Harold hovering above him.

Harold: Hello, Henry! The special woodsmen can't get through to the Wishing Tree. They're the only ones that could help. Without them, the tree will have to be cut down!

Henry: Oh, dear! The woodsmen are here to save the Wishing Tree, not cut it down. I have made a very big mistake.

Narrator: Henry felt terrible.

Henry: Now, I must put everything right as fast as I can!

Narrator: And he steamed quickly away. First, Henry took Toby's freight cars to the depot. Then, he took Thomas's freight cars to the quarry. Next, he shunted Emily's freight cars to the coaling plant. Finally, he took Percy's freight cars to the farm. All the lines of the Wishing Tree were clear!

Henry: Thank you, Salty.

Narrator: And Henry steamed off. The special woodsmen were ready to do their very special work. They cleared and propped; they clipped and chopped. And Henry helped, too. Soon, the WIshing Tree was standing tall again. The Wishing Tree was saved!

Henry: (softly) I wish the Wishing Tree lasts forever and ever.

Narrator: The special woodsmen cheered, and Henry smiled his biggest smile ever!

Thomas and Friends
Narrator: Toby is a Really Useful steam tram. He isn't as big or as strong as some of the steam engines. But he is always happy and willing to work. One spring morning, Toby puffed cheerfully into Tidmouth Sheds.

Toby: Good morning, everyone! (rings his bell)

Thomas, Emily, Henry, and Gordon: Good morning. (peeps and whistles are heard)

Narrator: Then Sir Topham Hatt arrived.

Sir Topham Hatt: Henry, (Henry whistles) you are to take the mayor to the Scottish Castle. Emily, (Emily whistles) you are to take a party of schoolchildren to Black Loch. And Thomas, (Thomas peeps his whistle) you must take me to Great Waterton.

Narrator: Toby waited. He hoped he will be given a special job, too.

Sir Topham Hatt: And you, Toby, (Toby rings his bell) are to go to your shed and wait.

Narrator: Toby was disappointed. His boiler barely bubbled.

Sir Topham Hatt: This afternoon, you must pick up workmen and take them to Great Waterton.

Toby: Yes, sir.

Narrator: Toby watched his friends steam off to their special jobs. He chuffed sadly away. Toby wondered why the other engines had been given Specials, and he hadn't. I know why, he thought. All the other engines have found something special. Emily found the seals at Black Loch. Henry found the flag pole for the Scottish Castle. And Thomas found Great Waterton.

Toby: If I find something, Sir Topham Hatt will give me a Special as well. I have plenty of time before I have to pick up the workmen.

Narrator: And Toby steamed off. Toby steamed into the hills. Toby looked and looked. But he could see nothing special at all. Then, Toby stopped. He could see a big red bird in a very tall tree. I've found something special! he puffed. Toby puffed closer. Now he could see that it wasn't a big red bird. It was an old, red rubber boot. Oh, dear. That's not special. Toby steamed quickly away. Toby puffed into a branch line and away from Great Waterton. Suddenly, he stopped. He could see something glistening and glittering in the afternoon sun. That's a treasure chest! thought Toby excitedly. I've found something VERY special! Toby moved closer. Now he could see that it wasn't a treasure chest at all. It was a rusty freight car of old tin cans.

Toby: Oh, dear! That's not special.

Narrator: Then, he heard a whistle. It was Whiff. He had come to collect the freight car to the garbage dump.

Whiff: Hello, Toby! Why are you looking at old tin cans?

Narrator: Toby felt very silly. He steamed quickly away. Toby stopped at a signal. Thomas was on his way back to Tidmouth.

Thomas: Hello, Toby. Sir Topham Hatt is waiting for you at Great Waterton.

Toby: Bust my buffers!

Narrator: He had spent so much time looking for something special. Now he was late. He steamed quickly away. Toby huffed to the hault. The workmen boarded Henrietta, and they steamed quickly away. Toby knew he had to hurry to Great Waterton. Suddenly, he stopped. He could see something bright shining on a side track. Maybe this is special. Now Sir Topham Hatt won't be cross with me! Toby thought. But it wasn't something special. It was an old piece of metal stuck in the bushes. Then there was trouble. Toby had puffed so far looking for something special, he had run out of coal! Toby felt terrible. He hadn't found anything special, he hadn't delivered the workmen, and he hadn't been a Really Useful steam tram! Toby knew he had to do something quickly. He asked the workmen to hit the piece of metal as hard as they could with their tools.

Toby: And I will ring my bell as loudly as I can. Someone in Great Waterton will be sure to hear us and come to our rescue. (Toby begins ringing his bell loudly, and the workmen begin banging on the piece of metal. The scene cuts to Great Waterton Station, and Toby's bell and the banging could still be heard)

Narrator: Sir Topham Hatt was waiting at Great Waterton Station. He heard the banging and Toby's bell.

Sir Topham Hatt: Come on, Whiff! It sounds as though Toby's in trouble. (Whiff whistles worriedly. The scene cuts to Toby still ringing his bell, and the workmen still banging on the piece of metal)

Narrator: Sir Topham Hatt arrived on Whiff. (the banging and Toby's bell stop)

Sir Topham Hatt: Toby, what are you doing here?

Narrator: Toby felt very silly.

Toby: I'm sorry, sir. I ran out of coal because I wanted to find something special. I thought you would think I wasn't as special as the other engines.

Sir Topham Hatt: But, Toby, you ARE special.

Toby: But only when I'm Really Useful. I know that now.

Sir Topham Hatt: You'll always be special. You're the oldest steam tram on Sodor.

Narrator: Toby felt very happy.

Sir Topham Hatt: Now, let's fetch Rocky and get that piece of metal to the Smelters.

Narrator: Rocky quickly lifted the metal out of the bushes. Toby gasped, and so did Sir Topham Hatt. On the other end of the metal was a picture of a steam tram. It looked just like Toby.

Sir Topham Hatt: Toby, you have found the sign for the Great Waterton Tram Shed.

Narrator: Toby's pistons popped with pride.

Sir Topham Hatt: Now that's special.

Narrator: And Toby couldn't have felt happier to be a steam tram.

Thomas and Friends
Narrator: Edward is one of the oldest engines on the Island of Sodor. Edward may not always be the fastest engine, but he is certainly the steadiest. And for Sir Topham Hatt,

Sir Topham Hatt's Voice: a steady engine is a Really Useful engine.

Narrator: One day, Edward steamed into the docks.

Edward: (whistles) Good morning.

Narrator: Then Sir Topham Hatt arrived.

Sir Topham Hatt: The brand new brass water wheel has just arrived from the mainland. It is magnificent! It will be displayed near the water works at Great Waterton.

Narrator: Edward, Gordon, and Emily were very excited. They couldn't wait to see the magnificent water wheel.

Sir Topham Hatt: Edward, you are to take the water wheel to Great Waterton.

Narrator: Edward beamed from buffer to buffer. Gordon and Emily were surprised.

Sir Topham Hatt: I've chosen you, Edward, because you are the steadiest engine. You are to take the Express line. It is the smoothest and most direct way to Great Waterton.

Narrator: Gordon gasped. Edward was going to use his Express line! Cranky lowered the water wheel onto Edward's flatbed. It had a shiny brass rim that gleamed in the sun. Everyone looked at the magnificent water wheel.

Edward: Edward the Steady is at the ready.

Narrator: And, very slowly, Edward pulled his special Special out of the docks. Edward stopped at a signal. Thomas was waiting.

Thomas: (peeps his whistle) Bust my buffers, Edward! That's a VERY special Special!

Narrator: Edward was very happy. He looked ahead. If he took the Express line, he couldn't stop for the people to admire his magnificent water wheel. But, if he took the other track, he could go through stations and bridges and sidings. A lot of people would see his magnificent water wheel. The signal changed. Edward didn't take the Express line. Edward was having a wonderful time. He went past stations...(kids are heard cheering)...under bridges...and past farms. (more kids are heard cheering) Everyone cheered and waved. Edward the Steady was now Edward the Magnificent! Edward stopped at a junction.

Signalman: The track ahead is in need of repair.

Narrator: But the track ahead led to the school. Edward wanted the schoolchildren to see him. So, Edward chuffed on toward the broken track. The track was all bumpy and jumpy. The shiny brass edge of the wheel started to cut into the ropes. But Edward didn't know. At the school, children cheered and waved. Edward wasn't looking at the red signal!

Edward: Oh! Flatten my fender!

Narrator: Edward applied his brakes, but too late, the edges of the water wheel cut even deeper through the ropes! Edward knew now his long journey had made him late. Then he had an idea. I will chuff up Gordon's Hill, Edward thought. It's the fastest way to Great Waterton. AND, he chuffed to himself, the other engines on the hill will all see my Special! Edward chuffed and huffed up Gordon's Hill. Oliver and Arthur passed him, coming down. They both thought his Special was magnificent. But the water wheel was very heavy. Edward heaved and hauled up the hill. And soon, he reached the top. But the edges of the water wheel were cutting deeper and deeper through the ropes! Then there was trouble. With a final jolt, the ropes roped. The magnificent water wheel bounced off Edward's flatbed!

Edward: Fizzling fireboxes!

Narrator: Gordon was further down the hill with flatbeds of scrap iron. The magnificent water wheel rolled down the hill. It bounced onto Gordon's flatbed! Edward's magnificent water wheel was on its way to the Smelters! Edward had to get to the Smelters Yard before Gordon. Edward puffed and Edward panted along every shortcut he knew. No one saw Edward pass, and no one stopped to wave. That no longer mattered to Edward. He had to save his magnificent water wheel from the Smelters! Gordon puffed slowly into the Smelters Yard. He pulled up outside the Smelting Shed. And then, suddenly...there was Edward! Gordon was surprised. Edward the Steady had won his race against the fastest engine! The magnificent water wheel was once again tied to Edward's flatbed.

Edward: Edward the Steady, once more, at the ready.

Narrator: And his wheels clickety-clacked without a cheer or a clank along the way. The magnificent water wheel was soon put into place.

Thomas: It looks grand!

Edward: It looks...magnificent!

Narrator: And Edward didn't need anyone to tell him that this had been a very special Special!

Cars
Lightning McQueen is neck and neck with rival racer Francesco Bernoulli during the last lap of the World Grand Prix race in Tokyo.

Mater is part of Lightning's pit crew. His advice helps Lightning navigate the track and take the lead!

Suddenly, the engines of several cars explode, and Mater's directions get strange. Then Mater leaves the pits!

After Mater disappears, Lightning loses to Francesco.

Mater returns to the racetrack where Francesco is celebrating his victory. Mater tries to tell Lightning why he left, but Lightning won't listen.

I lost the race because of you! says Lightning.

To make sure he doesn't cost Lightning another race, Mater decides to go home to Radiator Springs.

While Lightning revs up for the next race in Italy, he misses Mater.

Lightning McQueen is very sad, says Francesco. He will lose very badly today!

The race begins! Francesco and Lightning compete for the lead as several cars crash after their engines explode. Lightning stays focused and wins the race!

Lightning travels to London for the final race of the World Grand Prix. The cars are getting ready to race when Lightning sees Mater! Lightning tries to apologize, but Mater drives away. Lightning hooks himself to Mater. Then Mater activates his rockets. He and Lightning blast off into the sky!

Mater explains that the World Grand Prix is being sabotaged. That's why cars' engines keep exploding! Mater has been helping secret agents save the day. That's why he left the Tokyo race.

Mater and Lightning rocket to Buckingham Palace. There, Mater captures the car behind the sabotage plot. Mater is a hero! Lightning is proud of Mater.

Since the World Grand Prix never finished, Lightning holds the final race in Radiator Springs. Mater cheers as Lightning races. Then Mater shows just how fast a tow truck with rockets can be.

Thomas and Friends
The sun rises over the Island of Sodor. Today, Thomas must go to Brendam Docks and pick up a delivery for Sir Topham Hatt. Thomas is eager to do a good job and hopes to see lots of his friends along the way!

As he rolls out of Tidmouth Sheds, he sees Gordon and Edward already busy at work. Hello, Gordon! Hello, Edward! Thomas peeps!

Hello! says Gordon, whooshing by with the Express. Hello! toots Edward as he chugs along with some freight.

Thomas puffs up Gordon's Hill. The driver needs to keep Thomas' furnace full if Thomas is going to make it all the way up!

From high up on the hill, Thomas has a great view of Jeremy the Jet Plane. Hello, Thomas! says Jeremy as he zooms off to the airport. Jeremy has many passengers to pick up and must not be late!

The driver pulls a lever, and an extra puff of steam gives Thomas the push he needs to make it over the top of the hill. Thomas sees Henry chugging up the other side. What else can Thomas see?

Thomas steams toward Brendam Docks. He can see Cranky the Crane towering above Salty. Hello, Cranky! peeps Thomas. I am here for Sir Topham Hatt's delivery. Thomas comes to a stop and takes a moment to collect more steam.

Salty gathers freight cars for Thomas, and Cranky lowers a large crate. This certainly looks like an important job, Thomas, says Cranky. Thomas peeps proudly and chugs away.

As Thomas leaves the docks, he sees Harold the Helicopter swooping overhead, while Neville and Harvey work together below. What is Harvey carrying on his crane?

Thomas puffs hello to James as he chugs across the bridge.

Hello there, Thomas! answers James. Down below, James collects children from the schoolhouse so that he can take them on a trip to the seashore.

At the other side of the bridge, Thomas sees his good friend, Bertie, stopped at a signal. Hello, Thomas! calls Bertie. Everyone looks very busy today!

They certainly do, peeps Thomas. He looks across the fields and sees Emily carrying freight and Percy pulling the mail. What other jobs are the engines doing?

Thomas stops to refill his water, when Rosie puffs by, cheerful as always. Hello, Thomas! says Rosie. I have a great idea! Let's ride back to Knapord Station together!

Thomas and Rosie steam along to Knapord, and Thomas peeps happily each time he sees a friend.

It's great to be an engine, says Thomas to Rosie. Especially with so many Really Useful friends!

Thomas and Friends
Narrator: Knapord was the biggest station on the Island of Sodor. The engines loved its bustling busyness. Today was a very special day. It was Knapord Station's birthday, and there was going to be a grand party. The engines were very excited. (whistles and peeps are heard) They were going to have their photograph taken. Thomas was very excited.

Thomas: I've never been in a billboard before.

Narrator: But the photographer was having trouble fitting all the engines into the photograph.

Photographer: Eh, move back a bit, James. (James does so) And you forward, Percy. That's good, that's good. And Diesel, can you move forward? (Diesel rolls forward)

Narrator: The camera flashed. Thomas didn't know that Diesel had moved right in front of him, and neither did Diesel. Thomas puffed into Maithwaite Station to see the new billboard. He was very excited. But when Thomas saw it, he was very disappointed. Diesel's right in front of me! thought Thomas. No one can see me at all! (scene shows that Thomas is hidden in the billboard) Thomas puffed along the track. Diesel moved right in front of me! On purpose! huffed Thomas to himself. Thomas was very cross. He wasn't looking where he was going. Then there was trouble. There was a cow on the line! Thomas raced into a siding just in time. He hit the buffers, and the photograph flew into the lake! (ducks are heard quacking in surprise) Thomas raced into Maithwaite Station to tell the photographer what had happened.

Photographer: Don't worry, I'm taking out the photograph. Tell all the engines to meet me at Tidmouth Sheds.

Narrator: Thomas was about to set off. Then he saw Diesel. Thomas knew he should tell Diesel about the new photograph. But Thomas was worried. What if Diesel spoils this one, too? thought Thomas. So Thomas didn't tell Diesel. Later, everyone except Diesel were back at Tidmouth. Gordon was cross.

Gordon: Mr. Giggles, the famous clown, is coming to the party tonight. I must collect him from the airport. I must not be late!

Emily: And I have to pick up the brass band from Brendam Docks.

James: And I have to collect the bunting and decorations from Wellsworth.

Thomas: Uh, okay! I'll pick up the photographer right away.

Narrator: Thomas puffed along the track. Then he saw Diesel. Diesel was heading straight to Tidmouth. Thomas was worried. Now Diesel would find out about the new photograph! Thomas steamed off into a branch line and puffed back to Tidmouth.

Thomas: This has been a mistake! You all have to come back later.

Narrator: The other engines were very cross. Soon, they had all gone, and Diesel trundled straight by. Later, Thomas had gathered the engines again. He rushed off to collect the photographer. Thomas puffed into Maithwaite Station. Just as the photographer was climbing on board, Thomas saw Diesel! He puffed lots of steam. It filled the whole station! So Diesel didn't see the photographer, and he trundled straight by.

Photographer: The steam has made my camera wet!

Thomas: I'm sorry, sir.

Photographer: We'll have to wait for it to dry. Tell the engines to come back later to Tidmouth.

Narrator: So the engines came back later instead of doing their jobs. At last, the photographer was ready. Nobody had noticed Diesel wasn't there. Thomas was very relieved. But just then, Diesel oiled round the bend. He screeched to a halt. Rolls of bunting went everywhere!

Diesel: No one told me there was another photograph!

Photographer: But I asked Thomas to tell everyone.

Narrator: All the engines looked at Thomas. Thomas felt terrible. Sir Topham Hatt was very cross!

Sir Topham Hatt: Gordon, you were meant to pick up Mr. Giggles, the famous clown. Emily, you were meant to pick up the brass band. And James, you were meant to pick up the bunting and decorations. None of you arrived. So Diesel had to do all your jobs. And now, he's late to do his own work.

Narrator: Thomas was very disappointed.

Thomas: It's all my fault, sir. I didn't want Diesel to find out about the new photograph. In the last one, he rolled right in front of me! On purpose!

Diesel: I did not! The photographer told me to move.

Photographer: I did. Perhaps you rolled too far.

Narrator: Thomas knew that he had a mistake.

Thomas: I'm sorry, Diesel. I was wrong to say you did it on purpose. And I'm sorry for causing all this trouble, sir.

Narrator: Soon, all the engines were lined up, and the photograph was taken.

Thomas: Sir, if I do all Diesel's jobs, can he collect the new billboard?

Sir Topham Hatt: That's a wonderful idea, Thomas!

Narrator: Diesel agreed. For the rest of the day, Thomas worked hard. He did all Diesel's jobs, and Diesel picked up the new billboard just in time for the celebrations. It was a wonderful party. There were clowns and a brass band. Thomas and Diesel agreed that the new billboard was the best billboard they've ever seen. (kids are heard cheering)

Kipper
(Kipper opens the door. He looks around, and then gets sweaty)

Kipper: WHEW! It's very hot today. (begins to walk. Suddenly, he notices that his shadow is doing the exact same thing. He begins doing all sorts of stuff, including doing a handstand while chuckling. He then stops and gets sweaty again. He walks inside his house and returns outside with a blanket. Kipper lays the blanket flat on the ground, and then lays down on it. He begins sweating once more) It's TOO hot, really. It's a...paddling pool kind of day. Oh! I know! I'll bring out my paddling pool. (walks inside his house. He walks to the closet and opens the closet door. He spots his blue paddling pool) Ah, yes. There it is. (gets the paddling pool out of the closet. But then, the things inside the closet begin to fall. Kipper gets knocked on the nose) Ouch. (a box falls on his head) Ow. (Kipper walks outside with the paddling pool. He walks past the blanket. Then he stops walking. He begins blowing air. Later, he is still blowing air. He pants, exhausted. Then he walks over to the hose. Kipper gets the top out. He tries to get the remaining parts of the hose untangled. The hose pops free, but it gets Kipper tangled. Kipper walks over to the gear for the hose. He turns it and then makes sure that the hose is spraying water out. After a moment, water begins coming out, startling Kipper) Ah! (Kipper runs frantically and falls. He gets up and walks over to the paddling pool. He then hears a bell chime) Ice cream! (runs excitedly while the hose fills the paddling pool with water. The scene cuts to Kipper licking vanilla ice cream) Mmmm. Mmmm. Mmmm... (the ice cream begins dripping out of the cone. Kipper notices and then licks some ice cream, but it gets on his head) Ooooh! (shakes the ice cream off. He then looks at the cone and eats it. When he is done, he walks over to the paddling pool. Then he stops. The hose is still filling the paddling pool with water. Kipper sees that the blanket is soaking wet and is dismayed) Oh, no. (walks over to the paddling pool. He gets shocked) Oh, no, it's leaking! How did I not know that? (rubs his head) Ooooh...Owww! (notices some bandages) Aha! (puts the bandages in the paddling pool) Perfect. (begins blowing air, and the scene gets black. Kipper walks out of his house with a cup of water. There is also a small, green umbrella and a purple drinking straw, and Kipper is holding a rubber duck. Kipper walks to the paddling pool and puts the duck in. He puts the cup on the ground. Kipper gets in the paddling pool and begins jumping up and down) Oooh. Ooooh. Ooooh. Aaaaaah... (Kipper gets the drinking straw and straightens it. Then he begins drinking watr. Then it gets dark. KIpper is shocked) Oh, no. The sun has gone. (a hail stone hits the duck and falls in the water. Kipper picks up the hail stone and more hail stones fall) Hail stones? (gets hit by hail stones repeatedly) Ow! Ow! Ooooh! Ouch! Ooooh! (grabs the umbrella and puts it over his head. The hail stones continue falling for about 30 minutes. Then they stop. Kipper puts some hail stones in the water. Then he continues drinking water)

Alvin and the Chipmunks
The next day, the Chipmunks were safely back in their room watching television. Today Simon's creation was going to be shown at the museum for the first time, and the local news was covering the event. As always, the reporter was at the scene.

We're here for the unveiling of the museum's latest acquisition, the reporter began. The first ever created by a nonhuman.

The camera panned over to reveal Claire standing next to the covered work of art.

And now, the reporter went on, world-famous woman Claire will do the honors.

The woman nodded. Turning, she grasped the corner of the cover and quickly pulled. As it fell away, the painting was revealed. The crowd that had come for the unveiling let out OOHs and AAHs. But as soon as she saw the piece, Claire's nose wrinkled in disgust.

No, no, no! she cried. This is not right. Something is...different. As she leaned in closer, the camera zoomed in as well. Suddenly, she jabbed a finger right at the dog that Brittany had drawn the night before. Then as the Chipmunks watched in horror, she ripped a piece of the drawing off. Amateurish forgery! she shouted as she held the ripped paper up in front of the camera.

In the room, Simon watched the events unfold on the TV screen. Then he shook his head and wiped a tear from his eye. Art can be so cruel, he said sadly.

Cheer up, Alvin said, putting a hand on Simon's shoulder. You may not be recognized as a great artist, but you're a good inventor of devices that could save the world...

With only a fifty percent chance of destroying it, Theodore finished.

Simon straightened up. His friends were right. He did know how to make amazing inventions. This was just a small setback. There would be plenty more devices and diagrams.

He would just make sure that next time, they stayed out of the hands of pesky art critics.

...

Simon wasn't the only one getting back to work. Jeanette hadn't given up on her painting. She had a long memory. And Jeanette hadn't forgotten how mean Claire had been to her. She wanted to prove her wrong. So she had managed to sneak out of the forest and make her way to the museum. Then she placed her painting on the wall. Stepping back, she admired her work.

And they said my work would never hang in the museum, she said triumphantly.

Satisfied, Jeanette turned and started to leave---through a small, chipmunk-sized hole in the museum wall. Unfortunately, at that very moment, the night guard was making his rounds. Passing by the hole, he did a double take. Stopping, he stared at the hole. Then at Jeanette. Finally, he shrugged. Modern art, he said. I still don't get it.

Turning, the guard left, and Jeanette let out a sigh of relief. That had been too close. It was time to get back to the forest. From now on, she would leave the adventures to the Chipmunks.

Winnie the Pooh
Very early one morning, Pooh is awakened by a knock on his door. When he opens it, Tigger bounces in and lands right on top of him!

Hello, Buddy Boy! yells Tigger. Today I'm going all the way round the world!

Which way does one go to go all the way round the world? Pooh asks.

Tigger explains that to go all the way round the world, one must simply follow the wind. Today is a perfect day to do it because it is very windy.

I was just talking with Owl, says Tigger. He said that the wind goes all the way round the world, and I want to go follow it!

Going all the way round is such a very long way, replies Pooh, not sure if it is or not. As Tigger bounces out the door in a very big hurry, Pooh thinks that it might be a nice thing to go all the way round the world. So he decides to go find Piglet and join Tigger on his trip.

Tigger finds Rabbit doing some early-morning chores in his garden. Hey there, Long Ears! Tigger yells. I'm going round the world! Want to come along? Then Tigger explains what Owl had told him.

Now, Tigger, says Rabbit rather severely. Are you sure that's what Owl said? Certainly Tigger has misunderstood Owl before. Rabbit thinks Tigger is always mixing things up, bouncing them around so everything is inside down and upside out! Rabbit decides to go along to see how wrong Tigger is this time.

Soon Tigger, Rabbit, Pooh, and Piglet are following the wind through the Hundred-Acre Wood.

Hurry up, slowpokes! Tigger yells as he bounces ahead. The wind won't wait!

Piglet wonders how long it will take to get round the world and back again, and what kinds of fierce animals they might meet along the way. Not to complain, says Piglet anxiously. But do you think the wind will take us round the world quickly?

I hope so, says Pooh, for he had only brought along one pot of honey!

Suddenly the wind begins blowing much faster and in a different direction than before. The wind is going this way! shouts Tigger. Come on!

Rabbit grabs onto Tigger's tail as Tigger bounces after the wind.

Oh, no! Gracious! Not so fast! shouts Rabbit as they disappear into the woods. They bounce away so fast that Piglet and Pooh are left behind.

This wind is getting very windy, says Pooh. It must be in a hurry to get round the world today.

I hate to mention it, says Piglet, but this wind seems like the sort of wind that might pick up a very small animal and blow him away! Just then the wind comes along and lifts Piglet off the ground! Pooh grabs Piglet's scarf, but it begins to unravel. Soon Piglet is flying in the air like a very small kite!

Soon Piglet's scarf is no longer a scarf, and a large gust of wind comes along and swoops both Pooh and Piglet high into the air. Holding tight to each end of Piglet's no-longer-a-scarf, they fly through the trees.

Oh, bother, says Pooh. We are going round the world fast! Piglet feels rather anxious, so he closes his eyes tight. Not wanting to miss their trip round the world, Piglet tries peeking out of one eye. He quickly shuts it again! The wind swirls them around then carries them right up to the tree where Owl lives.

My goodness! exclaims Owl at the sight of his two friends in his window. How did you two get up here?

Why, hello, Owl, says Pooh. May we come in?

Of course! replies Owl. He opens the window for them, and the wind blows Piglet and Pooh inside.

We followed the wind all the way round the world, explains Pooh loudly over the noise of the wind. And it has brought us back to your house, Owl.

Oh, yes, says Owl. Tigger and I were discussing the wind earlier.

Tigger and Rabbit are following it round the world, too, Piglet mentions.

Owl is certain that Pooh and Piglet could not have traveled all the way round the world. But before he can say so, a great gust of wind swoops in and sweeps Pooh out through an open window!

Oh, bother. The wind is taking me round the world again, Pooh thinks to himself. Pooh thinks perhaps he's had enough traveling round the world for one day, thank you. The wind must be very tired if it travels round the world so quickly and so often.

As he thinks things over, Pooh glides straight ahead towards a tree. There is a large hole in the tree, just at the spot where Pooh is heading. That hole seems just about Pooh-sized, thinks Pooh happily.

And indeed, half of Pooh does fit through the hole! Inside the tree is more honey than Pooh could ever imagine, unless he were really trying to imagine a very lot of honey! I hope the wind blows everyone into a tree as nice as this one, says Pooh. Then Pooh thinks he might taste just a smackerel of honey. He has gotten quite hungry traveling all the way round the world!

Meanwhile, the wind led Tigger and Rabbit all the way round the world and back. Then it knocked over Owl's tree. Everyone gathers at Owl's house, which is now on the ground.

Your house wnet round the world then upside down, says Tigger sadly.

It is a shame, says Christopher Robin.

Not to worry, Owl reassures them. I rather like it this way. And anyway as I always say, 'Go wherever the wind takes you!' Once you've gone on an expotition round the world, coming back home seems even nicer!

Finding Nemo
First day of school Wake up, Dad! Come on! shouts Nemo, a clownfish who lives on a coral reef. Nemo cannot wait to start school---but his father, Marlin, is afraid to let him go.

When Nemo was just an egg, he lost his mother and all his brothers and sisters to a barracuda attack. Nemo was saved, but one of his fins was hurt, so Nemo is not a very good swimmer.

Marlin reminds Nemo that the ocean is not safe. At school, Nemo's friends climb aboard their teacher, Mr. Ray. When Nemo does, Marlin whispers to Mr. Ray, He has a weak fin, so keep an eye on him.

After they leave, Marlin finds out that the class is going to the Drop-off.

That's deep water! Marlin shouts. As fast as he can, he swims after Nemo.

At the Drop-off, Nemo and his friends look out at the deep ocean and see a boat. They dare each other to touch it. Sheldon sneezes himself over the edge. Pearl jumps out on a dare. Tad goes next and farther than Sheldon or Pearl. Then Tad challenges Nemo.

Uh---my dad says it's not safe, says Nemo nervously.

Then Marlin shows up. You know you can't swim well!

I can swim fine, Dad! says Nemo.

When Mr. Ray comes over and asks Marlin what is wrong, Nemo swims out to the boat! He touches it and turns to go back---but a diver swims up behind him!

Daddy! Help me! Nemo cries. The diver scoops Nemo up and climbs into a boat. It speeds away.

Marlin swims after the boat but cannot keep up. Have you seen a boat? he asks the other fish.

I've seen a boat! says Dory, a forgetful blue tang.

Marlin and Dory search for the boat. Dory keeps forgetting what they are doing. Confused, Marlin swims away from Dory but runs into a shark!

Bruce the shark asks Marlin and Dory to come to a party. He takes them into a sunken submarine. The party is really a meeting to help sharks learn that fish are friends, not food.

During the meeting, Marlin sees the mask that belongs to the diver who took Nemo. There is writing on it! Marlin swims for the mask, but Dory grabs it and it hits her nose. The smell of Dory's blood makes Bruce hungry---for fish!

Marlin and Dory escape. But Bruce bites into a torpedo, spits it out, and BOOM!

The mask falls into the deep dark ocean. But Marlin and Dory manage to find it. Dory reads the mask. It says, P. Sherman, 42 Wallaby Way, Sydney.

At 42 Wallaby Way, Nemo is in a dentist office fish tank! He meets the other fish. Then Nigel the pelican flies in, but the dentist shoos him away, knocking over a picture.

This is my niece, Darla, the dentist says to Nemo. You're her birthday present. She's going to pick you up on Friday!

Scared, Nemo swims away and gets stuck in the tank's filter. Help me! he cries. Gill, who also has a weak fin, tells Nemo he can get out himself---and he does!

Later that night, the tank fish tell Nemo that he can join their club if he will swim through the Ring of Fire. Nemo closes his eyes and swims through.

Gill has a plan to help Nemo and the other fish escape. Nemo, the smallest fish, will wedge a pebble in the filter. The tank will get dirty. The dentist will put the fish into bags while he cleans the tank. Then the fish will roll the bags out the window and into the harbor.

Out in the ocean, Dory remembers something: the address on the mask! She says it over and over again. Marlin tells Dory he will find Nemo faster if he looks alone. Dory is sad.

A school of moonfish try to cheer Dory with a guessing game. They make swordfish, octopus, and clownfish shapes and Dory guesses what they are! The moonfish do not help Marlin.

Marlin gets angry. No fish will help me find Nemo!

But Dory helps him. She asks the moonfish how to get to Sydney. They point Dory in the right direction. As Marlin swims away, the moonfish also tell Dory, Remember, swim through the trench---not over it!

At the trench, Dory tells Marlin to swim through it. But Marlin wants to go over it, and they end up in a jellyfish forest!

Dory gets stung, and when Marlin tries to help her, he gets stung, too. Dory, stay awake! shouts Marlin. But Marlin and Dory both fall asleep as a giant shadow looms over them.

When Marlin wakes, he is riding on the shell of Crush the sea turtle. He was the shadow! Dory is playing with little turtles as they all ride the East Australian Current.

Where are you going? asks Crush's son. Marlin tells the story of how he lost Nemo, and he and Dory are looking for him. The turtles tell the story to some fish, who tell some dolphins, who tell some seabirds. The news reaches Nigel, who is being pestered by some seagulls.

Meanwhile, Gill and Nemo put the escape plan into action. Nemo tries to put a pebble in the filter, but it pops out and he almost gets stuck. They abort the plan.

Later Nigel flies in. Nemo, your dad has been battling sharks and jellyfish to find you! He's on his way! he says.

Nemo decides to try jamming the filter again. And this time, the pebble stays put! The next day, the dentist sees the dirty tank. I had better clean it before Darla gets here.

In the ocean, Crush tells Marlin and Dory that Sydney is nearby. They exit the current into some murky water. Dory asks what she thinks is a fish for directions. It turns out to be a whale, who swallows them!

I speak whale, says Dory to Marlin. Dory talks to the whale. The whale talks back. It's time to let go, says Dory, as they hang onto the whale's tongue.

How do you know something bad isn't going to happen? Marlin asks Dory anxiously.

You just have to have a little faith, Dory answers. They let go and the whale shoots them out of his blowhole! And right into Sydney Harbor!

Now all we have to do is find the boat that took Nemo, says Marlin. Sydney Harbor is full of hundreds of boats. Marlin and Dory search all night and into the morning, until a pelican scoops them out of the water!

That Friday morning, the fish at 42 Wallaby Way wake up to a clean tank. The dentist installed a fancy new filter, stopping their escape plan. The dentist tries to catch Nemo in a net. The tank fish swim down into the net to stop the dentist! Instead, the dentist puts Nemo in a plastic bag.

Roll, Nemo! the tank fish shout. Nemo rolls the bag to the open window. But the dentist puts the bag on a tray.

When Darla arrives, Nemo pretends to turn belly up. Then Nigel flies in the window with Dory and Marlin in his mouth! He saved the two fish from some hungry seagulls at the pier and brought them to Nemo.

Marlin sees Nemo and his heart breaks. While the dentist pushes Nigel, Dory, and Marlin out the window, Nemo's bag breaks. He lands on a dental mirror. Gill launches out of the tank and lands on the other end of the mirror. Nemo flies into the spit sink!

Nigel flies Marlin and Dory back to Sydney Harbor. Sad, Marlin says goodbye to Dory and swims away. He thinks he will be better off alone.

Meanwhile, Nemo goes down the drain, out a water treatment pipe, and into the harbor.

Nemo finds Dory. I think I lost somebody, she says.

Me, too, answers Nemo. Let's look together.

Suddenly, Dory remembers Nemo. Nemo! You're alive! Together, Dory and Nemo find Marlin. But just then, a fishing net catches Dory and a school of grouper fish!

Nemo remembers how the tank fish tried to save him. He swims into the net. Dad, I can do this! says Nemo.

You're right, says Marlin. I know you can.

Nemo rallies the fish to swim down and break the net. Father and son are together at last! Marlin, Nemo, and Dory return to the reef to live happily among the other fish---even the sharks!

Mickey Mouse Clubhouse
Hey everybody! It's me, Mickey Mouse! Today I'm fishing with my pals.

Say, what's that in the sky? Uh-oh! It looks like Donald's balloon got loose---and there's no pilot! We'd better catch it before it floats away. Gosh, we're stuck in the middle of the lake. Maybe Toodles can help.

Hot dog! Toodles has a Mouseketool for us---a sail! This can help us get to shore fast.

We're driving as fast as we can, but the balloon's getting away! Donald can't even see it anymore.

I've got an idea. Let's drive to the Clubhouse and use the Mousekespotter to spot the balloon. Then we can figure out how to catch up.

Ready? Hold on tight! We're heading for the Clubhouse. Say, Meeska! Mooska! Mickey Mouse!

On top of the Clubhouse, Donald spots his balloon through the Mousekespotter. The balloon is flying so far away. How will we ever catch up?

Let's see if Toodles has a Mouseketool for us. Hot dog! The Toon Plane! Hop in, Donald. Let's chase down your balloon before it gets away for good.

We're hot on the balloon's trail. C'mon, Goofy! C'mon, Pluto! Follow us!

Donald's balloon keeps going farther and faster and higher...Gee, I don't think we're going to catch it! How high can that balloon fly?

Looks like it's headed into outer space! How will we ever catch it now? I hope Toodles has the mystery Mouseketool for us.

We've got ears. Say, Cheers! Toodles has the perfect Mouseketool---a rocket ship! Now we can blast into space and get Donald's fly-away balloon.

Whoa! The balloon is floating near the moon when we finally catch up to it. Goofy, can you help me bring it down safely? Goofy? Has anyone seen Goofy?

Okay! We've finally got the balloon! Now let's zoom back to the Clubhouse and tie it down tight---so it can't fly away ever again!

Thomas and Friends
Narrator: It was a beautiful day on the Island of Sodor. The engines chuffed and chugged busily---except Percy. He wasn't busy at all! Percy headed to Brendam Docks and saw Emily. He hooted and tooted happily.

Percy: Hello, Emily! Would you like to play with me? (peeps his whistle)

Emily: Hello, Percy. I'm far too busy to play. I have all these crates to deliver. (whistles)

Narrator: Emily rattled away. Next, Percy saw Salty.

Percy: (peeps his whistle) Hello, Salty! Would YOU like to play with me?

Salty: Hello, Percy. I'm sorry, but I got to shunt these cars. Huh. Busy day, busy day.

Narrator: Percy puffed on. Then, he saw Thomas! With a wheesh and a whoosh, a hoot and a toot, Percy puffed toward him.

Percy: (peeps his whistle) Hello, my best friend Thomas! Would YOU like to play with me?

Thomas: I'm sorry, Percy, but I have to take these tools to the quarry. I must huff and puff.

Narrator: Percy peeped sadly. All his friends had puffed away. Then he saw Cranky the Crane.

Percy: (peeps a greeting) Hello, Cranky. None of my friends want to play with me.

Narrator: Then, a seagull flew up and landed on Cranky's crane arm. The seagull squawked. Cranky creaked a smile.

Percy: Who's that, Cranky?

Cranky: This is my friend, Seagull.

Narrator: Suddenly, Percy peeped! An idea had popped into his pistons.

Percy: I can make friends with animals, too!

Narrator: Cranky cranked crankily.

Cranky: Do you know HOW to make friends with animals?

Percy: Of course I do, Cranky! The same thing I always do with my friends. I wheesh and I whoosh, and I hoot and I toot as loudly as I possibly can!

Narrator: Percy wheeshed anmd whooshed, and hooted and tooted at the seagull. The seagull flew off. Cranky was cross.

Cranky: Not so loud, Percy! You scared Seagull.

Narrator: But Percy didn't hear. He had already puffed away. Percy puffed into the woods. Then, he saw a rabbit! With a wheesh and a whoosh, a hoot and a toot, Percy raced towards the rabbit.

Percy: (peeps his whistle) Hello, Mr. Rabbit! Would you like to be my friend? (peeps his whistle again)

Narrator: The rabbit hopped and hopped away from Percy. (Percy peeps his whistle) Percy was puzzled.

Percy: Perhaps Mr. Rabbit didn't hear me. Next time, I must be even louder.

Narrator: Percy puffed on. Next, Percy saw some squirrels. With a wheesh and a whoosh, a hoot and a toot, Percy rattled toward the squirrels.

Percy: (peeps his whistle) Hello, squirrels! Would YOU like to be my friend? (peeps his whistle again)

Narrator: The squirrels scurried and hurried up a tree. (Percy peeps his whistle) Percy was puzzled.

Percy: The squirrels are very busy. I shall have to find some other friends.

Narrator: Then, Percy saw a bird. With a wheesh and a whoosh, a hoot and a toot, Percy rattled towards the bird.

Percy: (peeps his whistle) Hello, Mr. Bird! I'm Percy. Would you like to be my friend? Please? (peeps his whistle again)

Narrator: The bird flew away.

Percy: Come back, Mr. Bird! (peeps his whistle)

Narrator: But the bird didn't come back. It flew over to the sparkling sea.

Percy: But I can't follow you over the sea, Mr. Bird!

Narrator: Percy felt sad.

Percy: Mr. Bird doesn't want to be my friend. None of the animals want to be my friend.

Narrator: Suddenly, the tracks trembled, and the air filled with a mighty roar.

Percy: BUST MY BUFFERS!

Narrator: Gordon thundered by.

Gordon: Out of my way! Express coming through! (blows his whistle)

Narrator: Percy rattled from footplate to fender as Gordon puffed past. (scene shows Percy with closed eyes) Percy opened his eyes. Just then, Thomas pulled up.

Thomas: Hello, Percy. (notices Percy's scared face) You look scared. What happened?

Percy: Gordon scared me.

Thomas: I think Gordon didn't mean to, Percy.

Percy: I know, Thomas. Big, noisy things can frighten little, quiet things. And I'm very little.

Narrator: Then, an idea bubbled in Percy's boiler.

Percy: The rabbit! And the squirrels! And the bird! They're much littler than me. I got to go. Goodbye, Thomas.

Narrator: Percy puffed back into the woods. Then, he saw Mr. Bird again. But this time, Percy puffed gently to the little bird.

Percy: Hello, Mr. Bird. I'm very sorry I was so loud earlier. I didn't want to scare you.

Narrator: The bird looked at Percy. Then, it flew into Percy's buffer.

Percy: Would you like to go on a ride, Mr. Bird? (the bird chirps a response)

Narrator: Percy and Mr. Bird puffed through the woods. Next, Percy saw the two squirrels. He puffed gently over to the two squirrels.

Percy: Hello, Mr. and Mrs. Squirrel. I'm very sorry I was so loud earlier. I didn't want to scare you.

Narrator: The two squirrels looked at Percy. Then, they climbed up on Percy's buffer.

Percy: All aboard!

Narrator: And so Percy, the two squirrels, and Mr. Bird puffed through the woods. Then, Percy saw the rabbit. He gently applied his brakes.

Percy: Hello, Mr. Rabbit. I'm very sorry I was so loud earlier.

Narrator: The rabbit looked at Percy. Then it hopped up on Percy's buffer right next to Mrs. Squirrel.

Percy: Hold tight, everyone.

Narrator: And so Percy, Mr. Rabbit, the two squirrels, and Mr. Bird all puffed out of the woods. (scene cuts to nighttime) That night, the other engines were already back in their sheds. Percy was nowhere to be found.

Henry: Where is Percy? It's late!

Narrator: Just then, Percy pulled up.

Percy: Quiet, everyone. Here I am.

Narrator: The other engines were surprised.

Thomas: What are those, Percy?

Narrator: Percy's firebox fizzed with pride.

Percy: Everyone, meet my new friends.

Thomas and Friends
Narrator: Thomas and Percy were best friends. They tell each other everything. (Thomas peeps his whistle, and Percy peeps back) They even had a best friend's whistle. One morning, Thomas and Percy were shunting freight cars.

Thomas: My favorite days are when we work together.

Narrator: Just then, Neville arrived to pick up some freight cars. He was excited.

Neville: The brass band is coming.

Narrator: Thomas was pleased.

Thomas: I like the brass band!

Percy: So do I. But Sir Topham Hatt didn't choose me to pick up the brass band.

Thomas: Head to the washdown. Then you'll be shiny as a trumpet! Sir Topham Hatt will choose you for sure.

Percy: Thank you, Thomas.

Narrator: Percy chuffed away. Later, Thomas saw Sir Topham Hatt.

Sir Topham Hatt: Thomas, you must pick up the brass band.

Thomas: Yes, sir.

Narrator: Thomas chugged away. On his way, Thomas saw Percy.

Percy: Look at me, Thomas! I'm as shiny as a trumpet!

Narrator: Thomas didn't know what to say. He didn't want to upset his best friend.

Percy: I'm going to pick up the brass band.

Narrator: Thomas chugged away from Percy.

Percy: Where are you going, Thomas?

Thomas: I have another job.

Percy: Okay, thanks for telling me.

Narrator: Percy peeped, but Thomas didn't peep back. (scene cuts to the washdown) Thomas got cleaned up. Then he saw Percy. Thomas didn't want to tell Percy about the brass band, so he hid. Percy puffed past. He didn't see Thomas. Thomas was relieved. (Thomas chugs away) Later, Thomas saw Duck. Suddenly, he heard a peep.

Thomas: Cinders and ashes! There's Percy again!

Narrator: Thomas hid. Percy puffed past. He didn't see Thomas behind Duck's long line of freight cars.

Thomas: Thank you, Duck.

Narrator: Duck looked puzzled. Thomas chugged quickly away. Later, Thomas waited at a signal. He saw Percy once again. I still don't know what to say to Percy about the brass band, thought Thomas. So he took a different track. Percy puffed by and didn't see Thomas. I must find the band. And I must be quick, thought Thomas. Thomas finally saw the brass band.

Thomas: All aboard!

Narrator: The brass band got in the freight cars. But they weren't fast enough.

Thomas: (impatiently) Hurry up!

Narrator: The band hurried. But one player left his trumpet at the far end of the dockside! So, Thomas had to wait. Percy arrived.

Percy: (in a sad voice) Why didn't you tell me, Thomas? You tell me everything.

Narrator: Thomas felt terrible. He chugged off. Later, Thomas saw Sir Topham Hatt. He was still feeling unhappy.

Sir Topham Hatt: Thomas, you must take the band to the quarry.

Narrator: An idea flew into Thomas's funnel.

Thomas: Sir, can Percy take the band to the quarry?

Sir Topham Hatt: Percy's delivering the mail.

Thomas: If I take the mail, THEN will Percy take the band?

Narrator: Sir Topham Hatt agreed. So, Thomas chugged off. Then, he saw Percy.

Thomas: I'm sorry I didn't tell you about the brass band.

Percy: (annoyed) I'm busy! I have to deliver the mail.

Thomas: Percy, I have something to tell you. If I take your mail, then will you take the band?

Narrator: Percy was excited.

Percy: Yes! Thank you, Thomas!

Narrator: Later, Thomas and Percy watched the band play.

Thomas: You are my best friend, Percy! From now on, I'll tell you everything.

Narrator: And together, Thomas and Percy did their best friend's whistle for everyone to hear.

The Smurfs
One day, Gargamel went to Smurf Village and saw Smurfette.

Hello there! Gargamel said.

Smurfette shivered, terrified. Get away from m-m-me! she said.

Oh, I won't, Gargamel replied, cackling with delight. Because I got you now!

Smurfette screamed as Gargamel picked her up.

Gargamel laughed. He was enjoying himself.

...

In Gargamel's castle, Gargamel put Smurfette down.

Now you're my prisoner! Gargamel said gleefully.

Gargamel, you can't do this to me! Smurfette protested.

I can't? Gargamel asked.

No! Smurfette said. The Smurfs will cry if they don't see me!

Maybe they will, Gargamel answered, and maybe they WON'T! He left the room, leaving Azrael with Smurfette.

Azrael gave a scary look.

Oh, no, Azrael, Smurfette said. No pouncing.

Azrael chased Smurfette.

Get away from me! Smurfette said, jumping onto Azrael's back.

Azrael, noticing Smurfette, hissed and tried to get Smurfette, but got a bunch of hair in his mouth.

OW!!! Smurfette howled. You horrible cat!

Azrael spit the hair out and continued to chase Smurfette.

Smurfette dodged Azrael's sharp claws, but he was unstoppable. Finally, Smurfette bit Azrael's tail and Azrael hissed, frightened. Then he fainted.

Gargamel came back in the room. He noticed Azrael and jumped. Then he wept.

My poor cat! Gargamel said.

How do you like THAT? Smurfette said.

Now Gargamel was angry. I don't LIKE it when Azrael faints like that! he threatened. In fact, I HATE it!

Smurfette blew a raspberry. Gargamel did a raspberry, too.

Now Azrael will be sent to Honnibus! Gargamel said, and then he picked up Azrael and left, fuming.

...

Honnibus was happy when he saw Gargamel. Why, hello! he said. Who have you got there?

Azrael, replied Gargamel. He fainted because Smurfette bit his tail!

Honnibus gasped.

But would you mind watching him? Gargamel asked.

Of course! Honnibus replied.

Great! Gargamel cried.

A genie would be a big help, Gargamel said.

That would be perfect, answered Honnibus, but I must watch Azrael first. Just for a minute.

Okay, Gargamel said.

So, a minute later, a genie appeared.

So, Honnibus, what is your wish? the genie asked.

I wish Azrael was alive again! Honnibus said.

Your wish is my command! the genie said, and then, after the smoke cleared, Azrael opened his eyes. Meow, he said.

Hooray! Gargamel said, giggling happily. Thank you, genie!

...

When Smurfette returned to Smurf Village, Papa rushed over to her. Smurfette! he cried. I'm so glad you're back!

I escaped from Gargamel, Smurfette explained.

On your own? Papa asked.

You bet! Smurfette replied.

I knew you could do it! Papa cried.

But look! Smurfette said. Some of my pretty yellow hair has been pulled out!

Hmm, Papa said. That could be a problem. And don't worry, the hair grows back!

Smurfette breathed a sigh of relief. It was an awesome escape from Gargamel and Azrael.

The Smurfs
It was a beautiful morning. Birds sang. But there was one problem: the Smurfs were identical! It was hard to tell the Smurfs' names. Well, not TOO hard for Papa Smurf!

Lots of Smurfs crowded around Papa.

What, what? cried Papa. Okay, that's enough! By the way, you're all exactly alike.

WHAT?! Hefty shouted. You never said anything like this before. Vanity wears hats with flowers on them!

That's right! Vanity said cheerfully.

Handy wears dark blue pants! Hefty continued. And there's nothing unusual about Baker. You think that we're alike?!

Papa chuckled. Correction: SOME of you are alike, he said. My bad!

That's more like it! Hefty said.

Me, I don't like hearing the word 'identical'! Grouchy complained, but a bee stung him. Grouchy was back to normal!

Smurfs, because you're identical, I need to get Handy for new colors for you! Papa said. He paused. Oh. I have a better idea: You can write on your backs.

Vanity giggled. That tickles a lot! he said.

Oh, well, Papa said. Either choice is better. I'll go get Handy!

When Papa told Handy about the identical Smurfs, Handy said, I think I know the answer to that one! He worked all night.

Grouchy moaned. Ugh, what's making that noise? he muttered.

In the morning, Handy cried, Smurfs! Check this out!

The Smurfs quickly jumped out of their beds and went over to Handy.

It's a Paint Machine that changes Smurfs into different colors! Handy went on. He grinned at the Smurfs, then looked anxious. Uh, I won't change ALL of you different colors, he said. Well, I'll paint one Smurf green.

Me, Handy! Smurf suggested.

All right, then, Handy said. Jump into this elevator, please.

So Smurf got in the elevator, and then a strange glow can be seen. Smurf had turned green!

It worked! Smurf cried.

The Smurfs cheered. Handy painted some of the other Smurfs. One was dark blue, one was orange, and one was red. Handy sighed with happiness. His invention had worked!

The Smurfs
It was a beautiful morning in Smurf Village. All the Smurfs were busy.

In his castle, Gargamel was trying to think of a plan to catch the Smurfs. I've got it! he finally shouted. I'll send a bulldog to chase the Smurfs!

Gargamel laughed. This was going to be fun! Hey, bulldog! he called.

A bulldog appeared.

Go get the Smurfs! Gargamel ordered.

The bulldog barked, and left the castle.

...

Meanwhile, at Smurf Village, Papa Smurf had important news. You must find a bulldog, he said to Hefty and Brainy.

A bulldog? Hefty cried.

Yeah, Papa replied.

Brainy let out a scream. This is a disaster! he shouted.

Oh, please, Papa said. Just do it. You'll be fine! And he was off.

Hefty gulped. Uh...a BULLDOG? I don't think so.

...

Meanwhile, Gargamel and Azrael watched as the bulldog took off.

Ha ha ha! Gargamel laughed. This is working!

Meow, Azrael mewed in agreement.

...

Brainy and Hefty were keeping an eye on the bulldog.

Just then, the bulldog came closer to Hefty and Brainy. The two Smurfs screamed.

I told you so! Brainy cried as he and Hefty fled. I told you I'm afraid of bulldogs!

Yeah, you did, Hefty agreed.

Gargamel was close behind now. Ha ha ha! he laughed.

Oh, no! Hefty cried. Gargamel!

Brainy had an idea. Jump on him! he commanded.

The bulldog stopped. It looked at Gargamel. Then it began to tickle him.

Gargamel giggled. That tickles! he said. Stop!

The bulldog licked Gargamel's face. Yuck! Gargamel said in disgust. Nobody licks me!

Brainy and Hefty beamed. The bulldog was distracted!

Alvin and the Chipmunks
During the next round, Garfield got a hole in one.

Yee-ha! he howled.

This time, Theodore frowned.

Meanwhile, the Chipmunks were trying their best to shut down the reactor.

The instruction manual is around here somewhere! yelled Simon.

Alvin held up a piece of paper. Got it! No...wait. This is for the microwave.

Back at the game, Garfield and Theodore were tied. Theodore had to make the next shot or Garfield would destroy the forest with the reactor. But Garfield wasn't playing fair. He made Theodore's ball land in the gutter!

Oops! snickered Garfield.

Theodore stared hard at Garfield. He wasn't going down without a fight!

The people watched nervously as Theodore took his last shot. The ball went up a wall, across a bridge, down a ladder, and then landed at the edge of the hole.

It's all over! I'm the best! Yee-ha! bragged Garfield. He held onto the reactor's remote control. One press of the button and the forest would be history.

Theodore walked up behind Garfield.

You might want to take back that yee-ha, said Theodore.

Huh? asked Garfield. The ball started rolling toward the hole...and went in!

Theodore took the remote and turned off the reactor. Everyone cheered. He had saved the forest!

Theodore couldn't wait to say good-bye to Garfield forever.

You wanted my best game. How did it taste? Like a tall glass of loser? said Theodore.

Kinda. Garfield gulped. He shrank into a ball and Theodore swung his club. Garfield disappeared.

There was something about Theodore's shot that didn't quite add up.

So how did you do it, Theodore? asked Simon.

No one needed to know that he had a little help from his new friend, the cricket...the same cricket he had stopped the race car for the other night!

Theodore had the perfect answer. Let's just say, nice guys don't ALWAYS finish last.

Alvin and the Chipmunks
One night in the forest, Theodore raced a car while Alvin timed him. They were close to beating their track record...until Theodore slammed on the brakes.

Theodore, what was that? yelled Alvin. Theodore waved hello to a cricket in the grass. A cricket he was not going to run over, even if it meant ruining the race.

Sorry. I guess nice guys really do finish last, said Theodore.

The next morning, a large, round thing landed in front of the Chipmunks. It rolled into the diving hole like a golf ball. Then it popped back out and sprung open into a cat!

I am Garfield, said the cat.

Should I know you? said Alvin. He wasn't impressed by Garfield's voice or his trick he did.

Only if your name is Garfield Junior, said Garfield. Theodore immediately slid behind his friends, hoping not to be seen.

Alvin wondered if maybe Garfield was one of his own top secret identities that he had forgotten about.

He looked through a stack of photos of himself in silly undercover outfits.

There was Magician Alvin, Lounge Singer Alvin, and Stinking Rich Alvin.

But there was no picture of Alvin in a tuxedo.

Theodore had at admit the truth about his past or Garfield would never leave him be.

I am Garfield Junior, said Theodore. Garfield placed a fancy bow tie on Theodore's chest.

Garfield Junior and me have some unfinished business, said Garfield.

I am different now, said Theodore, ripping off the bow tie. I told you, NEVER AGAIN!

Theodore ran off, leaving the Chipmunks confused about what was going on. Was there something about Theodore they didn't know?

Never say never! Unless it's when you're saying NEVER to say NEVER, Garfield called after him.

Down in the secret room, Garfield bounded onto the table with a plate of pancakes, bacon, and eggs arranged in a smiley face.

Might make you change your mind...what do you say, Garfield Junior? said Garfield.

Theodore pushed Garfield away.

Garfield Junior left nothing but a trail of broken hearts! wailed Theodore. And I will not play your cursed game!

Garfield's face got red with anger. We'll just see about that, Garfield Junior, he said before he left.

Theodore was just about to explain everything when Becca came in, alerting the Chipmunks that Garfield was up to no good. They scooted up to investigate.

Hey, what's the deal? asked Alvin. He wasn't sure why Garfield and Dave were holding golf clubs. It seemed strange.

Just warming up on the locals before I whop Garfield Junior, said Garfield innocently.

Alvin couldn't believe what he was seeing. The cursed game Theodore never wanted to play again was mini golf!

Dave didn't care much that he was about to lose a bet he made with Garfield about who would win.

But Becca saw right through Garfield's plan.

He's tricking you, Dave, said Becca. She could tell that Garfield was an expert mini golfer!

Garfield hit the tiny, white ball. It flew straight through a cutout of a clown's mouth, knocked against some wooden pegs, and rolled into the hole.

Garfield smiled proudly.

Now it was Dave's turn to play. No way would he be able to beat Garfield!

What do you have left to bet? asked Theodore. Dave pointed up to a ledge where Toby and Eleanor were watching the game.

Nothing too valuable---only my friends, he said.

Alvin had had enough of this cat. This isn't fair, Garfield. That shot is impossible, he said. Garfield twirled his golf club and smirked.

Impossible for him, maybe. But not for Garfield Junior, Garfield said, pointing his club at Theodore.

Theodore knew he had to save Toby and Eleanor, even if it meant doing the unthinkable.

In the blink of an eye, Theodore snatched a club and stepped up to the ball. He took a swing. THWONK! The ball sliced through the air, went up a ramp, through a little windmill, and plopped into the hole.

While his friends clapped in amazement, Theodore felt terrible. He gasped and ran away.

The Chipmunks and Becca went down to the secret room to check on their friend.

Theodore, what could possibly be so bad about mini golf? Alvin asked. It's...mini.

Theodore opened a safe and pulled out a club and bow tie. Memories of himself as Garfield Junior flooded his mind.

It wasn't the game, Theodore said grimly. It's what it did to me...

Theodore spoke about a time, long, long ago, when he ruled the mini-golf scene.

I started playing for fun. But I was good. TOO good. Pretty soon, every young punk who thought he could shoot a staight putt came looking for me, wanting to take down Garfield Junior. Then one day, a cat was playing me tough. I started to worry that for the first time, I might lose. So I did the unthinkable...

Full of emotion, Theodore shared with his friends what happened next. The awful thing he did that made him quit mini golf forever.

To make the winning shot, Theodore bounced the ball off of a little girl's strawberry ice-cream cone. The ice cream fell to the ground, and the girl was very sad.

Theodore's friends didn't quite understand what the big deal was.

You quit the game over an ice-cream cone? asked Simon.

It was a double scoop! cried Theodore. And the pressure of the competition was making me tart.

Suddenly, Garfield's voice boomed over the loudspeaker. What do you say, Garfield Junior. Fancy a little game?

The Chipmunks raced over to the door. It was glowing!

Our thermo-fusion reactor! cried Simon. He tried to shut it off, but Garfield had changed the password! And now they were all in danger of the reactor exploding!

No one gets out of here until I've had my game with Garfield Junior, warned Garfield.

The Chipmunks agreed that Garfield had gone totally insane and that there was probably no way they could fix the reactor.

Theodore grabbed his club and bow tie. It was time to stand up to Garfield once and for all. It was time for him to be a hero.

If he wants Garfield Junior, I'll give him Garfield Junior, Theodore said with determination.

Garfield and Theodore met on the mini-golf course.

You're going to give me your best game, Garfield Junior, said Garfield.

Theodore ignored him and focused on hitting the ball. THWACK! The ball hit three bowling balls, went through a tunnel, and then dropped into the hole.

Garfield frowned.

Alvin and the Chipmunks
Toby was tired from filling up balloons all day. He was making Dave's chair into a Super Comfy Pamper Time Floaty Seat. Then Dave could relax in style while sailing high above the trees at the forest.

Finally, Dave allowed Toby to take a break to do another job. His gorgeousness needed grooming. Let's get this pampering over with, Toby muttered.

Meanwhile, Eleanor sat in a corner. She longed to be to the one touching Dave's feet. Eleanor worshipped Dave from his head down to his feet---especially those handsome toes!

When Toby's brush reached the fabulous feet, the Chipmunks' father shoved him away. Ah, ah, ah! he said. There is only one set of hands that is fitting to be touching these feet of mine...

Eleanor's eyes grew bigger than ever. Could she dare to hope for such an honor?

...and that, Dave concluded, is the hands of the Chipmunks' father himself!

Eleanor watched as Dave brushed, powdered, and pampered his own feet. Then she couldn't take it anymore! Eleanor lost control and flung herself on those incredible, adorable...

Feeeeeeeet! Eleanor shouted.

No, Eleanor! Dave yelped. Not the minty, fresh feet!

Dave managed to kick Eleanor free of his feet. But he had enough of this nonsense. Later that day, Dave assembled all of the people.

From now on, he announced, anyone who dares to be touching my beautiful feet shall be banished from my place. Forever!

Then Dave presented his no-feet-touching sign. I drew that, he boasted.

Everyone thought Dave had lost his mind. Especially the chipmunks.

What kind of person would want to touch his feet, anyway? Becca, a girl, remarked.

Meanwhile, Eleanor stared at Dave's feet and sighed from the bottom of her soul. How could she possibly resist the lure of Dave's fantastic feet?

That night, Eleanor was too upset to sleep. Even in her dreams, Eleanor yearned for Dave's feet. Afraid that she could not control herself, Eleanor chained herself to a tree. But not even chains could keep Eleanor from those toes! She broke free, attracted like a magnet to Dave's feet.

What in the world are you doing?! Dave screamed. You are hereby banished from my place...FOREVER!

Eleanor slouched away from Dave's place, feeling lower than the ground. Where coul she go? What would she do? Whose feet would she love?

Then Becca saw the lonely-looking chipmunk. Sorry to hear about the whole foot-banishing thing, she said. If there's anything I can do...

But before she could finish her sentence, Eleanor leaped into Becca's arms. Help me? Cure me? Fix me? Save me? she gushed.

I'm a girl, not a miracle worker, Becca replied. But she had an idea.

Becca took Eleanor to the secret room. She was sure the chipmunks could help her get over her foot obsession.

But Alvin refused.Negative, Becca. We are not accepting new recruits. Besides, Eleanor is...

She's not that bad! Becca fibbed. But Alvin knew better. The truth was smeared all over the floor. Eleanor had drawn green footprints all over it!

Okay, she's bad, Becca admitted. But that's why she needs you! You're a role model! A natural leader!

Alvin fell for her flattery...and for Eleanor's big, begging eyes.

Eleanor, I'm gonna mold you in my hand like a lump of wet clay, Alvin announced.

Yippee! said Eleanor. I like wet clay!

Alvin and other chipmunks took Eleanor under their hands. They used big cardboard feet to train Eleanor out of her foot-hugging habit. If Eleanor touched a cardboard foot, she got a tiny electric shock!

After a few dozen shocking hugs, even Eleanor's itty-bitty brain finally began to connect FOOT with BAD.

Next, Theodore tried helping Eleanor in a gentler way. Say it with me, Theodore said. They're just feet, not love.

Thanks to lots of encouragement from the chipmunks, Eleanor learned to say, They're just feet, not love.

Eleanot even learned to run between all the giant cardboard feet, shouting, No! No hug for you! Or you!

But sometimes, Eleanor just couldn't help himself. One cardboard foot looked so cute, she said, Okay, one hug! Then, as soon as she did... OW!

To prevent this from happening again, the chipmunks tried extreme measures. They put on gas masks and borrowed Ian's super-stinky boot. Then the chipmunks shoved Eleanor's face right into it!

Stunned by the stench, Eleanor stumbled away in a daze. Dave's...feet...bad, she mumbled.

Finally, Eleanor was cured. The chipmunks took off their masks and gave Eleanor a gold medal.

Eleanor is 100 percent foot-phobic, Simon told Becca.

She won't even be touching her own feet, Alvin added.

Becca wasn't sure if that was such a good thing. But before she could say so, a high shriek from the sky shocked them all!

Theodore pointed toward the sky. Alvin, look! he exclaimed.

Alvin needed a closer look. Brittany! he shouted.

Brittany instantly coughed up just what her leader needed. a pair of binoculars made from plastic cups.

Through the binoculars, the chipmunks saw Dave rising high above the forest in his Super Comfy Pamper Time Floaty Seat. Toby must have finally managed to tie more balloons to it---but it looked like he had added too many!

Help! I am in need of helping! Dave cried as he drifted toward the clock tower.

Hot dog! Dave's in trouble! Alvin exclaimed. Suit up. Then he turned to Eleanor and added, You, too.

In minutes, they made a hang glder out of things they found around the forest.

Operation Luft Balloons is a go, said Alvin as the chipmunks flew toward Dave. Meanwhile, Eleanor ran for the clock tower.

To everyone's alarm, Dave's Floaty Seat floated right into the clock! As Dave thrashed in mindless panic, balloon strings and clock hands became hopelessly tangled.

Cheese and crackers! Alvin shouted. Struggling will just make it worse!

What?! I cannot hear you over my frantic and panicked strugglings! the Chipmunks' father shouted.

Suddenly, the lounge chair crashed to the ground below. Dave was left dangling in the air, held only by a few balloon strings. The remaining balloons were beginning to burst.

The chipmunks reached for their terrified father...

...and the last balloon popped. Dave plunged toward the ground. AHHH! he cried.

But just in time, Eleanor appeared on the tower ledge. She reached out with her small but determined hands, grabbed one of the strings, and wrapped it around Dave's ankle. Yay! I got you! she shouted.

Pull me up! Dave commanded.

Eleanor wanted to obey her beloved father. But she had a problem. As Eleanor pulled the strings up, Dave's feet came closer and closer. Eleanor did not know much. But she had learned one thing recently: Dave's...feet...bad!' she said.

Dave saw the strings starting to fray. What?! No! Feet good! Please! Touch my feet! Grab them! he pleaded.

Eleanor felt torn between her heart and her training.

Hold my feet! Love them! Dave begged.

Just as the strings snapped and Dave started to fall, Eleanor did a very big thing. She overcame her newfound fear of feet---and saved the Chipmunks' father by grabbing his foot!

Well, I'll be knitted and darned, said Alvin. He did it. The freaky foot lover did it.

When he was safely on the ground, Dave once again called all of the people together. Attention, he announced. I am hereby decreeing that my new 'no foot touching' decree is a decree I am removing forever!

But the people weren't satisfied. This was not what they had come to hear.

Dave knew what he had to say. Okay, fine. I also officially thank Eleanor for saving me, welcome her back to my place, blah, blah, blah...

Eleanor could not contain her joy. I'm home! she shouted.

Eleanor wanted to run straight for Dave's feet. How she had missed them! But would the Chipmunks' father really let her touch his toes? There was only one way to find out.

No! Not the feet! Dave shouted.

But Eleanor would not be denied.

Fine, Dave sighed. I shall be permitting one hug. How bad could one hug be?

Eleanor hugged Dave's feet with all her might. Then, to Dave's dismay, Eleanor burst into song.

A singing hug?! Dave shrieked. Ah! It's bad!

But Eleanor wasn't listening. She just kept hugging and singing. She was thrilled to finally be back where she belonged---with her favorite pair of feet!

Alvin and the Chipmunks
Inside the secret room, the other Chipmuks were unaware of what was happening all around the forest. In fact, they were still enjoying their own wishes. Alvin in particular. Standing in front a mirror, he took off the mutache. He looked at himself one way. Then another. Yeah, he said, that's pretty macho. But... He slapped on the mustache again. That's MUY, MUY macho!

He was about to repeat the whole process when Theodore came rushing in.

Alv--- he began and then stopped. Where was Alvin? And who was this strange chipmunk with a mustache?

Seeing the confused look on Theodore's face, Alvin ripped off his disguise and asked what was wrong.

Ah! Now Theodore remembered! Alvin had wished for a mustache disguise. He would never get recognized if he went on a mission wearing the mustache. Maybe HE should wish for a mustache...wait! No! Suddenly, Theodore remembered why he had come rushing into the room.

EVERYONE knows about the fountain! Theodore cried.

Alvin's eyes grew wide. This wa bad. Very, VERY bad! They had to act fast. Move out! he ordered.

He turned, expecting to see the Chipmunks lining up. But they weren't there. Instead, Brittany was standing in the middle of the room with an apple on her head. Simon was a few feet away, aiming his blaster right at the apple.

Aw, do we gotta? Simon whined.

Alvin sighed. Sometimes being the leader of the group was exhausting. Fine, he said. Theodore and I will handle this.

Then, without another word, the two Chipmunks headed off. It was time to put an end to all this wishful thinking.

It didn't take too long for Alvin to see why Theodore had been worried. Things were out of control. After finding a spot where they could observe unnoticed, the two Chipmunks scanned the forest.

Ryan was swinging wildly on his tiire swing, while Xavier stared at a large pile of bananas. There were so many, he didn't know where to begin eating. Meanwhile, Becca strolled along with a guitar that was playing itself. Passing by Valeria, she didn't seem to notice that her friend was wearing headphones.

It's worse than I thought! Alvin cried. Who could have let our secret slip?

Just then, Dave skated up to them. He was wearing pajamas and a straw hat. In his hand he held a mug that read THE CHIPMUNKS' BEST FATHER. Check it out, he said, giggling happily. I am the world's greatest father in pajamas on skates!

Aha! Alvin now knew EXACTLY who had let the secret out. That pesky chipmunk! Letting out a big sigh, he moved out of his spot. Dave might have let the secret out, but it was going to be up to him to get that secret back in. And he was going to do it right now.

With Theodore's help, Alvin gathered all the people around the fountain.

Now, listen, Alvin began. I know everybody's jazzed to get their heart's desire. But we've got to talk about Jeanette in this part of the forest.

At the name JEANETTE, Theodore held up a postcard. There on the front was a picture of Jeanette. She was standing in the middle of a field of what looked like Mexico. She was shaking maracas. The front of the card read WISH YOU WERE HERE!

Or, Alvin said, should I say Jeanette NOT in this part of the forest?! I'm telling you, keep wishing for all this stuff and, sooner or later, someone's going to notice.

As if on cue, Zoe began signing frantically. She was standing on a nearby part of the forest and therefore had a better view than the others. Emily, noticing Zoe's signing, jumped up. Oh! she cried. Ian is coming!

This is just what Alvin had been afraid of! If Ian caught them or saw any of the people with, say, a pair of in-line skates, he would DEFINITELY know something was up. Scatter! he ordered. Move!

The people quickly left the fountain. All of them hid behind trees. But there was one perosn who was not moving quickly enough: Toby.

Theodore was desperately trying to get the person away from the fountain. But Toby was weighed down by an armful of pennies. Theodore pushed Toby, causing a few of the pennies to fall. But luckily, the push was enough to send Toby behind a tree. The branch hid him.

PHEW, Theodore thought. THAT WAS---

What are you doing out of your room? Ian asked.

Whoops!

Theodore had been so worried about making sure Toby was hidden that he had left himself totally exposed. What was he going to do?

Suddenly, he heard a hiss nearby. It was Alvin!

Serpentine slide! he commanded.

Theodore didn't hesitate. He began moving like a snake, weaving first this way and then that. Ian gave chase.

Come back here, you! he shouted as Theodore slid along the ground. Then, as Ian watched in awe, the chipmunk bounced off a tree.

He had gotten away!

From his spot in the forest, Alvin had watched the whole thing. Aces, Theodore, he whispered. Then he focused back on Ian. He didn't like him being so close to the fountain.

Ian shook his head. Those Chipmunks! They were constantly causing his trouble.

Turning to head back to his office, something shiny caught her eye. Bending down, he picked up a penny. As the light caught the coin, it shimmered, just like the water in the fountain.

Alvin gulped. He wouldn't. Would he? And then he did. Ian made a wish.

Wish I knew what the story was with those Chipmunks, he said, throwing the penny into the fountain.

For a moment, nothing happened.

Then...KA-BOOM!

The forest rocked with a loud explosion. When the ground stopped shaking, there was a huge hole---right in the middle of the ground.

The secret room had been revealed!

Simon and Brittany looked stunned. Wow! Simon said. That turbo setting packs a punch!

Brittany coughed up dust and shrugged.

Then, through the silence after the explosion, they heard a noise. It sounded a lot like a human gasping.

Slowly, the two Chipmunks looked up. Then they gulped. Standing there, and staring at them, was Ian.

Th-Th-The Chipmunks! he stammered. They've got a secret room down there! With weapons! I KNEW THOSE CHIPMUNKS WERE UP TO SOMETHING!

Simon and Brittany exchanged glances. Alvin had been right all along. And now, it looked like it was the Chipmunks who were in real danger!

Alvin and the Chipmunks
It was a typical day at the forest. Men, women, and children were gazing at trees. And the Chipmunks were...listening to the radio!

To everyone who came to the forest, Alvin, Simon, Theodore, and Brittany looked like ordinary Chipmunks. But they weren't. They were a chipmunk team with one mission---keep the forest safe! Alvin was the leader of the group while Simon thought of himself as the mastermind. He was always making new inventions, but not all of them worked. The rest of the team was made up of Brittany, who could cough up almost anything the team needed from her stomach, and Theodore. Theodore loved to help but wasn't always the quickest chipmunk in the forest.

At the moment, however, none of the members of the chipmunk team were worried about the forest's safety. They were trying to win a contest.

Inside Ian's office, the four Chipmunks stood around a large radio on the desk. Simon turned the dial with his hand. There was a burst of static, and then music began playing.

I've locked in the frequency, Simon said proudly. The tall, thin chipmunk was always coming up with new inventions and ways to help the group.

Suddenly, the music stopped and a long whistle sounded. Then a DJ's voice came over the air. You know what that sound means: The lucky caller wins dinner at your favorite restaurant!

That was the announcement the Chipmunks had been waiting for. Alvin quickly karate-chopped the phone he was standing next to. The receiver flew high into the air. In one swift move, Britttany caught it while Theodore began dialing.

Inputting code now! Theodore said.

On the other end of the line, the phone began to ring. Then the DJ picked up.

No luck. They weren't the right caller. They dialed again.

Sorry, the DJ said this time. We already have a winner.

The Chipmunks were upset. It wasn't fair. They had done everything right! That meal was supposed to be theirs!

Letting out an angry growl, Brittany threw the receiver down. But the chipmunk was stronger than she looked. The phone hit the table hard and then bounced back up---smacking Theodore right in the head.

Oh! Theodore cried. He stumbled backward and hit a jar of loose change. As the rest of his friends watched, he and the jar tumbled off the desk.

SMASH!

Quickly, the three Chipmunks jumped down off the desk. They had to make sure Theodore was all right. They found him buried under a pile of change. He pulled himself out annd shook his head.

Easy, Simon said. You took a nasty knock to the cranium.

Alvin leaned closer. What's your name? he asked. He needed to make sure that Theodore wasn't badly hurt.

Theodore, he answered.

What's your rank? Alvin asked.

Theodore, he answered again.

Alvin asked one more thing. What's your secret, hidden shame?

Theodore! he said, a bit angrily. He was tired of all the questions.

Satisfied that his brother was fine, Alvin turned back to the others. We've got tracks to cover, he said, nodding at the coins and the jar. Theodore, get rid of the evidence.

Theodore nodded. A chipmunk's job was never done.

Alvin and the Chipmunks
They were NOT ordinary Chipmunks. They were a chipmunk team based on the forest with one mission---keep the forest safe. The team was made up of four Chipmunks. Alvin was the leader, while Simon was the self-proclaimed mastermind of the group. Theodore was, well, Theodore. He helped when he could but often got the group into trouble...accidentally. And then there was Brittany. The fourth Chipmunk didn't say much, but she had a unique gift: She could cough up anything they needed from her gut. That little trick had come in handy on more than one occasion.

Together, the four Chipmunks had prevented disaster time and time again. But it was very important that their identities were not revealed. People---especially Ian---had to believe that they were just like every chipmunk in the forest. Ordinary.

Which was why they'd followed the couple who had spotted their somewhat suspicious behavior back at the forest. Alvin felt responsible. He had given the order to do a few minutes of tae kwon do training. He hadn't realized that they were being watched. Now he needed to fix it.

He knows too much, Alvin said to Brittany. The other Chipmunk was holding a blow-dart stick in her hand. Take your shot.

Brittany took a deep breath and raised the blow dart.

Then, just as she was about to exhale, the woman playfully waved off the man's concerns. That's crazy talk, she said, smiling.

The man nodded. Yeah, I guess you're right. Chipmunks didn't do tae kwon do. Everyone knew that.

Alvin heard the man and breathed a sigh of relief. PHEW! Crisis averted. The Chipmunks' secret was safe! But wait! Brittany was still about to fire. Reaching over, Alvin knocked down the dart gun just as Brittany let out one mighty breath.

The dart flew out of the stick and through the air. As Alvin and Brittany watched, it bounced off one of the trees and changed direction. Then before the Chipmunks could do anything to stop it, the dart hit Ian...right in the behind! Jumping up, he let out a squeak. His eyes widened. And then, with his paintbrush still in hand, he sank to the ground, unconscious.

Jeanette had witnessed the entire thing from nearby. She grabbed Ian's paintbrush. She lifted it in front of her eyes and took a good, long look. Then she smiled. Ahh, she said, I've always wanted to dabble in the visual arts. After turning around, she went over to a tree and began to paint.

From their spot by the tree, Alvin and Brittany exchanged a glance. This wasn't good.

Bug out! Alvin ordered.

Brittany nodded. Quickly, they raced away. By the time Ian woke up, the two Chipmunks would be safely back in their room. He would never know what had happened. They hoped.

Charlotte's Web
One day, Charlotte and Wilbur were talking.

I like your web, Wilbur said, admiring Charlotte's web.

Yes, it is pretty, Charlotte said.

I like it when trap flies, daddy longelegs, grasshoppers, moths, beetles... Wilbur continued, butterflies, gnats, cockroaches, centipedes, mosquitoes, and crickets.

Charlotte laughed softly. That's a long list of insects, she said. Of course I like to trap those.

Wilbue thought for a moment. Finally, he said, Wouldn't it be nice if I spin a web? As he spoke, the other animals turned around to listen. They thought Wilbur was making no sense. Pigs can't spin webs.

But Charlotte brightened and said, That's a good idea! Oh! Let me instruct you.

Okay, Wilbur replied.

Start by jumping into the highest place, Charlotte coached. That's it! You're doing it!

Wilbur was enjoying himself, but he only got happy for a second. He landed with a loud THUD!

The farm animals laughed.

Charlotte, what did I do wrong? Wilbur asked, trying to recover from the crash.

Nothing! Charlotte answered. It was a nice try, and it was funny, too.

Oh, said Wilbur. Well, I'll try again.

Okay, replied Charlotte.

The farm animals snickered. The second attempt would be funnier than the first one!

First, jump... Charlotte said, ...then try to make a web.

Wilbur was so happy, he couldn't contain himself. Oh, yeah! This better be good! he cried.

You're doing really well! Charlotte commented.

But Wilbur wasn't doing very well. He landed on the ground again.

The farm animals laughed so hard that it made Wilbur cry. He sobbed. But the animals didn't notice. They were amused.

Oh man, that was funny! said a cow.

Yeah! a sheep added. Wilbur must've been kidding.

Too funny, Wilbur, a horse taunted. Too funny.

Wilbur sobbed even more. Then he started blubbering and bawling.

Wilbur, what's wrong? Charlotte asked. The animals started to feel worried.

I---I---I tried to make a web, Charlotte, Wilbur said betweeb sobs. And---I kept failing! He burst into hysterics.

Wilbur! Charlotte shouted. Cheer up!

I---I can't, Wilbur replied.

Why not? Charlotte asked.

Because I want Mr. Zuckerman to be proud! Wilbur said. He cried so loudly that the animals jumped up with fright.

You don't need any webs, Charlotte reminded Wilbur. It's not that easy.

Wilbur was still blubbering.

Not many animals can spin webs, Charlotte continued. People think that's ridiculous.

Wilbur sobbed more and more. It was driving Charlotte crazy!

Charlotte sighed. All right, you can spin a web, she said. I'll snap, in case the animals laugh again.

Wilbur jumped up with joy. Thank you, thank you, thank you, thank you, thank you! he cried.

Wilbur started the demonstration. He jumped up, and then started spinning a web. He didn't fall. In fact, he did it! He made a web!

The farm animals laughed to see another web, but their laughter was quickly interrupted by Charlotte.

It's not funny, she said. Really. Wilbur likes it.

Why? a cow asked.

WHY?! Charlotte cried. Because he never tried!

But...that's quite unusual, a horse said.

It's not, for Pete's sake! Charlotte said, getting disgusted.

But if Mr. Zuckerman finds out, what will he say? a sheep asked.

HEY! Stop bothering me with questions! Charlotte yelled. Go on, scram! She turned to Templeton the rat. That includes you! she shouted.

Okay, okay! Templeton replied. He dug a hole as fast as could. Then he disappeared.

Wilbur laughed with joy. Look at me, look at me now! he said.

I guess my plan worked perfectly, huh? Charlotte said.

Yep, Wilbur responded. I made a web, and all the animals are gone.

I know, Charlotte agreed.

I guess I can trap insects now! Wilbur said.

Yeah, Charlotte replied.

Can I trap a fly? Wilbur asked.

Of course you can, Charlotte answered.

A fly flew close to Wilbur's web. It looked at at the web curiously. Then, Wilbur did something as soon as it reached the lower parts of his web. He trapped it!

Charlotte and Wilbur laughed and laughed. It had been a perfect day, after all.

Alvin and the Chipmunks
Inside their secret lair, the other Chipmunks were relaxing when Theodore burst into the room.

Alvin, Simon, Brittany! he cried breathlessly. You won't believe this! The fountain is magic, and it's granting wishes!

The three Chipmunks raised their eyebrows. Theodore wss making no sense. Fountains didn't really grant wishes.

Did they?

...

It was time to find the truth about fountains and wishes. Simon was ready to do the explaining.

As the others watched, he pulled down a large display chart. On the chart was a picture of a fountain, a birthday cake, and a falling star.

Can wishes come true? Simon asked as he pointed to the chart. He loved when he was in charge and everyone had to listen. His voice grew more serious as he went on. Do our hopes and dreams materialize if we just believe? Is there true magic in the mundane world of ours?

Theodore jumped up. Yes! Yes! Oh, yes! he cried.

No!' Simon snapped. Science does not allow for the existence of magic. He threw down the pointer stick and used his hand to point at the chart. Then, as if to emphasize his point, he snapped the display chart, causing it to roll back up.

But Theodore shook his head. Oh, Simon, he said. If you'd just toss a penny in and make a wish, you'd see. He looked at his friend with big, innocent eyes.

Alvin looked back and forth between the two Chipmunks. They clearly both believed they were right. There was only one way to put an end to this discussion.

They were going back to the fountain.

...

Moments later, the Chipmunks stood in front of the fountain. It looked liike it always did. An ordinary fountain spurting ordinary water.

Muttering under his breath, Simon moved closer. He was holding a penny that Theodore had given him. Utter frivolity, he said. But he made a wish. I wish for a full-phase blaster with repeating action and laser sights. Then he threw the penny into the fountain.

Nothing happpened.

There! Simon cried. He began furiously stomping around. He had given up everything he believed in to make Theodore feel better about himself. And for what? Had he gotten a full-phase blaster? No, he had...suddenly, he tripped over something that looked an awful lot like a blaster!

Wait a minute! His wish HAD come true! He had gotten a blaster! It was lying on the ground right in front of him! Before it could disappear, he snatched it up.

Ah! he shouted. It's MAGIC! He aimed at a lamppost and fired. The post dissolved in a blast of light, and Simon let out a crazy laugh.

I told you! I told you! Theodore cried, dancing over to him. It's enchanted! He, Brittany, and Simon began doing a celebratory dance around the blaster.

But their celebration was quickly stopped by Alvin.

Yes, this is a wonderful, magical thing we've discovered, Alvin said. Then his tone grew darker. But it couid also be the worst thing that ever happened to us. One careless wish could lead to horrific disaster!

Like? Simon asked, hugging his blaster close. He didn't see anything bad about the fountain.

Like, I don't know...tidal waves! Or earthquakes! Or exposing our entire operation to the world, Alvin replied. The risks are too great. So...I'm limiting you all to one small wish.

The others exchanged glances. That wasn't entirely fair. But Alvin had a point. If Simon could wish for---and get---a blaster, there was no telling what could happen if the wishing got out of control.

With a nod from Alvin, Brittany coughed up three coins. Alvin took one for himself and gave one to Theodore. The other one was Brittany's.

Alvin held up his coin. He had only one wish. He had to think of something really good. I'll wish for a...oh, I don't know, he said uncertainly. Finally he thought of something. How about a fake mustache? Something for going incognito. Yes! That was it. The perfect wish! He threw his coin in the fountain.

Next up was Theodore. Are nuts too much to ask for, Alvin? Since they hadn't won the dinner contest, at least he could still get his favorite snack.

Knock yourself out, Alvin said.

Theodore turned to say thank you, but Alvin wasn't there. In his place was a chipmunk with a mustache. Ahh! Theodore yelped. Who are you?!

What have you done with Alvin?! Simon shouted, while Brittany let out a low GRRR.

The chipmunk held up his hand. Easy, guys, it's just me, he said as he took off the mustache to reveal that it was, in fact, Alvin. The fountain had worked again!

One by one, Theodore and Brittany stepped up and made their wishes. Theodore asked for nuts while Brittany thought long and hard before deciding on her wish---a roller skate.

And one by one, their wishes came true. Moments later Brittany was roller-skating around the forest, while Theodore ate delicious nuts. Simon experimented with the settings on his blaster, and Alvin tried out different mustache styles. Everyone was content. And better yet, none of the wishes had been dangerous.

Now they just had to make sure that no one else found out about this fountain.

Alvin and the Chipmunks
It worked? Simon said in disbelief.

But isn't this a cliche, too? Theodore asked.

Alvin raised his head. Or at least he tried to. It was pretty tight inside the horse. Nah, he answered. It's a classic.

Why is that? Simon asked.

Because it was MY idea, Alvin replied matter-of-factly.

Now they just had to wait until the museum closed. Then they could sneak out, grab the plan, and get back to the room.

Finally it was time. They tumbled out of the horse and made their way to the gallery where the plan was supposed to be displayed. Sure enough, it was right where it was supposed to be. It had been framed and hung on a wall. For a moment, Simon just stared at it proudly.

Then Theodore moved in to grab the plan. He was just about to touch it when Alvin stopped him. Not so fast, the leader said. He signaled to Brittany, who coughed up a smoke bomb. Then, as the others watched in horror, Alvin threw the bomb into the air where it exploded.

But Alvin wasn't crazy. He was proving a point. As the smoke trickled down, it revealed a complex web of red laser beams. It was an invisible alarm system! He nodded. Just as I suspected. Simon, options?

The tall Chipmunk thought for a moment. How do you feel about disco? he finally said.

Alvin shrugged. Ambivalent. Why?

He got his answer when Brittany coughed up a tape player and sparkly disco ball. She pressed Play, and loud disco music began echoing through the room. Then Theodore jumped onto the sparkly ball, followed by Brittany, Simon, and finally Alvin. When everyone was on the ball, it looked like an odd chipmunk-shaped totem pole. As the music played, Alvin's head moved to the beat, Simon grooved, Brittany nodded, and Theodore's hands flapped while his feet moved the ball forward---right into the path of the red beams. But that was the plan! As soon as the ball gor within the laser field, red beams hit it and began shooting off in every direction. It was a diversion! If they could keep the ball moving forward, they would be safe.

As the music continued to play, the four Chipmunks rolled their way closer and closer to the wall and Simon's plan.

Unfortunately, Brittany was having a bit of trouble. She missed a beat and accidently got a burn on her backside. But with a warning from Alvin, she quickly found the rhythm again and continued on. Brittany wouldn't let her team down because of a teeny, tiny injury.

Finally, just as the song came to an end, they reached the plan. Jumping off the ball, they all stopped and stared at the drawing framed on the wall. Finally, Alvin reached up, eager to take the plan down and get out of there. Okay, he said, time to shred this puppy.

Suddenly, Simon stepped in front of Alvin. I can't let you do that, he said.

Alvin didn't understand. What was going on? Just moments ago, Simon had been with them. He had admitted it wasn't safe to have the plan out there. Now he was changing his mind? Why?

Look, Simon went on. Its subtle symmetry of form makes it a truly unique piece of art. It would be a crime to destroy it. His voice had grown serious.

The other Chipmunks looked at Simon. Then they looked at the diagram. He had a point. They began to nod their heads in agreement.

It is rather...subtle, Theodore said, in, you know, a unique, symmetryish way.

Brittany agreed.

Finally, Alvin spoke. Maybe, he said slowly. BUT we just can't leave it here where any odd wondering mad scientist could discover it.

The others were silent as they contemplated Alvin's words. He, too, had a point. But what could they do?

Suddenly, Brittany coughed up a pencil. Then, walking over to the plan, she erased one tiny plus sign from it. As the others watched, she filled in the empty space with a drawing of the dog.

Ahh! Simon exclaimed when Brittany was done. Without that plus sign, it makes no sense as a schematic. Though, I question the dog.

Theodore clapped his hands together. I like it! he said.

It was done. The plan---and the world---had been saved. It was time for the Chipmunks to get back to the forest before anyone noticed they were gone.

Alvin and the Chipmunks
Back in the secret room, Simon was still trying to keep his plans safe. Alvin and Brittany were eager to get rid of the drawing that could potentially save the world---or destroy it. But Simon would not step away from the plans. He used his whole body to block them as Brittany moved closer.

Alvin gave him a stern look. Simon, he began, I don't relish global Armageddon... As leader of the chipmunk team, he didn't WANT war of any kind, but if it WERE to happen, there was one aspect of Armageddon that he wouldn't mind: The part with the mutant vampire motorcycle gangs that rule the vast wastelands. Looking forward to throwing down with those boys... Alvin drifted off as he pictured himself with a vampire on a motorcycle.

Alvin? Theodore's voice broke into the daydream.

Snapping back to reality, Alvin got back to the plan. Simon's plans. But on the other hand, I look at that scribble, and it's just so much...gobbledygook.

Simon crossed his hands and looked hurt. Life's work, Alvin, he pointed out---again.

Anyway, Alvin went on, ignoring Simon, save it or shred it. You make the call.

This was a turn of events. Simon had been sure Alvin would just destroy it. No questions asked. But now it was up for HIM to decide.

He began to pace back and forth in front of the plans, a grim look on his face. Should I destroy my greatest creation and deprive civilization of something wonderful? He was talking more to himself than to the other Chipmunks. Or keep it and risk total global annihilation?

Watching their friend pace, Theodore leaned over to Alvin. I have never seen him so conflicted, he said softly.

Alvin shook his head. Unfortunately, he had. Just yesterday, in fact. At the snow cone booth. Simon had paced back and forth in front of the booth just like he was doing now. And he had the same grim look on his face.

Should I help myself with the luscious but familiar flavors of blueberry bubble gum? he had asked himself. Or should I venture into the high risk/high reward of honeydew lemon?

Yesterday's dilemma had been small in comparison to today's. Yet Simon was just as stressed then as he was now.

Alvin and Theodore turned their attention back to the other Chipmunk. They were about to put an end to the pacing when there was a loud noise from far away.

What's the ruckus? Alvin asked.

Theodore shrugged. He didn't know. But he wanted to find out. Leaving Simon with his plans, Alvin, Theodore, and Brittany raced out of the room.

Alvin and the Chipmunks
Inside their secret room, the Chipmunks were very busy---playing a game of cards. After all, as Alvin often said, even animals needed time to relax every once in a while.

Alvin, Theodore, and Brittany were sitting at a round table with cards in their hands. In front of them was a pile of pegs they had been using to bet along with Theodore's prized dog. Simon was the only chipmunk not partaking in the game. He was too busy working on one of his many plans---or so he had told Alvin when Alvin had asked him to play.

At the moment, the tall chipmunk was hunched over his workstation on the opposite side of the room from where the others were playing cards. The room was full of sophisticated equipment and training devices to keep the force on top of its game. If any of the humans walking through the forest ever found out about the room, it would be disastrous. Luckily, that hadn't happened. Well, it ALMOST had once, but that was a whole different story. For the time being, the Chipmunks were safe in their underground hideout.

Suddenly, Simon stood up straight. Then he threw his hands in the air and spun around to face the others. I've done it! he shouted triumphantly.

Alvin, Theodore, and Brittany looked up from their cards. What was Simon talking about this time? The tall chipmunk was always coming up with new plans or creating devices. It wasn't unusual for him to cry out things like I've done it! or This is the one! But more often than not, the inventions didn't work---or at least not the way they were supposed to.

Simon went on. I've just designed a pocket hyperbolic quantum accelerator that will save civilization! He gave the others a huge grin and puffed out his chest proudly.

Well, Alvin said after a moment, that earns a big atta boy. He figured it was good to support his number one scientific team member---even if things didn't always work out. Just as Alvin was going to add another line of praise, Simon put his hands on his hips. Uh-oh. This wasn't good. Neither was the serious look he gave them. There is, however, he went on grimly, a fifty percent chance that the pocket hyperbolic quantum accelerator could actually DESTROY civilization.

I see one major problem with your invention, Alvin said to Simon. We don't have pockets. To prove Alvin's point, Brittany attempted to put her hands in her pockets. But as he had said, there was nowhere to put them.

Next to her, Theodore was thinking there was a problem with the invention, too. But it had nothing to do with the fact that he couldn't stuff his hands into any pockets. Even though beside him, Brittany was still trying awfully hard to find a way. No, Theodore saw a slightly different issue.

Couldn't the fifty percent chance of worldwide destruction be a problem, too? he said.

Alvin raised an eyebrow. Theodore had a point. Maybe it would be better if the device was destroyed. Brittany, he said, turning to the female expert of the group, what do you think?

The chipmunk nodded. She agreed. The device should be destroyed. Quickly, she made her way over to Simon's workstation, and letting out a loud HORK, she coughed up a hammer. Then she lifted it up. SLAM! She smashed the device flat.

When she was done doing that, she picked up the flattened object and raced over to the room's boiler. Before Simon could utter a squeak of protest, Brittany opened the boiler doors and threw the broken device into the flames. She slammed the door shut and waited. When she thought it was ready, she opened the doors back up. The device was now nothing more than a pile of ashes. Coughing up a cup, she poured the ashes into it. Then, as the other Chipmunks watched, she rushed over to Simon. Stopping in front of the tall chipmunk, Brittany tilted the cup and the poured the ashes out.

There was a moment of silence. Finally, Simon spoke. Yeah, he said dryly. That was my new calculator.

OOPS!

Brittany, Alvin said, looking at his female expert. Destroy the right device this time. Maybe destroy them all, just to be sure.

The chipmunk nodded and saluted her leader. Turning, she started to make her way back to Simon's workstation.

Wait! Simon said, stopping Brittany. There is no device to destroy. I haven't built it yet.

The others looked confused. Then what had he just been talking about?

Simon went on. It's just a plan, he explained. A very BIG plan.

From behind his back, Simon pulled down a screen and revealed a large and intricate drawing. There were lines and random letters and shapes all over it.

Alvin and Theodore tilted their heads. They squinted their eyes. Nothing. They couldn't make out anything in front of them.

Oh! That's different, Alvin finally said. Plans aren't dangerous.

Standing next to him, Brittany slumped down. She was disappointed. She'd been looking forward to destroying some more things.

Unless..., Alvin said, causing Brittany to perk up. They fall into the wrong hands!

That was just what Brittany had hoped to hear! She began moving closer to Simon, ready to take the plans and dispose of them.

Simon jerked back. No! he shouted. I've wasted the best years of my lonely, lonely life on these plans. I won't let you destroy them! Then, to prove just how much the plans meant to him, Simon leaned over and gave them a big, fat kiss.

If Brittany was going to destroy those plans, it looked like she'd have to get by Simon first. And that wasn't going to be easy.

Alvin and the Chipmunks
Sitting inside their cages, the Chipmunks were silent. They were each lost in their own thoughts.

Alvin was thinking that this was one big mess. And he had tried to warn everyone. But as usual, no one had listened. If they ever got out of these cages and back to the forest, he was going to have a serious talk with the people. Next time, they would know better.

Theodore was worried. He had heard that news anchor. He didn't know exactly what dissecting was, but he knew it didn't sound good. He started to wish that he had eaten more nuts while he could, but then he stopped himself. Wishing was what got them in trouble in the first place. Sighing, he hung his head.

Simon, on the other hand, was more worried about the blaster that had been so rudely taken from him.

And Brittany? Well, Brittany wasn't thinking about much.

Suddenly, the cart hit a bump, jarring the Chipmunks. Snapping out of his silence, Alvin glanced around at the others. Then he narrowed his eyes and glared at Simon. You HAD to try the turbo setting?!

Simon shrugged. Sorry, sorry, he said. You know I can't resist overkill!

Before Alvin could respond, Theodore spoke up. Don't blame Simon, the chipmunk said softly. This is all my fault! What with all this wishing business.

It was true. Or at least, Theodore THOUGHT it was all his fault. After all, he had been the one to tell Eleanor to make a wish in the first place. If he hadn't done that, the fountain's powers would never have been known. Theodore wouldn't have told the others, so Simon wouldn't have wished for a blaster. Dave would never have seen Eleanor with all her gumballs and wondered where she had gotten them. Eleanor never would have told him, so Dave never would have made all his wishes. In turn, the Chipmunks' father wouldn't have told EVERYONE, and they wouldn't have ALL made their own silly wishes.

Theodore let out another sigh. There was no way around it. This WAS his fault, and he didn't know how to fix it.

Or did he?

At that very moment, the four caged Chipmunks were being carried past the fountain. Theodore had an idea! He was going to save the day! If all this trouble had started because of wishes, why couldn't it STOP because of wishes?

Quickly, Brittany! Theodore shouted. Give me a penny!

The other Chipmunk nodded and immediately coughed up one shiny penny. Theodore reached over and grabbed it. They were passing the fountain. Time was running out. He had to act fast.

The others, who quickly realized what Theodore was doing, grabbed hold of their cage bars. Only one shot, Theodroe, Alvin said. Make it count!

Theodore nodded. He took a deep breath. I wish none of this had ever happened! he cried. Then, closing his eyes, he threw the penny.

It tumbled through the air, head over tails, over and over again. As the Chipmunks watched in horror, the penny came down and hit the edge of the fountain. Then, with a PING, it flipped up up, up. Just when it looked like the penny was going to land on the ledge of the fountain and stop...the Chipmunks held their breaths.

The penny began to wobble and teeter. It spun a bit closer to the edge. Then a bit closer, until finally, PLOP! The penny fell into the water.

YES! Theodore shouted, just as there was a bright burst of light and then everything went a little bit...crazy.

Theodore stuck his head out from under a pile of coins. He looked around. He was in Ian's office. The sun was shining, and his friends were all standing around him with worried looks on their faces.

Easy, Simon said. You took a nasty knock to the cranium.

Wait a second---that sounded very familiar.

What's your name? Alvin asked.

That sounded familiar, too! The--- he began to answer and then stopped. Wait, what? I...I'm back!

He leaped up, scattering coins everywhere. His plan had worked! When he had tossed the penny in the fountain and made his wish, it had come true. No one had ever discovered the magic of the fountain, which meant no one made silly wishes, and no one had managed to uncover the Chipmunks' secret room! Everything was back to normal!

Theodore danced around happily. My wish came true! he giggled. None of it ever happened!

As Theodore continued to dance around, the other three Chipmunks exchanged looks. That knock to the head must have been harder than they thought. Theodore was making even less sense than usual!

...

A short while later, the Chipmunks made their way home. Theodore had tried to explain everything that happened, but Alvin, Simon, and Brittany had no memory of the fountain. In fact, Simon had a different explanation for what Theodore had experienced.

What really happened, Simon said as they walked past the cobblestone road, was the concussive force to your brain triggered an elaborate, deluded fantasy.

So it was all a dream? Theodore asked.

The other chipmunk nodded. Absolutely. As I said, wishes aren't real.

Theodore let out a sigh. If Simon said they weren't true, they probably weren't. After all, he was the smart one. Still, it would have been pretty amazing to have a wishing fountain...

Suddenly Theodore stopped. He had just passed Jeanette. And he could have sworn the girl chipmunk was holding maracas in her hands. As the others continued to walk, Theodore turned and made his way back. His eyes grew wide. Sure enough, Jeanette was standing there shaking the maracas.

The girl chipmunk shrugged. What? she asked.

It looked like Simon might have a bit more explaining to do about wishes and magic fountains.

Thomas and Friends
Narrator: Thomas likes to shunt cars. (several scenes showing Thomas shunting trucks) Thomas thinks he can shunt faster than any other engine. One morning, Thomas and Diesel watched the Quarry Manager arrive.

Quarry Manager: Thomas, I have an important job for you. You must collect some cars here. Henry will be here to collect them.

Thomas: Yes, sir!

Diesel: I have an important job, too. I bet I can collect the cars first.

Thomas: No, you won't!

Diesel: I can be a Steamie ANY day!

Narrator: Thomas knew that Diesel wanted to collect the cars first, but he didn't want to say so.

Diesel: We'll have a race!

Narrator: Thomas thought that HE will win, but Diesel wanted the race to be tricky. He had a devious idea.

Diesel: We'll have to race backwards.

Thomas: All right. I'll win.

Narrator: So, Thomas and Diesel raced quickly away backwards. Steamies are fast, Steamies are first! Thomas huffed to himself. Thomas and Diesel took separate tracks to the hopper. Thomas was sure he'll arrive first, but he didn't see that Diesel had arrived first. Thomas biffed straight against Diesel. Then, dust began to pour all over Thomas. (Thomas is making a horrified face while the dust falls on him) Soon, Thomas was covered in footplate to fender in dust.

Diesel: Heh, heh! Silly slow Steamie! I won the race! (trumpet sound)

Narrator: Thomas still wanted to beat Diesel.

Thomas: Let's have another race at the washdown!

Diesel: We still have to race backwards.

Thomas: All right. I'll win.

Narrator: And together, Thomas and Diesel whooshed away. Steamies are fast, Steamies are first! Thomas huffed to himself. At the washdown, Mavis was enjoying a soapy clean. But Thomas couldn't see Mavis. He biffed straight into Mavis! She went off the rails.

Mavis: (in dismay) Whew! Rattling rods! WHEW!!!

Narrator: Diesel puffed up.

Thomas: I won!

Narrator: Thomas forgot about Mavis. He was too busy feeling pleased about being the winner.

Thomas: Let's have another race to the engine shed! Whoever wins this race is the fastest.

Diesel: We still have to race backwards.

Narrator: Thomas was no longer thinking about his job.

Thomas: All right. This time, I'll win.

Narrator: Diesel revved his engine. Thomas puffed his pistons. And they both raced quickly away backwards! Steamies are fast, Steamies are first! Thomas huffed to himself. Then there was trouble. Arry and Bert were enjoying a rest at the engine sheds. But Thomas and Diesel couldn't see them. They biffed Arry and Bert through the end of the engine shed! Stones and timber flew everywhere!

Thomas: Cinders and ashes!

Diesel: Uh-oh!

Narrator: Now the Quarry Manager would be cross. Just then, Henry arrived.

Henry: I'd come to collect my cars.

Thomas: (depressed) Your cars aren't here, Henry.

Narrator: Then, the Quarry Manager arrived.

Quarry Manager: Thomas, you had shunted Mavis off the rails, and Arry and Bert through the back of the engine shed!

Narrator: Oh, no! Thomas thought. I'd should have done my job instead of racing against Diesel!

Diesel: Come on. Let's have one more race.

Thomas: No, Diesel. I have to do my job.

Narrator: Thomas turned to Henry.

Thomas: I'll be right there to the hopper.

Narrator: And he raced quickly away. Thomas arrived at the hopper. Soon, all the cars were filled. Henry raced happily away with his load. Finally, the job was done!

Diesel: We still don't know who's the fastest. Let's have another race

TBC