The Mighty Morphin Power Rangers

SUMMARY

The Mighty Morphin Power Rangers is a film adaptation of the popular series from the 90's of the same name. The first TV interation of the power ranger is brought to screen again, this time with a new focus. The film follows five teenagers with attitudes that stumble across power coins that give them abilities, but launch them into action, amidst the return of an ancient evil sorceress nicknamed Rita Repulsa. Her search for the heavily coveted Zeo crystals leads the rangers to unite to fend off her and her forces.

PLOT

ACT ONE

The film opens on a moon of Saturn. A figure emerges from a small crater with a damaged staff. The female figure speaks demanding payment and says the name Zordon. A huge shuttle appears in the sky and descends stopping in front of her as her staff glows.

In 2006, at a football game the five teens are present in different places. Kimberly leads the cheerleaders, as Jason, nursing a leg injury, advises Zack on the sideline on the game. Billy helps Trini film the game. After a Zack touchdown the crowd cheers and in the locker-room they celebrate announcing a party the following night. Jason talks to his coach about returning to play and potential scholarship his coach giving pessimistic news. In the parking lot Jason attempts to woo Kim who agrees under the pretense of him giving her a ride. That night Billy sets up a device in the dark nearing the mining site while Trini hurries him. In an unknown room a flash of colors began to glow in the center of a circle of pedestals. The next day Jason appears at Billy's house asking to borrow the car for a party. After a talk Billy agrees if Jason will give him a ride to the mines. Kim shows a sick dad at home. Zack is shown working a crappy job. Trini has an argument with her parents before storing out. Billy informs her about a party. In the car awkward conversation ensues. They pick up Kimberly who is unhappy with the car when Zack asked to be picked up. Aboard her ship, approaching Earth Rita is prepped by the crew. They discuss their matters of the intergalactic war and Rita tells that it was Zordon's team that outcasted her when she went for Earth's Zeo crystals. She tells Finster to send an attack, using captured alien creatures imprisoned on the ship. On the drive back, they stop at the mine, Billy needing help carrying things over. Growing restless, waiting on Billy the teens exit the car and notice colorful glows coming from a section in a hill. Kimberly notices a small meteor in the sky approaching their area and as the teens look the hillside explodes. Inside they all find the five power coins with distinct colors. When Jason picks up the red coin, a vision of Rita commanding a spaceship approaching Earth is seen. The meteor crashes and after attempting to get a look, security comes and the teens drive off. After a chase they make a turn into a forested area before all being teleported. They appear in a darker room standing on pedestals surrounding a glowing hologram piece. After many questions a robot appears assuring them that Zordon is awakening. The face of Zordon awakens in a curved wall, moving around in a 3D pixelized way. He tells them that the power coins have been found and Rita must be close. They discuss the urgency though the teens are indifferent. He announces that they will become the Power Rangers and showcases the armor and abilities that exist within their power coins. Billy is mesmerized by the command center and tries to convince the group to give it a chance. After more talk they ask to leave and Jason sees a projection of the red ranger armor calling to him to lead the team. He sides with Billy but the teens find it absurd. A monster is seen slowly waking up from the crash site and escaping as police arrive on the scene. The teens wake up in their homes feeling different, stronger and healthier. Billy shows up at Jason's house asking about the preceding night. The work to convince the others to meet up again and they arrive at the mine having more discussion. When a monster attacks a new by neighborhood, Jason feels obligated to go help. Kim gives in and Trini decides to accompany them. They get to the site and see an alien creature causing damage. Billy reminds of their abilities and him and Jason try to morph without success. Thinking they need the whole team together Trini agrees to try it and they morph into their suits. They fight the monster and work together to get it away from people. Noticing it's preference for fiery elements they get the monster into water and are able to damage it enough to vaporize. The voice of Zordon is heard in their helmets as they are transported back to the command center.

ACT TWO

Rita is interested in the rangers abilities to maintain the monster but doubts their abilities. She knows she must locate the crystals soon if Zordon has a team established. She sends ahead a larger monster casting her staff to it so she can distract the rangers. In the command center the rangers talk to Zordon buying his message of their urgency. He tells them how his team fought to defend the planet Earth from Rita, who was once a ranger who turned on them. She was planning to remove the earth's Zeo crystals and they used their power coin energy to send her away. ACT THREE

POST CREDITS

CHARACTERS

Jason-Lee Scott - The red ranger and main protagonist of the movie. He is confident and persuasive with a hot head, but lacks empathy at times. This gives him issues as the leader as he attempts to be the vocal boss of the team without retorting to anger

Kimberly "Kim" Hart - The pink ranger and love interest of Jason. She has a hard to get personality with attitude. Not afraid to speak her mind. She comes to grips with feeling as a follower who doesn't care enough about things to do otherwise

Billy Cranston - The blue ranger and intellectual loner of the team. Despite being on the spectrum, Billy has an optimistic attitude amidst gloomy situations. His nerdy personality enables him to discover the power coins and find the location of the Zeo crystals

Trinity "Trini" Monet - The yellow ranger and the most exclusive of the team. Overcoming a lack of communication with her parents, she finds herself struggling to make friends with the group.

Zachory "Zach" Taylor - The black ranger and ultimate team guy. Struggling with a lack of motivation from rough home conflicts, Zack attempts to hold the team together and be the ultimate encouraging type

Zordon ("Consciousness")

ALPHA-5

Rita Repulsa

Goldar

Baboo

Squatt