Super Mario Bros Crossover Character & Skin Ideas

Did you play Super Mario Bros Crossover made by Exploding Rabbit? No? I recommend playing this game's latest version on their website: http://supermariobroscrossover.com/resources/super-mario-bros-crossover.84/

If you want to make your own ideas with music and power-ups (if you make a Character), write them below.

Here's some inspiration to you guys: http://omegamorph.deviantart.com/gallery/56345594/Super-Mario-Crossover-Theories and http://supermariobroscrossover.com/#super-mario-bros-crossover.30 (Pick Characters and Skins)

Kirby (Game Boy/NES)

 * No Power-Ups: Can inhale blocks & enemies by holding the "action" button and then shoot them as a star or swallow them without any effect.
 * Mushroom: Can fly around by pressing the "up" button rapidly while in the air. Pressing the "action" button while crouching allows Kirby to slide.
 * Fire Flower: Kirby can now copy enemies' ability by swallowing them when they're inhaled. Many of Copy Abilities depending on enemies are listed below:
 * Goomba - Nothing
 * Koopa Troopa - Wheel
 * Paratroopa - Parasol
 * Piranha Plant - Nothing
 * Cheep-Cheep - Nothing
 * Blooper - Nothing
 * Bullet Bill - Fireball
 * Hammer Bro - Hammer
 * Lakitu - U.F.O.
 * Spiny - Needle
 * Buzzy Beetle - Stone
 * Spike Top - Inhaling this enemy damages Kirby
 * Shellcracker - Cutter
 * Fighter Fly - Hi-Jump
 * Podoboo - Fire
 * Bowser - Can't be inhaled

Music

 * Selected: Title Theme
 * Entering Pipe: Overworld 1
 * Overworld: Green Greens
 * Underworld: Butter Building
 * Bonus Room: Egg Catcher
 * Coin Heaven: Museum
 * Starman: Invincibility Theme
 * Underwater: Grape Garden
 * Night: Vegetable Valley 3
 * Platforms/Bridge: Ice Cream Island 1
 * Castle: Orange Ocean 2
 * Boss: Boss Battle
 * Final Boss: Final Battle 2
 * Victory: Stage Clear
 * Boss Victory: Victory Dance
 * Credits: Ending Theme
 * Low Time: Crane Fever Part 2
 * Death: Life Lost
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Baby Chick (Egg Catcher)
 * Peach: White Hand

Pikachu (Various)

 * No Power-Ups: Pressing "X" or "C" allows Pikachu to attack enemies with Iron Tail.
 * Mushroom: Can now use Thunderbolt by pressing the "special" button, able to shoot thunder projectiles at enemies.
 * Fire Flower: Pikachu has balloons on his back (like in Pokemon Yellow's intro), allowing him to fly in the air like Sophia the 3rd's hover module by holding the "jump" button. His attacks even become more stronger.

Music

 * Selected: Opening
 * Entering Pipe: Pallet Town
 * Overworld: Route 1
 * Underworld: Cave
 * Bonus Room: Pokemon Center
 * Coin Heaven: Vermillion City
 * Starman: Wild Pokemon Battle
 * Underwater: Surfing
 * Night: Lavender Town
 * Platforms: Pokemon Tower
 * Bridge: Cycling
 * Castle: Pokemon Gym
 * Boss: Gym Leader Battle
 * Final Boss: Rival Battle
 * Victory: Victory (vs. Trainer)
 * Boss Victory: Victory (vs. Gym Leader)
 * Credits: Hall of Fame
 * Low Time: Team Rocket Hideout
 * Game Over: Guidepost

Toad & Peach (after ?-4 levels)

 * Toad: Red (Pokemon Trainer)
 * Peach: Professor Oak

Pit (NES)

 * No Power-Ups: Can shoot arrows by pressing the "action" button. He can aim upwards with his bow and move around while crouching.
 * Mushroom: Has Sacred Bow, allowing Pit to shoot arrows all the way across the screen. Pressing the "special" button allows him to smash enemies and blocks with a Mallet when close to them.
 * Fire Flower: Has Fire Arrow which causes a fireball to encircle Pit's arrows, dealing more damage than usual. Pit also has a limited flight by using Wings of Pegasus when you press the "jump" button repeatedly similar to Sophia the 3rd's.
 * Starman: Pit wears now an armor of Three Sacred Treasures. Has Protective Crystal which encircles around him, defeating enemies on-contact. His Wings of Pegasus is now unlimited, allowing Pit to fly around anytime. His arrows become into Arrow of Light which is more powerful. He also has Mirror Shield which will deflect Bowser's fireballs and hammers.

Music

 * Selected: Title Screen
 * Entering Pipe: Under Attack
 * Overworld: Underworld
 * Underworld/Underwater: Angel Land
 * Bonus Room/Coin Heaven: Sky Palace
 * Starman: Under Attack
 * Night: Angel Land
 * Platforms: Underworld
 * Bridge: Sky World
 * Castle: Castle Theme
 * Boss: Under Attack
 * Final Boss: Medusa Fight
 * Victory/Boss Victory: Level Clear
 * Credits: Credit Theme
 * Low Time: Mad Reaper
 * Death: Just Died
 * Game Over: Mad Reaper

Toad & Peach (after ?-4 levels)

 * Toad: Centurion
 * Peach: Palutena

Donkey/Diddy Kong (SNES)

 * No Power-Ups: You start as Donkey Kong. He can roll forward to attack enemies by pressing the "action" button while moving. He can also jump on enemies to stomp them.
 * Mushroom: Diddy Kong appears alongside DK. He is more faster than Donkey Kong but has similar moves as he has. If you get hit as DK, you can play as Diddy instead (vice-versa). Both can now throw barrels by pressing the "action" button when standing.
 * Fire Flower: Can release an Animal Friend to help DK/Diddy for one level. An animal depends on the level:
 * Rambi (Overworld/Castle) - Is able to ram enemies with his horn.
 * Enguarde (Underwater) - Can defeat enemies by using his sharp bill.
 * Squawks (Underworld) - Carries a lamp which helps DK/Diddy see hidden enemies, blocks, etc.
 * Expresso (Platforms) - Is more faster and can temporarily glide through the air.
 * Winky (Bridge) - Can defeat enemies by jumping on them. Can also jump very high.

Music

 * Selected: Opening Fanfare
 * Entering Pipe: Simian Segue
 * Overworld: DK Island Swing
 * Underworld: Cave Dweller Concert
 * Bonus Room/Coin Heaven: Bonus Room Blitz
 * Starman: Main Theme
 * Underwater: Aquatic Ambiance
 * Night: Forest Frenzy
 * Platforms: Treetop Rock
 * Bridge: Mine Cart Madness
 * Castle: Fear Factory
 * Boss: Bad Boss Boogie
 * Final Boss: Gangplank Galleon
 * Victory: Level Complete
 * Boss Victory: Boss Defeat/Bonus Complete
 * Credits: The Credits Concerto
 * Low Time: Bad Boss Boogie
 * Death: Life Lost
 * Game Over: K. Rool's Cacophony

Toad & Peach (after ?-4 levels)

 * Toad: Cranky Kong
 * Peach: Candy/Dixie Kong

Little Mac (Various)

 * No Power-Ups: Little Mac begins in his Minor Circuit palette. He can punch enemies with "X" and "C" buttons. He can even do that while ducking and jumping.
 * Mushroom: Little Mac's palette changes to his Major Circuit one. His punches can do more damage.
 * Fire Flower: Little Mac's palette changes to his World Circuit one. His punches does even more damage. He can get stars by punching 5 or more enemies in order to perform a Star Punch with the "action" button.

Music

 * Selected: Title Screen
 * Entering Pipe: Round 2 Intro
 * Overworld/Underworld: Fight Theme
 * Bonus Room/Coin Heaven: World Champion
 * Starman: Bicycle Training
 * Underwater: Soda Popinski Intro (extended)
 * Night/Platforms: Fight Theme
 * Bridge: Bicycle Training
 * Castle: Soda Popinski Intro (extended)
 * Boss/Final Boss: Opponent Down
 * Victory: Won Match
 * Boss Victory: Won Title
 * Credits: Ending Theme
 * Low Time: Little Mac Down
 * Death: Lost Match
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Mario (Referee)
 * Peach: Doc Louis

Bomberman (Various)

 * No Power-Ups: Bomberman can drop a bomb by pressing the "action" button which explodes after few seconds in a cross pattern with radius of 1 block.
 * Mushroom: Can now place 2 bombs once, radius of 2 blocks. He can even kick bombs away when close to them and detonate them by holding the "action" button.
 * Fire Flower: Can place 3 bombs now, radius of 3 blocks. This time, he runs faster than usual (Skate).

Music

 * Selected: Title Screen
 * Entering Pipe: Level Start
 * Overworld: Stage Theme
 * Underworld: Area Theme 3
 * Bonus Room: Bonus Stage
 * Coin Heaven: Password
 * Starman: Invincibility
 * Underwater: Ocean
 * Night: Wind
 * Platforms: Cloud
 * Bridge: Forest
 * Castle: Evil
 * Boss: Versus Champion
 * Final Boss: Final Boss
 * Victory: Level Complete
 * Boss Victory: Ending
 * Credits: Ending (Pocket Bomberman)
 * Low Time: Find the Door
 * Death: Just Died
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Black Bomber
 * Peach: Pretty Bomber

Pac-Man (Arcade)

 * No Power-Ups: Can stomp enemies by jumping on them like Mario. Can move faster by holding the "X" button.
 * Mushroom: Is now able to grab shells in his mouth and spit them back by holding the "action" button while close to them.
 * Fire Flower: Is more larger and can now fire a tractor beam to stun enemies by pressing the "action" button.

Music

 * Selected: Game Start
 * Entering Pipe: Intermission
 * Overworld: Level Theme
 * Underworld: Block Town
 * Bonus Room: Jr Meets Yum Yum
 * Coin Heaven: Pac-Man Show (extended)
 * Starman: Coffee Break 1
 * Underwater: Sandbox Land
 * Night: Monster's Mansion
 * Platforms: Pac-Man's Park
 * Bridge: Jungly Steps
 * Castle: Castle
 * Boss/Final Boss: Last Boss
 * Victory: Round Clear
 * Boss Victory: They Meet
 * Credits: Ending
 * Low Time: Return Trip
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Pac-Baby
 * Peach: Ms. Pac-Man

Ryu/Ken (Various)

 * No Power-Ups: Can perform a Tatsumaki Senpukyaku at the enemies by pressing "down, left" and "action" buttons, also had a unique health bar.
 * Mushroom: Has the Shoryuken, which can performed by pressing "right, down, right" and "action" buttons.
 * Fire Flower: Becomes Ken Masters and can perform a Hadouken at enemies by pressing "down, right" and "action" buttons.
 * Ice Flower: He can perform a Hadouken at enemies, though this time it freezes enemies.

Music

 * Selected: Intro
 * Entering Pipe: Player Select
 * Overworld: Ryu's Theme
 * Underworld: Ken's Theme
 * Bonus Room/Coin Heaven: Bonus Stage
 * Starman: Continue
 * Underwater: Blanka's Theme
 * Night: Chun-Li's Theme
 * Platforms: Guile's Theme
 * Bridge: Dhalsim's Theme
 * Castle: E. Honda's Theme
 * Boss: Zangief's Theme
 * Final Boss: M. Bison's Theme
 * Victory/Boss Victory: Winner
 * Credits: Staff Roll
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after 1-4 levels)

 * Toad: Sakura
 * Peach: Chun-Li

Sonic the Hedgehog (Genesis)

 * No Power-Ups: Can stomp on enemies, can roll by pressing the "down arrow" button while running on the ground.
 * Mushroom: Has Shield and can use Spin Dash by crouching and use the "action" button to charge it.
 * Fire Flower: Sonic turns into Super Sonic and has Flame Shield, allowing him to dash mid-air, walk on lava, fire doesn't damage him and is more faster.
 * Ice Flower: Sonic turns into Hyper Sonic and has Aqua Shield, allowing him to bounce on the ground, swim faster on underwater and deflect projectiles. Bouncing on the enemy will freeze them (for it being a Ice Flower power-up) unlike in the original Genesis games.

Music

 * Selected: Title Screen
 * Entering Pipe: Continue
 * Overworld: Green Hill Zone
 * Underworld: Marble Zone
 * Bonus Room/Coin Heaven: Special Zone
 * Starman: Invincibility
 * Underwater: Labyrinth Zone
 * Night: Star Light Zone
 * Platforms/Bridge: Spring Yard Zone
 * Castle: Scrap Brain Zone
 * Boss: Eggman Boss
 * Final Boss: Final Zone
 * Victory: Act Cleared
 * Boss Victory: Ending
 * Credits: Staff Credits
 * Low Time: Drowning
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Tails
 * Peach: Amy Rose

Toad & Peach (after 1-4 levels)

 * Toad: Gerald Robotnik
 * Peach: Rouge

Rash/Zitz (NES)

 * No Power-Ups: Press the "attack" button to do a regular punch. Keep pressing it for a punching combo. Hold "down" and "attack" to do an uppercut. While moving, double-press left or right to dash, and press "attack" while dashing to do a headbutt. Press the "special" button to use Rash's tongue to grab items and coins. When he gets ready to launch his tongue, aim it with arrow keys.
 * Mushroom: Two of Rash's attacks are upgraded. He can now do a super uppercut, and can do a huge kick by pressing "attack" while moving when not dashing.
 * Fire Flower: Rash's attacks are now more powerful. The punch combo he begins with now just stars with the big enlarged fist punch. The little headbutt Rash started with is now a huge ram with horns on his head.

Music

 * Selected: Title Theme
 * Entering Pipe: Pause Beat
 * Overworld: Ragnarok Canyon
 * Underworld: Karnath's Lair
 * Bonus Room: Intermission
 * Coin Heaven: Ropes 'n' Roper
 * Starman: Missile Mayhem
 * Underwater: Surf City
 * Night: Tail of Rat Ship
 * Platforms: Blag Alley
 * Bridge: Turbo Tunnel
 * Castle: The Revolution
 * Boss: Boss Battle
 * Final Boss: Shadow Boss Showdown
 * Victory: Stage Clear (BT)
 * Boss Victory: Stage Complete (BT&DD)
 * Credits: Title Theme
 * Low Time: Volkmire Inferno
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Pimple
 * Peach: Princess Angelica

Morrigan (Saturn/PlayStation)

 * No Power-Ups: Can perform a Shell Kick while running forward and pressing the "action" button during that.
 * Mushroom: Has the Shadow Blade which will launch enemies into the air.
 * Fire Flower: She can perform a Soul Fist and Darkness Illusion at enemies. This would work good against Bowser in the boss battle.
 * Ice Flower: She can perform a Soul Eraser to fire a large beam instead of Soul Fist and Vector Drain which drains the enemy's life.

Music

 * Selected: Intro
 * Entering Pipe: Character Select
 * Overworld: Morrigan's Theme
 * Underworld: Demitri's Theme
 * Bonus Room: Victor von Gerdenheim's Theme
 * Coin Heaven: Sasquatch's Theme
 * Starman: Bishamon's Theme
 * Underwater: Felicia's Theme
 * Night: Jon Talbain's Theme
 * Platforms: Lord Raptor's Theme
 * Bridge: Rikuo Aulbath's Theme
 * Castle: Anakaris' Theme
 * Boss: Huitzil's Theme
 * Final Boss: Pyron's Theme
 * Victory/Boss Victory: Morrigan's Victory
 * Credits: Credits
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after 1-4 levels)

 * Toad: Felicia
 * Peach: Lillith

Scorpion/Sub-Zero (Various)

 * No Power-Ups: Scorpion has a unique health system which depletes when he got hit by an enemy. He can punch and kick by pressing "X" and "C" buttons repeatedly.
 * Mushroom: Restores Scorpion's health a bit and allows him to perform Spear which he uses to drag enemies in by pressing the "action" button. Touching a 1-Up Mushroom restores half of Scorpion's health.
 * Fire Flower: Restores more of Scorpion's health than Mushroom and allows Scorpion to perform his "Toasty!" move to damage enemies and break blocks by holding the "action" button.
 * Ice Flower: Scorpion turns into Sub-Zero, able to freeze enemies by using Ice Ball which replaces Spear and can slide across the ground with a ice trial by pressing the "action" button while dashing forward. His "Toasty!" also changes into a ice beam which also freezes blocks, allowing Sub-Zero to break them.

Music/Sounds

 * Selected: Title Music and "Scorpion!/Sub-Zero!" (when you choose Scorpion/Sub-Zero and their skin in the character select)
 * Entering Pipe: Battle Plan
 * Overworld: The Courtyard
 * Underworld: Wastelands
 * Bonus Room: "Test Your Might!" (at the start)
 * Coin Heaven: The Portal
 * Starman: Kombat Tomb
 * Underwater: The Armory
 * Night: The Living Forest
 * Platforms: The Pit
 * Bridge: The Dead Pool
 * Castle: Goro's Lair
 * Boss/Final Boss: The Tower, "FINISH HIM!" (if Bowser's health is almost empty) & "Toasty!/Frosty!" (when you defeats Bowser with your special move; also Dan Forden's head appears on the side of the screen during this)
 * Victory: "Scorpion/Sub-Zero Wins!" (at the end of the stage) and "Flawless Victory!" (if completed a stage without taking damage)
 * Boss Victory: "Fatality!" (if defeating Bowser with your "Toasty!" or "Ice Beam" move)
 * Credits: Ending
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after 1-4 levels)

 * Toad: Shirai Ryu Warrior (Scorpion)/Lin Kuei Warrior (Sub-Zero)
 * Peach: Quan Chi (Scorpion)/Raiden (Sub-Zero)

Leonardo (Various)

 * No Power-Ups: Can attack enemies by slashing them with the "X" button and kick with the "C" button.
 * Mushroom: Is able to throw shurikens by pressing the "action" button. Attacks are now a bit powerful.
 * Fire Flower: Attacks become more powerful and a shuriken is replaced with a boomerang which comes back to Leonardo and reaches more farther.

Music

 * Selected: Title Theme
 * Entering Pipe: Opening
 * Overworld: Overworld 1
 * Underworld: Stage Theme 1
 * Bonus Room: Character Select
 * Coin Heaven: Epilogue
 * Starman: Spring Time
 * Underwater: Underwater
 * Night: Overworld 2
 * Platforms/Bridge: Stage Theme 2
 * Castle: Final Stage
 * Boss: Mini Boss
 * Final Boss: Boss Battle
 * Victory: Level Clear
 * Boss Victory: Battle Victory
 * Credits: Ending
 * Low Time: Stage 2 Timer Low
 * Death: Dead Turtle
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Splinter
 * Peach: April O' Neil

Scrooge McDuck (DuckTales)

 * No Power-Ups: Can stomp on enemies like Mario.
 * Mushroom: Can swing his cane to whack enemies and launch blocks. If the "action" button is held when an enemy is hit, Scrooge will pull back on the enemy and fling himself for a short distance across the stage and is invincible during this time, also breaking blocks.
 * Fire Flower: Scrooge can now use his Cane Jump move where he uses his cane like a pogo stick. Hold the "action" button in the air to perform the move, jumping on enemies and blocks will damage and break them.

Music

 * Selected: Title Screen
 * Entering Pipe: Land Select
 * Overworld: The Amazon
 * Underworld: African Mines
 * Bonus Room/Night: The Moon
 * Coin Heaven: Gyro's Flying Machine
 * Starman: Invincibility
 * Underwater: The Moon - Prototype
 * Platforms: The Himalayas
 * Bridge: Transylvania - Prototype
 * Castle: Transylvania
 * Boss/Final Boss: Boss Theme
 * Victory: Item Found/Land Clear
 * Boss Victory: Land Select
 * Credits: Title Screen
 * Low Time: Boss Theme
 * Death: Life Lost
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Huey/Dewey/Louie
 * Peach: Webby

Sparkster (Rocket Knight Adventures)

 * No Power-Ups: Can swipe his sword to shoot boomerang-shaped projectiles by pressing the "action" button in order to attack enemies. The attack deals more damage when close to an enemy.
 * Mushroom: Holding the "action" button allows Sparkster to charge his jetpack. Releasing it while standing will make him perform his buzzsaw (Burst Vortex) attack. Releasing it while pressing arrow keys allows him to fly (Rocket Burst) at the pressed direction, able to bounce off walls and break through blocks.
 * Fire Flower: Transforms into Gold Sparkster and his attacks become more stronger and his jetpack charges faster. Also, his Rocket Burst attack has a corkscrew spin attack (Burst Drill) which does more damage than regular Rocket Burst.

Music

 * Selected: Intro Cutscene
 * Entering Pipe: Stage Fanfare
 * Overworld: Stage 1-1
 * Underworld: Stage 3
 * Bonus Room: Stage 4
 * Coin Heaven: Stage 6
 * Starman: Stage 1-2
 * Underwater: Stage 2-1
 * Night: Stage 5-2
 * Platforms: Stage 5-1
 * Bridge: Stage 2-2
 * Castle: Stage 7
 * Boss: Boss Battle
 * Final Boss: Final Boss
 * Victory/Boss Victory: Stage Clear
 * Credits: Ending Credits
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: King Zebulos
 * Peach: Princess Sherry

Spider-Man (Various)

 * No Power-Ups: Can punch/kick enemies by pressing the "X" button. This is different when compared to Superman, Scorpion/Sub-Zero and Captain America. He can dive-kick into the ground by pressing the "down" and "X" buttons while in the air.
 * Mushroom: Can shoot web at enemies by pressing the "action" button, defeating them with few shots. Holding the "action" button allows him to web swing around for a short period of time.
 * Fire Flower: Turns into Symbiote Spider-Man. Attacks become more stronger, able to break blocks and web lines are more longer. His web swing also takes more longer to end.

Music

 * Selected/Entering Pipe: Theme of Spider-Man
 * Overworld/Night: J. Jonah's Penthouse
 * Underworld: Ravencroft Institution
 * Bonus Room: Coney Island
 * Coin Heaven: The Funhouse
 * Starman: Theme of Spider-Man
 * Underwater: Dark Sewer
 * Platforms: Construction Zone
 * Bridge: Brooklyn Bridge
 * Castle: Doc Ock's Laboratory
 * Boss/Final Boss: Danger
 * Victory/Boss Victory: Stage Clear
 * Credits: Staff Roll
 * Low Time: Laughter of Insanity
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Aunt May
 * Peach: Mary Jane Watson

Captain America

 * No Power-Ups: Can punch enemies by pressing "X" and "C" buttons repeatedly to combo them. He can even thrust his shield downwards while in the air to stomp enemies.
 * Mushroom: Can throw his shield by pressing the "action" button, this can be used to attack enemies far away at distance and break blocks like Simon Belmont's Cross. He can also hang on blocks and walls same as Ryu Hayabusa, but can't climb up and down.
 * Fire Flower: Cap's shield moves can bounce projectiles back at the enemy. He can even charge forward and bash his shield at enemies by pressing the "move" buttons twice and the "action" button once. He can use his shield to float on lava like a makeshift boat without taking damage.

Music

 * Selected: Prologue
 * Entering Pipe: World Map/Character Select
 * Overworld/Night: Captain America's Stage
 * Underworld/Underwater: Hawkeye's Stage
 * Bonus Room/Coin Heaven: Cutscene Theme 1
 * Starman: Unknown Theme B
 * Platforms/Bridge: Cutscene Theme 2
 * Castle: Mini Boss
 * Boss/Final Boss: Boss Battle
 * Victory/Boss Victory: Prologue
 * Credits: Ending
 * Low Time: Unknown Theme A (shortened)
 * Death: Life Lost
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Nick Fury
 * Peach: Black Widow

Superman (Various)

 * No Power-Ups: Begins as Clark Kent, able to punch and kick enemies by pressing "X" and "C" buttons.
 * Mushroom: Becomes into Superman and can break blocks by punching them. Even becomes more faster and can jump very high.
 * Fire Flower: Can shoot a heat vision from his eyes by holding the "action" button and fly around by holding the same button while in the air. Also, his attacks become more stronger than usual.
 * Ice Flower: Instead of his heat vision power, Superman has a freeze breath instead by holding the "action" button which will freeze enemies and blocks, allowing him to break them with ease.

Music

 * Selected: Title/Menu
 * Entering Pipe: Daily Planet
 * Overworld/Night: Metropolis
 * Underworld: Metropolis 2
 * Bonus Room/Coin Heaven: Password Screen
 * Starman: Super Flight (repeated)
 * Underwater: Sewer
 * Platforms: China Town
 * Bridge: Nordham University
 * Castle: Final Area
 * Boss/Final Boss: Monster House Battle
 * Victory: Area Complete
 * Boss Victory: Mission Clear
 * Credits: Ending Theme
 * Low Time: Received Item
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Jimmy Olsen
 * Peach: Lois Lane (says Clark instead of Superman when you rescues her from Bowser as Clark Kent)

Sora/Riku (GBA; Appearing in his KHII attire)

 * No Power-Ups: Can use his Kingdom Key to attack enemies by pressing the "X" button. Pressing this button allows Sora/Riku to make combos. He also had a unique health bar, which depletes when he got attacked.
 * Mushroom: Can now use magic by pressing the "action" button.
 * Fire Flower: Is now able to summon Disney characters to help them in combat.

Music

 * Selected: Dearly Beloved
 * Entering Pipe: Memories in Pieces
 * Overworld: Destiny Islands
 * Underworld: Traverse Town
 * Bonus Room: Olympus Coliseum
 * Coin Heaven: La Pace
 * Starman: The 13th Struggle
 * Underwater: Under the Sea
 * Night: Spooks of Halloween Town
 * Platforms: Bounce-o-Rama
 * Bridge: Winnie the Pooh
 * Castle: Castle Oblivion
 * Boss: Neverland Battle Theme
 * Final Boss: The Fight for My Friends
 * Victory: The Force in You
 * Boss Victory: Sinister Sundown
 * Credits: Hollow Bastion
 * Low Time: Face It
 * Game Over: Revenge of Chaos

Toad & Peach (after 1-4 levels)

 * Toad: King Mickey
 * Peach: Aqua

Batman and Robin (Various)

 * No Power-Ups: Can punch enemies and blocks by pressing the "X" button. You can press the same button while in the air for a kick attack. Batman has a wall jump ability by pressing the "jump" button when you is on the side of a block.
 * Mushroom: Can throw batarangs by pressing the "action" button same how Ryu Hayabusa does with his shurikens.
 * Fire Flower: Can now use a grapple gun to latch onto blocks or enemies by holding the "action" button and aimed with arrow keys. Holding the "jump" button while in the air allows you to glide. Even your punches are powerful enough to break blocks. Your batarang is now set in flames for more damage.

Music

 * Selected: Title
 * Entering Pipe: Cutscene
 * Overworld/Night: Stage 1
 * Underworld/Underwater: Stage 2
 * Bonus Room/Coin Heaven: Stage 4 Part 1
 * Starman: Interlude
 * Platforms/Bridge: Stage 3
 * Castle: Stage 4 Part 2
 * Boss/Final Boss: Boss Battle
 * Victory: Stage Clear
 * Boss Victory: Ending Part 1
 * Credits: Ending Part 2
 * Low Time: Continue
 * Death: Life Lost
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Alfred
 * Peach: Commissioner Gordon

Goku (Various)

 * No Power-Ups: Can punch and kick enemies by pressing "X" and "C" buttons repeatedly for combos.
 * Mushroom: Is now able to shoot ki blasts by pressing the "action" button. Holding the same button allows him to shoot Kamehameha to break blocks and defeat enemies (except Bowser unless you has Fire Flower).
 * Fire Flower: You transform into Super Saiyan. Pressing the "action" button shoots a small, but powerful Spirit Bomb instead of Ki blasts.

Music

 * Selected: Opening
 * Entering Pipe: Character Select
 * Overworld: Goku's Theme
 * Underworld: Vegeta's Theme
 * Bonus Room: C18
 * Coin Heaven: Goten vs Trunks
 * Starman: C16
 * Underwater: Gohan's Theme
 * Night: Zangya's Theme
 * Platforms: Piccolo's Theme
 * Bridge: Trunks' Theme
 * Castle: Bojack's Theme
 * Boss: Final Round
 * Final Boss: Perfect Cell's Theme
 * Victory/Boss Victory: Omeh No Debandah Gohan!
 * Credits: Ending
 * Low Time: Evil
 * Game Over: Staff Roll

Toad & Peach (after ?-4 levels)

 * Toad: Gohan
 * Peach: Chi-Chi

Jotaru Kujo (Saturn/PlayStation)

 * No Power-Ups: Much like Scorpion, he also had a unique health bar.

Strider Hiryu (Genesis)

 * No Power-Ups: Can slash enemies with Cypher by pressing the "X" button. He can even perform a cartwheel jump when you push arrow keys while pressing the "jump" button.
 * Mushroom: Strider can now latch onto platforms and climb across walls & ceilings using a metallic hook by pressing the "action" button. He can slide through certain obstacles and enemies by pressing the "jump" button when crouching.
 * Fire Flower: Strider's attack range is extended and increased via shadow images of himself into powerful. He can now summon "Options" that help him fight enemies by holding the "action" button, choosing with arrow keys and then releasing the button to summon. These consist of up to 2 mushroom-like droids that surround around Strider (Option A), a saber-toothed robo-tiger that dashes forward (Option B) and a robot hawk which bombards enemies in the air (Option C).

Music

 * Selected: Defense Line
 * Entering Pipe: Introduction 1
 * Overworld: Raid!
 * Underworld: Siberian Tunnel
 * Bonus Room: Driving Wheel
 * Coin Heaven: Gravity Unusual
 * Starman: Beasts
 * Underwater: War Drum (constantly repeated)
 * Night: Hiryu
 * Platforms: Fu-Jin
 * Bridge: Short Spin
 * Castle: Theme for Counterattack
 * Boss/Final Boss: Grandmaster
 * Victory: Stage Finish
 * Boss Victory: Introduction 4
 * Credits: Ending
 * Low Time: Big Run
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Option C
 * Peach: Option B

Sir Arthur (Various)

 * No Power-Ups: Arthur is on his boxers. He can throw different weapons by pressing the "action" button which he can collect from blocks or after defeating enemies. He can even aim them up or down with arrow keys.
 * Lance: Throws a lance which goes straight forward when hurled. When powered up, it becomes stronger and leaves behind a trail of flames.
 * Dagger: Flies straight forward at a fast speed. When powered up, it's strength is improved as more better.
 * Torch: When it hits a surface, it makes three small flames in a row. He can throw up to 2 torches forward and can't throw more until the flames extinguish. When powered up, it now throws spinning flames instead and the flames from the ground are higher and move further.
 * Axe: Is thrown in an arc as it is able to penetrate through objects, but it cannot be thrown consistently. When powered up, it's power is improved.
 * Crossbow: Shoots 2 arrows in an upward-diagonal direction, which makes it a preferred weapon when flying flying enemies, such as Lakitu. When powered up, it fires 3 flaming arrows that follow enemies.
 * Scythe: When a scythe touches the terrain, it travels along the ground though only one can be present at a time. When powered up, it's power is increased.
 * Tri-Blade: When thrown, it goes above Arthur and moves in a "L" shape before returning to him. When powered up, it is slightly faster and easier to connect.
 * Goddess' Bracelet: A powerful weapon which shoots short-ranged energy blasts that is able to defeat Bowser in few shots.
 * Mushroom: Arthur begins the game with this phase. He has a silver armor that protects him from one hit. His weapons are becoming less stronger.
 * Fire Flower: Arthur now wears a golden armor which powers up his weapons. He can now perform powerful magic attacks by pressing the "special" button which depends on the weapon.
 * Thunder Magic (Lance): Three lightning bolts are fired left, up and right from Arthur's position and pierce through solid objects and enemies.
 * Fire Dragon Magic (Dagger): Summons a dragon of flames that goes around the screen counter-clockwise.
 * Shield Magic (Torch): Three energy orbs temporarily surround Arthur to protect him, and they harm enemies on-contact.
 * Lightning Magic (Axe): Releases many energy beams in several directions around Arthur.
 * Seek Magic (Crossbow): This magic can reveal all hidden items/blocks near Arthur's position.
 * Tornado Magic (Scythe): Two tornadoes comes out from Arthur's position and goes across the whole screen.
 * Nuclear Magic (Tri-Blade): Creates a large energy sphere above Arthur, which split in two blasts that move straight to the left and right.

Music

 * Selected: Intro
 * Entering Pipe: Destination
 * Overworld/Night: Graveyard
 * Underworld/Underwater: Cavern of Fear
 * Bonus Room/Coin Heaven: Sanctum II
 * Starman: Stage Clear (continuously repeated)
 * Platforms/Bridge: Graveyard
 * Castle: Sanctum
 * Boss/Final Boss: Satan's Battle
 * Victory: Stage Clear
 * Boss Victory: Illusion Trap
 * Credits: Happy End
 * Low Time: Running Out of Time
 * Death: Death
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Princess Prin-Prin (Illusion)
 * Peach: Princess Prin-Prin

Nathan "Rad" Spencer (Bionic Commando)

 * No Power-Ups: Has a very small jump like in Rearmed 2. With the "action" button and arrow keys to aim, Rad can shoot his bionic arm to navigate platforms and blocks by swinging or climbing through them. He can even pick up items with it.
 * Mushroom: Can now use a gun to shoot 2 shots on-screen by pressing the "special" button. Rad's bionic arm's range is also increased.
 * Fire Flower: Your bionic arm becomes even more longer in range and your gun can now shoot bullets in a wide spread or 3-way flames that penetrates walls & works like a flamethrower directly in-front of Rad.

Music

 * Selected: Prologue Theme
 * Entering Pipe: Mission Begins
 * Overworld: Area 1
 * Underworld: Area 9
 * Bonus Room: Map Theme
 * Coin Heaven: Area 15
 * Starman: Enemies Descent
 * Underwater: Area 8
 * Night: Area 5
 * Platforms/Bridge: Back Story Theme
 * Castle: Area 12
 * Boss: Boss Battle
 * Final Boss: Albatros Fight
 * Victory: Area Clear
 * Boss Victory: Ending Theme Part 1
 * Credits: Ending Theme Part 2
 * Low Time: Boss Intro
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Hal (Soldier)
 * Peach: Super Joe

Wonder Woman

 * No Power-Ups: Wonder Woman can punch and kick enemies by pressing "X" and "C" buttons respectively.
 * Mushroom: Can now use her Lasso of Truth to grab enemies and drag them to her by pressing the "action" button. Her attacks can break blocks too.
 * Fire Flower: Can reflect enemy projectiles in-front of her back by holding the "action" button.

Music

 * Selected: Title
 * Entering Pipe: Character Selection
 * Overworld: Wonder Woman's Theme
 * Underworld: Despero's Theme
 * Bonus Room/Coin Heaven: Superman's Theme
 * Underwater: Aquaman's Theme
 * Night: Batman's Theme
 * Platforms: Green Arrow's Theme
 * Bridge: The Flash's Theme
 * Castle: Cheetah's Theme
 * Boss/Final Boss: Darkseid's Theme
 * Victory/Boss Victory: Ending
 * Credits: Ending
 * Low Time: Continue
 * Game Over: Blizzard Logo

Toad & Peach (after ?-4 levels)

 * Toad: Steve Trevor
 * Peach: Hippolyta

Rayman (Various)

 * No Power-Ups: Can crawl around while crouching on the ground by pressing the "arrow" buttons. Also, he can stomp on enemies.
 * Mushroom: Can now use the Telescopic Fist where Rayman shoots his fist forward at enemies and blocks by pressing the "action" button, it returning back to him like a boomerang. Holding the button allows Rayman to charge his Telescopic Fist to make it reach longer and more powerful. Also, he can hover with his helicopter hair by holding the "up" arrow while in the air.
 * Fire Flower: Has Speed Fist which makes the Telescopic Fist faster at charging and Golden FIst which makes the Telescopic Fist stronger that would defeat weak enemies in 1 hit (except Bowser who takes 3 hits from Golden Fist).

Music

 * Selected: Main Theme
 * Entering Pipe: Loading
 * Overworld: Dream Forest
 * Underworld: Caves of Skops
 * Bonus Room: Betilla the Fairy
 * Coin Heaven/Starman: Bonus Level
 * Underwater: Picture City
 * Night: Blue Mountains
 * Platforms/Bridge: Band Land
 * Castle: Candy Chateau
 * Boss: Moskito Boss
 * Final Boss: Mr. Dark Boss
 * Victory: Yeah!
 * Boss Victory: Victory
 * Credits: Credits
 * Low Time: Bonus Level
 * Death: Life Lost
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: The Magician
 * Peach: Betilla the Fairy

Earthworm Jim (SNES)

 * No Power-Ups: Jim begins without his suit, being only on his worm body. He can stomp enemies and bounce extra high when he jumps multiple times in row or when you hold the "jump" button.
 * Mushroom: Jim appears now in his Super Suit. He can defeat enemies and break blocks by whipping his head by pressing the "action" button with the aimed direction through arrow keys. When Jim is in the air, hold the "jump" button to spin his head like a helicopter to make him glide across gaps.
 * Fire Flower: Jim has access to use his Plasma Blaster by holding the "action" button to shoot plasma bolts around him. You can aim around by moving arrow keys in 8 directions. When his ammo depletes, his ammo will recharge back to 100. You can collect a Mega Plasma power-up which allows Jim to fire a more powerful blast which breaks through blocks and enemies. You can also collect ammo power-ups to raise your ammo up to 1000.

Music

 * Selected: Title Theme
 * Entering Pipe: Continue
 * Overworld: New Junk City
 * Underworld: What The Heck?
 * Bonus Room: Level 05
 * Coin Heaven: Andy Asteroids
 * Starman: Continue
 * Underwater: Down The Tubes
 * Night: Who Turned Out The Lights?
 * Platforms: For Pete's Sake
 * Bridge: Snot A Problem
 * Castle: Buttville - The Descent
 * Boss: Psy-Crow's Theme
 * Final Boss: Buttville - The Queen's Lair
 * Victory/Boss Victory: Rodeo Jim
 * Credits: Ending Theme
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Peter Puppy
 * Peach: Princess What's-Her-Name

Crash/Coco Bandicoot (Various)

 * No Power-Ups: Can stomp on enemies and perform the Spin Attack by pressing the "action" button to attack enemies and break blocks.
 * Mushroom: Aku Aku appears and follows Crash/Coco. Can perform the slide move by pressing the "action" button while dashing and an body slam attack with the same button while in the air.
 * Fire Flower: Aku Aku's feathers become golden. Holding the "action" button allows Crash/Coco to use the Wumpa Bazooka to aim around, releasing the button will fire a Wumpa fruit projectile. Pressing the "action" button repeatedly allows him/her to spin more longer for Death Tornado Spin, allowing them to glide across long gaps.

Music

 * Selected: Title Theme
 * Entering Pipe: Warp Room
 * Overworld: N. Sanity Beach/Main Theme
 * Underworld: Hog Wild
 * Bonus Room: Tawna Bonus Round
 * Coin Heaven: Medieval (Bonus)
 * Starman: Aku Aku Invincibility
 * Underwater: Snow Go
 * Night: Diggin' It
 * Platforms: The Great Gate
 * Bridge: Hang Eight
 * Castle: The Future
 * Boss: Tiny Tiger
 * Final Boss: Dr. Neo Cortex
 * Victory: Ta-daaaa!
 * Boss Victory: Yee-haw!
 * Credits: The Great Hall
 * Low Time: Skull Route (Air Crash)
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Polar/Pura (depends on the character)
 * Peach: Tawna Bandicoot

Knuckles the Echidna (Various)

 * No Power-Ups: Like Sonic, Knuckles can stomp enemies with his Spin Attack. He can cling on walls and climb them.
 * Mushroom: Knuckles can now perform Spin Dash by holding the "action" button while crouching. He can even glide in the air by holding the "jump" button.
 * Fire Flower: Transforms into Hyper Knuckles, able to break blocks with his attacks easily. He is surrounded by Thunder Shield which allows him to perform a double jump and attract coins to him like a magnet.

Music

 * Selected: Title Screen
 * Entering Pipe: Theme of Knuckles
 * Overworld: Mushroom Hill Zone
 * Underworld: Lava Reef Zone
 * Bonus Room: Slot Machine Bonus Stage
 * Coin Heaven: Special Stage
 * Starman: Invincibility
 * Underwater: Hidden Palace Zone
 * Night: Sandopolis Zone
 * Platforms: Sky Sanctuary Zone
 * Bridge: Flying Battery Zone
 * Castle: Death Egg Zone
 * Boss: Mini-Boss
 * Final Boss: Doomsday Zone
 * Victory: Act Complete
 * Boss Victory: Ending
 * Credits: Staff Roll
 * Low Time: Drowning
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Classic Knuckles
 * Peach: Rouge

Solid Snake (Various)

 * No Power-Ups: Can punch enemies by pressing the "X" button and drop/detonate a mine on the ground with the "C" button. Snake is capable to crawl around by pressing arrow keys while crouching. As he crouches; Snake hides in a cardboard box; making him immune to enemies but not to projectiles and Bowser. He has a unique health bar.
 * Mushroom: Can now use a handgun to shoot enemies instead of punching them which deals more damage.
 * Fire Flower: Is now armed with a grenade launcher, able to shoot grenades which explode on-contact and break blocks.

Music

 * Selected: Game Start
 * Entering Pipe: Prologue Briefing
 * Overworld: Jungle Area
 * Underworld: Outer Heaven
 * Bonus Room: Surrender
 * Coin Heaven: Password Screen
 * Starman: Self Destruct Initiated
 * Underwater: Underground Area
 * Night: Munitions Compound
 * Platforms: Forest Area
 * Bridge: Metal Gear Fortress
 * Castle: Super Computer Area
 * Boss/Final Boss: Boss Battle
 * Victory/Boss Victory: Mission Clear
 * Credits: Ending
 * Low Time: Snake is Caught
 * Death/Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Colonel Roy Campbell
 * Peach: Meryl Silverburgh

Banjo & Kazooie (Various)

 * No Power-Ups: Banjo can swipe his claws at enemies by pressing the "X" button. Pressing arrow keys twice when moving allows him to use Talon Trot where Kazooie runs with Banjo on her back.
 * Mushroom: Banjo can now fire Eggs from Kazooie by pressing the "action" button. He can shoot up to 3 eggs at a time. Is now capable to perform a double jump by using Kazooie.
 * Fire Flower: Can now fly in the air for a short period of time. When using this, pressing the "action" button to fly towards the ground (Beak Bomb).

Music

 * Selected: Main Title
 * Entering Pipe: Pause Screen
 * Overworld: Spiral Mountain
 * Underworld: Clanker's Cavern
 * Bonus Room: Bubblegloop Swamp
 * Coin Heaven: Secret Fanfare 1
 * Starman: Wonderwing
 * Underwater: Treasure Trove Cove
 * Night: Gobi's Valley
 * Platforms: Mumbo's Mountain
 * Bridge: Freezeezy Peak
 * Castle: Gruntilda's Lair
 * Boss: Grunty's Furnace Fun
 * Final Boss: Final Battle
 * Victory: Jiggy Fanfare
 * Boss Victory: Open Note Door
 * Credits: End Credits
 * Low Time: Turbo Talon Trot
 * Death: Lose Life
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Bottles
 * Peach: Tooty

Arcade Mario/Luigi (Pre-SMB)

 * Selected: DK Title
 * Entering Pipe: DK Game Start 1
 * Overworld: DK Stage Theme
 * Underworld: Wrecking Crew Stage Theme
 * Bonus Room: Mario Bros. Title
 * Coin Heaven: Wrecking Crew Bonus
 * Starman: DK Hammer
 * Underwater: Wrecking Crew Stage Theme 2
 * Night: DK Final Stage
 * Platforms: DK3 Power-Up
 * Bridge: DK Jr. Stage 4
 * Castle: DK3 Donkey Kong Low
 * Boss/Final Boss: DK3 Stage Theme
 * Victory: DK Game Start 2
 * Boss Victory: DK Stage Clear
 * Credits: DK Jr. Math Title
 * Low Time: DK Bonus Warning
 * Death: DK Dead Mario
 * Game Over: Mario Bros. Game Over

Toad & Peach (?-4 levels)

 * Toad: Luigi/Mario (depends on the skin)
 * Peach: Pauline

Alex Kidd & Egle (Miracle World)

 * Selected: Title
 * Entering Pipe: Start
 * Overworld/Underworld: Main Theme
 * Bonus Room: Jan-Ken
 * Coin Heaven/Platforms: Peticopter
 * Starman/Bridge: Sukopako Motorcycle
 * Underwater: Swimming
 * Night: Main Theme
 * Castle: Castle
 * Victory: Start
 * Boss Victory/Credits: Ending
 * Low Time: Jan-Ken
 * Death: Died
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Egle or Alex Kidd (depends on the character)
 * Peach: Queen Patricia

Mickey Mouse (Mickey Mania)

 * Selected: Options (Unused)
 * Entering Pipe: The Giant's Lair
 * Overworld: Steamboat Willie
 * Underworld: Lonesome Ghosts
 * Bonus Room/Coin Heaven: Giant's Buffet
 * Underwater: The Wharf
 * Night: Hallway of Horror
 * Platforms: Mickey & the Beanstalk
 * Bridge: Moose Hunters
 * Castle: Inner Sanctum
 * World 8 Castle: Towering Inferno
 * Boss: The Mad Doctor
 * Final Boss: Captain Pete
 * Victory: Get Ready
 * Boss Victory: The Band Concert (Whirlwind)
 * Credits: Prince and the Pauper (Library)
 * Low Time: Charge
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Changes between worlds (those are Mickeys in respective worlds)
 * Steamboat Willie (World 1)
 * The Mad Doctor survivor (World 2)
 * Moose Hunter (World 3)
 * Ghost Buster (World 4)
 * "Jack" (World 5)
 * "Tom Canty" (World 6)
 * Prince Edward (World 7)
 * Peach: Pluto (if you ask, Minnie doesn't appear in the game)

Bubsy the Bobcat (SNES/Genesis)

 * Selected: War of the Woolies
 * Entering Pipe: Dry Clean Only
 * Overworld: Hill Stream Blues
 * Underworld: Tunnel Vision
 * Bonus Room/Coin Heaven: Wild and Woolie
 * Starman: Mission: Impervious
 * Underwater/Night: Fair is Foul
 * Platforms: Wool Wool West
 * Bridge: Bluegrass Bobcat
 * Castle: Day the Wool Stood Still
 * Boss: Woolering Heights
 * Final Boss: Poly and Esther, Queens of Rayon
 * Victory/Boss Victory: Whitewater Winnings
 * Credits: Tail's End
 * Low Time: Kick Some Grass
 * Game Over: Died in the Wool

Toad & Peach (after ?-4 levels)

 * Toad: Terrence/Teresa
 * Peach: Arnold the Armadillo

Marth (Fire Emblem: Dark Dragon and the Sword of Light)

 * Selected: Fire Emblem Theme
 * Entering Pipe: Arena Entrance
 * Overworld: Player Phase
 * Underworld: Player Phase (Final)
 * Bonus Room/Coin Heaven: Mila Statue (Gaiden)
 * Starman: Fire Emblem Theme
 * Underwater: Enemy Phase
 * Night: Cavern (Gaiden)
 * Platforms/Bridge: Celica Map 1 (Gaiden)
 * Castle: Recruit
 * World 8 Castle: Enemy Phase (Final)
 * Boss/Final Boss: Player Attack
 * Victory: Victory!
 * Boss Victory: About to Win
 * Credits: Fire Emblem Theme
 * Low Time: Chapter Start
 * Death: Ally Falls
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Jagen
 * Peach: Elice

Ax Battler (Golden Axe 1)

 * Selected: The Battle
 * Entering Pipe: Old Map
 * Overworld: Wilderness
 * Underworld/Castle: Showdown
 * Bonus Room/Starman: Theme of Thief
 * Coin Heaven/Night: Path of Fiend
 * Underwater/Platforms: Turtle Village 1
 * Bridge: Turtle Village 2
 * Boss/Low Time: Battle Field
 * Final Boss: Death Adder
 * Victory: Theme of Thief
 * Boss Victory: Conclusion
 * Credits: Sutakora, Sassa!
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: King
 * Peach: Princess

Duke Oda (ESWAT: City Under Siege)

 * Selected: Opening
 * Entering Pipe: Mission Start
 * Overworld: BGM 1
 * Underworld: BGM 3
 * Bonus Room/Coin Heaven: BGM 2
 * Underwater: BGM 3
 * Night: BGM 1
 * Platforms: BGM 2
 * Bridge/Castle: BGM 4
 * Boss: Boss 1
 * Final Boss: Boss 2
 * Victory: Mission Completed
 * Boss Victory/Credits: Ending
 * Low Time: Introduction
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: EYE Leader
 * Peach: ICE Combat Suit

Ristar

 * Selected: Opening
 * Entering Pipe: Title Screen
 * Overworld: Planet Flora
 * Underworld: Planet Scorch
 * Bonus Room/Coin Heaven: Bonus Round
 * Starman: Bonus Round 2
 * Underwater: Planet Undertow
 * Night: Planet Automaton
 * Platforms: Planet Sonata
 * Bridge: Planet Freon
 * Castle: Greedy Game (Theme of Kaiser)
 * Boss/Final Boss: Crazy Kings
 * Victory: Act Clear
 * Boss Victory: Round Clear
 * Credits: Ending
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Oruto (Mother)
 * Peach: The Legendary Hero (Father)

Sheriff Woody (Genesis/SNES)

 * Selected: Main Menu
 * Entering Pipe: Storyline
 * Overworld: That Old Army Game
 * Underworld: A Buzz Clip
 * Bonus Room: Really Inside the Claw Machine
 * Coin Heaven: The Claw
 * Starman: Woody on Fire
 * Underwater: Food and Drink
 * Night: Revenge of the Toys
 * Platforms: Ego Check
 * Bridge: Sid's Workbench
 * Castle: Roller Bob
 * Boss: Nightmare Buzz
 * Final Boss: Rocket Man
 * Victory/Boss Victory: Level Complete
 * Credits: Credits
 * Low Time: Red Alert
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Slinky Dog
 * Peach: Bo Peep

Red & Blue (Gunstar Heroes)

 * Selected: Stage Select
 * Entering Pipe: Story Demo
 * Overworld: Stage 1
 * Underworld: Stage 2
 * Coin Heaven: Opening
 * Starman: Continue
 * Underwater: Stage 6
 * Night: Stage 4
 * Platforms: Stage 3
 * Bridge: Stage 5
 * Castle: Stage 7
 * Boss: Seven-Force
 * Final Boss: Golden Silver
 * Victory: Stage Clear
 * Boss Victory: Ending
 * Credits: Staff Roll
 * Low Time: Smash Kaizaku
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Dr. Brown
 * Peach: Yellow

Mowgli (The Jungle Book)

 * Selected: Intro Tune
 * Entering Pipe: Complete Tune
 * Overworld: The Bare Necessities
 * Underworld: Jungle Jazz
 * Bonus Room: Bonus Level
 * Coin Heaven: I Wanna Be Like You
 * Underwater: Afrobeaty
 * Night: Scary
 * Platforms/Bridge: Tiki Village
 * Castle: Jungle Tek
 * Boss/Final Boss: Boss Tune
 * Victory/Boss Victory: Complete Tune
 * Credits: Bear Necessities Rag
 * Low Time: Frantic
 * Game Over: Jungle Droll

Toad & Peach (after ?-4 levels)

 * Toad: Baloo
 * Peach: Shanti

Mega Man X/Zero (Various)

 * Selected: Stage Selected
 * Entering Pipe: Password
 * Overworld: Central Highway
 * Underworld: Armored Armadillo
 * Bonus Room: Storm Eagle
 * Coin Heaven: Launch Octopus
 * Starman: Receive Weapon
 * Underwater: Chill Penguin
 * Night: Spark Mandrill
 * Platforms: Flame Mammoth
 * Bridge: Boomer Kuwanger
 * Castle: Sigma Stage 3
 * Boss: Boss Fight
 * Final Boss: Sigma 2nd Fight
 * Victory/Boss Victory: Stage Clear
 * Credits: Ending Theme
 * Low Time: Sting Chameleon
 * Game Over: Staff Roll

Toad & Peach (after ?-4 levels)

 * Toad: Dr. Cain
 * Peach: Alia/Iris (depends on the skin)

Vectorman

 * Selected: Intro
 * Entering Pipe: Title Screen
 * Overworld: Terraport
 * Underworld: Arctic Ridge
 * Bonus Room/Starman: Stayin' Alive
 * Coin Heaven/Underwater: Tidal Surge
 * Night: Death Alley
 * Platforms: Absolute Zero
 * Bridge: Metal Head
 * Castle: Superstructure
 * Boss/Final Boss: Twist N' Shout
 * Victory: Stage Clear
 * Boss Victory/Credits: Ending
 * Low Time: Rock N' Roller
 * Game Over: Lose

Toad & Peach (after ?-4 levels)

 * Toad: Sludge Pilot
 * Peach: Missing Orbot (recolor of Vectorman)

Joe Musashi (The Revenge of Shinobi)

 * Selected: Opening
 * Entering Pipe: Ninja Step
 * Overworld: The Shinobi
 * Underworld: Like a Wind
 * Bonus Room: Make Me Dance
 * Coin Heaven: Run or Die
 * Starman: Long Distance
 * Underwater: Across the Bay
 * Night: The Dark City
 * Platforms: Chinatown
 * Bridge: Sunrise Blvd
 * Castle: Labyrinth
 * Boss: Terrible Beat
 * Final Boss: The Ninja Master
 * Victory: Stage Clear
 * Boss Victory/Death: Failure
 * Credits: My Lover
 * Low Time: Silence Night
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Hostage
 * Peach: Naoko (Joe Musashi's niece)

Aladdin (SNES/Genesis)

 * Selected: Storyline
 * Entering Pipe: Drama
 * Overworld: Agrabah Market
 * Underworld: Sultan's Dungeon
 * Bonus Room: Bonus Stage
 * Coin Heaven: The Escape
 * Underwater: Cave of Wonders
 * Night: The Desert
 * Platforms: Inside the Lamp
 * Bridge: Rug Ride
 * Castle: Sultan's Palace
 * Boss: Boss Theme
 * Final Boss: See How Snakelike I Can Be
 * Victory: Level Complete
 * Boss Victory: Mushy One
 * Credits: Ending
 * Low Time: Agrabah Rooftops
 * Death: Life Lost
 * Game Over: Say the Magic Word

Toad & Peach (after ?-4 levels)

 * Toad: Abu
 * Peach: Jasmine

Opa-Opa (Fantasy Zone)

 * Selected/Entering Pipe: Title
 * Overworld: Plaleaf
 * Underworld: Tabas
 * Bonus Room/Starman: Parts Shop
 * Coin Heaven: Mockstar
 * Underwater: Pocarius
 * Night: Dolimicca
 * Platforms: La Dune
 * Bridge: Polaria
 * Castle/Boss: Boss Battle
 * Final Boss: Last Boss
 * Victory/Boss Victory: Boss Defeated
 * Credits: Ending
 * Low Time: Parts Shop
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Upa-Upa (recolor of Opa-Opa)
 * Peach: O-Papa

Simba (SNES/Genesis)

 * Selected: Circle of Life
 * Entering Pipe: Bug Hunt
 * Overworld: This Land
 * Underworld: Be Prepared
 * Bonus Room/Coin Heaven: Can't Wait To Be King
 * Starman: Bonus Stage 2
 * Underwater: Hakuna Matata
 * Night: Under the Stars
 * Platforms: Bug Toss
 * Bridge: King of Pride Rock
 * Castle: Hoo Hah
 * Boss: Simba Confronts Scar
 * Final Boss: Return to Pride Rock
 * Victory/Boss Victory: King Tag
 * Credits: Can You Feel the Love Tonight
 * Low Time: To Die For
 * Death: Death Tag
 * Game Over: Circle Remix

Toad & Peach (after ?-4 levels)

 * Toad: Timon/Pumba
 * Peach: Nala

Enemies

 * Goomba: Octorok
 * Koopa Troopa: Moblin
 * Piranha Plant: Lanmola
 * Bullet Bill Cannon: Stone Statue
 * Underwater Cheep-Cheep: Peahat
 * Above Water Cheep-Cheep: Keese
 * Blooper: Tektite
 * Bullet Bill: Wallmaster
 * Hammer Bro: Vire
 * Lakitu: Ghini
 * Spiny: Leever
 * Buzzy Beetle: Like-Like
 * Spike Top: Darknut
 * Shellcracker: Rope
 * Fighter Fly: Pols Voice
 * Fire: Armos
 * Bowser: Ganon
 * Fake Bowser: Aquamentus

Hazards/Items/Extra Stuff

 * Bowser Fireball: Fireball (both)
 * Fire Bar: Wizzrobe (shoots spells around)
 * Podoboo: Bubble
 * Barrel: Boulder
 * Icicle: Trap
 * ? Box: Book of Magic
 * Mushroom: Life Potion
 * Poison Mushroom: Zol
 * Fire Flower: Red Ring
 * Starman: Triforce
 * Hudson Bee: Heart Container
 * P-Wing: Recorder
 * Coin: Rupee
 * 1-Up Mushroom: Fairy
 * Springboard: Stepladder
 * Flag Pole: Ladder (from hidden paths from dungeons)
 * Fort: Dungeon Entrance (Tree)
 * Castle: Dungeon Entrance (Stone)
 * Bridge Axe: Triforce of Power (when you defeats Ganon)

Locations

 * World 1: Hyrule (Dungeon 1)
 * World 2: Lake Hylia (Dungeon 2)
 * World 3: Lost Woods (Dungeon 3)
 * World 4: Desert (Dungeon 4)
 * World 5: Lost Hills (Dungeon 5)
 * World 6: Eastmost Penninsula (Dungeon 6)
 * World 7: Graveyard (Dungeon 7)
 * World 8: Death Mountain (Dungeons 8 & 9)
 * Coin Heaven: Fairy Ponds (Overworld)

Enemies

 * Goomba: Gnawty
 * Koopa Troopa: Kritter
 * Piranha Plant: Clambo
 * Underwater Cheep-Cheep: Chomps Jr.
 * Above Water Cheep-Cheep: Chomps
 * Blooper: Squidge
 * Bullet Bill: Mini-Necky
 * Hammer Bro: Klump
 * Lakitu: Necky
 * Spiny: Klaptrap
 * Buzzy Beetle: Army
 * Spike Top: Zinger
 * Shellcracker: Slippa
 * Fighter Fly: Manky Kong
 * Fire: Croctopus
 * Bowser: King K. Rool
 * Fake Bowser: Really Gnawty

Hazards/Items/Extra Stuff

 * Bowser Fireball: Crown/Mini Gnawty
 * Fire Bar: Master Necky
 * Podoboo: Dumb Drum
 * Barrel: Oil Drum
 * Icicle: Mincer
 * ? Box: Crate
 * Mushroom: DK Barrel
 * Poison Mushroom: K. Rool Barrel
 * Fire Flower: Animal Token
 * Starman: Barrel Cannon
 * Hudson Bee: K-O-N-G Letter
 * P-Wing: Jumbo Barrel
 * Coin: Banana
 * 1-Up Mushroom: Extra Life Balloon
 * Springboard: Tire
 * Flagpole: Rope
 * Fort: Cranky's Cabin
 * Castle: Cave
 * Bridge Axe: "Nintendo" Banana

Locations

 * World 1: Kongo Jungle
 * World 2: Monkey Mines
 * World 3: Vine Valley
 * World 4: Gorilla Glacier
 * World 5: Kremkroc Industries Inc.
 * World 6: Chimp Caverns
 * World 7: Barrel Cannon Canyon
 * World 8: Gangplank Galleon
 * Coin Heaven: Bonus Area

Enemies

 * Goomba: Creepy (DK3)
 * Koopa Troopa: Shellcreeper
 * Piranha Plant: Gotcha Wrench
 * Underwater Cheep-Cheep: Bukubuku (DK GB)
 * Above Water Cheep-Cheep: Nitpicker
 * Blooper: Moth (DK3)
 * Bullet Bill: Large Nitpicker
 * Hammer Bro: Foreman Spike
 * Lakitu: Donkey Kong Jr. (standing on metal platform)
 * Spiny: Red Snapjaw
 * Buzzy Beetle: Eggplant Man
 * Spike Top: Foxfire (100m)
 * Shellcracker: Sidestepper
 * Fighter Fly: Fighter Fly (Mario Bros.)
 * Fire: Firebug (25m)
 * Bowser: Donkey Kong
 * Fake Bowser: Grey Donkey Kong

Hazards/Items/Extra Stuff

 * Bowser Fireball: Barrel
 * Fire Bar: Spinning Foxfire
 * Podoboo: Firebug (25m)
 * Barrel: Barrel
 * Icicle: Spark
 * ? Box: POW Block
 * Mushroom: Pauline's Purse
 * Poison Mushroom: Blue Snapjaw
 * Fire Flower: Stanley's Bug Spray
 * Starman: Hammer
 * Hudson Bee: Beespy (DK3)
 * P-Wing: Pauline's Parasol
 * Coin: Fruit
 * 1-Up Mushroom:
 * Springboard: Blue Spring
 * Flag Pole: Pole (DK Jr.)
 * Fort: Cage
 * Castle: Iron Support House
 * Bridge Axe: Key (DK Jr.)

Locations

 * World 1: Construction Site
 * World 2: Bug-City
 * World 3: Forest
 * World 4: Ship
 * World 5: Jungle
 * World 6: Iceberg
 * World 7: Rocky-Valley
 * World 8: Tower
 * Coin Heaven: Airplane

Enemies

 * Goomba: Blader
 * Koopa Troopa: Metool
 * Piranha Plant: Wanaan (bear trap enemy from MM3)
 * Underwater Cheep-Cheep: Pole
 * Above Water Cheep-Cheep: Peng
 * Blooper: M-445
 * Bullet Bill: Killer Bullet
 * Hammer Bro: Crazy Cannon (Flash Man)
 * Lakitu: Nitron
 * Spiny: Blue Tackle Fire
 * Buzzy Beetle: Potton
 * Spike Top: Spine
 * Shellcracker: Springer
 * Fighter Fly: Mechakkero
 * Bowser: Wily Capsule M
 * Fake Bowser: Robot Masters (depends on the world like in SMB3)

Hazards/Items/Extra Stuff

 * Bowser Fireball: Laser
 * Fire Bar: Super Cutters in a line
 * Podoboo: Tackle Fire
 * Barrel: Gear Wheel (which Pierrobot rides in Metal Man's stage)
 * Icicle: Spikes
 * ? Box: E-Tank
 * Mushroom: Life Energy
 * Poison Mushroom: Skull Head
 * Fire Flower: Magnet Beam
 * Starman: Medallion (after you defeat a Robot Master in MM1)
 * Hudson Bee: Yashichi
 * P-Wing: Rush Jet Icon
 * Coin: Bonus Ball
 * 1-Up Mushroom: Mega Man Head
 * Springboard: Spring
 * Flag Pole: Elevator with a Dr. Wily logo flag
 * Fort: Gray Machine (a house tossing Super Cutters in Cut Man's stage)
 * Castle: Wily Castle
 * Bridge Axe: Blue Switch

Locations

 * World 1: Cut Man
 * World 2: Bubble Man
 * World 3: Snake Man
 * World 4: Elec Man
 * World 5: Crash Man
 * World 6: Magnet Man
 * World 7: Air Man
 * World 8: Wily Castle M
 * Coin Heaven: Shadow Man

Enemies

 * Goomba:
 * Bowser: Sigma

Enemies

 * Goomba: Clyde
 * Koopa Troopa: Dinky
 * Piranha Plant: Cyclops Ghost
 * Bullet Bill Cannon: Fire Hydrant
 * Underwater Cheep-Cheep: Ghost Fish
 * Above Water Cheep-Cheep: Funky
 * Blooper: Sue (on an airplane)
 * Bullet Bill: Water
 * Hammer Bro: Spunky
 * Lakitu: Pinky (on UFO)
 * Spiny: Pink Ghost
 * Buzzy Beetle: Blinky
 * Spike Top: Fire Ghost
 * Shellcracker: Kinky (on a car)
 * Fighter Fly: Inky (on a pogo stick)
 * Bowser: Spooky
 * Fake Bowser: Giant Blinky

Hazards/Items/Extra Stuff

 * Bowser Fireball: Energy Blast/Ghost Eyes
 * Fire Bar: Stretching Ghost
 * Podoboo: Flame Pillar
 * Barrel: Ghost Ball
 * Icicle: Spiked Ghost
 * ? Box: Pac-Box
 * Mushroom: Cherry
 * Poison Mushroom: Small Ghost
 * Fire Flower: Super Pellet
 * Starman: Power Pellet
 * Hudson Bee: Galaxian
 * P-Wing: Magic Boots
 * Coin: Pac-Dot
 * 1-Up Mushroom: Mini Pac-Man
 * Springboard: Jump Panel
 * Flag Pole: Rope
 * Fort: "Break Time" Sign
 * Castle: Fairyland Door
 * Bridge Axe: Key

Locations

 * World 1: Pac-Land
 * World 2: Block Town
 * World 3: Pac-Man's Park
 * World 4: Sandbox Land
 * World 5: Jungly Steps
 * World 6: Fairyland
 * World 7: Spectral Realm
 * World 8: Ghost Land
 * Coin Heaven: Maze 256

Enemies

 * Goomba: Petite Devil
 * Koopa Troopa: Zombie
 * Piranha Plant: Eyeball Plant
 * Bullet Bill Cannon: Tower Monster
 * Underwater Cheep-Cheep: Crow
 * Above Water Cheep-Cheep: Bat
 * Blooper: Flying Knight
 * Bullet Bill: Stone Ball
 * Hammer Bro: Magician
 * Lakitu: Red Arremer
 * Spiny: Blue Killer
 * Buzzy Beetle: Woody Pig
 * Spike Top: Tornado Weasel
 * Shellcracker: Big Man
 * Fighter Fly: Skeleton
 * Bowser: Astaroth
 * Fake Bowser: Satan

Hazards/Items/Extra Stuff

 * Bowser Fireball: Fireball/Shuriken Projectile
 * Fire Bar: Fire Dog
 * Podoboo: Flame Pillar
 * Barrel: Rock
 * Icicle: Spikes
 * ? Box: Pot
 * Mushroom: Knight Armor
 * Poison Mushroom: Cursed Armor
 * Fire Flower: Torch
 * Starman: Golden Armor
 * Hudson Bee: Yashichi
 * P-Wing: Dragon Shield
 * Coin: Money Bag
 * 1-Up Mushroom: Knight Doll
 * Springboard: Bouncing Platform
 * Flag Pole: Gate Key
 * Fort: Door
 * Castle: Satan's Door
 * Bridge Axe: Holy Shield/Cross

Locations

 * World 1: Haunted Graveyard
 * World 2: The Hill of Torture
 * World 3: Cavern of Fear
 * World 4: The Crystal Forest
 * World 5: Baron Rankle's Tower
 * World 6: Sanctum I
 * World 7: Sanctum II
 * World 8: Satan's Battle
 * Coin Heaven: Demon Realm

Enemies

 * Goomba: Waddle Dee
 * Green Koopa Troopa: Cappy
 * Red Koopa Troopa: Twizzy
 * Piranha Plant: Scarfy
 * Bullet Bill Cannon: Shotzo
 * Underwater Cheep-Cheep: Blipper
 * Above Water Cheep-Cheep: Bronto Burt
 * Blooper: Squishy
 * Bullet Bill: Shotzo Bullet
 * Hammer Bro: Poppy Bros. Jr.
 * Lakitu: Kracko
 * Spiny: Togezo
 * Buzzy Beetle: Kabu
 * Spike Top: Gordo
 * Shellcracker: Coner
 * Fighter Fly: Broom Hatter
 * Bowser: King Dedede
 * Fake Bowser: Mr. Frosty

Hazards/Items/Extra Stuff

 * Bowser Fireball: Star/Ice Block
 * Fire Bar: Beam Whip
 * Podoboo: Flamers
 * Barrel: Apple (that Poppy Bros. Jr. sometimes walk on)
 * Icicle: Spikes
 * ? Box: Star Block
 * Mushroom: Maxim Tomato
 * Poison Mushroom: Bomb
 * Fire Flower: Superspicy Curry
 * Starman: Lollipop
 * Hudson Bee: Star Rod
 * P-Wing: Warp Star
 * Coin: Food
 * 1-Up Mushroom: 1-UP Text
 * Springboard: Spring
 * Flagpole: Goal Game Platform
 * Fort: Door
 * Castle: Boss Door
 * Bridge Axe: Switch

Locations

 * World 1: Vegetable Valley
 * World 2: Ice Cream Island
 * World 3: Butter Building
 * World 4: Grape Garden
 * World 5: Yogurt Yard
 * World 6: Orange Ocean
 * World 7: Rainbow Resort
 * World 8: The Fountain of Dreams
 * Coin Heaven: Museum

Enemies

 * Goomba: Zeela
 * Koopa Troopa: Reo
 * Piranha Plant: Zeb
 * Bullet Bill Cannon: Autrack
 * Underwater Cheep-Cheep: Gamet
 * Above Water Cheep-Cheep: Waver
 * Blooper: Metroid
 * Bullet Bill: Ripper II
 * Hammer Bro: Lava Dragon
 * Lakitu: Geruta
 * Spiny: Zoomer
 * Buzzy Beetle: Holtz
 * Spike Top: Geega
 * Shellcracker: Nova
 * Fighter Fly: Dessgeega
 * Fire: Viola
 * Bowser: Ridley
 * Fake Bowser: Kraid

Hazards/Items/Extra Stuff

 * Bowser Fireball: Ridley's Fireball/Kraid's Spike
 * Fire Bar: Rinka
 * Podoboo: Squeept
 * Barrel: Multiviola
 * Icicle: Skree
 * ? Box: Morph Ball Sphere
 * Pipe: Air Hole
 * Mushroom: Energy Tank
 * Poison Mushroom: Mellow
 * Fire Flower: Missile Tank
 * Starman: Screw Attack
 * Hudson Bee: Spring Ball
 * P-Wing: High Jump
 * Coin: Energy Capsule
 * 1-Up Mushroom: Save Point (Metroid II)
 * Springboard: Elevator
 * Flag Pole: Zebetite
 * Fort: Blue Door
 * Castle: Red Door (a door which was opened by Missiles in the games)
 * Bridge Axe: Bomb Tank (used to blow up a bridge Bowser is on)

Locations

 * World 1: Brinstar
 * World 2: Surface (Metroid II)
 * World 3: Norfair
 * World 4: Hideout I
 * World 5: Brinstar (revisit)
 * World 6: Norfair (revisit)
 * World 7: Hideout II
 * World 8: Tourian
 * Coin Heaven: SR388

Enemies

 * Goomba: Shulm
 * Koopa Troopa: Shemum
 * Piranha Plant: Daphne
 * Underwater Cheep-Cheep: Syren
 * Above Water Cheep-Cheep: Kobil
 * Blooper: Commyloose
 * Bullet Bill: Collin
 * Hammer Bro: Eggplant Wizard
 * Lakitu: Monolith
 * Spiny: Tros
 * Buzzy Beetle: Monoeye
 * Spike Top: Minos
 * Shellcracker: Ganewmede
 * Fighter Fly: Keron
 * Fire: Holer
 * Bowser: Medusa
 * Fake Bowser: Twinbellows

Hazards/Items/Extra Stuff

 * Bowser Fireball: Tanatos Snake/Fireball
 * Fire Bar: Tamambo
 * Podoboo: McGoo
 * Barrel: Rokmen
 * Icicle: Girin
 * ? Box: Pitcher
 * Mushroom: Water Barrel
 * Poison Mushroom: God of Poverty
 * Fire Flower: Flaming Arrow
 * Starman: Protective Crystal
 * Hudson Bee: Harp
 * P-Wing: Angel's Feather
 * Coin: Heart
 * 1-Up Mushroom: Water of Life
 * Springboard: Stone Spring
 * Flag Pole: Mallet (on a top)
 * Fort: Door
 * Castle: Medusa Door
 * Bridge Axe: Flaming Torch

Locations

 * World 1: Underworld
 * World 2: Underworld II
 * World 3: Underworld III
 * World 4: Overworld
 * World 5: Overworld II
 * World 6: Skyworld
 * World 7: Skyworld II
 * World 8: Palace in the Sky
 * Coin Heaven: Angel Land

Enemies

 * Goomba: Parasect
 * Koopa Troopa: Wartortle
 * Piranha Plant: Bellsprout
 * Underwater Cheep-Cheep: Seaking
 * Above Water Cheep-Cheep: Goldeen
 * Blooper: Tentacool
 * Bullet Bill: Magnemite
 * Hammer Bro: Marowak
 * Lakitu: Pidgeot
 * Spiny: Omastar
 * Buzzy Beetle: Metapod
 * Spike Top: Tangela
 * Shellcracker: Kingler
 * Fighter Fly: Scyther
 * Bowser: Mewtwo
 * Fake Bowser: any Gym Leader's main Pokemon (depends on the world)

Hazards/Items/Extra Stuff

 * Bowser Fireball: Shadow Ball/any of Gym Leader Pokemon's moves
 * Fire Bar: Mankey (swinging around)
 * Podoboo: Flareon
 * Barrel: Electrode
 * Icicle: Dugtrio
 * ? Box: Poke Ball
 * Mushroom: TM Icon
 * Poison Mushroom: HP Down
 * Fire Flower: Thunder Stone
 * Starman: Super Potion
 * Hudson Bee: Rare Candy
 * P-Wing: Escape Rope
 * Coin: EXP
 * 1-Up Mushroom: Full Restore
 * Springboard: Team Rocket Trap-spring
 * Flag Pole: Poke Ball on it's top
 * Fort: Pokemon Center Building
 * Castle: Gym Building
 * Bridge Axe: Gym Badge

Locations

 * World 1: Pewter City
 * World 2: Cerulean City
 * World 3: Vermillion City
 * World 4: Celadon City
 * World 5: Fuchsia City
 * World 6: Saffron City
 * World 7: Cinnabar Island
 * World 8: Viridian City/Indigo Plateau
 * Coin Heaven: Pokemon Center

Enemies

 * Goomba: Mouser
 * Koopa Troopa: Foot Soldier
 * Piranha Plant: Chainsaw Maniac
 * Underwater Cheep-Cheep: Tokka/Rahzar
 * Above Water Cheep-Cheep: Pizza Monster
 * Blooper: Stick 'Em Up
 * Bullet Bill: Big Mouser
 * Hammer Bro: Fire Freak
 * Lakitu: Kraang's Robot
 * Spiny: Kraang
 * Buzzy Beetle: Robo
 * Spike Top: Slash
 * Shellcracker: Metal Head
 * Fighter Fly: Baxter Stockman (Mutant Form)
 * Bowser: Shredder
 * Fake Bowser: Bebop/Rocksteady

Hazards/Items/Extra Stuff

 * Bowser Fireball: Shockwave
 * Fire Bar: Laser Projector
 * Podoboo: Missile
 * Barrel: Flame Barrels
 * Icicle: Falling Snow
 * ? Box: Pizza Box
 * Mushroom: Shuriken
 * Poison Mushroom: Anti-Mutagen
 * Fire Flower: Boomerang
 * Starman: Mr. Invincibility
 * Hudson Bee: Mutagen
 * P-Wing: Skateboard
 * Coin: Pizza Slice
 * 1-Up Mushroom: Full Pizza
 * Springboard: Ramp
 * Fort: Sewer
 * Castle: Technodrome
 * Bridge Axe: Sword of Tengu

Locations

 * World 1: New York City Sewers
 * World 2: Manhattan
 * World 3: Brooklyn
 * World 4: Hudson River
 * World 5: Slash for Cash Gym
 * World 6: World Trade Center
 * World 7: Channel 6 News Building
 * World 8: Technodrome
 * Coin Heaven: Dimension X

Enemies

 * Goomba: Ghost
 * Koopa Troopa: Meowkie
 * Piranha Plant: Osaru (Toy Pop)
 * Bullet Bill Cannon: Fygar
 * Underwater Cheep-Cheep: Topcup (Libble Rabble)
 * Above Water Cheep-Cheep: Boss Galaga
 * Blooper: Balloon (King & Balloon)
 * Bullet Bill: Fire Breath
 * Hammer Bro: Solvalou (Xevious)
 * Lakitu: Galaxian
 * Spiny: Small Alien
 * Buzzy Beetle: Rally-X Car
 * Spike Top: Heitai (Toy Pop)
 * Shellcracker: Slime
 * Fighter Fly: Pooka
 * Bowser: Giant Blinky
 * Fake Bowser: Druaga

Hazards/Items/Extra Stuff

 * Bowser Fireball: Ghost Eyes/Sword
 * Fire Bar: Moleks (Phozon)
 * Podoboo: Paccet (Baraduke)
 * Barrel: Barrel (Metro-Cross)
 * Icicle: Chemic (Phozon)
 * ? Box: Treasure Chest
 * Mushroom: Cherry
 * Poison Mushroom: Small Ghost
 * Fire Flower: Galaga Ship
 * Starman: Power Pellet
 * Hudson Bee: Special Flag
 * P-Wing: Magic Boots
 * Coin: Pac-Dot
 * 1-Up Mushroom: Special Flag
 * Springboard: Springboard
 * Flag Pole: Long Paddle (Gee Bee)
 * Fort: "Break Time" Sign (Pac-Land)
 * Castle: Tower of Druaga
 * Bridge Axe: Blue Crystal Rod

Locations

 * World 1: Pac-Land (Pac-Man)
 * World 2: Space Armada (Galaga/Galaxian)
 * World 3: Underground Tunnels (Dig Dug)
 * World 4: World Cup Race (Rally-X)
 * World 5: Goro's Mansion (Mappy)
 * World 6: Celia's Kingdom (Dragon Buster)
 * World 7: Peru (Xevious)
 * World 8: The Tower of Druaga
 * Coin Heaven: Marvel Land (Valkyrie)

Enemies

 * Goomba: Dan Hibiki
 * Koopa Troopa: T. Hawk
 * Piranha Plant: Vega
 * Bullet Bill Cannon: Dhalsim
 * Underwater/Above Water Cheep-Cheep: Gen
 * Blooper: Blanka
 * Bullet Bill: Yoga Fire (Dhalsim)
 * Hammer Bro: Zangief
 * Lakitu: Guile
 * Spiny: Cammy
 * Buzzy Beetle: E. Honda
 * Spike Tops: Balrog
 * Shellcracker: Dee Jay
 * Fighter Fly: Fei Long
 * Fire: Sagat
 * Bowser: M. Bison
 * Fake Bowser: Akuma

Hazards/Items/Extra Stuff

 * Bowser Fireball: Psycho Crusher/Shakunetsu Hadoken
 * Fire Bar: Turn Punch (Balrog)
 * Podoboo: Flying Barcelona Attack (Vega)
 * Barrel: Oil Drum
 * Icicle: Spikes
 * ? Box: Bag (one that Ryu carries around)
 * Mushroom: Shoryuken
 * Poison Mushroom: Satsui no Hado
 * Fire Flower: Shakunetsu Hadoken
 * Ice Flower: Hadoken
 * Starman: Shinku Hadoken/Tatsumaki Senpukyaku/Shoryuken
 * Hudson Bee: Yashichi
 * P-Wing: Plane (SFII Map)
 * Coin: Point Icon
 * 1-Up Mushroom: Continue Icon
 * Springboard: Shoryuken Launcher
 * Flag Pole: Tatsumaki Senpukyaku (dragged on the pole)
 * Fort: Car (Bonus Stage)
 * Castle: Shadaloo Fortress
 * Bridge Axe: Trap Switch

Locations

 * World 1: Japan
 * World 2: Brazil
 * World 3: China
 * World 4: United States of America
 * World 5: India
 * World 6: Russia/USSR
 * World 7: Spain
 * World 8: Thailand

Enemies

 * Goomba: Motobug
 * Koopa Troopa: Caterkiller
 * Piranha Plant: Masher
 * Bullet Bill Cannon: Totem Pole
 * Underwater Cheep-Cheep: Jaws
 * Above Water Cheep-Cheep: Chopper
 * Blooper: Burrobot
 * Bullet Bill: Arrow
 * Hammer Bro: Ball Hog
 * Lakitu: Orbonaut
 * Spiny: Unidasu
 * Buzzy Beetle: Roller
 * Spike Top: Splats
 * Shellcracker: Crabmeat
 * Fighter Fly: Buzz Bomber
 * Fire: Bomb
 * Bowser: Eggman on his Egg Mobile (with legs as seen in the concept art)
 * Fake Bowser: Eggrobo

Hazards/Items/Extra Stuff

 * Bowser Fireball: Spiked Ball
 * Fire Bar: Electric Spark (shot by Newtron)
 * Podoboo: Marble Zone Fireball
 * Barrel: Wrecking Ball (Green Hill)
 * Icicle: Spikes
 * ? Box: Monitor
 * Mushroom: Shield
 * Poison Mushroom: Eggman Head
 * Fire Flower: Fire Shield
 * Starman: Invincibility
 * Hudson Bee: Chaos Emerald
 * P-Wing: Lightning Shield
 * Coin: Ring
 * 1-Up Mushroom: Sonic Head
 * Springboard: Yellow Spring
 * Flagpole: Star Post
 * Fort: Sign
 * Castle: Capsule
 * Fireworks: Score Logos
 * Bridge Axe: Scrap Brain Button

Locations

 * World 1-1/3: Green Hill - Above Ground
 * World 1-2/4: Green Hill – Under Ground
 * World 2: Labyrinth Zone
 * World 3: Spring Yard Zone
 * World 4: Marble Zone
 * World 5: Green Hill - Sunset
 * World 6: Star Light Zone
 * World 7: Scrap Brain - Exterior
 * World 8: Scrap Brain – Interior
 * World 7 & 8 Underwater: Scrap Brain Act 3
 * Coin Heaven: Special Zone

Enemies

 * Goomba: Scorpion
 * Koopa Troopa: Monster Bird
 * Piranha Plant: Green Plant
 * Underwater Cheep-Cheep: Monster Fish
 * Above Water Cheep-Cheep: Flying Fish
 * Blooper: Mermen
 * Bullet Bill: Bat
 * Hammer Bro: Monkey
 * Lakitu: Thunder Cloud
 * Spiny: Flame
 * Buzzy Beetle: Ox
 * Spike Top: Grizzly Bear
 * Shellcracker: Hopper
 * Fighter Fly: Monster Frog
 * Fire: Ghost
 * Bowser: Janken the Great
 * Fake Bowser: Stone/Scissors/Paper Head (depends on the world like in SMB3)

Hazards/Items/Extra Stuff

 * Bowser Fireball: Blue Fireball
 * Fire Bar/Podoboo: Flame
 * Barrel: Rolling Rocks
 * Icicle: Spike
 * ? Box: Star Box
 * Mushroom: Rice Ball
 * Poison Mushroom: Skull
 * Fire Flower: Power Bracelet
 * Starman: Magic Capsule B
 * Hudson Bee: Gold Crown
 * P-Wing: Cane of Flight
 * Coin: Bag of Gold Coins
 * 1-Up Mushroom: Alex Kidd (1-Up)
 * Flagpole: Star Flag
 * Fort: Shop
 * Castle: Janken's Castle
 * Bridge Axe: Telepathy Ball

Locations

 * World 1: Mt. Eternal
 * World 2: Lake Fathom
 * World 3: St. Nurari Island
 * World 4: Mt. Kave
 * World 5: The Blakwoods
 * World 6: Bingoo Lowland
 * World 7: Cragg Lake
 * World 8: Janken's Castle
 * Coin Heaven: The Kingdom of Nibana

Enemies

 * Goomba: Slug
 * Koopa Troopa: Mummy
 * Piranha Plant: Snake
 * Red Piranha Plant: Red Plant
 * Bullet Bill Cannon: Statue
 * Underwater Cheep-Cheep: Slug
 * Above Water Cheep-Cheep: Bee
 * Blooper: Octopus Alien
 * Bullet Bill: Rock
 * Hammer Bro: Aztec Dog
 * Lakitu: Abominable Snowman
 * Spiny: Bunny
 * Buzzy Beetle: Skeleton
 * Spike Top: Roboduck
 * Shellcracker: Beagle Boy
 * Fighter Fly: Goat
 * Bowser: Dracula Duck
 * Fake Bowser: Magica DeSpell

Hazards/Items/Extra Stuff

 * Bowser Fireball: Bat/Lightning
 * Fire Bar: Spike
 * Podoboo: Boulder
 * Barrel: Giant Ball
 * Icicle: Icicle
 * ? Box: Chest
 * Pipe: Transylvania Pipe
 * Mushroom: Ice Cream
 * Poison Mushroom: Moon Cheese
 * Fire Flower: Amazon Staff
 * Starman: "M" Coin
 * Hudson Bee: Hidden Mickey
 * P-Wing: Launchpad Icon
 * Coin: Diamond
 * 1-Up Mushroom: Scrooge Doll
 * Springboard: Sign
 * Flagpole: Rope
 * Forts/Castle: Transylvania Mirror
 * Bridge Axe: Switch

Locations

 * World 1: The Amazon
 * World 2: African Mines
 * World 3: Transylvania
 * World 4: The Moon
 * World 5: The Himalayas
 * World 6: The Moon
 * World 7: African Mines
 * World 8: Transylvania
 * Coin Heaven: Launchpad Bonus Stage

Enemies

 * Goomba: Shadow
 * Koopa Troopa: Yellow Opera
 * Piranha Plant: Driller
 * Underwater Cheep-Cheep: Aquatank
 * Above Water Cheep-Cheep: Sea Neon
 * Blooper: Search Ghost
 * Bullet Bill: Darkball
 * Hammer Bro: Invisible
 * Lakitu: Gargoyle
 * Spiny: Barrel Spider
 * Buzzy Beetle: Gigas Shadow
 * Spike Top: Darkside
 * Shellcracker: Crawler
 * Fighter Fly: Bit Sniper
 * Bowser: Ansem
 * Fake Bowser: Shadow Sora

Hazards/Items/Extra Stuff

 * Bowser Fireball: Shadow Laser
 * Fire Bar: Laser Beam
 * Podoboo: Dark Ball
 * Barrel: Barrel Spider (retracted)
 * Icicle: Spike
 * ? Box: Star Box
 * Mushroom: Memory Pod
 * Poison Mushroom: Bug Blox
 * Fire Flower: Wayfinder
 * Starman: Star Seeker
 * Hudson Bee: Hidden Mickey
 * P-Wing: Trident
 * Coin: Star
 * 1-Up: Heart
 * Springboard: Star Spring
 * Flagpole: Mickey Flag
 * Fort: Tower Oblivion
 * Castle: Shadow Castle
 * Bridge Axe: Winner's Proof

Locations

 * World 1: Disney Castle
 * World 2: Twilight Town
 * World 3: Olympus Coliseum
 * World 4: Tower Oblivion
 * World 5: Halloween Town
 * World 6: Hundred Acre Woods
 * World 7: Atlantica
 * World 8: End of the World
 * Coin Heaven: Destiny Islands

Enemies

 * Goomba: Cat
 * Koopa Troopa: Parrot
 * Piranha Plant: Chicken
 * Bullet Bill Cannon: Goat
 * Underwater/Above Water Cheep-Cheep: Skull
 * Blooper: Baby Spider
 * Bullet Bill: Music (from a Goat)
 * Hammer Bro: Dagger Weasel
 * Lakitu: Skeleton
 * Spiny: Skull Spider
 * Buzzy Beetle: Skeleton
 * Spike Top: Short Ghost
 * Shellcracker: Crossbow Weasel
 * Fighter Fly: Skull Spider
 * Bowser: Pete
 * Fake Bowser: Mad Doctor

Hazards/Items/Extra Stuff

 * Bowser Fireball: Sword/Potion
 * Fire Bar: Wrecking Ball
 * Podoboo: Fireball
 * Barrel: Boulder
 * Icicle: Acid
 * ? Box: Crate
 * Pipe: Pipe at the end of The Mad Doctor section 5
 * Mushroom: Star
 * Poison Mushroom: Inverted Star
 * Fire Flower: Marble Bag
 * Starman: Pencil
 * Hudson Bee: Hidden Mickey
 * P-Wing: Upside-down Star
 * Coin: Marble
 * 1-Up: Mouse Ears
 * Springboard: Spring
 * Flagpole: Rope
 * Fort/Castle: Old McShiver Place exterior
 * Bridge Axe: Gear

Locations

 * World 1: Steamboat Willie
 * World 2: The Mad Doctor
 * World 3: Steamboat Willie in Living Color
 * World 4: Moose Hunters
 * World 5: Lonesome Ghosts
 * World 6: Mickey & the Beanstalk
 * World 7: The Prince & the Pauper (Library & Kitchen)
 * World 8: The Prince & the Pauper (Pete's Tower)
 * Coin Heaven: Main Menu

Enemies

 * Goomba: Lizard
 * Koopa Troopa: Electro
 * Piranha Plant: Venom
 * Bullet Bill Cannon: Harley Quinn
 * Underwater Cheep-Cheep: The Penguin
 * Above Water Cheep-Cheep: Catwoman
 * Blooper: Dr. Octopus
 * Bullet Bill: Harley Quinn's Hammer
 * Hammer Bro: The Riddler
 * Lakitu: Green Goblin
 * Spiny: Pumpkin Drone
 * Buzzy Beetle: Mysterio
 * Spike Top: Bane
 * Shellcracker: Electro
 * Fighter Fly: Sandman
 * Fire: Dormammu
 * Bowser: Dr. Doom
 * Fake Bowser: Lex Luthor

Hazards/Items/Extra Stuff

 * Bowser Fireball: Plasma Beam/Kryptonite Missile
 * Fire Bar: Spinning Laser
 * Podoboo: Fire Ball
 * Barrel: Oil Tank
 * Icicle: Spikes
 * ? Box: Wooden Box
 * Mushroom: Web Shooter
 * Poison Mushroom: Kryptonite
 * Fire Flower: Symbiote
 * Starman: Radioactive Spider
 * Hudson Bee: Superman Logo
 * P-Wing: Super Flight
 * Coin: Newspaper
 * 1-Up: Spider-Man Head
 * Springboard: Batmobile
 * Flagpole: Web Pole
 * Fort: Laboratory
 * Castle: Dr. Doom's Castle
 * Bridge Axe: Maximum Spider

Locations

 * World 1: Metropolis
 * World 2: New York City
 * World 3: Amazon Jungle
 * World 4: Gotham City
 * World 5: China Town
 * World 6: Monster House
 * World 7: Remains of Krypton
 * World 8: Latveria
 * Coin Heaven: The Phantom Zone

Enemies

 * Goomba: Skunk
 * Koopa Troopa: Turtle
 * Piranha Plant: Venus Fly Trap
 * Bullet Bill Cannon: Beehive
 * Underwater Cheep-Cheep: Shark
 * Above Water Cheep-Cheep: Flying Fish
 * Blooper: Electric Eel
 * Bullet Bill: Bee
 * Hammer Bro: Lab Assistant
 * Lakitu: Spiked Saucer
 * Spiny: Spike Rat
 * Buzzy Beetle: Penguin
 * Spike Top: Crawling
 * Shellcracker: Crab
 * Fighter Fly: Lizard
 * Fire: Flame
 * Bowser: Dr. Neo Cortex
 * Fake Bowser: Tiny Tiger

Hazards/Items/Extra Stuff

 * Bowser's Fireball: Energy Bolt/Tiny's Spear
 * Fire Bar: Evil Hand
 * Podoboo: Blob
 * Barrel: Boulder
 * Icicle: Spiked Pillar
 * ? Box: ? Crate
 * Mushroom: Aku Aku
 * Poison Mushroom: Uka Uka
 * Fire Flower: Wumpa Bazooka
 * Starman: Golden Aku Aku
 * Hudson Bee: Gem
 * P-Wing: Jetpack
 * Coin: Wumpa Fruit
 * 1-Up: Crash Head (changes to Coco Head via Luigi/Bass/Coco Bandicoot)
 * Springboard: Arrow Crate
 * Flag Pole: Crystal on a top
 * Fort: Teleporter
 * Castle: Boss Teleport Hologram
 * Bridge Axe: TNT Crate

Locations

 * World 1: N. Sanity Island
 * World 2: Great Wall of China
 * World 3: Snow Biz
 * World 4: Medieval
 * World 5: Mountain
 * World 6: Prehistoric
 * World 7: Machinery
 * World 8: Cortex Castle
 * Coin Heaven: Warp Room

Enemies

 * Goomba: Antitoon
 * Koopa Troopa: Livingstone
 * Piranha Plant: Flower Tentacle
 * Bullet Bill Cannon: Hunter
 * Underwater Cheep-Cheep: Large-Mouthed Fish
 * Above Water Cheep-Cheep: Piranha
 * Blooper: Moth
 * Bullet Bill: Hunter's Bullet
 * Hammer Bro: Stone Man
 * Lakitu: Space Pirate
 * Spiny: Wrong Note
 * Buzzy Beetle: Trumpet
 * Spike Top: Wrong Note (Red)
 * Shellcracker: Spider
 * Fighter Fly: Stone Dog
 * Bowser: Mr. Dark
 * Fake Bowser: Mr. Skops

Hazards/Items/Extra Stuff

 * Bowser Fireball: Fireball/Claw
 * Fire Bar: Lightning Eyes
 * Podoboo: Fire Pillar
 * Barrel: Spiked Ball
 * Icicle: Pick
 * ? Box: Plum
 * Mushroom: Big Power
 * Poison Mushroom: Spiky Fruit
 * Fire Flower: Speed Fist
 * Starman: Golden Fist
 * Hudson Bee: Flying Blue Elf
 * P-Wing: Super Helicopter Potion
 * Coin: Ting
 * 1-Up Mushroom: Life
 * Springboard: Flower Spring
 * Flag Pole: Magic Seed (linked to Flying Ring with it's tether to slide down)
 * Fort: "!" Sign
 * Castle: Mr. Dark Sign
 * Bridge Axe: Great Protoon

Locations

 * World 1: The Dream Forest
 * World 2: Band Land
 * World 3: Blue Mountains
 * World 4: Picture City
 * World 5: The Dream Forest (Revisit)
 * World 6: Blue Mountains (Revisit)
 * World 7: The Caves of Skops
 * World 8: Candy Chateau
 * Coin Heaven: Betilla's House

Version 1

 * Goomba: Boar
 * Koopa Troopa: Agrabah Guard
 * Piranha Plant: Biting Snake
 * Bullet Bill Cannon: Knife Juggler
 * Underwater Cheep-Cheep: Fish
 * Above Water Cheep-Cheep: Bat
 * Blooper: Skeleton
 * Bullet Bill: Knife
 * Hammer Bro: Staff Guard
 * Lakitu: Monkey
 * Spiny: Coconut
 * Buzzy Beetle: Elephant
 * Spike Top: Ghost
 * Shellcracker: Hyena
 * Fighter Fly: Apple Thief
 * Bowser: Maleficent
 * Fake Bowser: Shere Khan

Version 2

 * Goomba:
 * Bowser: Pete

Version 1

 * Bowser Fireball: Dark Blast/Claws
 * Fire Bar: Snake
 * Podoboo: Fire
 * Barrel: Boulder
 * Icicle: Spikes
 * ? Box: Pot
 * Mushroom: Bug
 * Poison Mushroom: Black Lamp (Bomb)
 * Fire Flower: Banana
 * Starman: Invincibility Mask
 * Hudson Bee: Magic Lamp
 * P-Wing: Magic Carpet
 * Coin: Gem
 * 1-Up Mushroom: Genie Head
 * Springboard: Seesaw
 * Flag Pole: Vine
 * Fort: Cave of Wonders (Entrance)
 * Castle: Jafar's Palace
 * Bridge Axe: Torch (used to burn Shere Khan)

Version 1

 * World 1: Dwarf Woodlands (Snow White and the Seven Dwarfs)
 * World 2: Pleasure Island (Pinocchio)
 * World 3: Florida's Circus (Dumbo)
 * World 4: Deer Forest (Bambi)
 * World 5: Hundred Acre Woods (Winnie the Pooh)
 * World 6: Cinderella's Castle (Cinderella)
 * World 7: Wonderland (Alice in Wonderland)
 * World 8: Treasure Island
 * Coin Heaven: Neverland (Peter Pan)

Version 2

 * World 1: Pride Lands
 * World 2: Agrabah
 * World 3: Jungle (The Jungle Book)
 * World 4: Desert
 * World 5: River (Pocahontas)
 * World 6: Hakuna Matata (Timon and Pumba's Jungle)
 * World 7: Mowgli's Village
 * World 8: Sultan's Dungeon
 * Coin Heaven: Cave of Wonders

Enemies

 * Goomba: Jawa
 * Koopa Troopa: Stormtrooper
 * Bowser: Darth Vader

Enemies

 * Goomba: Smoke
 * Koopa Troopa: Noob Saibot
 * Piranha Plant: Baraka
 * Underwater Cheep-Cheep: Liu Kang
 * Above Water Cheep-Cheep: Kung Lao
 * Blooper: Sonya Blade
 * Bullet Bill: Raiden (his Torpedo move)
 * Hammer Bro: Johnny Cage
 * Lakitu: Shang Tsung
 * Spiny: Flaming Skull
 * Buzzy Beetle: Jax
 * Spike Top: Reptile
 * Shellcracker: Kano
 * Fighter Fly: Kitana
 * Bowser: Shao Kahn
 * Fake Bowser: Goro

Enemies:

 * Goomba: Raditz
 * Koopa Troopa: Various Dragon Ball Androids
 * Piranha Plant: Cell
 * Underwater Cheep-Cheep: Piranha Fish
 * Above Water Cheep-Cheep: Gatchan
 * Blooper: Makoto Shishio
 * Bullet Bill: Blackbeard
 * Hammer Bro: Toguro
 * Lakitu: Orichimaru
 * Spiny: Mitsuki
 * Buzzy Beetle: Raoh
 * Spike Top: Black Zetsu
 * Shellcracker: Madara Uchiha
 * Fighter Fly: Aizen
 * Bowser: Dio Brando
 * Fake Bowser: Frieza

Hazards/Items/Extra Stuff

 * Bowser Fireball: Space Ripper Stingy Eyes/Death Beam
 * Fire Bar: Spinning Laser
 * Podoboo: Energy Ball
 * Barrel: Boulder
 * Icicle: Spikes
 * ? Box: Wooden Box
 * Mushroom: Power Pole
 * Poison Mushroom: Broken Pole
 * Fire Flower: Kamehameha
 * Starman: Super Saiyan Icon
 * Hudson Bee: Hidden Arale
 * P-Wing: Flight Icon
 * Coin: Leaf
 * 1-Up Mushroom: Meat
 * Springboard: Jump Launcher
 * Flagpole: Hanger
 * Fort: Kame House
 * Castle: Dio Brando's Hideout
 * Bridge Axe: Spirit Bomb

Locations

 * World 1: Dragon World
 * World 2: Leaf Village
 * World 3: Kagamino City
 * World 4: Dawn Island
 * World 5: Penguin Village
 * World 6: Kochikame
 * World 7: Budokai Arena
 * World 8: Dio's Mansion
 * Coin Heaven: Kami's Lookout

Enemies

 * Goomba: Ugger
 * Koopa Troopa: Gruntling
 * Piranha Plant: Grille Chompa
 * Underwater Cheep-Cheep: Snacker
 * Above Water Cheep-Cheep: Chump
 * Blooper: Inky
 * Bullet Bill: Broomstick
 * Hammer Bro: Sir Slush
 * Lakitu: Mr. Patch
 * Spiny: Baddie
 * Buzzy Beetle: Snippet
 * Spiny Top: Gruntydactyl
 * Shellcracker: Ripper
 * Fighter Fly: Termite
 * Bowser: Gruntilda
 * Fake Bowser: Klungo

Hazards/Items/Extra Stuff

 * Bowser Fireball: Fireball/Potion Bottle
 * Fire Bar: Electric Bar
 * Podoboo: Piranha
 * Barrel: Boulder
 * Icicle: Spikes
 * ? Box: Stop 'n Swap Egg
 * Pipe: Warp Cauldron
 * Mushroom: Honeycomb Piece
 * Poison Mushroom: Grunty Game Piece
 * Fire Flower: Mumbo Token
 * Starman: Gold Feather
 * Hudson Bee: Jinjo
 * P-Wing: Red Feather
 * Coin: Music Note
 * 1-Up: Extra Life Statue
 * Springboard: Shock Jump Pad
 * Flagpole: Jiggy on a top (disappears when touched)
 * Fort: Level Entrance Door
 * Castle: Gruntilda's Lair
 * Bridge Axe: Ice Key

Locations

 * World 1: Mumbo's Mountain
 * World 2: Treasure Trove Cove
 * World 3: Clanker's Cavern
 * World 4: Bubblegloop Swamp
 * World 5: Freezeezy Peak
 * World 6: Rusty Bucket Bay
 * World 7: Click Clock Wood
 * World 8: Mad Monster Mansion (Gruntilda's Lair)
 * Coin Heaven: Gobi's Valley