Hail the Regime (Injustice 2 DLC Story)

Hail the Regime is an expansion via DLC to Injustice 2 following the end of the Absolute Power ending in Injustice 2, following the Regime.

Premise
Shortly after the Dark ending, Supergirl ends up relucantly siding with the Regime, with the new Regime now out to "save" the world. But Supergirl may still have hope to undo her cousin's atrocities as a new Insurgency is rising to put an end on Superman's tyranny.

Battles

 * Battle 1: vs. Green Lantern
 * Battle 2: vs. The Flash
 * Battle 3: vs. Supergirl
 * Battle 4: vs. Batman

Plot
In a recap of the Absolute Power ending from the original game, Superman attempts to kill Brainiac, but Batman and other Insurgancy tries to stop him. At the end he kills Brainiac.

Battles

 * Battle 1: vs. Nightwing (Damian Wayne)
 * Battle 2: vs. Wonder Woman (Regime)
 * Battle 3: vs. Brainiac (Android Replica)
 * Battle 4: vs. The Joker (Android Replica)

Plot
One week after Superman brainwashed Batman and kept Supergirl a prisoner, Starfire and Terra find themselves the only heroines remainning to oppose the newly reassembled Regime. The two work their way to escort Oracle safely to the Insurgency headquarters and rebuilt the Dimension Travelling device to recruit the Prime Earth members of the Justice League for help. But they must also contend with a series of Regime members Nightwing and Black Adam as well as Android replicas of Brainiac and the Joker...

Battles

 * Battle 1: vs. Reverse Flash
 * Battle 2: vs. Cyborg
 * Battle 3: vs. Black Adam
 * Battle 4: vs. Batman (Mind Control)

Story
Following Starfire and Terra's successful recruiting of heroes from other dimensions, the New Insurgency members formulate new plans to defeat the Regime. As part of Phase 1 of the plan, Sonic and Flash work their way through the ship to free Supergirl from her prison and Batman from his brainwashing.

Battles

 * Battle 1: vs.Black Cannary
 * Battle 2: vs. Green Arrow
 * Battle 3:
 * Battle 4: