List of Pokemon in Stone and Marble

Mega Evolutions

 * Mega Luxray will be Electric/Dark
 * Mega Roserade will still be Grass/Poison.
 * Mega Ninetales will be Fire/Psychic
 * Mega Arcanine will be pure Fire
 * Mega Florges will be Fairy/Grass
 * Mega Goodra will be Dragon/Poison
 * Mega Hydreigon will be Dragon/Steel
 * Mega Froslass still be Ice/Ghost
 * Mega Yanmega will be Dragon/Bug

New Regular Evolutions

 * Dunsparce's evolution will be a serpent that swims underground. You need to evolve it by holding a desert glass and the movepool needs to be all ground type based moves.
 * Cherrim will turn into a beautiful cherry blossom tree by evolving in the forest area where's sunny out. Sunny Day or Drought will trigger it. It will be Grass/Fairy.
 * Farfetch'd will evolve into Fighting/Flying where it use it's leek stalk as a weapon.
 * Chimecho will turn into a church bell by holding a clear bell and evolving at a bell-like tower.

Primal Forms

 * Primal Lugia (Water/Flying). You need a Aquamarine stone to activate it.
 * Primal Ho-oh (Fire/Flying). You need a Amber stone to activate it.

New Pokemon

 * Cavemen and Cavewomen will be Fighting/Rock.
 * Rattata's expy is a Horned Gopher which it's Normal/Ground.
 * The early bug is a cockroach which it's Bug/Fighting.
 * The main regional bird will be a Purple Crowned Fairy Wren which it's Fairy/Flying.
 * The main dog will be a Dingo which it's pure Ground.
 * The main cat will be a Cheetah which it's pure Electric.
 * Numbat will be pure Fire.
 * A echinda will be Grass/Ground.
 * A Ghost Bat will be Ghost/Flying.
 * A squirrel is Normal/Fairy.
 * The main fossil will be a Velociraptor (Rock/Dark) and a skeleton (Ghost/Rock)
 * A Kangaroo is pure Fighting.
 * Tasmanian Devil will be pure Dark.
 * A Giraffe is pure Grass.
 * A Penguin will be pure Ice.
 * A Porcupine is Poison/Steel.
 * A Glider is pure Flying.
 * A Black Swan is Dark/Flying.
 * A Hedgehog is Water/Electric.
 * A Komodo Dragon is Dragon/Poison.
 * A Fairy Pink Armadillo will be Fairy/Ground.
 * A Beelzebub will be Bug/Dark and is a pseudo-legendary.
 * A hypodermic needle will be Poison/Steel.
 * A moose will be pure normal

Legendaries

 * The legendary for Stone is a gargoyle which it's Ground/Flying
 * The second legendary for Marble is a Desert Rose which it's Grass/Rock
 * The third legendary is a chalcanthite-like creature and it's Poison/Rock
 * The mythical legendary is a rock candy crystal creature which it's Normal/Rock