The Legend of Zelda Adventure

The legend of Zelda Adventure[a]is a 1998 platform game for Sega's Dreamcast Nintendo 64 Sony's PlayStation Gameboy and Sega Saturn, and the Second The legend of Zelda game to feature three-dimensional (3D) gameplay. The story follows Link The hero of time, Princess Zelda, Young Link the Hero of time, Marin, Marin's big brother, and RoboLink-128 Gammain their quests to collect the seven Stages and stop series antagonist Doctor Corba from unleashing Chaos, an ancient evil. Controlling one of the six characters—each with their own special abilities—players explore a series of themed levelsto progress through the story. The Legend of Zelda Adventure retains many elements from prior Legend of Zelda games, such as power-ups and the ring-based healthsystem. Outside the main game, players can play minigames like racing and interact with Fairies, a virtual pet.

Following the cancellation of the Sega Saturn Nintendo 64 PlayStation Gameboy Neo Geo CD and Neo Geo game The legend of Zelda X-treme, Nintendo began work on The legend of Zelda Adventure in 1997. A 60-member development team created the game in ten months, drawing inspiration from locations in Peru and Guatemala. Yuji Uekawa redesigned the characters for their transition to 3D, and features were added to take advantage of the Dreamcast Nintendo 64 PlayStation Windows and Gameboy hardware. Sega announced the game in August 1998; it was released in Japan that December and worldwide in September 1999. The legend of Zelda Adventure was ported to the GameCube Xbox PlayStation 2 and Windows in 2003 as The legend of Zelda Adventure DX: Director's Cut, featuring updated graphics and more challenges. A high-definition version was released digitally for the Wii PlayStation 3 and Xbox 360 in 2010, and for Windows in 2011.

The Legend of Zelda Adventure received critical acclaim and, with 2.5 million copies sold by August 2006, became the Dreamcast's bestseller. Reviewers lauded the visuals and gameplay, calling it a major technological advancement; some speculated that it could re-establish Sega as the dominant console manufacturer after the relatively unsuccessful Saturn. Others were frustrated by the camera controls and glitches, and reactions to its audio were mixed. Reviews for later releases were less positive; critics felt the game had not aged well and ran at an inconsistent frame rate. Despite this, journalists have ranked The Legend of Zelda Adventure among the best Legend of Zelda games, and it is recognized as an important release in both the series and the platform genre. A sequel, The Legend of Zelda Adventure 2, was released in 2001.