New World 2030 (2007) (PS2/XBOX/Gamecube/PC/J2ME/PSP/X360/PS3/Wii)

New World 2030 is a city-building and economic simulation game, with real-time strategy elements. It is the 1st game of the New World series. It was released on February 17th, 2007, and was co-developed by the Mojang Tokyo, and published by Mojang Dallas.

Plot
The scenario is set in the year 2030. Global warming has melted the Arctic ice cap, which has raised the global sea level so that the coasts were flooded. As a result, many old cities have vanished under the ocean, and much of what was once highland in North America & Europe has been turned into chains of new islands. Responsibility for settling and exploiting these new frontiers is given to a select group of people, who captain mobile ocean-going bases known as Arks.

The game has three factions: The Save the Earth Foundation (referred to as the "Vegans"), Estros Research (referred to as the "Computer Nerds"), the United States of America (referred to as the "Patriots"), the People's Republic of China (referred as the "Chinese") and the United Nations Earth Salvation Project (referred to as the "UNESP"). Vegans are environmental and build sustainable cities, but are inefficient and slow to expand. Computer Nerds expand quickly, but have problems with pollution and dwindling resources. Both the Patriots & the Chinese rely on sheer military power to expand, but has problems with unrest. The UNESP is a support faction available to the other two, and they are useful in researching the latest and most powerful technologies. The UNESP is only available later in the game when 10,000 credits are donated to their cause.

Gameplay
In New World 2030, politics are no longer defined by countries, boundaries, religions, races, etc., but how humans choose to produce energy. All humankind rally under one global government where the five main factions of the game control the world's decisions. Players can also vote for a World President and vote in Senate Council. Participation will give different effects to all players, depending on who is president or what bill was passed, until the next cycle of voting begins. For example, voting for the Computer Nerds' Leader Laura Valdez will increase productivity of manufacturing buildings.

Players can also gain achievement and rewards from just playing the game. Players can customize their Ark to fit personal preference, which is only for aesthetics, as well as gaining special rewards that affect gameplay.

Resources and technology upgrades can be carried on Arks, and be used in another game in "Continuous Mode".

Events
The gameplay includes "World Events"; special missions offered only for a limited time, allowing all players to band together and complete the missions. Completing missions will reward players depending on how many people participate.


 * Pirates of North Europe - players answer the New Council of Europe's call to war against pirates from what is left of Scandinavia, The Netherlands & of the U.K who threaten humanity with missiles armed with Sarin and VX Gas.
 * Bear of the West - players help the Save the Earth Foundation activate "Former" technologies located in Russia, which are high-performance air and water filtration systems, to fight pollution on the remnants of Siberia.
 * Code or Die Trying - players help Estros Research to prevent a global A.I Uprising by coding a emergency power off code and warding off the.
 * The Nordamark Conflict - players need to mediate a confrontation between Global Trust and Eden Initiative in a region called Nordamark with diplomats and a nuclear submarine, Orca.
 * The Secret of the Ebashi Trench - players help the Tech faction to develop a geothermal power plant. This event is the prelude of the Deep Ocean expansion.

There are also "Current Events", where a player can complete a particular quest for one of the three factions to gain rewards. Current Events change daily, unlike World Events, which can be around for several months.

Factions

 * Tycoon - Leader: Skylar Banes, CEO. This faction is representative of the Global Trust, Earth's number one leading energy supplier in 2070. Tycoons like to exploit resources quickly for immediate use, which leads to workers that are richer and can pay more taxes. The economy of a Tycoon player accelerates early in the game and declines gradually near the end, as their non-renewable resources run out (Tech's technologies can mitigate this setback however). In turn, Tycoons decrease the eco balance and affect the environment negatively. Tycoons rely on coal and nuclear plants for power, and their citizens enjoy hamburgers, wine and spending time at the Casino. Tycoon citizens do not worry about negative eco balance as much as their Eco counterparts, but they can gain benefits from positive eco balance. To increase eco balance, Tycoons can build, for example, CO2 reservoirs and waste compactors, but their techonogies are only capable of annulling the negative impact on environment, and cannot create positive ecobalance.
 * Eco - Leader: Seamus Green, founder and spiritual leader. This faction is representative of the Eden Initiative, Earth's most influential environmental organization. Ecos rely on green technology to create their cities, which preserve nature and help the eco balance. Their cities are inefficient and slow to prosper, but Ecos' economy will be steady and reliable until the game's end. Ecos rely on wind and solar power, and their citizens enjoy drinking tea, eating health food and listening to orchestral music. Ecos are affected by negative eco balance more than Tycoons, but they can also benefit from a positive eco balance. To increase the eco balance, Ecos use ozone generators and weather changing stations, etc.
 * Tech - Leader: F.A.T.H.E.R., super-intelligent AI. This faction is representative of the S.A.A.T. (Scientific Academy for Advanced Technologies), and are the supreme inventors of technology and masters of the underwater world. They designed the Ark and E.V.E. (the player's in-game advisor), as well as building plans for aircraft, submarines, and missiles. Tech is the only faction that can live and work underwater on submerged plateaus. Farming algae and mining diamonds are a few things they can do underwater. Tech can research hydroelectric dams for energy and utilize marine current power plants underwater. Their people are scientists and like to study in research buildings. To advance to a higher level, their citizens need algae processed food from underwater cities, and they like to drink energy drinks (made from coffee and sugar).