Uprisers

So I made this idea for a shooter game and made some characters and plot:

Agents:

(peacekeeper) Shank- The main character. He has a red coat and a facemask. Price- Free

(peacekeeper) Picasso- He uses an acidic paint gun and wears a painters cap. Price- Free

(raider) Magma- He is obsessed with lava so it makes sense why he has a lava shooting sniper and also carries lava bombs. Price- 100 points

(spy) Toxic- He wears a gas mask and a green jumpsuit. Price- Free

(raider) Bee Queen- She is a woman that can control bees. she wears mostly yellow and orange. Price- 100 points

(peacekeeper) B.O.M.B- a robot that has arm cannons. His name means Beast Of Major Battle. Price- 100 points.

(spy) Aura- She is a healer with the ability to double jump. Price- free

(spy) Tesla- An electrician who can make shock barricades and has a shock gun. Price- free

(raider) Alcatraz- He used to be a terrorist but felt it was wrong and joined the Uprisers. He has an energy rifle and a lot of explosives. Price- free

(spy) Jade- The sniper of the game who also has thermal scope. Price- free

Plot:
So basically the plot is that terrorists take over the world killing people without hesitating. But a league of Uprisers (that might be what the game is called) start killing the terrorists. The classes are Peacekeepers (Shank, Picasso, e.t.c), Spies (Toxic, e.t.c), and Raiders (Magma, e.t.c) but terrorists start making Mechs which made B.O.M.B or originally Bot-13343 which was fixed by Magma. Then after the attack was over that lasted 7 years the heroes started an arena where 2 teams of 5 would complete objectives to see who is superior.

Gamemodes:
Payload- you take a car to an objective in a time period and switch for 4 rounds. If there is a tie then switch to a one life one round deathmatch.

TDM- Whichever team has the most kills in 10 minutes wins.

Tag- whoever is it must tag another player until the 1-minute timer runs out then they die. repeat until only 1 remains. Also the only game mode with no teams.

Classes:

Peacekeepers: The damage characters. They have a low range.

Spies: They are fast and can get around fast.

Raiders: The large characters with high health.