Adventure Island

Adventure Island is an online multiplayer game developed and published by Cloudmoon Studios on PC and Mac. Its development would start in 2019, and its early beta being released in 2021.

Synopsis
Players would reside in and explore the mysterious Moonrose Island as young cartoon animals, soon to become a sensation of the island.

Main

 * Custom Character - A customizable, young character who travels to Moonrose Island in other to explore its content. The player can change its species, appearance, name, and abilities.

Supporting

 * Milo - A young raven who is in magic training and tries his possible to aid the main character through their adventures on Moonrose Island.


 * Elder Branchshell - A old, wise tortoise who runs the Sola Dojo in Cocosun Village. He aids the custom character, Milo, and the other students in their lessons, usually giving wise, helpful quotes to prompt his apprentices.
 * Professor Ann - Elder Branchshell's adopted daughter who is a professor in the Moonrose Laboratory, a female orange tabby with dull green eyes.


 * King Kaywell - A laid-back lion who rules Cocosun Village. He tries his best to keep the village at peace, while at the same time keeping up his schedule.
 * Princess Kala - A lion cub who is the daughter of King Kaywell and plans to rule Cocosun Village when her father retires.
 * Komola - A reckless, chill koala who takes class in the Sola Dojo alongside the Custom Character, Milo, and Tina. He often hangs out in the skate park and considers skating as his main hobby.
 * Tina - A ferret who enjoys gardening and lives in a farm with her pops and five siblings. She is the main tutor in gardening.


 * Vynarocra - A sometimes airheaded witch doctor pangolin who owns a travelling cart and sells potions, mystical artifacts that grant limited powers to ones who touch it, and handcrafted tools decorated with stone and gems. He sometimes helps the custom character and their friends.

Antagonists / Villains

 * Litterbug Gang - A group of dark green ladybugs with yellow eyes that live in alleyways and like to litter around the island. However, they aren't very smart, which explains their brutal tone and littering.
 * Butherdoug - A tempered litterbug who is the current leader of the litterbug gang. He smells scents slightly different from other citizens, and wishes for more smell, which he claims to be a great smell.

W.I.P.
 * Machara - A mad scientist who is the main villain in a expedition event known as "Rise of the Moonrose Critters" and the only known human in the game. In the expediton, he covers the Moonrose Core in a dark indigo liquid, which turns most of the residents outside under Machara's control, until someone could purify the heart.

Gameplay
Adventure Island would take on a traditional virtual world game with 2D environments and a simple art style of characters and props. A pop-up menu on the bottom of the screen would show the user's avatar, a chat bar, a map which will allow players to quickly travel through landscapes, and a square paper scrap that would hide and show the menu. NPCs would appear in most areas, where you can interact with them. Some would have a quest or more that the player can either accept or reject.

Mode Menus
Three buttons would show on the top left side of the map. The upper button would have an exclaimation point icon, the middle button with a sword icon, and the bottom button with the word, "other."

Quest Mode
This is where quests that the player have already accepted can be viewed and manually completed to earn rewards, unless the player enables the Auto-Complete Quests option in the Settings. Normal players can only complete 5 quests a day, and members can complete up to 10 quests a day. When clicking on a quest, a interface will pop out with the main quest info, including the person who sent the quest, the quest type, the acceptance date, etc.

Expediton Mode
This is where players can go on expeditons, either with others or individual. There are two types of expeditions: free roam and quest. Free Roam Expeditions allow the player to freely explore a habitat. Quest Expeditions would lead players into a linear mission, usually with NPCs to guide you. New expeditions would usually be released once a week.

Dojo Competitions
Mostly accessed in the Sola Dojo by clicking on the mat in the center of the lobby, two players can fight each other. This is done through a turn-based system. The two individuals have 5 lives. If one loses all their five lives, the other wins and earns more Color Credits. The combat is used with the players' equipped abilities. Some would need some time to cooldown.

Dojo Training
This is suggested by Elder Branchshell if your having difficulty levelling up to the next belt.