Board Thread:General Discussion/@comment-24127788-20140427222717

1. Bring back Snake (Big Boss), Kaz, Chico, Ocelot, Eli (Liquid Snake), Quiet, Sokolov, Huey Emmerich, Code Talker, Isamhel, Skull Face and his soldiers, and EVA.

2. Phantom Pain continues the story of Big Boss in a hospital 9 years after the events of Ground  Zeroes.

3. Include the running, walking and CQC from Ground Zeroes and the Phantom Pain trailer.

4. You can use the rolling and dodging same as Ground Zeroes and other Metal Gear games.

5. Include the codec call and codec frequencies from other mgs games and you can still use live codec from GZ and MGS4.

6. Include the Alert, Evasion and Caution conditions from other MGS games.

7. When you get spotted by a enemy, include the slow motion so you can shoot the enemy in the head before going on Alert condition. But if you didn't kill the enemy in slow motion you will be on Alert condition.

8. Include the wall knocking in the game.

9. The game will be a open world like in GZ.

10. You can save your game anytime by using the codec like in other mgs games.

11. Include the rations for life, and you can still use first aid sprays, but you will have to find some like rations and like other mgs games.

12, Include the life bar like in mgs games, but not during the hospital where Big Boss is at.

13. Include some other things from GZ and Phantom Pain trailers,

14. When you're about to be seen by the enemy, include the white bar like in Far Cry 3 and GZ.

15. Include new and some old stealth action from Phantom Pain trailer and some other mgs games.

16. Include the marking enemies from GZ,

17. You can use your scope like in GZ to look closely at the enemy and mark him.

18. Include the iDroid for helicopter call, map and objectives from GZ. 