Donkey Kong Country: Kongtinental Krysis

Plot
The story begins with the Kong's kicking out the Snowmads, and destroying their fleet. After Lord Fredrick crashes into his fleet, dozens of miles away, among a larger more menacing fleet of large steel ships, and smaller pirate ships, a small chameleon scientist gets an alert on one of the multiple screens around him. He then yells something through an intercom of sorts where we see the messege delivered to a battlemap room. Where a Klump hears the message and marks an X on the map of an archipeligo, where multiple referances and easter eggs can be found. The Klump the delivers his message to another room where we see a shadowed figure sitting on a throne with seven darker figures standing behind the throne. The figure on the throne steps forward and reveals to be King K. Rool. He walks over to the front lookout windowand looks in the distance to see DK Island on the horizon. He then pulls a chain hanging from above and we hear a large monsterous, bellowing, horn.

DK and the crew are walking near the beach when DK hears the faint, distant horn and looks in the distance to see a Large Steel Fleet. The rest of the Kong crew turn around to see the fleet in the distance, large pillars of black smoke billowing from the top of each ship. The fleet arrives at the beach of the Island, pushing in to the sand. The Kongs rush down to examing their new visitors, crabs scurring away with other domestic enemies running for the jungle as well. The large steel ship doors open with a rushing army of kremlings running down and stealing every banana, caging every animal, and looting the Island of its resources. The kongs shriek in horror at the sight of their invasion, when a group of elite looking Kremlings round them up and cage them. Cranky, Dixie, and even Funky are caged and hauled away along with Rambi, Squawks and some familiar Island life. DK and Diddy kong make their move to free their friends, but prove unsuccsesful as Diddy is grabbed and caged. Out of the rushing army is K. Rool himself. He stand facing DK as they begin to rush toward eachother. At the last second, K. Rool takes out a golden chain, and ties DK up to cage him.

Next, the army makes their way up to the golden temple where using machinery from the factory, the break down the door and wander inside. K. Rool steps up before the Golden Banana and drools with excitment. He lifts the Large Fruit and hollors some sort of war cry. The rest of the army responds with a chant. After they load everything else up on their ships, they take off, leaving DK Island not looking so good. Meanwhile, in the depths of on of the large steel ships, DK notices a banana next to him in the cage as he proceeds to eat it. He gains enough power to burst from his chains and break out of the cage. He charges down the hall knocking any by stander to the ground. He bursts out of the side of the ship and lands on a small wooden pirate ship. On the ship are chained snowmads, monkeys, and other wildlife. Along with an extremely startled Kritter. We then see DK punch the kritter into the sea, and free the captives who float away on rowboats. Then DK starts to pursue the Fleet, already far away. Though his plan turns to no avail, as he is swept away later by a thunderous storm. He then wakes up on the foggy mysterious shore of a strange new world.

Pearl Lake

 * 1-1: Lakeside Stroll
 * 1-2: Shallow Gallow
 * 1-3: Kelp Keep
 * 1-4: Aquatic Abbey
 * 1-A: Perlious Pulleys
 * 1-B: Draining Descent
 * 1-Boss:
 * 1-K: Sinking Shrine

Whimsical Woods

 * 2-1: Lumbering Limbs
 * 2-2:
 * 2-3: Crooked Castle
 * 2-4: Haunted Hallow
 * 2-5:
 * 2-6: Freaky Fortress
 * 2-A: Misty Moat
 * 2-B: Fright Night
 * 2-Boss: Petrifying Poultry
 * 2-K:

Marshed Bayou

 * 3-1: Swampy Shore
 * 3-2: Stop 'n' Go Sails
 * 3-3: Bashful Bog
 * 3-4: Poison Ponds
 * 3-5:
 * 3-6:
 * 3-A: Anchor Advantadge
 * 3-B: Mine Crime
 * 3-Boss: Toothy Trouble
 * 3-K:

Prehistoric Hotlands

 * 4-1:
 * 4-2: Sizzle Fizzle
 * 4-3: Geyser Gulch
 * 4-4: Rocket Ridge
 * 4-5: Chared Cogs
 * 4-6:
 * 4-A: Hot Hot Hoppers
 * 4-B: Time-Warp Trouble
 * 4-Boss: Fossil Tossle
 * 4-K:

Sweet Industrial Glaicier

 * 5-1:
 * 5-2:
 * 5-3: Sweet Smashers
 * 5-4: Candy Chaos
 * 5-5:
 * 5-6: Cookie Crumble
 * 5-A:
 * 5-B: Blizzard Battle
 * 5-Boss: Submarine Smash
 * 5-K:

Tumblin' Badlands

 * 6-1:
 * 6-2:
 * 6-3: Prickling Pokers
 * 6-4: Whirl and Swirl
 * 6-5: Dangerous Dunes
 * 6-6: Flaming Festival
 * 6-A: Wrecking Rollers
 * 6-B: Menacing Marchers
 * 6-Boss:
 * 6-K:

Stormy Valley

 * 7-1: Windy Way
 * 7-2: Rainy Rails
 * 7-3: Huff 'n' Puff
 * 7-4: Hailin' Horror
 * 7-5: Frightning Lightning
 * 7-6: Blasting Bombs
 * 7-A:
 * 7-B: Thunder Blunder
 * 7-Boss: Dreadfulnaught
 * 7-K:

King K. Rool's Fleet

 * 8-1:
 * 8-2:
 * 8-3:
 * 8-4:
 * 8-5:
 * 8-6:
 * 8-7:
 * 8-8:
 * 8-A:
 * 8-B:
 * 8-Boss: GangPlank Galleon
 * 8-K: