Test Drive 6: High Octane (2006) (PS2/XBOX/Gamecube/PC/J2ME/PSP/X360/PS3)

Test Drive 6: High Octane is a racing video game developed by Mojang Tokyo and published by Mojang Dallas in 2006. It is the sixth entry in the Test Drive series. Released for the Sony PlayStation 2, Microsoft Windows, Microsoft Xbox, Nintendo GameCube, Java ME, Sony PlayStation Portable, Microsoft Xbox 360 and Sony PlayStation 3, High Octane would also receive an adaptation for the Nintendo DS by Xantera in 2007.

In Europe, due to the Test Drive license being tied to Mojang Dallas as opposed to Mojang London (The European division), the game's publishing rights were instead sold to fellow Spanish publisher 235 Games, who released the PlayStation 3 and Microsoft Windows versions in Early-Mid-2007. The PSP version wasn't released in the region, as 235 Games did not support the system.

As of 2023, the game is sold on the Mojang Marketplace.

Gameplay
Gameplay is largely retained from its predecessor, although the game has a number of new additions, including earning vehicles through purchases by credits as opposed to just unlocking them.

The betting of credits was also introduced. In non-practice races, players can place bets for each course against 5 other computer opponents. To be able to enter a race, the player must wage a minimum bet specified in the course. After placing bets, players can gain credits by finishing the course within the top 3 positions. The prize for each rank depends on game mode and the amount of credits player wagered;


 * In single race, 1st, 2nd, 3rd rank players get 3.5x, 2x, 0.5x of the bet respectively.
 * In tournament race, 1st, 2nd, 3rd rank players get 1.75x, 1x, 0.25x of the bet respectively in each race, with 3x of the bet goes to the tournament pot after each bet.

Arcade and simulation mode settings were removed, with the resulting game maintaining the arcade feel. However, race vehicles are more difficult to flip over. When a race vehicle is flipped over, the vehicle restarts at the place where it stops moving after the flip, with the vehicle now pointing forward.

Game Modes

 * Practice - Practice races in which players choose from available cars and courses.


 * Race Menu
 * Single Race - Races in which players can choose from purchased cars and unlocked courses. Players can wage 500-2000 credits per race, and opponents has vehicles from the same class.
 * Tournament Race - Players must have at least 1 vehicle of a particular class to compete in tournaments of its respective class. There are 2 tournaments per class. In addition to betting between races, portions of the bets are also directed to the tournament pot as grand prize. The grand prize is awarded to the vehicle that completes all tracks with the least amount of total time. Upgrading can be performed between races, but not switching vehicles.
 * Cop Chase - Players take the role of cops and can earn credits for every arrested vehicle. They are arrested by turning their morale bar completely red. Morale decreases when the racer's vehicle is blocked and contacted by a police car, and increases when the racer's vehicle passes a police car or evades police car pursuit for an extended period of time and distance. Stop the Bomber Mode is unlocked by arresting all 5 cars in London, Paris, Rome, New York, and Hong Kong.
 * Challenges - Players earn credits by completing the course within the posted time limit. After successfully completing a challenge, an additional level is unlocked, and the completion time becomes the new time limit to gain credits through the course.


 * Two Player Race
 * Single Race - Regular race between two players.
 * Cop Chase - Two players alternate turns of chasing the other.
 * Quad Race - Racing for each other's cars, in a best-out-of-four format.
 * Pink Slip - Two players bet their cars against each other.

Police
A police car passing the player's vehicle no longer causes the player's vehicle to slow down and subsequently be arrested. The leading police car can now be knocked away to escape an arrest attempt, and simply stopping in front of a police car does not trigger an arrest. In addition, the police car now also tries to arrest computer-controlled race cars. Arresting takes place when the player's car stops at close range in front of a police car targeting the player's car. When arrested, the player pays a fine which is specified on-screen. Civilian vehicles now have the option to try to avoid the player's vehicle.

Courses
Returning courses from Test Drive 5 were made available, as well as new ones which become playable in Single Race and Practice upon winning tournaments. Reverse mode is available, and up to five unique linear courses are selectable - excluding reverse routes - which can also be found in Cop Chase mode. In circuits, the race has a fixed 3 laps setting, instead of being configurable as it was in the previous game.

Linear

 * Barcelona, Spain
 * Anchorage, AL
 * Tokyo, Japan
 * Yosemite National Park, CA
 * Hong Kong, China
 * Eindhoven, The Netherlands

Circuit

 * Brands Hatch
 * Laguna Seca Raceway
 * Greece
 * Italy
 * Japan
 * Northwest Territories
 * Mexico
 * Spain

Vehicles
There are 40 licensed vehicles categorized in 4 classes in the game, including 36 race cars and 4 police cars from brands such as Dodge, Ford, Aston Martin, Audi, Nissan, Toyota, and more. Higher class vehicles generally accelerate faster, have higher top speeds, handle better, and are more expensive.

Vehicles can be upgraded upon purchasing upgrades, with components including engines, brakes, tires, and suspension, each having 4 upgrade levels. The cost of an upgrade depends on the vehicle itself and the upgrade level. Existing parts - except tires - can be tuned to adapt a vehicle for different courses.

When purchasing a vehicle, players can choose from a custom color selector. Police cars are selectable only in Cop Chase mode.

Class 1

 * 1999 Nissan 200SX
 * 2005 Chevrolet Cobalt SS
 * 1963 Chevrolet Corvette Stingray
 * 2003 Chevrolet Silverado SS
 * 1967 Pontiac GTO
 * 2004 MG XPower SVR
 * 2005 Subaru Impreza WRX STi
 * 2006 BMW Z4 Coupe
 * 2005 Marcos TSO GT2
 * 1969 Dodge Charger R/T

Class 2

 * 1997 Dodge Copperhead
 * 2005 Holden Efijy
 * 2004 Lotus Esprit V8
 * 2002 Nissan Skyline GT-R V-Spec (R34)
 * 2005 Shelby Series 1
 * 1999 Subaru Impreza 22B-STi (GC)
 * 2004 Aston Martin DB9
 * 1999 Venturi 300 GTR

Class 3

 * 2005 Aston Martin V8 Vantage
 * 2005 Dodge Viper SRT10 Coupe
 * 2004 Saleen S351
 * 2006 Jaguar Sovereign
 * 1967 AC Shelby Cobra 427
 * 2006 Ford Mustang Giugiaro Concept
 * 2006 Mercedes-Benz SLK 55 AMG SS

Class 4

 * 2004 Aston Martin Vanquish S
 * 1999 BMW V12 LMR
 * 2001 Dodge Viper GTS-R
 * 2006 Ford GT
 * 1994 Jaguar XJ220
 * 1997 Lotus Elise GT1
 * 1995 McLaren F1 GTR
 * 2004 Mercedes-Benz SLR McLaren
 * 1998 Nissan R390 GT1
 * 1999 Toyota GT-One
 * 2004 Noble M400

Nintendo DS Car

 * 2006 BMW Z4 Coupe
 * 2003 Chevrolet Silverado SS
 * 2005 Chevrolet Cobalt SS
 * 1969 Dodge Charger R/T
 * 2005 Shelby Series 1
 * 1999 Venturi 300 GTR
 * 2004 Saleen S351
 * 1967 AC Shelby Cobra 427
 * 2001 Dodge Viper GTS-R
 * 1998 Nissan R390 GT1