Captain Tsubasa: Advent of New Champions

Captain Tsubasa: Advent of New Champions is a game developed by Tamsoft and published by Bandai Namco Entertainment for PlayStation 5, Nintendo Switch and PC (Steam). It is a remasterization to the sort of incomplete Captain Tsubasa: Rise of New Champions prequel.

Story Mode: Project New Hero
The story mode portrays the High School League in which eight school clubs compete before the World Youth Challenge. Nankatsu Public High (representing Shizuoka), Tatsunami High (representing Osaka), Kunimi Institute (representing Nagasaki), Akita Commercial High (as its name suggests, representing Akita), Furano Public High (representing Hokkaido), Minamiuwa Public High (representing Ehime), Musashino High (representing Tokyo) and Toho Academy High (as an invitational competitor). At first, only the Nankatsu Path is available, yet after clearing the latter, one unlocks the other three (Toho, Musashi and Furano). It has similar mechanics as the Episode: New Hero from the original Rise of New Champions. During the match results, there are two assessments. The first is the Playmaking Assets, responsible for the custom player's rank-up. It evaluates the assets (shooting, dribbling, tackling, etc.) of the whole team. The second is the Team Assets, responsible for the team's rank-up. It evaluates the Goals scored, V-Zones, Critical plays and Special Moves that were used in-match.

For each New Hero Route, there is a Gauge that needs to be filled to succeed in Story Mode:
 * Nankatsu Path: Victory Gauge - One must achieve a minimum rank that is the sum of all Playmaking Assets (B for Success, S for Great Success)
 * Furano Path: Unity Gauge - One must achieve a minimum rank that is the sum of all Team Assets (B for Success, S for Great Success)
 * Toho Path: Pride Gauge - One must achieve a minimum rank at the "Goals scored" Team Asset (B for Success, S for Great Success)
 * Musashi Route: Genius Gauge - One must choose among three options at "Misugi's Personal Matters". Each option revolves around one of the Playmaking Assets

Nankatsu Path

 * 1st League Match - Nankatsu Public High vs. Tatsunami High
 * 2nd League Match - Nankatsu Public High vs. Akita Commercial High
 * 3rd League Match - Nankatsu Public High vs. Kunimi Institute
 * 4th League Match - Nankatsu Public High vs. Furano Public High
 * Final League Match - Nankatsu Public High vs. Toho Academy High

Furano Path

 * 1st League Match - Furano Public High vs. Tatsunami High/Minamiuwa Public High
 * 2nd League Match - Furano Public High vs. Akita Commercial High/Kunimi Institute
 * 3rd League Match - Furano Public High vs. Toho Academy High
 * 4th League Match - Furano Public High vs. Musashino High
 * Final League Match - Furano Public High vs. Nankatsu Public High

Musashi Path

 * 1st League Match - Musashino High vs. Tatsunami High/Minamiuwa Public High
 * 2nd League Match - Musashino High vs. Akita Commercial High/Kunimi Institute
 * 3rd League Match - Musashino High vs. Furano Public High
 * 4th League Match - Musashino High vs. Toho Academy High
 * Final League Match - Musashino High vs. Nankatsu Public High

Toho Path

 * 1st League Match - Toho Academy High vs. Tatsunami High/Minamiuwa Public High
 * 2nd League Match - Toho Academy High vs. Akita Commercial High/Kunimi Institute
 * 3rd League Match - Toho Academy High vs. Musashino High
 * 4th League Match - Toho Academy High vs. Furano Public High
 * Final League Match - Toho Academy High vs. Nankatsu Public High

World Youth Arc

 * 1st Scrimmage Match - Japan vs. USA (cutscene only)
 * 2nd Scrimmage Match - Japan vs. Germany
 * 3rd Scrimmage Match - Japan vs. Uruguay/Mexico
 * Asian Qualifiers - Japan vs. Saudi Arabia
 * Block A 1st Match - Japan vs. Italy
 * Block A 2nd Match - Japan vs. Sweden
 * Block A 3rd Match - Japan vs. Senegal
 * Quarterfinals - Japan vs. Argentina
 * Semifinals - Japan vs. France
 * Finals - Japan vs. Germany/Brazil/Netherlands/USA