LittleBigPlanet Advance: Stages

Sonic's Schoolhouse
The tutorial room.

Level 1-1: Super Splash Hill
The first level of the game. Free klickys, collect stars and blast thru obstacles in the beginning of Sackboy's journey to save Playmobil World!

Level 1-2: Sack Bridge
A level consisting of many bridges and the second level of the game.

Level 1-3: Double Cherry Pass
The “Double Cherry” was introduced!

Leaf Forest Boss: Dark Baron in his Playmobile
Dark Baron was introduced after clearing Sonic's Schoolhouse and the first 3 levels of Leaf Forest. He drives in his Playmobile. Smash the targets to damage the Playmobile. After 4 hits, it will be destroyed.

Level 2-1: Alex's Skychase
A sky level that takes place high above Rainy Savanna.

Level 2-2: Jungle
A jungle level.

Level 2-3: WaterWaterfall Tower
A level where Sackboy has to climb a massive waterfall with many obstacles and treasures.

Rainy Savanna Boss: Baba Cara & Phantom Gunner
Baba Cara takes over! Destroy the Phantom Gunner with 5 hits!

Level 3-1: Strings and Woodwinds
String instruments include Guitar and Violin. Woodwind instruments include Clarinet, Flute and Oboe.

Level 3-2: Brass and Percussions
Brass instruments include Trumpet, Horn, Cornet, French Corn and Tuba. Percussion instruments include Xylophone, Drums, Cymbals and of course, the Timpani.

Level 3-3: Orchestra Music Creator
Make your own music as you blast thru musical instruments, free Klickys, defeat enemies and collect stars. Now that's music to my ears!

Twinkle's Musical Plant Boss: Fourchsak's Lava Cannon
Fourchsak is destroying Twinkle's Musical Plant using molten liquid from the earth known as lava. You must stop Fourchsak or else, music will become extinct!

Level 4-1: Labyrinth
Heavy rain mixed with lava flows made the ground weak. Tread carefully! And look for Klickys searching for cool water.

Level 4-2: Lava Reef
A level similar to Lava Reef Zone from Sonic 3 and Knuckles.

Level 4-3: Volcano Valley
A level similar to Zone 5 of Sonic 3D Blast, Volcano Valley Zone.

Hot Krater Boss: Phantom Miner
Phantom Miner's molten pickaxe is too dangerous for humans. That's what Sackboy is for! Hit it 6 times to annihilate this baby!

Level 5-1: Alaska
This level is similar to the last frontier state, Alaska, located in North America.

Level 5-2: Antarctica
Similar to the continent on the bottom of the Earth, however, in real life, it's too cold to live in!

Level 5-3: The Igloo
Now this is a warm level. An igloo with a steam showertub.

Ice Paradise Boss: Giant Jujumpy
A jumpy, but 100x its size, thus requiring 7 hits for defeat!

Level 6-1: Gene's Lab
An isometric obstacle course that's 3D! Gene designed this.

Level 6-2: Leo the Lion's Race Trak
This level is an entry of the Playmobil Gamers contest! Similar to the Technopolis Bot Run. Original Idea: Super 4 Episode: Go Ruby!

Flying Battery
Eggman's Airship. Boss of Technopolis.

Stage 7: Titanic Monarch
'''The normal final boss from Sonic Mania. (Available August 15, 2017!)'''

Final Boss: Phantom Baron
4 tethers. 8 hits to dismantle, one by one (J.K. Just 2 per tether.)

Total Boss Resistance: 8 hits (2 for each tether.)

Final Stage: In The Heart of Negativitron
Accessible (whether you like it or not) by collecting all 7 Lantern Jewels.

True Final Boss: Da NEGATIVITRON
Da NEGATIVITRON had kidnapped Alex, Ruby, Twinkle and Gene and it's up to Sackboy to save them!

Da NEGATIVITRON's Health: 13💟