Chun-Li (Super Smash Bros. Ultimate DLC Fighter)

Chun-Li (春麗 or チュンリー Shunrei or Chunrī?, Simplified Chinese: 春丽) is a video game character from the Street Fighter series, originally debuting in Street Fighter II. The first female fighter in the series, making her playable debut in the Super Smash Bros. (Great Fray Smash Bros. in Japan) as a Super Smash Bros. Ultimate (Great Fray Smash Bros. Special in Japan) DLC Fighter.

Moveset
Her moveset is an almagation of her various appearances. Most of the moveset references are taken from this:

Standard Moves (Normal)
A – An elbow punch forward.

A Left/Right- A standard forward kick at a slight diagonal.

A Dash- A standard kneeing to the gut attack that pulls Chun-Li forward a short distance.

A Up- An upward diagonal jab.

A Down- A crouching forward jab.

Smash Left/Right- Kyakuretsukyaku- Chun-Li delivers a flurry of lightning fast kicks forward.

Smash Up- Rankyaku- An upward diagonal corkscrew attack.

Smash Down- Tensei Ranka- Chun-Li performs an overhead flipping kick that lands in a splits formation. Holding the smash will add an additional spinning kick right after she is in the splits as she gets up.

Aerial Neutral- A downward diagonal punch.

Aerial Forward- A standard forward kick.

Aerial Backward- A backward downward diagonal punch.

Aerial Down- Two downward kicks.

Aerial Up- An upward uppercut.

Standard Moves (Held)
A – A stronger forward punch using a deeper footing stance and longer reach.

A Left/Right- A strong roundhouse kick.

A Dash- Chun-Li travels in the air slightly and delivers two flying kneeing attacks.

A Up- A large upward diagonal kick that is wound up slightly.

A Down- A low swiping kick that can trip opponents and allow for a follow up attack.

Smash Left/Right- Kyakuretsukyaku- Chun-Li delivers a flurry of lightning fast kicks forward. Holding the smash lets her deliver one final powerful kick forward at the cost of leaving her open for an attack for an extra moment.

Smash Up- Rankyaku- An upward diagonal corkscrew attack. Holding the smash lets her spin more rapidly for longer, at the expense of being open for a moment after the attack after she lands.

Smash Down- Tensei Ranka- Chun-Li performs an overhead flipping kick that lands in a splits formation. Holding the smash will add an additional spinning kick right after she is in the splits as she gets up.

Aerial Neutral- A strong downward diagonal punch using a three-finger punch technique.

Aerial Forward- A strong backflip kick forward.

Aerial Backward- A backward roundhouse kick.

Aerial Down- Chun-Li lifts her left leg high and brings it slamming downward, can deal a meteor strike.

Aerial Up- A strong front flip attack.

Special Moves
B- Kikoken- Chun-Li puts her palms together and shoots a small energy ball forward that causes small DMG. The Kikoken will not always reach as far as Ryu’s Hadoken, and will fizzle out after a certain distance. The Kikoken deals the most DMG the closer it is to Chun-Li. Holding B will make the Kikoken travel longer and deal more DMG.

Side B- Spinning Bird Kick- Chun-Li jumps into the air feet first and does a split. She then twirls her upside-down body rapidly and attacks, with her legs, like a helicopter blade. Putting in the original SFII attack input will deal extra DMG and knockback, the longer you hold side B the stronger the attack and the longer Chun-Li performs the spin. If you hold side B, it also has a slight gravitational pull effect to it!

Up B- Tenshokyaku- Chun-Li leaps upwards and (roundhouse) kicks repeatedly while spinning! Holding up B won’t change the height or DMG of the attack but putting in the original arcade command will cause the Tenshokyaku to reach even higher recovery, deal extra DMG, and have a 20% chance of dealing an instant KO like some other character’s specials.

Down B- Focus Attack- Chun-Li balances back on one leg and brings her arms back. As she does this she emits a black ink-like aura, then she throws her arms forward into a palm attack similar to her standard special. A successful attack causes opponents to crumple onto the ground in a lengthy stun animation. Works just like Ryu’s down special but is faster and deals less DMG. Its speed makes it easier to successfully pull off the attack compared to Ryu.

Final Smash - TBD.

Mii Hat

 * Felicia (Darkstalkers; the Hat uses her Hair and Ears)

Mii Brawler

 * Guy (Final Fight/Street Fighter)
 * Makoto (Street Fighter)
 * Zangief (Street Fighter)

Mii Gunner

 * Carl Johnson (Grand Theft Auto; as a nod to Capcom distributing the Games in Japan)

Mii Swordfighter

 * Rolento (Street Fighter)