Venture/YMMV


 * That One Achievement:
 * "Open Railway." The goal: "travel 3280.8399 feet by mine trolley from your starting point". It requires obscene amounts of materials, and it needs to be 1000 meters away  on a straight rope . It is easy, but the engineering and resources required are buggy. One Mine Trolley costs 5 Steel Alloys. 52.4934 feet worth of Mine Trolley Rail is 6 Metallic Ingots. That is  378  Metal Alloys, right there. If you find abandoned mines, however, the abandoned rails can be collected for no cost. Of course, the trolley will not travel forever, so you will need boosters. That is 6 Gold Ingots and one Scarlet Rock for 6 tracks. Then there is the items needed to activate the tracks, which is more resources. And after all of that, you need to construct the whole rail, which involves a lot of digging, clearing, placing, and testing the whole thing to make sure it works. But on the bright side, as long as the rail is active, it will work if the badge happens to be cleared. What really kills, though, is that every background update wipes your trophies. Hope you saved that world with the 3280.8399 foot rail.
 * "Sniper Elite" is Broken By Design since it requires you to murder a Shooter with a bullet from a 164.042 foot distance. Unlike bullets in other games, Venture's bullets follow the laws of gravity overly where the bullet is pulled down by gravity as it progresses. Bullets lose altitude as they travel and it is hard to aim accordingly due to the Shooter never staying. You will need to snipe from a cliff or mountain to compensate for the gravity, but it is still impossible to do since Shooter never stand still and you can burn through all of your bullets hitting a far Bulls Eye.
 * "Wundo Phuck" requires having all 20 modifiers in survival  at the same time . The worst part is that requires having Mine Sleep and Telekinesis at the same time: those two status effects are only inflicted by a creature who only lives at the bottom of the sea and a creature who only lives in a hovering isle in the middle of nowhere, respectively. And then you would need to be inflicted with Decayer at the same time, which requires a creature which is found far from the two aforementioned creatures, or another creature who is summoned but kills everything, including those two aforementioned creatures. Even then, you will also need to spend a lot of resources in building beacons and brewing elixirs.
 * "Serious Determination" which would be a "Fuck This Achievement" if that trope existed, but anyway. You must waste two diamonds on a gem pitchfork, something you would never craft if it was not because of the badge. And that is not the end: you must use it until it snaps, which will require a lot of time (it can plow 1,562 meters of land) unless you till every single meter of earth you see (that being much more than you would till in a generic, or even a little sizable farm) or use it to hit creatures (which drains durability quick, but pitchforks are extremely weak in battle).
 * That One Boss:


 * The Ender Dragon falls into this category, especially notable in that it was the only boss before version 1.4 was released. It flies out of sword range, likes to knock the player off of things, usually off of the of The End and into the void, and regenerates health whenever it goes near an undestroyed Ender Crystal, located on the tops of  very  tall obsidian pillars. 1.9 definitely took it up a notch. The dragon now has the ability to spit magical acid, and becomes immune to arrows when it perches on top of the inactive exit, making it almost invincible at that stage in single player unless it starts killing the Endermen around it.
 * The Wither is an even worse offender. It is capable of  killing you and all your friends and allies before the fight even begins  by releasing a massive explosion from its body. The actual fight is no better, it flies around and spits exploding skulls that also gives any target it hits a 'Wither' debuff, with said debuff draining their health bars, but unlike normal poison, this debuff will kill the target instead of leaving them with 1 HP, and thanks to the Wither being a three-headed monster, it can spam the skulls as well as attacking multiple targets simultaneously. You can snip it with arrows in the first part of the fight, but after half of its health is gone, it gains a shield that makes it immune to said arrows, leaving you with Splash Potions of Health/Healing and your swords. And if you try to hide? The Wither will  eat through blocks you're hiding behind . Did we mention it has a Healing Factor?