Rayman 2: The Greater Escape

Rayman 2: The Great Escape is a 3D action-adventure platformer video game published by Ubisoft and developed by their Montpellier studio (which worked on a series since the first game). It is a expanded, high-definition remake of the same-named game, which was originally developed by Ubisoft themselves and released in 1999, including everything from it's every previous port, especially the Dreamcast version (which Michel Ancel himself considered as it's definitive version) and Rayman Revolution. It is released worldwide on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Microsoft Windows (on Retail, Steam and GOG.com forms) and Nintendo Switch in 2021.

Features/Changes

 * Upgraded graphics with an art direction similar to that of original concept artwork and slight Origins/Legends vibes on it.
 * The ability to choose between an original or a new orchestral soundtrack via options menu like in Spyro Reignited Trilogy and Crash Team Racing: Nitro-Fueled.
 * Players can choose either the Isle of Doors map (original) and open-world hub (Revolution) before starting to play the game.
 * Characters are more expressive, especially in cutscenes.
 * A new, slightly more engaging, accessible and competent combat system, which uses both Rayman's telescopic fist (similarly like in Rayman 3: Hoodlum Havoc) and magic fist (energy orbs) along with a skill tree.
 * Most of the original voice cast such as David Gasman (Rayman), Douglas Rand (Globox) and Ken Starcevic (Razorbeard) will return for a remake with new voice actors for some of the cast as well.
 * More languages (albeit subtitled for this time other than Japanese such as Tomokazu Seki as Rayman himself, Koichi Hashimoto as Razorbeard and Koichi Yamadera as Globox featuring Hiroshi Fujioka as the Narrator) besides those in the original game like English and Raymanese (original language) are added.
 * Exclusive stuff from other ports such as bonus areas like Globox Village, ability upgrades, mini-games/challenges, bringing back interesting scrapped elements, etc. are included.
 * More Lums, cages, new stages and enemies are added.
 * Some unlockable Ubisoft crossover outfits and as well as usable ones from the start (Ezio, Connor, Edward, Jacob, Sam, Aiden and Marcus in particular for the starting parts of the Game) such as Rayman cosplaying as Ezio, Connor, Edward, Jacob Frye, Aiden, Marcus, Sam Fisher, Domingo "Ding" Chavez, Tonic Trouble's Ed and even, the Prince of Persia himself are included. Similarly, the same can be said with unlockable Ubisoft crossover music as well (especially if the Players got Old Save Bonuses of any other Ubisoft game on any of their consoles for both of these things).
 * For the Nintendo Switch version, there would be Amiibo support that includes Nintendo-based Mii Outfits and Cosplay Outfits for the Cast such as Rayman himself cosplaying as Mario along with him cosplaying as Link.