Marvel Superhero Adventures: Intergalactic Grand Prix/Test Drive

Test Drive is one of the levels in the kart racing video game Marvel Superhero Adventures: Intergalactic Grand Prix. It serves as the game's tutorial stage.

Depiction and Gameplay
Test Drive takes place in a Horizon Labs track field, where some of its paths seem to engrave arrows which point the general direction the player should head towards to reach the goal.

As a tutorial level, Stark Industries' A.I. J.A.R.V.I.S. (voiced by Roger Craig Smith) will teach players the basic gameplay mechanics of Marvel Superhero Adventures: Intergalactic Grand Prix, from the basic to the advanced moves. The score is not recorded for this stage.

It can be played freely with any character and vehicle of player's choice in the "Test Drive" option on the 1P Play menu screen. In Story Mode, player has to select either Spider-Man or Ms. Marvel and one of their vehicles to play.

J.A.R.V.I.S. Tutorial Transcript
Controls will vary depending on the console on which the game is played

Introduction

 * Greetings, new racer, and welcome to our Test Drive. My name is J.A.R.V.I.S., and I will be your driving instructor. In this track, I will teach you how to make fine progress in the racing events of the Intergalactic Grand Prix. Listen to me carefully, and you will learn all you need to progress. Very well, are you ready to begin?

Basics Techniques

 * 1) Let us begin with the Basic Techniques in case you are new in racing events. After all, as mister Tony Stark has been caught: "Every journey begins with a simple step."
 * 2) Press and hold [SHIFT]/// to accelerate your vehicle. Press and hold [SPACE]/// to use your brakes or go reverse. Use [W]/[A]/[S]/[D]/Move the left or right to steer.
 * 3) If you wish to check if something or someone is behind you, press and hold [C]/// to view behind.
 * 4) Some curves are too short to cross when your vehicle is at high speed. Which is why they require the use of drifting to travel safely into the track.
 * 5) While driving, steer left or right, and press and hold [SPACE]/// to drift safely into the curve.
 * 6) You are now approaching a set of S.H.I.E.L.D. pannels. Crossing over each of them will equip your vehicle with a special weapon and power-up which will give you an advantage in the racing events.
 * 7) Once you access a S.H.I.E.L.D. pannel, press [E]/// to use the acquired item.
 * 8) This here is your Item Inventory, which stores the items you have obtained from the S.H.I.E.L.D. pannels. If you wish to use a different item and save others for later use, press [R]/// to switch items.
 * 9) Now, use what you learned to cross the finishing line, and complete this course.
 * 10) Congratulations! Now that you have learned the Basic Techniques, you are ready to learn the Advanced Techniques. Would you like to continue?

Advanced Techniques

 * 1) Greetings, new racer. And welcome back to our Test Drive. For this session of your training, I will be teaching you the more Advanced Techniques for your driving skills. These will provide you a more efficient advantage for the racing events. Listen to me carefully, and you learn everything. Are you ready?
 * 2) Let us begin with a special technique called Rocket Boost. This technique is useful to begin racing events, and earn yourself a chance to start in the first position. On the left corner of your screen is your engine matter, which indicates how warmed your engine must be to successfully perform your Rocket Boost.
 * 3) During the countdown, press and hold [SHIFT]/// to rev up your vehicle, and make sure to warm up the engine at the green spot until the race begins to perform your Rocket Boost. But be careful not to warm the engine at the red spot, or your vehicle's engine will backfire and stall for a second or two.
 * Prepare yourself, racer. You are about to leap into one of the trick ramps, which will send you flying towards other inaccessible areas of the race. Doing so, you can also flip in the air to perform air tricks.
 * 1) After leaping into a ramp, use [↑]/[←]/[↓]/[→] / move the to flip during mid-air. Each successful air trick will earn you an extra boost for your vehicle when you land safely. Be careful, because if you fail to perform tricks, your vehicle will crash, and you will lose your speed until you recover.
 * 2) Once again, you are approaching the S.H.I.E.L.D. Pannels. But this time, you are about to learn another technique which is exclusive for when you are in a team event. That is Item Transfer.
 * 3) After obtaining an Item, press [Z]/// to transfer the Item to your teammates, and wait until one of them accepts it. If a teammate offers you an Item, press [E]/// to accept it, and add it to your Inventory.
 * 4) During racing events and battles, you will encounter Stark Coins. They are useful to fill the Super Matter at the top right corner of the screen. This matter allows you perform your ultimate skill: the Super Boost, which allows you to double your speed, withstand rival attacks and obstacles, and ram your opponents out of your way.
 * 5) Once the Super Matter is full, press [F]/// to activate your Super Boost. Try it on your Life Model Decoys.
 * 6) Along with acquisition of Stark Coins, Super Boost matter can also be filled up by performing successful air tricks, attacking opponents, and performing successful drifts.
 * 7) Now, use what you have learned and cross the finish line.
 * 8) Congratulations, new racer! You have learned all of the Advanced Techniques. You are now ready to learn the third and final step of your exam: the Vehicle-Type Techniques. Would you like to continue?

Vehicle-Type Techniques

 * TBD