The Mighty Morphin Power Rangers

SUMMARY

The Mighty Morphin Power Rangers is a film adaptation of the popular series from the 90's of the same name. The first TV interation of the power ranger is brought to screen again, this time with a new focus. The film, set in the mid 90's follows five teenagers with attitudes that stumble across power coins that give them abilities, but launch them into action, amidst the return of an ancient evil sorceress nicknamed Rita Repulsa. Her search for the heavily coveted Zeo crystals leads the rangers to unite to fend off her and her forces.

PLOT

ACT ONE

On the planet Earth during the Cenozoic era, Zordon and his rangers are running as Rita pursues with a shuttle. The rangers standoff with Rita using the megazord to fight against her and Goldar. Zordon and the rangers use the full energy of the power coins to eliminate her. She is sent to deep space prison. Zordon and the rangers decide to stay and encapsule themselves in the planet to protect the Zeo crystals.

In modern day (1995) at the homecoming game Jason Scott is ejected from a game after starting a fight. His coach sentences him to Saturday community service where he attempts to woo cheerleader captain Kimberly Hart, who is less than interested. After getting her number, Jason helps nerdy Billy Cranston deal with a group of bullies (Bulk & Skull). Billy befriends Jason, who is only interested in the fact billy has a car. After convincing Billy to let him borrow it, he calls up Katherine who reluctantly agrees to go out with him. Meanwhile unmotivated Zack Taylor, a high school dropout, after an argument with his struggling mother decides to leave. He sees another local teen and loner, Trinity "Trini" Monet, exploring and follows her. Later Jason meets at Billy who he learns has interest in mapping and exploring. After picking up Kimberly, Billy is dropped off outside the Angel Grove mine to presumably explore. Billy explores a rock formation causing the teens to return to him. Trini and Zack come after. The teens discover the power coins. After the mine security comes, the teens try to escape and drive off road beforing being teleported. They arrive inside a giant metallic shuttle. After exploring they discover ALPHA-5 who shows them the conscious of Zordon. Zordon explains to the inquisitive teens that an ancient sorceress named Rita Repulsa had broken free of her imprisonment over a year ago and was returning to Earth, to take the Zeo crystals, one of the most powerful objects in the universe, and he need the teens to unlock the power ranger abilities they now had command of. After showing visions of Rita' slow descend on Earth. The rangers still in disbelief leave and return to their homes without remembering how they got there. After experiencing physical changes over the next few days, heightened senses and physical capabilities, the teens want to meet up again to further explore the incident.

ACT TWO

On a cruiser heading to Earth, Rita, fearful of Zordon and his team, plans to send forces ahead to determine the state of the planet. She sends ahead Baboo and Squatt. The teens after exploring the mine are teleported to the Command base. Zordon reinforces the need of the rangers who decide to take on the mantle. Just outside the town Baboo and Squatt start some chaos. The rangers after morphing up are sent there and do their best to fight and barely make it out.The rangers return from the fight and are off sync. Zordon tells them they are struggling to fully use their abilities and lack focus. Jason is told my Zordon as the red ranger has to be the leader. Rita hearing that a new team of rangers is on Earth realizes she isn't at full strength to fight, so she sends Goldar to search for the Zeo Crystals. The team, while juggling school life, began to train as rangers. They are introduced to the once active megazords. After a while they began to get better as they connect as friends. Jason and Kimberly began to develop a romantic interest that is interrupted. Billy and ALPHA-5 begin working on the location of the Zeo crystals. The town is in peril as an explosion at the mines leaves many living around the area at risk. The rangers are sent to handle Goldar, the culprit of the mine explosions. They morph up and head to the site. They soon become overpowered. Their lack of communication causes them to lose and risk the life of Billy. They escape barely returning to the Command center. Rita realizes the inexperience of the team decides to go to the planet and finish them off. The team is amidst arguing back at the command. They blame each other for the shortcomings. They leave before stopping and deciding to camp outside the mine. After acknowledging each other's individual conflicts they head home. Rita appears in Trini's room questioning their knowledge of the Zeo crystals. She calls the rangers who meet up at the high school. They learn from Billy that he knows the location of the Zeo crystals. They realize if Rita knows this, she would have incentive to come to Angel Grove.

ACT THREE

Rita meet the teens at the high school and attacks them. She overpowers them showing them she has a power coin and was once a ranger. Billy surrenders the location of the Zeo crystal to keep them safe. She leaves and begins his assault. Rita sends her putty patrollers down to create chaos to distract the rangers. The rangers return to command center to tell Zordon of what they suspect. Right on que the reports of attacks on the city come in. They know they have to go into battle. They call on the dinopowers that are an extension of the power coins, awaking the megazords. They morph up and get ready to fight. Goldar causing chaos around the town is knocked down by the rangers in their zords. The team has split up with Kimberly and Zack dealing with Goldar, while Jason, Trini, and Billy deal with Rita. Both groups need back up. After handling Goldar, the team comes together to battle Rita. After much battling thinks they have handled Rita. They begin helping citizens escape. Rita calls on Goldar to unleash their power. Using her power coin she merges with Goldar who becomes larger than life. The rangers utilize their zords and figure out how to combine. The rangers and their megazord proves to be enough as they overcome Rita. She retreats with her forces. The city is in awe of the rangers. Zordon is proud of the team's efforts, but warns of upcoming threats. The team agrees to the responsibilities and continue with their life. While the city is being fixed, and governments show up, the teens continue to walk among others with their secret.

POST CREDITS

In the locker room Jason hears of a new transfer coming to Angel Grove to play football. Jason asks who the guy is and is told his name is Tommy Oliver.

CHARACTERS

Jason-Lee Scott - The red ranger and main protagonist of the movie. He is confident and persuasive with a hot head, but lacks empathy at times. This gives him issues as the leader as he attempts to be the vocal boss of the team without retorting to anger

Kimberly "Kim" Hart - The pink ranger and love interest of Jason. She has a hard to get personality with attitude. Not afraid to speak her mind. She comes to grips with feeling as a follower who doesn't care enough about things to do otherwise

Billy Cranston - The blue ranger and intellectual loner of the team. Despite being on the spectrum, Billy has an optimistic attitude amidst gloomy situations. His nerdy personality enables him to discover the power coins and find the location of the Zeo crystals

Trinity "Trini" Monet - The yellow ranger and the most exclusive of the team. Overcoming a lack of communication with her parents, she finds herself struggling to make friends with the group.

Zachory "Zach" Taylor - The black ranger and ultimate team guy. Struggling with a lack of motivation from rough home conflicts, Zack attempts to hold the team together and be the ultimate encouraging type

Zordon ("Consciousness")

ALPHA-5

Rita Repulsa

Goldar

Baboo

Squatt