Batman: White Knight Presents: Sorcerers

Batman: White Knight Presents: Sorcerers is an American comic book published by DC Comics under its Black Label imprint. The 10 issue miniseries was written and illustrated by Sean Murphy who also did the Batman stories, Batman: White Knight and Batman: Curse of the White Knight and is the fifth installment of the Murphyverse. It tells the story of a young sorcerers apprentice and a group of heroes fight against the evil and cruel sorcerer known as, Wraith King. The comic takes place during the events of Batman: White Knight as James, Julia, Matt, Simon, Margaret, Edward and Tom are shown watching Napier's speech in the fourth issue, Simon and Edward then both saying, "Batman's sure gotten brutal of late" and "it's no wonder that he and Superman aren't friends anymore".

Plot
A mysterious individual known as Wraith King is seen escaping from a forbidding dimension

The Fellowship

 * James O'Clery - A 19 year old Irish American sorcerer's apprentice who is the grandson of Simon and Margaret and the main protagonist. He is the leader of the Fellowship, he wields a sorcerer's staff and fights with a Dwarf forged broadsword.
 * Julia Greenleaf - A very beautiful 19 year old Elf princess who is the daughter of Alrich and the childhood sweetheart of James. She is the second in command of the Fellowship and is also the archer of the team, being extremely skilled with a bow and arrow.
 * Aldrin Greenleaf - The twin brother of Julia and the best friend of James. He is the researcher for the Fellowship as he can both speak and read in several languages,
 * Ciarda - A benevolent Dark Elf and the love interest of Aldrin. Ciarda has been described as been one of the few benevolent Dark Elves,
 * Durin and Dain - Two Dwarf warrior brothers from the Dwarven kingdom of Stonegard. Durin sports a Mohawk and wields a pair of throwing axes, whilst Dain wields a large warhammer.
 * Matt O'Clery - James' younger brother and a sorcerer in training.
 * Trevor - A hulking and powerful Cave Troll who serves the O'Clery family as their guardian. 500 years ago, he was about to be killed by an evil dragon until he was rescued by the legendary sorceress, Mary O'Clery. Ever since he has served the O'Clery family.
 * Flower - A Fairy who acts as the Fellowships aerial scout.

Sorcerers Council

 * Simon and Margaret O'Clery - A pair of powerful and respected sorcerers who are the paternal grandparents of James and Matt. Simon and Margaret are also very important members of the sorcerers council,
 * King Alrich Greenleaf - The High King of the Elves who is the widowed father of Julia and Aldrin and the head of the Sorcerers Council.
 * Mongo Ironhand - A rather eccentric Dwarf sorcerer who has a particular fondness for cigars and martinis.
 * King Illrede - The King of the Trolls and the ruler of Trollheim. He is revealed to have a huge grudge against Imric has during the war against Wraith King, he took Illrede's beloved daughter, Groa captive.
 * Lord Stonebeard - The mightiest of the Dwarf Lords and the ruler of Stonegard.

Wrath King's Forces

 * Wraith King - A cruel and powerful sorcerer who is the sworn enemy of the Fellowship and one of two main antagonist of the series. 1'400 years earlier, he embarked on a campaign to conquer the entire Earth with a vast army of Orcs, Goblins, Trolls, Dark Elves and Witches, however a group of good and noble sorcerers defeated him and banished him to the Dark Realm along with some of his followers. However due to him starting the war and attempting to conquer the world, the mortals then turned on Sorcerers and magical creatures and began to persecute them. Over 1'000 years later, he escaped the Dark Realm and began to rebuild his armies.
 * Morgana - Wraith King's most senior witch and right hand woman.
 * Irmic and Leena - A former Elf Duke and his sister who aligned themselves with Wraith King and were banished to the Dark Realm with him when he was defeated.
 * Warchief Grimskull - The fearsome Warchief of an Orc tribe and one of Wrath King's favourite generals. He is shown to be a highly skilled swordsman, he is also a highly competent leader.
 * Bloodnose and Gorbag - The sons of Grimskull and two highly skilled soldiers in Wrath King's army. Bloodnose is albino and wields a sword like his father, whilst Gorbag is an archer.

Unenchanted's

 * Dr. Henry Lewis - An unenchanted scientist who is a friend and ally to the Fellowship. Other then the Justice League, he is one of the only few unenchanted's who is aware of the magical world.
 * Chief Ryan Carter - The chief of the Phoenix Wood's Police Department and an ally to the Fellowship. He usually calls them in if there are any criminals who have signs of magic on them, as the police department aren't qualified to deal with orcs, goblins, trolls or dragons. Like Dr. Henry, Chief Ryan Carter is one of the few unenchanted's outside of the Justice League to be aware of the magical world.
 * Maggie Paterson - The ruthless leader of Salem's Chosen, an organization dedicated to the complete extermination of Sorcerers and all magical creatures and is also one of the two main antagonists of the comic.

Others

 * The Great Dragon - An ancient and wise Dragon who acts as a spiritual guide to the Fellowship. He is mostly seem shrouded in fog with only his head being seen, his full form is never shown. He is given great respect by the magical community as according to legend, he is as old as the Earth itself, having been created by God.
 * Beran and Leriel - A married Elf couple, Beran is the captain of the Royal Elf Guard whilst Leriel is the captain of the Unicorn Calvary. They once had a son who tragically drowned as a child.
 * Durlin - A Dwarf who works as a record keeper for the Sorcerer's Council. He is obsessed with protocol and is a sticker for the rules, for example he refuses to let the Fellowship into the Council halls without handing over their weapons.
 * Ratso and Skullface - Two Goblin brothers who serve as assassins for hire.
 * Cloven - A Satyr religious leader who is a friend to the Fellowship. He is a priest of Earthism, the Sorcerer's religion which is a combination of Christianity and Celtic Paganism.
 * Asmodeus - An evil Black Dragon who is known for his hypnotic powers which he uses to mesmerize his victims before eating them. Due to finding clothes indigestible, he makes his victims strip naked before eating them.

Production
In September 2020, DC Comics announced that Sean Murphy, writer of Batman: White Knight and Batman: Curse of the White Knight would be writing an original fantasy series for his Murphyverse. Murphy later announced that the limited series would be entitled Batman: White Knight Presents: Sorcerers. Originally announced as an eight issue series like Batman: White Knight and Batman: Curse of the White Knight, Murphy then extended it to 10 issues due to the story being much bigger then he originally thought.

Magical Beings and Creatures

 * Sorcerers/Sorceresses - A group of men and women who are born with the ability to perform magical spells and charms. The magical abilities of Sorcerers/Sorceresses first begin to manifest on their 10th birthday, whereupon they began their training which lasts for 10 years. Due to their magical powers Sorcerers/Sorceresses age slowly and can live to be 400 years old,
 * Wizards - Mortal men and women who learn the magical arts from either books or a mentor.
 * Witches - Female individuals who practice black magic.
 * Dragonlords - Human or Elf men and women who were able to speak to and tame their spiritual brothers and sisters, the Dragons.
 * Elves - A race of magical humanoids who resemble with humans with pale skin, perpetual youth and pointed ears. Elves are considered to be the ruling class of the magical community, with some even being important members of the Sorcerers Council. It is revealed that both Elves and Dragons are the oldest magical creatures on Earth, because of this they share a deep spiritual bond. It is also said if one was to die out, then the other would spell severe disaster for the other.
 * Half-Elves - The result of a union between humans and Elves. Half-Elves have shorter pointed ears then their mother or father and can grow facial hair.
 * Dwarves - A race of short and stocky magical humanoids who live underground and are the most industrious of all magical beings. They are known for their legendary crafting skills as they forged swords that never lose their sharpness and graft beautiful jewels from diamond, emerald, ruby and sapphire. Dwarves live beneath mountains in mighty fortress kingdoms, they are also considered to be the working class of the magical community.
 * Redcaps - A group of murderous Dwarves,
 * Orcs - A race of intelligent but brutish humanoids who are fierce warriors and are known for serving evil sorcerers and kings. Orcs live in tribes and are led by either a male called a warchief or a female called a warchieftess, despite their bad reputation, most Orcs have a code of honor and fight with it. For example they refuse to kill pregnant women, children and sick people. they also have strong ties to their tribes and families.
 * Goblins - Lanky magical humanoids with either red or green skin, bat like ears and pointed teeth. Goblins are infamous for being notoriously mischievous, but they also have a reputation for being highly skilled thieves or assassins who slip in and out of places before anyone notices they're there.
 * Trolls - Hulking magical beings who are known for being large and powerful, but having low intelligence. They have either green or tan skin, two toes on each foot, three fingers on each hand, two canines protruding from their bottom jaw and six spikes, two on the side of their head, one on top of their head and three running down their backs.
 * Faeries - Magical winged humanoids who resemble humans except with wings and sometimes antennas, Faeries also come in a variant of sizes from small to human sized. Faeries live in villages in the tops of trees in the forest, most Faeries are kind and helpful, some however are mischievous and enjoy playing tricks.
 * Satyrs - Magical beings who have the horns, ears and legs of a goat. Although they enjoy music and dancing, they aren't sex crazed as they are in legends, rather Satyrs are a spiritual people with many serving the magical community as religious leaders.
 * Dark Elves - Sinister and ruthless versions of Elves who practice black magic and align themselves with Orcs and Goblins. Dark Elves have a strong dislike for their lighter cousins, considering them to be weak and pathetic
 * Giants - A race of massive magical humanoids who resemble humans who are 20 feet tall and are extremely powerful. Giants live in tribes and wear animal skins as clothing, they are also extremely bad tempered and will not tolerate anyone trespassing on their territory. Giants are also known to raid towns and villages for either treasure or food, despite not tolerating trespassers Giants are known to align themselves with Orcs, Goblins and Dark Elves.
 * Dragons - Massive scaled reptilian beasts with horns, claws, wings and the ability to breath fire. Dragons are the most powerful of all magical creatures, this had ledd them to be considered symbols of power. Whilst most Dragons are wise and benevolent, some Dragons are evil and destructive. Evil Dragons are known to ravage villages and horde gold in their lairs. It is revealed that both Dragons and Elves are the oldest magical creatures on Earth, because of this they share a deep spiritual bond. It is said that if one of them was to die out, then it would spell severe disaster for the other.
 * Unicorns - Mythical white horses with a silver horn protruding from their foreheads and golden manes. Unicorns are considered sacred to all magical races including the dark races like Orcs, Goblins, Trolls and Dark Elves. The horn of a Unicorn, known as an alicorn has been well known for thousands of years for its healing abilities. Tragically it was because of this that Unicorns were hunted to near extinction by mortal hunters, with the Sorcerers only being able to save a single herd.
 * Will-o’-Wisps - Small spiritual ethereal beings with the appearances of blue floating orbs of light. They can appear to either Sorcerers/Sorceresses or unenchanted are said to lead them to their fate.