List Features and Change on .hack//LINK -Chrono Link-

.hack//LINK -Chrono Link- is the fully remade version and a soft-rebooted series to the original PSP game which was released back in 2010 known as .hack//LINK, which is now been fully remade with the improved power of the Unreal Engine 4 major graphical updates and ported to the current and future-gen platform which given a chance to improved and fully expand the elements deeper than the original game did.

There are brand-new features and various changes that were exclusive for the Chrono Link version, including its story direction will modify majorly in order to fit its story continuity much closely to .hack//RIVES."Beware, this is only part from my own creation, anything like staff involvement that related are false information and these are just suggestion ideas for the remade version. Also all .hack franchise are belongs to Bandai Namco Entertainment and CyberConnect 2. ""But how about raising our voice to both companies for #bringbackdothack."

General

 * .hack//LINK -Chrono Link- is very different from its original counterpart due to the remade version is the continuation story from RIVES.
 * The game will be directed by Hiroshi Matsuyama and Tatsuya Hagamine.
 * Most staff will balance between new and old generations staff of CyberConnect 2 and Bandai Namco Entertainment which brings a chance to offer brand-new ideas for the remade version.
 * Chrono Link improves its vision from original, including its development progress will be more challenging than how they did with IMOQ Re: Login.
 * Seiichiro Hasokawa and Kikuya Megane will be in charge of Illustrator and Character Designer.
 * Seeing how much design has been improved more for a decade, which offers a brand-new character design and illustration.
 * Characters' expression will be more unique than the original.
 * Kazunari Ito and Tatsuya Hamazaki will be returned to writing the script and storyboard for the three episodes of Chrono Link, with collaboration from Hiroshi Matsuyama.
 * Chikayo Fukuda and Yuki Kajiura will be composed the soundtrack for the game.
 * It includes arranging a version of .hack//LINK soundtracks which adds up new elements and expands its music toward the soundtracks.
 * Many soundtracks that been unreleased from the original .hack//LINK soundtracks will be reincorporated with all elements which being reworked and reimagining into a new version.
 * Over 70% - 80% a brand new element that didn't add up to the original .hack//LINK version and adding features that allow for more freedom experience than the original did.
 * The remade version will bring a new evolution toward the game franchise.
 * While being labeled as a Rebooted version, it also brings back the core of the franchise, including bringing back the story that was cut from the final product.
 * Chrono Link will aim for the wider audience and shounen audience which how it connects to fans for supporting the franchise for the longest time and since due to the 10th Anniversary of .hack//LINK.
 * The existence of RIVES Story will be bringing the Chrono Link as its actual plot game and will be more than just crossover, which also focuses on balancing old and new elements.
 * Chrono Link games will be rated as PG-15 for shounen audience, and it could be possibly reach rating more on R-Rated.
 * While the original game will end the franchise, but in fact. this third season will bring all ties to the dothack franchise together, while RIVES and Chrono Link will bring the opening to the Third Season rather than being Final.
 * The Chrono Link will be available for PlayStation 5, Xbox Series X, Nintendo Switch, and PC.
 * The difference between PlayStation Portable and PlayStation 5 Powers with Unreal Engine 4 is very different along with a new platform, but it greatly increased its quality and expand along with new elements in three-times.
 * While remaking the game from the scratch with Unreal Engine 4, it recreating all assets with addition adding a brand-new experience features and innovation which would be part of the evolution from the original.
 * PlayStation 5 might have the same graphical powers as Xbox Series X, however, it is shown how its graphical would do much differently, but it did enhance the graphical optimization, including upscaling the character models into a new improvement.
 * All-Assets from PSP Version have been fully remade from the scratch, and build it in a different way, also creating a new asset that fits how development goes for Chrono Link, including bringing a greater depth content to the Chrono Link.
 * Chrono Link contents will be four times bigger than PSP Version, including the trophy will also totally different, but expanded from the original version which has been remastered as .hack//LINK -Chrono Gear-
 * On the other hand, the Nintendo Switch will be most likely be downgraded graphics, but it still holds the same graphics as it how PlayStation 5 work, but it features brand-new elements which exclusively for Switch.
 * As for PC version which will be released in STEAM and Epic Game Store format which increased its graphical quality, upscaling character models, environment update, and more with the power of NVIDIA GeForce.

Graphics & Models

 * Unreal Engine 4 will be the main focus on the graphical identical for the Chrono Link game.
 * Although the quality will not be realistic as Final Fantasy VII Remake, however, it has its own unique quality that combining within anime quality and game quality which made look more expressive and also more charming than before.
 * As the Chrono Link would be release in the Next-Gen Platform, the game will support Full-HD Resolution and 4K Resolution.
 * The game will be running at 60 framerate per second and possibly 120 framerate per second.
 * The entire environment, area, dungeon, root town, and more has bee fully remade thanks to the power of Unreal Engine 4 bringing entirely new experience and explore much deeper experience than before.
 * Adding the Anti-Aliasing, Lighting, FOV, HBAO, Blur, and more will bring the graphics more alive.
 * While bringing its uniqueness between anime and game quality, the game balancing both qualities to enjoy its new experience.
 * New Animation effects particle, including the surrounding environment which has been fully remade with improved the depth detailed.
 * The limitation from the PSP version platform has caused the repetition of graphics, areas, gameplay elements, and including the cutscene being more focused on the Comic Style Cutscene.
 * Chrono Link will be pushed its quality to the limitation on the next-gen platform, with expanding the new elements, game mechanics, story, and more.
 * Including story cutscene will focus on its usual cutscene and cinematic-like from the other game which changes its Comic-Style Cutscene, but it receives a new uniqueness from its original core, including adding its impressive cinematic visual balancing anime and game visual which bringing further thanks to the power of Unreal Engine 4.
 * All-three episodes of Chrono Link opening scene would be produced by Production IG and ufotable anime production.
 * Characters model has been remade with Unreal Engine 4 with the new expression, new face-details, deeper outfit model, and more.
 * Also, new models fitting for new outfits and forms during the story progression.
 * The NPCs models have been remodeled in smoother ways and least detailed.
 * An old and new monster will be remodeled with the power of the Unreal Engine 4, and boss battles movement animation will have their own uniqueness.
 * Character animation during combat, exploration, and more have been remade with more dynamics animation added, including various animated models that have been expanded more and more.
 * A brand-new designation of UI which has been remade with lot more breather, fresher, and easier to use.
 * The Menu UI has been remade with a new one, as well with a new design which makes it easier to use with a new font for UI.
 * Objectives guides added to the game, which allows you to know where will you headed next.

Music

 * As Chikayo Fukuda and Yuki Kajiura will be in charge of composing the music for the game.
 * There are few notes toward .hack//LINK -Chrono Link- original soundtrack, such as:
 * Brand-new soundtracks added to the game, might possibly over 150 music soundtrack.
 * As Yuki Kajiura involved with composing the new soundtracks for Action scenes, Melo-sound, and several others.
 * Chrono Link will produce more soundtracks with different elements that fitting how the situation, including story cutscene, is sync together as one.
 * The original LINK soundtrack will extend its core arrangement and reimagining in different ways.
 * The themes like "Saika" and "AIKA" melodic will made expansion through its arrangement music with new types of elements, including how it also recreated into a new soundtrack-like battle and Melo-music.
 * Through the lyrics like "AIKA" have been expanded, which refers to her story and characters, including referring to the deep meaning of her development & characterization.
 * Insert theme songs will be added to the game.
 * The old soundtracks and songs from the previous mainline hab been re-arranged for Chrono Link's version.
 * DTS + Dolby HD Surround 8.1 Sound Audio Support added.
 * A brand-new FX which brings a new experience to the new game, which including a higher quality sound, audio effects, sound environment effect, and PCs & NPCs sound dialogues.
 * The old VAs have been reprised for re-recorded the dialogues and its story cutscene with a brand-new story direction.
 * Including a new VAs are participated to voicing the
 * The English-Voice Language has been added for localization worldwide, with sound pitches and sync audio added to match the English accent.
 * Dual-Voice Language added to the game, which allows players to choose Japanese or English Voice.
 * With the freedom experience to free-roam the area town, there will be a lot of dialogues voice between PCs to PCs during the progression as you freely roam to the area.
 * Story Dialogues conversation can be applied during the progression of free-roam or headed to the destination according to the main story goes and also during the combat & boss combat.
 * The sound effect for UI has new elements.
 * Brand new theme songs for three episodes of Chrono Link.
 * Several old songs from the original .hack//LINK added to the galleries along with brand-new theme songs for RIVES and Chrono Link.
 * The game will be fully voiced for three episodes.

Setting & Concept

 * The Chrono Link will be taking place in 2020 A.D. which 2-3 years after G.U. games and G.U. Vol.4 Reconnection , much same setting as the original version of LINK.
 * However, this game will take a few months after summer vacation which after the event of RIVES -Third Season- Part 2 Episode 12 "The End?".
 * There are several reasons why .hack//LINK -Chrono Link- will be labeled as a Soft Rebooted version to the original game.
 * Due to the existence of RIVES Story, the Chrono Link will follow the RIVES as its continuity, which this game will closely tie on to the prequel story.
 * With the introduction of its story, characters, world-building, and more gives the opening continuities for Chrono Link story.
 * Also, there is a story that would be retconned In this game.
 * The incident regarding, the Disappearance of Players, Alteration Memory's Syndrome, and The Shutdown of The online game became another reason for it.
 * The setting will fit the modern qualities, trends, and technologies that P-COM had been replaced with a brand-new one that matches the current and next-gen platform.
 * Other technologies include a smartphone, social media, chat app, and more.
 * Also, the environment of PCs and the way trends will be fitting toward this current-year, which the beginning of 2020s.
 * With replacing The World R:X with a new online game version The World R:3 which online game which combining tradition between new and old.
 * Also, the old dialogues way is also been changed for decades, which been rewritten its script to match for the 2020s year trend.
 * The Existence of .hack//G.U. Vol.4 Reconnection brings another possibility for Chrono Link to be branded as Soft Reboot version.
 * The Chrono Link concept has the same, but different results from the original LINK, which has several concept stories.
 * The story as Tokio reaching his way to become a hero who will save the world, just like in the original LINK, however, in Chrono Link made several conflicts within his goals and overcome the insightment of the reality that's not supposed he had expected.
 * Three episodes will represent the story of Tokio during main story progression, such as:
 * Revision starts from zero once again, but this time Tokio will overcome different challenges than he had to do during his time in The World R:3 still online. With the strongest enemies shown up, and saving his friend will opening up his new hardest and also harsh challenges that bring his opportunity to prove himself.
 * Terror is dark, however, this told about Tokio how he overcomes to understand the situation and strives his determination to protect someone brings him unconsciously becoming a one of a hero who saves the people in trouble. However, the story gets developed its stakes, and major turning points became risk as the truth brings turn tide on his journey.
 * Countdown is bringing highest stakes to follow, betrayals became more intense, Tokio will face losing one of those who were important to him, causing his realization upon his action who determined to become a hero suddenly felt like he had desired in the wrong ways, and highest consequences became major parts that will bring Tokio into his realization that his view about the cruelty of the world and its society, causing his maturity and different from his former self.
 * His true desires are to protect someone, even means that he will sacrifice or abandoned someone in order if what he chooses was the right thing to do. Because every human has to make the greatest and hardest decision, which leads to something that he would never see them again and thus become his own consequences.
 * The concept story of Chrono Link is also wanting to bring a new branch for the story within the Crossover genre, but in order not to make too much repetitive, it's offering a new idea of how to manage their story as their characters continued from the previous mainline title.

Story

 * The story of Chrono Link will be divided into the trilogy episodes, Revision, Terror, and Countdown. Each of those episodes has its own story to tell besides the episode story format.
 * Revision is the first episode of Chrono Link, which set the place on time traveling to The World R:1 which is the new adventure to Tokio and Akira along with new characters, Saika Koshizumi to obtain the mysterious object known as Chrono Core in order to restore the access of the Akashic Records.
 * Terror is the second episode of Chrono Link, which set the place on time traveling to The World R:2 which continued from where the first episode left off, as Tokio and his friend continue to hunt for Chrono Core as they battle against a new challenge, including how Schicksal has made their own move in a much sharper way than it was expected with the betrayals came up with.
 * Countdown is the third and final episode of Chrono Link which set in time continue in the current time, which brings the story to the conclusion as they will against the major problem with the begin of Immortal Dusk incident and the CC Corp conspirators making their action to exterminate the hackers who will gonna stop things happen.
 * As this story would not be a final chapter to the .hack//Multimedia Franchise, the Chrono Link will offer brand-new elements, terminologies, and more in order for what will be teased for the future development of Third Season of dothack.
 * The story of the original was used to bring fans and new viewers to know about the past mainline title of .hack series, which means the story of traveling time was indeed being rehashed from the old title.
 * Chrono Link version will not just that, it also brings more closer to the actual plot of LINK story with RIVES as the prequel stories and bringing an all-brand new story which brings a deeper to the story in order to avoid the story being rehashed.
 * Traveling time to the mainline title era which Tokio will be involved in the same story as to how the previous title was, but Chrono Link will expand the core in the different ways how it handled as it also focuses on the bringing a brand-new and actual plot focus.
 * How its handles will be different from the original game, as to how the time of the past will made a major change in different events which introduce a new story and characters, with returning old characters.
 * RIVES' story is an important story that brings ties closely to the Chrono Link, this includes reference, callbacks, and several story element which will return in this story.
 * With multiple story episode, brings a greater length to expanding more creativity to the story, and new fresh story which brings enjoyment & full mystery which the original .hack once had.
 * As Chrono Link is fully remade and different from the LINK Story, but with the story been optimized for the powerful direction and brings back the concept which was cut from the development, there are more things to come with multiple episodes of Chrono Link, such as:
 * The game will bring improvisation, recreated, and reimagining the existing plot of LINK story while bringing back elements from RIVES, including new elements. As for Time Travel story will go different ways to tell, and also explore something that never even intended to do in the previous title.
 * While the reimagining story of LINK, its story will go the major different direction, for example, AIKA's first appearance will be remade and appear in the different places, G.U. Alternate Timeline scenario will be entirely different, The story climax will be expanded & different with Countdown Episode and more.
 * As the story of LINK will be reimagining as it would be told in a very different direction, which means story might same, but in very different to put to fitting a new and old representation.
 * The Concept of the Chrono Link story will delve even deeper and interconnected its roam for story progression and development.
 * As it explains above, the Time travel will be much different from how the original game works, as it replaces with a new one, however, it still holds the core to the original, while it expands to add new plot elements.
 * As in the original version would witness the events that already been told in the previous game, but the Chrono Link version will do in a different direction, while it introduces a never seen before characters from the previous era, and all bunch new information that ties to the second & third season plot.
 * While even there will be never-seen characters, there will be a balance between old and new characters in its story spotlight.
 * While it also implementing the reference story, callbacks, and mentioned characters from RIVES as proof of how it ties closely to this game.
 * The story's strength will add its combination between Fan-Service, Realism, and Reality Works despite those strength in writing the story will be much cautious, but also improving.
 * As the story progress, Real-World situation including condition will be depicted with News, BBS, and the forum will be added to the shown condition of communities regarding the situation like incident or something phenomenon that occurs in the real world.
 * Sub-Story Mode is the biggest addition to bring a whole new subplot in free open experience and freely innovative story to show more interaction with each character to character between Twilight Knights, Chrono Link, and Schicksal.
 * Sub-Scenario story features from the PSP version, like X'over, Integration, and more would be added to the Sub-Story Mission.
 * Those will be recreated, reimagining and expanding its character involvement with a new one, with adding a lot of new sub-story content in which fans really look forward to seeing it.
 * 4Koma story will also be added to the sub-story, also a lot of new content will bring back its focus on Kite and full greatness of humor and comedy might gonna happen.
 * There's a more sub-story mission that brings a purely fan-service to the new level and bringing new freedoms for new enjoyment with an interaction between character to character in freeways.
 * It also allows seeing characters to be interacting with each other, mix grateful fan-service, and side of the characters' development that were never even seen before.
 * There will be a lot 4th breaking wall dialogues happen in the Sub-Story mission.
 * It sharing an enjoyment even though it feels looks like a filler, but it brings more meaning toward their development.
 * There's also little depth that connected to the main story such as remaining unresolved questions that never explained will also be added.
 * Saika and even Chrono Links had a chance to do something that they didn't do in the PSP version.
 * For example, for a lot of interaction between her and AIKA which something that never done in the original version.
 * The exclusive story of Terror episode in the Alternate G.U timeline will revive several story parts from the manga version of LINK known as .hack//LINK -Twilight Knights- which adapting its element from Chapter 7-20.
 * Those story elements will be recreated, revision, and also expanded to follow the direction from Chrono Link and its continuity as to how it told in the game.
 * As it brings back several contents like Panzer Saika, it also brings back Ninjato's character and reincorporated him into a bigger role than what it received from the manga version.
 * The Sub-Story Mission might include full joys, light-hearted, weird, and humor, but it also brings a lot of dark stories as it goes.
 * The story will aim R-15 story which has blood content and some little sexual content, it also focusing balance between Light and Dark aesthetics, including humor-comedic and 4th breaking wall.
 * Unlike the original version story, the Chrono Link will gain a lot of consequences, risk, intense, and lot emotional will be put to this story.
 * As for how a brand-new Humor-Comedic being reincorporated brings a new higher-focus and fresh story, there are a lot of characters that could perform such an act, it includes Akira Yoshinori, Posaune, Fluegel, and AIKA.
 * It might be possible for the most character, including Twilight Knights like Kite, Haseo, and Tsukasa can perform such a Comedic interaction.
 * As for Kruger, brings has his own secret privacy that could contain the laughter than before, but only if desires to.
 * There is plenty more humor as it story progress, however, there's a balance between how handling between humor and serious tone.
 * As for the Third episode, Countdown will be the most anticipated continuation from where the 2nd episode left off, since it remade, reimagining, and major largely expand the story with a full-team up, and a lot of new elements from Bullets, Quantum, and Beyond The World would be introduced and several plot elements which brings entirely completely new story.

Gameplay

 * The gameplay element will be rebuilt and fully remade from scratch.
 * Chrono Link games will be focus on Open-World, where you can travel to the City, Town, Field, Dungeon, and more which been expanded in three-times bigger than previous works.
 * The player will able to free-roam and discover many unexplored places which solely might unlock brand-new treasures and challenging dungeon.
 * Brand-new contents which bringing the game into fully established in more freedom experience, and three episodes of Chrono Link bringing a chance to traveling to the previous era of The World.
 * Content will feature brand-new elements, like Sub-Story Mission, Puzzle, Exploration, Treasure Hunting, Weather Elements, Mini-Games, and more.
 * Combat Battle and Field Exploration has been remade more in real-time and balancing between real and fast-paced combat.
 * While players are free to attack, you can also use the magic skill or anything freely during a field exploration that resemblance to NieR Automata and Kingdom Hearts.
 * Selecting all skills, items, and magic will be based on how Command Deck works in KINGDOM HEARTS Dream Drop Distance, but the aesthetics will be reworked to fit the core of the original LINK in order to make it easier to use.
 * While you can select items on Command mode which lets you choose something that didn't set up on Command Deck, while it will slowing enemies in effect in order to given players more time to choose.
 * The Combat will be much fast-paced which allows you attacking, guard, using magic, and more like how Kingdom Hearts used to, but its aesthetics been reworked to match the dothack concept.
 * The player can now invite 3 party members to join for Exploration and battle, but in Countdown will now invite 2 parties left to join which make it five party members join.
 * Xros Rengeki and Trinity Rengeki system will be added to the game.
 * Enemies AI will greatly improved their battle styles which would much evolve from the original version.
 * Over 560 new enemies and 200 new bosses added to the game.
 * While Akashic Records become a main key exploration dungeon, a new crawling dungeon known as The Dark Time which allows players much free to explore its dungeon into the deepest level and fight the stronger enemies which help you to increased your level, skill, and abilities.
 * Not just that, it also contained hidden memories that bring ties to the secret of the dothack franchise, it also explores many hidden events that never been explored in the previous title.
 * Akashic Records gimmicks have been expanded with a brand-new feature, such as:
 * The Key of Memories
 * RTC Orb
 * and More...
 * A new ability access system is known as LINK Abilities, which it never been optimized like any other MMORPG which exclusive only for Doubleware user which handling it's adapting to the Digital Space, as LINK Ability helping to improves and adapting toward the environment, including improving & learn new skill combat, exploration, performance, magic, usage, commands, rate chance, and many more.
 * There is a much more gameplay system that can be earned as you progress it, for more information, visit the gameplay system of Revision, Terror, and Countdown.

Others

 * The game will have a brand-new Title Screen design that looks much new and fully optimized than how the PSP version looks.
 * Difficulty Mode has been added to the game, but this difficulty mode will be made different from any RPG games had with certain conditions would be met.
 * Safety - it has its own similarity with Cheat Mode from .hack//G.U. Last Recode, however, the attacks it delivers will be normal as usual with the performance will be more safety way. It also brings a new feature like Auto-Guard, Auto-Heal and Auto Dodge which allows players to automatically guard or evading from their attack with flawless and without timing.
 * Easy - It will optimize the way you played in a balanced way, but it modified the balance for the enemies to make it easier to defeat with less receiving damage from enemies. Even the level areas are much higher, however, the way AI Enemies performed will be much easier to be defeated without any strategy or timing.
 * Normal - Player will be able to experience a normal gaming experience and normal balance and timing as its regularity during combat.
 * Hard - Player will face even more challenging battle and difficulties, which enemies damages been increased and even though exploring the areas with level areas that fit your character level might not do work to make it easier to defeat the enemy. But it brings opportunity for rare rewards that will be easy to obtain, however, defeating enemies will be tricky.
 * Critical - Your Strength, Strategy, Experience, and your patience will be tested. The enemies become much tougher than last time and the level area become much higher even though you had proceeded the story progress. Perfect Strategy and Preparation are always recommended.
 * Legend - The real and cruelty battle will begin, players unable to run from ultimate battle combat and you need to fight them in the craziest way.
 * The players can transfer save clear data game from .hack//IMOQ Re: Login, .hack//G.U. Last Recode, and .hack//LINK -Chrono Gear- which contains several bonuses like several items, video, weapons, costumes, and more.
 * It also contains several new story cutscene which brings closer ties to the previous mainline title for those who already transfering their save clear data game.
 * The Trophy support in the Chrono Link will be entirely different from .hack//LINK -Chrono Gear-.
 * New Game+ has been added which allow you to start over again with carrying only level and equipment, and you had a chance to try changing a difficulty mode once more, which surely need requirement, carry over, and effects that bring a whole new experience for those who mastered their gaming experience and for Veteran.
 * Or you can simply enjoy the post-game content and finishing the whole bunch content which is been features after beating the game.
 * A new system, Training VR Mode is featured which allows you to train your skill, strategy, and your combat performance, which brings a key to improving your skill.
 * Over 200 new wallpapers theme for .hack//LINK -Chrono Link- which can be displayed for PlayStation 5, Xbox Series X, Nintendo Switch, and PC.
 * There's a brand-new illustration, visual art, and Character visual art which has been illustrated by different illustrators like Kikuya Megane, Seiichiro Hasokawa, Yoshiyuki Sadamoto, and more.
 * Parody Mode added to the game, there are many types of the clip like Intense, funniest moment, and bloopers which never been presented before, and key characters including Fluegel, Akira, and Ninjato will also making their jokes in the parody cutscene.
 * You can also enjoy more parody cutscene for each episode, and each of the main story cutscenes has been altered with parody version, and also added a new scene in order to fill laughter and gags to the story.
 * Historical of .hack//series Reborn added to the Revision title screen which you will need to learn more regarding events that occur in the past time.
 * Photo Mode added to the game, which you made a Selfie or portraits the views as much as you want, with using Filter in order to edit the quality of your photos according to your vision.
 * Jyotaro's Diary Video added to the game which explains the research regarding R.A. Plan and the connection to the Terminal Disc, which also explains the secret story and plot that connected to the future development of the Third Season.
 * The Music Box added to the game which allows you to hear all the music by finish the certain of Sub-Story Mission from Toki-Runty or any other PCs which feature all soundtracks of Chrono Link, including theme songs from the previous dothack titles.
 * You can also obtain the music soundtracks as you buy the CD music from Toki-Runty or progressing the game through.
 * BBS, Forum, News, and Apkallu returned with a bigger new feature, including a new rumors discussion, including forums discussion which connected to the past and future events.
 * It also featured a new system known Rumor Mission which been implemented to Sub-Story Mission, which you will accept the mission from rumors discussion in which you can explore a hidden quest and unexplorable anonymous area.