Black blood

Synopsis
the game takes place in a medieval-inspired world that is slowly being consumed by darkness. as a member of a secret society of monster hunters, the player must explore the world, investigate mysterious occurrences, and battle evil creatures in order to uncover the source of the darkness and save the world.

races

 * 1) human
 * 2) vampire
 * 3) werewolf
 * 4) sea folk
 * 5) undead

factions

 * 1) The Brotherhood of Light - A group of humans and monsters who are trying to stop the spread of the darkness and restore the world. (Mainly includes humans,golems.gargoyles and wizards)
 * 2) The Cult of Darkness - A cult that worships the darkness and wants to spread its corruption across the world. (mainly includes monsters to join this group the player would have to be one of the monster races)
 * 3) The Guild of Vampires - A group of vampires who want to spread their race across the world and make everyone vampires. (if the player wants to become a vampire as any other race they have to join this faction)
 * 4) The Sea-Folk - A group of creatures that live in the sea and want to flood the land to take over the world. (would unlock a underwater settlement)

Settlements

 * 1) new atlantis - A settlement for the seafolk, with buildings that are underwater or on the side of the water.
 * 2) the mage district  - A settlement for the wizardry school, with different learning areas and places to study or practice magic. located in alexandria
 * 3) alexandria  - A settlement for the human civilization, with its own buildings and homes and a town square. and a massive wall
 * 4) harvest - A settlement for the werewolves, with houses built into the side of a cliff or mountain. above the vampires as they are allies
 * 5) underworld - a settlement located underground where vampires live protected by the werewolves above ground

Creatures

 * 1) undead
 * 2) mummys
 * 3) ghost
 * 4) sirens
 * 5) kraken
 * 6) wraith
 * 7) wendigo
 * 8) fairies
 * 9) gargoyles
 * 10) golems
 * 11) banshee
 * 12) ghouls
 * 13) demons

mechanics
in-depth combat system with different weapons and spells,

a leveling up system to get more powerful against the different creatures and enemies that you fight,

an in-depth crafting or alchemy system where you can create potions and different items and equipment,

a dialogue system where you can talk to other characters in the world,

a large open world to explore with many different areas and locations. A lock-picking system, where you can pick locks by using different tools.

An alignment system, where you can choose to be good or evil.

A sneak system, where you can sneak past enemies without being detected.

An inventory system where you can store items that you pick up and that you find around the world.

A day and night cycle, so that the world feels more realistic and more alive.

An NPC schedule system, so that the NPCs feel more realistic and that they have lives and things to do.

Weather mechanics, so that the world feels more realistic, because the weather will change throughout the game, and it will affect the gameplay.

a karma system

Different monsters require different weapons

the darkness
The darkness is a dark and mysterious force that is spreading throughout the world, and it is slowly covering everything with darkness and evil.

It is a very powerful and dangerous force that needs to be stopped before it covers the entire world and destroys everything.

if the player does not stop it within a year the whole map will be covered now this is not a game over and just makes the world always dark and more monsters spawn stronger enemies in short it makes everything harder. it can be stopped if you are not with the cult or else this is permanent