Banjo-Kazooie: Re-Jiggied Trilogy

Banjo-Kazooie: Re-Jiggied Trilogy is a 3D-platformer video game developed by Playtonic Games (which consists of former Rare staff and developed Yooka-Laylee & it's sequel Yooka-Laylee and the Impossible Lair) and Rare with Microsoft and Nintendo's supervision as part of their partnership. It is a compilation of remasters of the first three games in the Banjo-Kazooie series: Banjo-Kazooie, Banjo-Tooie and Banjo-Kazooie: Grunty's Revenge (albeit remade to fit on other games' engine). It is released worldwide on Xbox One, Xbox Series X and Nintendo Switch in 2021.

Features

 * Characters uses their models from a Nintendo Switch game, Super Smash Bros. Ultimate, with even Spiral Mountain's design taking cues from it.
 * Games now has tighter controls in general (particularly flying and swimming).
 * Cut content such as various worlds, Tooty's own level (where she has to find enough Mumbo Tokens to turn Banjo back after Gruntilda turned him into a frog with her spell) and Cauldron Keep as a full-fledged level are added on Banjo-Kazooie and Tooie.
 * All three games has some additional Jiggies to collect.
 * The Beak Bomb attack is more intuitive to use.
 * Adds an egg wheel (like a weapon wheel in first-person shooter games) for Banjo-Tooie.
 * Stop 'n' Swop is fully implemented for both Banjo-Kazooie and Banjo-Tooie.
 * More achievements will be added for Xbox One/Xbox Series X versions unlike previous XBLA versions released in 2000's, with separate lists like in Activision's Crash Bandicoot N. Sane Trilogy and Spyro Reignited Trilogy.
 * Banjo-Tooie's multiplayer now has online support and scoreboards.
 * There would be Amiibo support for the Nintendo Switch version (especially with a pre-existing one of Banjo & Kazooie), where using it will give them a new polygonal appearance/costume based on their original N64 games.

Changes
Some of the ideas are found here.