Super Mario Advance 5: New Super Mario Bros.

Super Mario Advance 5: New Super Mario Bros is a side-scrolling 2.5D platform game released on November 18, 2012 in North America, November 30th in Europe and Oceania, and in Japan on December 8th, as a launch title for the Wii U in their respective regions.

As an enhanced remake of [https://en.m.wikipedia.org/wiki/New_Super_Mario_Bros. New Super Mario Bros.], it is the fifth installment in the Super Mario Advance series, following 2003's Super Mario Advance 4: Super Mario Bros 3., and is the first Super Mario Advance game to be released on a home console.

Plot
Mario and Princess Peach are taking a walk through the Mushroom Kingdom, when suddenly a storm cloud strikes lightning onto Peach's castle. Mario runs to investigate, whilst Peach stays behind, only to be kidnapped by an unsuspecting Bowser Junior. As usual, Mario must rescue the Princess from the clutches of Bowser and his son.

Along the way, Mario meets a mysterious talking key named Yakkey, who tells Mario that the Princess is being held in Bowser's Castle in the sixth world, and that the only way to get there is by collecting all six Bowser Keys from each of the boss castles.

Mario explores through grasslands, deserts, beaches, forests, ice, and mountains to get the Bowser Keys from Bowser's minions, including Bowser himself. Afterwards, Mario finally gains access to Bowser's castle. Mario is ready for another showdown with Bowser, but this time the Koopalings show up in the nick of time to make Bowser giant-sized. Fortunately, the spell eventually backfires and Bowser is turned into a pile of bones.

Mario is now able to free the Princess. To Mario's shock, the Princess is not actually the Princess, but a Magikoopa in disguise. Now, realizing he had been fooled, Mario sets out to find the real Princess and take down Bowser a third (and final) time.

Mario makes it through a sky world, and meets Lakithunder, who was responsible for creating the storm cloud that struck lightning over Peach's castle. After taking down Lakithunder, Mario finds himself in a lava world, where he sees Bowser's second castle, where the real Princess is being kept, in the distance. In one of the fortresses, Mario is forced to fight Bowser's skeletal remains, which have magically assembled to form Dry Bowser. Mario takes out the undead Koopa king and soon gains access to Bowser's second and final castle.

Once inside, Mario is greeted by not only Bowser Junior, but also Dry Bowser. Mario is ready for the final showdown, but Bowser Junior throws his father's remains into a cauldron filled with magic. Bowser emerges from the cauldron now stronger and more evil than before. Mario must now fight both the Koopa king and the Koopa prince in order to save the Princess.

Once the battle is over, the Princess (the real one, this time), floats down to thank Mario for rescuing her. Mario even receives a well-earned kiss on the cheek.

Gameplay
The gameplay is relatively the same as in the original version of New Super Mario Bros. for the Nintendo DS. Players take control of either Mario or Luigi, adventuring through numerous worlds while collecting coins and using a variety of Power-Ups. Mario also has a repitoire of useful moves at his disposal, such as the wall jump, triple jump and ground pound.

One of the game's main objective of the game is to collect all six Bowser Keys to unlock Bowser's Castle in World 6. Another objective is to collect all the Star Coins. There are three in each level, and players can use Star Coins to unlock alternate routes on the overworld map as well as access to Toad Houses, which give players Power-Ups to the player.

Changes from the original game
There are many changes between Super Mario Advance 5 and the original Nintendo DS version of New Super Mario Bros. However, Super Mario Advance 5 has significantly more changes to its base game than any other Super Mario Advance game before it.

Levels/Worlds from other New Super Mario Bros games

 * Level 6-Bowser from New Super Mario Bros 2 appears at the end of World 6, after the player has defeated Monty Tank in Level 6-Castle. However, the player needs to collect all six Bowser Keys before entering Level 6-Bowser.
 * Level 5-6 from the original New Super Mario Bros is replaced with Level 5-6 from New Super Mario Bros 2.
 * World 9 from New Super Mario Bros Wii and World Mushroom, World Flower and World Star from New Super Mario Bros 2 appear as secret worlds. They can only be accessed after the player has beaten World 8-Bowser and/or finding secret Warp Cannons in the overworld map.

Cutscenes
The intro cutscene plays after the game boots up, followed by the game's title screen, instead of after the player has selected a new file.

In addition, there are new cutscenes that play after the player has beaten a castle level for the first time and after the player has beaten World 6-Bowser. In the former, Yakkey talks to Mario about collecting the remaining five Bowser Keys. In the latter, after the player has defeated Bowser in World 6-Bowser, a Magikoopa disguised as the Princess appears, forcing Mario to trek through the game's final two worlds to rescue the real princess.

New Features
Similar to Super Mario Land 2: 6 Golden Coins, the first six worlds can be played in a non-linear order. Using the Wii U gamepad, players can select which world they wish to go to in any order they choose by tapping on the icon for said world.

Each of the Ghost Houses feature Keyzer, the Boo with a key for a nose that first appeared in Wario Land 4. While Keyzer behaves like a typical Boo, only following Mario when his back is turned, he does serve an additional purpose. When Mario encounters a Keyzer, he must guide it to a keyhole. Going through the keyhole unlocks one of two things on the overworld map: a white Toad House with rare Power-Ups, or a special Warp Cannon that takes the player to World Mushroom or World Flower.

A notable new feature introduced in this game is the ability to combine two Power Ups to create new Combo Power Ups, similarly to Kirby 64: The Crystal Shards' option to combine Copy Abilities (ex. the Super Leaf and Star create the Invincibility Leaf). All the player has to do is press up on the analog stick to expel Mario's current Power-Up from his body. Mario will then carry the Power-Up over his head. If the player taps right on the analog stick, Mario will throw the Power Up. If Mario throws the Power Up at another Power-Up, it will fuse and form a Combo Power-Up. Keep in mind that only a select number of Power-Ups are compatible for fusion; the player cannot combine just any two Power-Ups and expect a combo to come out of it. Luckily, there is a sign post in World 1's map that explains what Power-Ups can be combined and what Power-Ups cannot.

In addition, Mario and Luigi both have their own gameplay modes. Mario Mode is where players control exclusively as Mario. Mario controls similarly to how he did in the original New Super Mario Bros. Mario can collect a variety of Power Ups that change his appearance and give him new abilities. Luigi Mode is an alternative to Mario Mode, in which players control Luigi. However, Luigi controls differently than Mario. Luigi has his own version of the triple jump known as the Luigi Twirl Jump, which allows Luigi to propel upwards in the air similarly to the Propeller Mushroom after the second jump. In addition, when Luigi wears the Propeller Mushroom suit, he can do Luigi Twirl and then activate the Propeller Mushroom ability to propel upwards even higher.

Lastly, the Statue Mode is where Mario or Luigi is chased by the Koopalings, who will follow the player and attempt to turn them into stone. The time limit is also much shorter than in the previous modes. Shell Mario and Tanooki Mario are immune to the Koopalings' abillity to turn Mario into stone.

Base Power Ups

 * Super Mushroom
 * Fire Flower
 * Blue Shell
 * Mega Mushroom
 * Star
 * Ice Flower
 * Penguin Suit
 * Propeller Mushroom
 * Super Leaf
 * Gold Flower

Combo Power Ups

 * Mega Mushroom (Super Mushroom + Super Mushroom)
 * Super Mushroom (Mini Mushroom + Mini Mushroom)
 * Penguin Suit (Ice Flower + Ice Flower)
 * Tanooki Suit (Super Leaf + Super Leaf)
 * Invincibility Leaf (Star + Super Leaf)
 * Gold Flower (Star + Fire Flower/Ice Flower)

Trivia

 * The game's logo uses the beta logo for New Super Mario Bros instead of the final logo for the original game's release.