Board Thread:Fun and Games/@comment-38106450-20191226083959

Note: This game is experimental.

The game is simple. There are two major factions: the monkey and the villagers. Each faction is composed of different characters. The players will describe what their characters do. The game is played in rounds.

Monkey Faction:

Monkey (Only one) - The monkey's objective is to sabotage and annoy the villagers. The way the monkey does this is by mimicking a villager (for example, the monkey sees a villager gathering logs and placing them on the ground, so the monkey gathers some logs and drops them on a hut in the village). If the monkey sabotages all members of the village, he/she wins.

Villager Faction:

The objective of the Villager Faction is to trick the monkey into its own demise.

Seer (Maximum two) - The seer can predict the future once per round. He/She does this by asking the monkey its next move in the following format: (Monkey, what is your next move?) The monkey cannot do another move that is not the move that it told the seer (although it can say something vague). The seer then relays what the monkey said to the other villagers.

Villagers (No maximum) - The monkey can mimic the villagers, but the villagers can use this to their advantage to lead the monkey to its demise.

There. Easy.  