Banjo-Kazoothree

Banjo-Kazoothree is a 2002 3D collection platformer for the Nintendo Gamecube and Xbox developed by Rare, and is the third game in the Banjo-Kazooie series, following 2000's Nintendo 64 title Banjo-Tooie.

The game first released on the Nintendo GameCube in Japan on July 19 and in North America on August 26. Following Microsoft's acquisition of Rare on September 24, the game was ported to the Xbox on October 4 in North America and Japan and in Europe and Australia on October 11.

Plot
Banjo and Kazooie's "biggest adventure yet" takes place exactly three days after the events of Banjo Tooie; the bear and bird duo have won a contest and the grand prize is a visit to the sunny tropical island of Isle Delfino, led by a race of plant people known as Piantas. Banjo and Kazooie use this opportunity to have a well deserved vacation after two adventures. They book a private jet to the island, courtesy of Mumbo Jumbo's airline, Jumbo Jets and invite Bottles and Humba Wumba along for the ride.

Upon arrival, however, things are not as expected. Not only is it incredibly hot, but there is also a pile of colorful but toxic goop in the middle of the airstrip. Humba and Bottles investigate the mysterious substance while Banjo helps Kazooie look for a way to quench her thirst.

Banjo and Kazooie spot a bottle of water lying on the ground and Kazooie insists on drinking it. However, upon doing so, Kazooie is suddenly granted the ability to shoot water out of her mouth. At that moment, Brentilda (Grunty's sister from Banjo-Kazooie) magically appears and tells the duo that Kazooie drank one of her magic potions and that there is currently no way to reverse its effects. Nonetheless, she provides Banjo with a tutorial on how to make use of Kazooie's newfound ability.

Banjo and Kazooie return to the pile of goop and Kazooie sprays water on it, which causes it to transform into a goop monster. Once the bear and bird duo take care of the beast with (what else) water, the monster explodes and out comes a "weird looking Jiggy". Banjo and Kazooie collect the object, but just as they are about to celebrate, a pair of Pianta police officers come in to arrest the duo.

Banjo and (for some reason) Kazooie are now on trial for the supposed airship. The Pianta prosecutor explains there have been numerous reports of Isle Delfino landmarks being coated with a goopy paint-like substance, which is covering the island in darkness and causing its source of light, the Shine Sprites, to vanish. Banjo realizes the airstrip wasn't the only place where the goop was being spread and that there is a bigger theat going on, but then the prosecutor shows the jury a sketch of the perpetrator, which looks exactly like Banjo. Bottles attempts to defend Banjo, but the Pianta judge finds Banjo guilty and sentences him to clean up the island and get rid of the goop.

Now instead of a relaxing vacation on a tropical paradise, Banjo is now forced to do community service as he uses Kazooie's newly acquired water-spraying ability to get the job done. In the process, Humba gets kidnapped by a shadowy duplicate of Banjo, whom Kazooie believes is the one responsible for the goop graffiti and for framing the real Banjo.

Banjo and Kazooie's journey takes them through many of Isle Delfino's locales, such as Bianco Hills, Ricco's Harbor, Gelato Beach and Pinna Park, where Shadow Banjo is revealed to be none other than Gruntilda, who intends on using Humba's magic to make her more powerful than ever. She flees with Humba to the top of Corona Mountain and now the bear and bird duo have to stop Grunty on top of clearing their names.

After collecting enough Shine Sprites, the island starts to get its sunlight back, but Gruntilda raises the stakes by flooding Delfino Plaza. Now the Piantas are stuck as water is their one weakness. Banjo and Kazooie make it to the top of Corona Mountain to face off against Grunty for a third (and possibly final) time.

Gameplay
Similar to the original Banjo Kazooie game and its sequel, Banjo-Kazoothree is a collection platformer known as a "collect-a-thon" and tasks players with exploring a sandbox styled three-dimensional overworld assuming the roles of the titular duo of Banjo and Kazooie.

Despite sharing some similarities with its Nintendo 64 predecessors, there are some notable differences that make Banjo-Kazoothree stand out. For instance, Kazooie acquires a new ability in the form of spraying water out of her mouth like a cannon. This gamplay mechanic is used to clear away toxic goop and to defest enemies and bosses. In addition, unlike the previous two games, where Jiggies are the primary collectible, in Banjo-Kazoothree, there are Shine Sprites to collect instead.

As with Banjo-Kazooie tradition, players can transform Banjo into many different forms that change gameplay significantly. Instead of visiting Mumbo Jumbo or Humba Wumba for transformation spells, players visit Brentilda's boathouse in Delfino Plaza for potions, by collecting Blue Jinjos (which save the player's progress upon being collected) in exchange for new transformation abilities.

Characters

 * Banjo
 * Kazooie
 * Grunty
 * Bottles
 * Humba Wumba
 * Brentilda

Transformations

 * Kitchen Sink
 * Rocket
 * Skunk
 * Tank
 * Baby T-Rex

Stater World

 * Delfino Airstrip

Hub World

 * Delifno Plaza

Main Worlds

 * Bianco Hills
 * Ricco's Harbor
 * Gelato Beach
 * Pinna Park
 * Sierra Beach
 * Noki Bay
 * Pianta Village
 * Corona Mountain