WarioWare: Party Till you Drop

Story Mode
In Warioware Inc: there is what's known as the "Hall of Gaming Garlic's". Wario walks through the Hall of Gaming Garlics looking at the accomplishments that he's done. Mona enters the hall as Wario leaves and tries to talk to Wario about how she and the others feel about the accomplishments. After the conversation Wario apologizes for every greedy thing he has ever done to his friends. Mona forgives Wario, and hug it out. They call up their friends and invite them to a party to celebrate the company's 20th anniversary. Meanwhile, a mysterious person hears all of this, and proceeds to make a plan.

A Coo Coo Coaster
Wario gets bored and decides to go to Diamond City Amusement Park. He has a good time riding on all the thrill rides. However, this was until he had to face the tallest and fastest coaster in Diamond City. He ran out of Diamond City Amusement Park as fast as he could, but he was pulled by fans of the coaster and was forced to go on the roller coaster. He gets on the roller coaster, and the coaster train begins to move towards the launch section. The coaster takes off, and Wario begins to scream. Wario was dizzy after the roller coaster. He went to go get the picture, but it was stolen and ripped into pieces. This unknown person who stole the picture also stole Wario's game, and used a hammer to brake it. Wario couldn't figure out who it was, until he saw a familiar looking moustache.


 * Speed up: after every five microgames
 * Boss Stage: every nine microgames
 * Medals
 * Bronze Medal: 27 microgames
 * Silver Medal: 54
 * Gold Medal: 81
 * Platinum Medal: 108
 * Rainbow Medal: 135

Gameplay
Wario's set of microgames is the only one available from the start. All games involve Wario in some way. All games also come from the "Anything Goes" genre Before reaching the boss stage, 8 microgames are played. The speed increases on microgame #006. The intermission stage consists of Wario riding the roller coaster and screaming. Number of lives are depicted by "W"s. If the player wins, Wario has a good time and survives an inversion. However, if the player loses, Wario almost falls off the coaster train and almost falls. When the player loses all of their lives, Wario falls off the roller coaster before showing "Game Over".

Its Electrifying
Jimmy walks down to Club Sugar,While he is walking, he see's a commotion and decides to run in to see what's going on. It turns out, Club Sugar has been expanded in area. The interior is bigger, there are more neon light's, light beam's and a two boom boxes that blasts out the music. Jimmy T can't resist, he run's onto the stage and begins to dance. After hours of dancing, the neon lights blur his vision, to the point where Jimmy T decide's to run home, but the fans run after him telling him to keep dancing.


 * Speed up: after 6 microgames
 * Boss stage after 18 microgames
 * Unlocked: After playing Wario's Stage.
 * Medals
 * Bronze Medal: 54
 * Silver Medal: 108
 * Gold Medal: 162
 * Platinum Medal: 216
 * Rainbow Medal: 270

All of Jimmy T's games are from the sports genre. Before reaching the boss stage, 17 microgames are played. The intermission stage consists of the dance floor of Neo Club Sugar. Number of lives are depicted by Music Notes,. If the player wins. Jimmy T will dance a super move, and a rainbow of neon lights shine on Jimmy T. However, if the player loses, Jimmy T will fall down and the neon light's will be shut off. When the player loses all of their lives, the word "Game Over" appears and Jimmy T will leave.

The Temple Explorer's Expedition
Mona and Joe, the latter one acting as a cameraman, explore an ancient building, which they find after a trip through the jungle. Mona, holding the microphone, reports on their adventure on the show Mona: Temple Explorer!. However after going into the temple and finding switch joy con like items called "The Golden Cons" a boulder comes and tries to crush them. Mona and Joe run out of the temple as fast as they could. She soon incorporates the Golden Cons into her reporting and temple exploration and her latest development is a huge hit.


 * Speed up: After every 6 minigames
 * Boss Stage: every 12 minigames
 * Unlocked: After playing Jimmy T's stage
 * Medals
 * Bronze Medal: 36
 * Silver Medal: 72
 * Gold Medal: 108
 * Platinum Medal: 144
 * Rainbow Medal: 180

Gameplay
All games are from the That's Life genre. Before reaching the boss stage, 12 microgames are played. The speed increases on microgame #006. The intermission stage consists of Mona being chased by a boulder. Number of lives are depicted by torches. If the player wins, the boulder is slowed down by a broken wall. If the player loses, the boulder closes on Mona and Joe When the player loses all of their lives, the boulder runs over Mona before showing "Game Over."

Taxi Going Underground
Dribble and Spitz we're one day fixing their Taxi. Once the Taxi's been fixed they went about on their job. This was until Dribble noticed a button they have never noticed before in the taxi. It was a drill. All of a sudden, the phone inside the Taxi was calling. There was somebody underground, and they're calling about being saved. Dribble and Spitz activate the drill function and go underground of Diamond City. After they rescued the person, they took her home. They were both surprised that this mission was surprisingly normal and they both drive their taxi to their next customer.


 * Speed up: After every five microgames
 * Boss stage: every 15 microgames
 * Unlocked: After playing Jimmy T's Stage
 * Medals
 * Bronze Medal: 45
 * Silver Medal: 90
 * Gold Medal: 135
 * Platinum Medal: 180
 * Rainbow Medal: 225

Gameplay
Dribble and Spitz's games are from the fantasy genre. 14 regular microgames are played before the boss microgame. The number of lives is indicated by hanging Spitz dolls. When the player wins a microgame, Dribble drives the taxi faster and the drill, drill's through more ground. If the player loses, the shot misses, and a Spitz doll falls, while Spitz himself panics. When the player loses all their lives, the screen darkens. If the player continues during the first play-through, the screen flickers back on.

9 Volt
As much as 9 Volt loves to play videogames from Nintendo, he also has a dj turntable that he hasn't been using for a long time. he goes to his room and practices his DJ equipment day and night. One day, he took his dj equipment outside his house and played Nintendo themed music for all of Diamond City to hear. During 9-volt's Nintendo street party his mom 5 volt asked him to come inside to have dinner. 9 Volt of course ignores her so she calls louder and louder, 9 volt stops the party and gets into alot of trouble. He is grounded for 9 years.


 * Speed up: After every 6 minigames
 * Boss Stage: every 12 minigames
 * Unlocked: After playing Jimmy T's Stage
 * Medals
 * Bronze Medal: 36
 * Silver Medal: 72
 * Gold Medal: 108
 * Platinum Medal: 144
 * Rainbow Medal: 180

Gameplay
The microgames involve various Nintendo classic titles and consoles, and also use all controls that were used in the past microgames. After reaching the boss stage, 12 microgames are played. His intermission stage consists of him deejaying with his turntable while fan's stand in the background. Number of lives are represented by four DJ turntables.

Giddy Up little Kaguya
Kat and Ana in-role in "Young Kaguya's Camp" because their sensei has recommended to learn about the different kinds of Ninja's that once trained in Japan. Kat and Ana begin with what they already know, but than are instructed to ride horses. They begin their riding lesson, but than heard of a monster coming attacking Diamond Stable's, where these horses were from originally. The horses take Kat and Ana to Diamond Stables. Kat and Ana and the horses make to Diamond Stable's and stop the monster with their new training. Than they head back to their lesson riding off into the sunset.


 * Speed up: Every 5 microgames
 * Boss stage: Every 14 microgames
 * Unlocked: After playing 9 Volt's Stage
 * Medals
 * Bronze Medal: 42
 * Silver Medal: 84
 * Gold Medal: 126
 * Platinum Medal: 168
 * Rainbow Medal: 210

Gameplay
All of Kat and Ana's games are from the "Animals and Nature" After reaching the boss stage, 13 microgames are played. Their intermission stage consists them riding their walking horses. The first time it speeds up, the horses trot. The second time the game speed's up, the horses canter. The Number of lives are represented by horseshoe's. If the player wins, the riding instructor gives them a thumbs up. If the player loses, the riding instructor yells at them. If all four lives, the riding instructor tells them to leave before "Game Over" appears.

Dr. Crygor
Dr Crygor notices how overweight he was when he weight himself one morning. Mike recommends that she go on a diet. Dr Crygor goes on the diet, and he is two months in. Dr Crygor notices his Tread-o-meter, that he hasn't used. He gets on and begins to run. After running, he went to go rest. He woke up one morning and he lost 35 pounds. As he goes for a walk, a person made him eat chocolate cake, pizza, nachos, pancakes, and Mac and Cheese, and he gains 35 pounds. The mysterious person runs away, and Dr Crygor looks up, but the mysterious person was gone. Dr. Crygor goes back to lab to figure it out who it was.


 * Speed up: Every 5 games
 * Bossstage: Every 15 games
 * Unlocked: After defeating 9 volt's stage
 * Medals
 * Bronze Medal: 45
 * Silver Medal: 90
 * Gold Medal: 135
 * Platinum Medal: 180
 * Rainbow Medal: 225

Gameplay
All of Dr. Crygor games are from the IQ Genre, The boss stage of the Reality stage appears after 14 games. In the intermission, Dr Crygor is running on the Tread-O-Meter, and the lives are presented by hearts. The player's score is shown on the display screen on the top-left. If the player win's, Dr. Crygor will clear a mile. However, if the player loses, Der Crygor will start to faint. If the player looses all four, Dr Crygor will quit, and "Game Over: will be on the screen.

Orbulon
Orbulon was flying in outer space, but a meteor crashes his spaceship, and then his spaceship crashes to the Earth. Orbulon is not going to leave his spaceship broken, so he calls the space bunnies to help fix it. After the spaceship had been fixed, Orbulon and the space bunnies head back into space to do more exploration. However this was until a gun ship shoots the ship sends it back to the Earth. However, the mysterious person was controlling the gunship, and when Orbulon's space ship crashes into the Earth a second time, the mysterious person laughs maniacally, leaving Orbulon and the space bunnies to dismay.


 * Speed up: After 6 Microgames
 * Bossstage: After 17 microgames
 * Unlock: After player 9 Volt's Stage
 * Medal
 * Bronze Medal: 51
 * Silver Medal: 102
 * Gold Medal: 153
 * Platinum Medal: 204
 * Rainbow Medal: 255

Gameplay
The theme of Orbulon's microgames is culture. 17 microgames are encountered before the boss. Orbulon's intermission stage consists him and the space bunnies fixing his spaceship. The number of lives are represented by wrenches If the player wins, one part of the ship is fixed. If the player loses, a part of the spaceship comes apart. When the player loses all four lives, the spaceship comes apart and "Game Over" appears on the screen, with Orbulon and the Space Bunnies looking down in deep depression.

Ashley and Red
One day, Ashley was sick of children laughing and playing in her heard without her permission. A few days go by and more children play on her yard without her permission. Not only that, but random animals appeared and flowers that could talk appeared. This angered Ashley, so she went to work on a spell, to get rid of the children, animal's and flowers once and for all. Ashley, The spell is ready to use, so she go goes out to the window and zapps everything on the front yard, and it worked. She goes to make some lunch for her and Red, while the mysterious person decides to drink the liquid. The liquid did something that was not according to the spell. Instead of getting rid of him, it made the mysterious person even more eviler.


 * Speed Up: None
 * Boss Stage: After 13 games
 * Unlocked: After playing Kat and Ana, Dr Crygor and Orbulon's stages
 * Medals
 * Bronze Medal: 39
 * Silver Medal: 78
 * Gold Medal: 117
 * Platinum: 156
 * Rainbow Medal: 195

Gameplay
All of Ashley's games are from the Sci-Fi Genre. Before reaching the boss stage, 14 microgames are played. The intermission stage consists of Ashley creating a concoction, to use for a spell that will get rid of things like flowers, animals, children and even rainbows. Also Ashley's Theme Song is played during these microgames. The lives are represented by magic wands. If the player wins, the concoction lets out a puff of smoke, and Ashley is happy that it works. If the player loses, the concoction stays stale, and Ashley is unamused.

Mike
Mike is performing at a Karaoke Club where everyone is having a good time. He is tired, and is ready to rest at Dr Crygor's laboratory. This was until some friends invited him to come and dance with him. Mike accepts and they go to a Dance Club known as "Rhythm Land". After dancing, Mike is feels reenergized, and walk out of the club and waits for Dr Crygor to pick him up. The mysterious person, however, goes up behind him and tells him "He never loved you", and ran off. Mike got confused, and continued to wait.

All of Mike's minigames are rhythm based. The Intermission show's Mike handing the microphone in front of the camera indicating Mike is giving it to the player. Players lives are represented by spotlights.
 * Speed Up: Every 4 Games
 * Bossstage: Every 17 Microgames
 * After Playing: Ashley and Red's Stage
 * Medal
 * Bronze Medal: 51
 * Silver Medal: 102
 * Gold Medal: 153
 * Platinum Medal: 204
 * Rainbow Medal: 255

Young Cricket
Young Cricket is training with Master Mantis. A Montage shows him competing in a number of tournaments. Now Young Cricket proceeds to the CMAM: A Chinese Martial Arts Tournament. The tournament has 512 participants, and the goal of each Participant, is to eliminate the opponent in 1 on 1 fights. Young Cricket wins the tournament and Master Mantis gives him his reward "Steamed Pork Buns". Meanwhile the mysterious finds all the opponents and sucks all the power within him, making him stronger physically.


 * Speed up: every 6 microgames
 * Bossstage: Every 18 microgames
 * unlocked: After playing Ashley and Red's Stage.
 * Medal:
 * Bronze Medal: 54
 * Silver Medal: 108
 * Gold Medal: 162
 * Platinum Medal: 216
 * Rainbow Medal: 270

The theme of Young Cricket's Minigames is "Food". Before racing the boss stage, 17 microgames are played. The Intermission show's the opponent's that Young Cricket is facing against. If the player wins, than the opponent is defeated. If the player loses, the opponent lands an attack. If the player loses all four lives Young Cricket leaves the tournament in shame before seeing "Game Over".

Penny
Penny notices how hot of a fever she has when she looked at herself in the mirror one morning Mike recommends that she should go to the doctor. Dr Crygor took her to the doctor on his jetpack. Penny waits in the waiting room for the doctor. When the doctor has calls her, she goes to the assigned room where the doctor is waiting.

The theme of Penny's Microgames is "Science and Health". The intermission stage shows a doctor talking to you. Lives are represented by first-aid Kits. If the player wins the doctor will give you a hand clap. if the player loses the doctor will fall off of her chair. If the player loses all four lives, the doctor almost dies and is sent to the hospital to fix the problem before seeing Game Over.

Jimmy P
The intermission stage shows Jimmy P checking his phone, too see if he got any good texts. If the player wins,

Lulu
Lulu is waiting at a train station for the Diamond City Steam Express. She waits, until she gets impatient. She goes to the ticket manager, and asks what the problem was. The ticket manager says the train is running late. Once the train arrives, the conductor comes out and tells everyone that the engineer is sick, and has swollen glands, The conductor is taking over the job of driving the train, until Lulu gets an idea. She suggest that she could drive the train to where she wants to go.


 * Speed Up: Every 4 Minigames
 * Boss Stage: Every 17 Microgames
 * Unlocked: After Playing Young Crickets Minigames

The theme of Lulu's Microgames is High Tech. Before reaching the bossstage 16 microgames are played. The intermission stage show's Lulu driving the Diamond City Steam Express. Live are being represented by green flags. If the player wins, the Diamond CIty Express will keep chugging on the train tracks, and whistle is blown. If the player loses, the train slows down, and the whistle is not blown. If the player loses all four lives, the train stops, Lulu, gets off and the words "Game Over" appear on the screen.

Vanessa
Vanessa's microgames are from the Anything Goes genre. Before reaching the boss stage, 0 microgames are played. The Intermission stage shows Vanessa rocking in front of her audience. If the player Wins, the audience jumps out of their seat, and cheer for Vanessa, if the player loses,

Waluigi
Wario and his friends are angry at Waluigi for everything he has done. Wario and his friends chase him down by foot. Waluigi gets tired after running a few miles. He finds his motorcycle, and rides it so he wont have to travel on foot. Waluigi gets caught by Wario and his friends and demanded that he apologize and make up everything that he has ever done, After words Wario thanks everyone for helping him, and they hug everything out, and go back home to Warioware Inc. As they are walking back, Wario was concerned about another mysterious person. He asks the crew if they could help him, but, the crew refuses and chases him in Anger except for Mona. Afterwords, Wario and Mona look at the accomplishments and hold hands and talk to each other.


 * 1) Speed up: Every 7 games
 * 2) Bosstage: Every 21 games
 * 3) Unlocked: After playing Vanessa's Stage
 * 4) Medal:
 * 5) *Bronze Medal: 105
 * 6) *Silver Medal: 210
 * 7) *Gold Medal: 315
 * 8) *Platinum Medal: 420
 * 9) *Rainbow Medal: 525

Waluigi's microgames are from the Anything Goes genre. Before reaching the boss stage, 20 microgames are played. The Intermission stage shows Waluigi riding his motorcycle along Diamond City. The number of lives are depicted by Waluigi's nose and Moustache. If the player win's, Waluigi performs a jump off of a speed bump and the upside down "L" appears. If the player loses, Waluigi's bike runs out of gas. When the player loses all of their lives, Waluigi's gas doesn't work, and Waluigi falls off before the phrase "Game Over" appears,

Stage Clear
Clear the selections of microgame genres. Each genre is given to a different WarioWare character (see Microgame genres above). After a while, microgames will be played at higher speed and difficulty. The player has four hearts. When the player loses a microgame, they will lose a heart. When all hearts are gone, the game will end. When the player beaten the last microgame, the Boss Stage, the stage is cleared and a extra heart will be awarded. When one stage is cleared, the next stage will be played until all stages are cleared.

All Mixed Up
All the microgames of the different stages are all mixed together. Speed and difficulty will get higher when the player makes progress. The player has 4 hearts and it's possible to earn new hearts. When the player has won 30 games, Time Attack is unlocked in Games.


 * Medals
 * Bronze Medal: 60
 * Silver Medal: 300
 * Gold Medal: 600
 * Platinum Medal: 900
 * Rainbow Medal: 1,200

Hard
All the microgames are at a high speed but at the lowest difficulty. The player has 4 hearts and can't earn new hearts.

Medals


 * Bronze Medal: 60
 * Silver Medal: 300
 * Gold Medal: 600
 * Platinum Medal: 900
 * Rainbow Medal: 1,200

Thrilling
All the microgames are at a low speed but at the highest difficulty. The player has 1 heart and can't earn new hearts.

Medals


 * Bronze Medal: 20
 * Silver Medal: 40
 * Gold Medal: 60
 * Platinum Medal: 80
 * Rainbow Medal: 100

Time Attack
Play through 20, 40 or 60 games. When winning a game, speed will get higher. When losing a game, speed will get lower. The player must try to get the smallest time at the end of the microgame row.

Master Mode
Play all the microgames in the game on Level 3.

Overdrive
All the microgames are at a high speed and at the highest difficulty. The player has 1 heart and can't earn new hearts.

Bossrush
All of the boss stage's, The player had 1 heart, and can add three more hearts if the player passes the boss stage on all three difficulties

Wariowatch
Similar to the version in Warioware Twisted No lives can be lost in this mode. Instead, the game ends when the clock reaches 0. When a microgame is completed, more time is added to the clock. Microgames must be completed as fast as possible to get high scores. The game has separate modes for the Mash, Twist, Touch, and Ultra control schemes. Each control scheme also comes with a harder variant called "Close Shave," in which the clock starts with less time.

Album
In album mode, the player can play single microgames. They first need to select a genre of microgames before they can play a microgame. When selected a microgame, the player can select if it will be played in Record or Practice mode. In Practice mode, the player can set up the speed of the microgames to practice them. In Record mode, the player tries to win the microgame as much as possible. When the player won enough microgames, they will be awarded with a flower. When all flowers of the microgames are won, Master Mode is unlocked in Games.

Wario (Bow and Arrow)
A shooting minigame that requires players to use a bow and arrow to shoot the on-screen MechaWario minions. The minigame is played

Mona (Shhhhh, Be, very very quiet)
In Shhhh Be Very Quiet, one player is playing microgames while the other players make noise from the bottom and try to distract them to make them fail. The player with the most microgames completed wins.

9-Volt (Super 9 Volt)
It's A Race To The Flagpole.

Kat and Ana (Dojo Domination)
Two player teams will go through, a an ancient Temple and fight against the intruders. Each microgame the teams play will defeat the intruder and allow you access to the other floors of the temple.

Dr. Crygor (Balloon Bang)
It involves, as the name implies, trying to blow up a huge balloon. The players take it in turns to play a microgame, while other players inflate the red balloon attached to the TV screen with the A button. The loser is the one who is playing when the balloon explodes, sending them to the moon.

Orbulon (What Was The Password?)
In What Was The Password; one player is playing microgames while the other players grow giant and try to distract them to make them fail. The player who has completed The password wins.

18 Volt (Rappin it up)
A four player team are rap battling against another four player team. Each of the players take turns playing microgames with two players playing one microgame at the same time. The player who wins gets to keep going, but the player who loses has to swap. The team that wins is the one who wins the most microgames, and out rap-battles their opponents.

Ashley (Magical Bang)
This is the only multiplayer game where the other players help another player instead of battling with each other. The player's character shows a Witch's Pot and their goal is to create the concoction that will cast a deadly spell. However, the screen's light fell out, so the other players have to help the player playing the microgames by searching for the ingredients. There are Five chances. If all five broom sticks are gone, the game is over.

Penny (Listen To The Teacher)
In Listen To The Teacher!, players are in a classroom. One player goes in and does a set of 20 microgames. Each micro game they win will increase the speed, and overall grade in the class. If the player completes both tasks the other players clap by repeatedly pressing A. The player with the most claps wins.

Jimmy P (Message 411)
In Message 411, everyone is looking for their lost phones.

5-Volt (Gamer)
In this mode, the player must win enough microgames to beat your opponents high score and avoid letting your opponents discover that you are playing past your bedtime. The other players constantly look into your bedroom to see if you are sleeping, forcing you to hide and pause the game.

Lulu (All Aboard)
The Diamond City Steam Express has a special task, to take passengers up to Diamond Mountain. The train consists of one big steam engine, as it pulls two big passenger cars,, The driver plays Minigames to make the train move while the other three or 7 players put obstacles and traps in the way. The goal is to avoid the obstacles, and make it up to the look out of Diamond Mountain.

Vanessa (Rock Your World)
his game is the first game that is played when starting multiplayer mode. It involves, as its name implies, trying to keep the audience as long as possible. The spotlight randomly chooses a person or persons to play a microgame, the minigame is won, the audience remains in front of the player, if the player loses, a fragment of the audience is lost. Three losses equals a game over for the player. If there are more than seven or eight players, those who had already lost can get in the way of the game.

Normal
Garlic Cup is a mode that puts you in a tournament like setting. A record of 24 players are competing in the tournament, and the goal is to get a higher score, by clearing more minigames than your opponent.

Online
If the player has a Nintendo Switch Online subscription, they can turn on Ranked Mode, which allows them to compete with friends' and other players' scores and times.

Names in Other Languages

 * 1) Bicolano:
 * 2) Bulgarian: Warioware Inc: Съберете се
 * 3) Cantonese: 聚集!! 瓦利欧製造: 它的派對時間
 * 4) Cebuano:
 * 5) Catalan: Warioware Inc: Jocs de Festa Gegantins
 * 6) Croatian: Warioware Inc: Okupite Se
 * 7) Czech: Shromážděte Se
 * 8) Danish: Warioware Inc: Party spil mani
 * 9) Dutch Warioware Inc: Party Game Mania
 * 10) English: Warioware Inc: Giga Party Games
 * 11) Estonian: Warioware Inc: Hiiglaslikud peomängud
 * 12) Finnish: Warioware Inc: Jättimäiset Juhlapelit
 * 13) French Warioware Inc: Jeux de Fête Géants
 * 14) Galician:
 * 15) German: Warioware Inc: Party spiel-Manie
 * 16) Greek
 * 17) Hindi: वारियो वेयर इंक: गीगा पार्टी गेम्स
 * 18) Hungarian:
 * 19) Italian: Warioware Inc: Facciamo Festa
 * 20) Ilocano
 * 21) Indonesian:
 * 22) Japanese: あつまれ!!メイド イン ワリオ: レッツ パーティ
 * 23) Korean: 모여라! 메이드 인 와리 오: 렛츠 파티
 * 24) Lithuanian; Warioware Inc: Milžiniški Vakarėlių Žaidimai
 * 25) Latvian Warioware Inc: Milzu Ballīšu Spēles
 * 26) Luxembourgish: Warioware Inc: Party spiel-Manie
 * 27) Malay:
 * 28) Mandarin: 收集!! 瓦利歐製造: 它的派對時間
 * 29) Polish:
 * 30) Portuguese (BR): Warioware Inc: Vamos a Festa
 * 31) Portuguese (PT): Warioware Inc:  Jogos de Festa Gigantes
 * 32) Romanian:
 * 33) Russian:
 * 34) Serbian:
 * 35) Slovak: Warioware Inc: Zhromaždite Sa
 * 36) Slovenian:
 * 37) Spanish (LA): Warioware Inc: Vamos A la Fiesta
 * 38) Spanish (ES): Warioware Inc: Juegos de Fiesta Gigantes
 * 39) Swedish: Warioware Inc: Partyspel Mani
 * 40) Tagalog
 * 41) Waray:
 * 42) Valencian:

Overview Trailer

 * Wario: Hello, it's-a-me Wario
 * Wario: I'ma hosting the greatest party in all of Diamond City
 * Wario: Oh and I guess I can invite you too. Get ready for the craziest, zaniest, wackiest Warioware in history
 * Wario: Warioware: Party Till You Drop
 * Wario: What? You don't see any of my guests? Fine, Wario will tell you the truth
 * Wario: See I had invitations to this party, but they were all stolen by someone, and I, the great and highly intelligent "Wario" couldn't figure out who it was
 * Wario: That is why I have to get the invitations back, all 16 of them.
 * Wario: The more of my crews invitations you take back in Story Mode, you can take back all of the invitations that were stolen,
 * Wario: What has my crew been up to since then? Well let Wario tell you all about it. Mona is running away, from a boulder. Dribble and Spitz are going underground, Kat and Ana are riding horses? What did they go to a ninja pet shop?
 * Wario: Oh and if you were wondering about my microgames, there are over 300 microgames, that's right 300.
 * Wario: Now since I am so very kind, polite and very, very very handsome, you can get medals for reaching some of the highest scores in the game.
 * Wario: I triple dog dare ya to get the Rainbow Medals in every single stage. If you do so, something covered in...rainbow will happen, yeah that's right.
 * Wario: Oh, and there is more, listen to this.
 * Wario: Some of my guests have created party games of their own
 * Wario: Mona wants you to "keep it down:". Kat and Ana challenges you to do Dojo duel. 9-Volt has a Super-Mari-whatever type race. Check it out, there are over 20 different party games where up to 8 players can play.
 * Wario: Oh and speaking of Multiplayer, 8 players can play the main game, too see who can get the highest score
 * Wario: Challenge mode has a plethora of challenges to take. They can go from, playing from the highest difficulty on the highest speed, or playing a number of microgames and beating the time. Think you're up for it.
 * Wario: Now pay attention to this. Are your eyes on me? Good. You can make your own blended challenges in the game blenders, and share them with your own little chumps.
 * Wario: The online mode? Of course there is an online mode. Who do you think I am, mr "Spammy-the-Spammer"?
 * Wario: Garlic's Road, challenges you to compete with players from around the world via Nintendo's Online Service.
 * Wario: Who will get the highest score, who will get it in the quickest time? Nobody knows.
 * Wario: It's my party game, and its the best game ever you hear?
 * Wario: Warioware, Party Till you Drop. Oh as a special bonus, the first 700,000 people to pre-order this game will get a Warioware bomb doll-plush thingy, and a free-demo on Nintendo-E-Shop, oh and this other stuff that I can't mention. You're Welcome. Mua ha ha ha ha ha.

Kat & Ana's Story

 * Kat: Ugh, why are we going to ride horses Ana?
 * Ana: Because Kat, there are several types of ninja who don't just want on foot or just shapeshift
 * Ana: Some of the them ride horses Kat, so its best that we take Equestrian Lessons/
 * Kat: Well ninjas need to be prepared for anything, even the most unnecessary of actions
 * Riding Instructor: Oh I take it you must be Kat & Ana, the two students I have been waiting for?
 * Ana: Yes Sir.
 * Kat: And as Ninjas, we are prepared for anything that might stand in the way. If there are monsters coming after you or the horses, we will protect them with all our hearts
 * Riding Instructor: Well first things first, let us get acquainted with your horses