Thread:Jacky 50A/@comment-32442230-20201004145955/@comment-24186365-20201006031315

I'm not too deep on the OG X-COM, so I'll give you some suggestions related to the Firaxis XCOM games.

1. I'd say that you should have the rookies start with the basic equipment as it was in XCOM 1. No medkits, no carapace armor, just a bunch of assault rifles and grenades. If you want this movie to like, be as long as two hours up to the point of the Temple Ship Assault, I suggest you show every single equipment there is and expand the cast, since realistically, a lot of the XCOM operatives are going to die.

2. The aliens would initially launch their attacks in small towns before the first Terror Attack with the Chryssalids come. As an added suggestion and bonus, you may have the the Julian Gollop X-COM's Sectopod appear in the first terror mission alongside the 2K Chryssalids and the other regular terror units in the OG X-COM. Bonus points if XCOM actually fails their first terror mission or only one of them literally survive, and my suggestion is that the named dude would be Geist (from XCOM 2). Though if you're taking this route, I also suggest that Geist's name should be kept hidden until he's a Lieutenant or Sergeant, where he gets to pick his name and it's Geist. And yes, he'd be the first psionic soldier in this movie. At least, that's my suggestion.

3. Have two or three scenes devoted to the aliens and explain why they're doing the invasion. Based on XCOM 2, the Ethereals invade because they're dying of extreme muscle atrophy, which means they need the genetics of a multitude of species (in this case, humanity, because it's the stablest one they've come upon). You wanna take it a step further, have a sneak peek at how the Chosen of XCOM 2's major DLC are made.