The Way of Water

The Way of Water is a comic published by as a part of their World of Dreams & Nightmares line. The series follows Shun, a young Makaka whose parents died by the hands of a Golem known as Abyss, who was looking for an artifact known as the Azure Fist. After spending six years training with an old monk, Shun heads out to finally begin his quest for revenge.

Main

 * Shun - a noble hearted but slightly cold Makaka who wields the Azure Fist after the death of his parents as after training for six years, heads outside of Makaka territory to find the golem who killed his parents. He is initially mistrusting of non-Makaka, both due to his trauma and the Makaka's xenophobic beliefs, although he soon begins to grow on several of the races. The Azure Fist gives him the ability to create and control water, using both the fist and his zhamnado as weapons.
 * Aval'rc - a traveling Gensai who is fascinated by the old world, trying to find and study artifacts from before Maleal's takeover, soon encountering Shun after hearing of Abyss' hunt for the Azure Fist. He quickly becomes a companion to Shun, doing his own research to try and discover what exactly the Azure Fist is.
 * Mashaka - a goofy and violence loving Loshiki who challenged Shun to a fight, due to looking for a potential mate and after losing, believes that Shun is the perfect strong warrior for her, becoming his companion. She has a massive love for combat, enjoying to fight as she also constantly attempts to seduce Shun but usually fails in that.
 * Daigo - a noble and honor obsessed were-beast fox who is on his own quest to take down Abyss due to his connection to Maleal Drakkis as he joins Shun, soon believing that he may be able to help take the fight to Drakkis. He is extremely serious and wields two katanas, using his were-fox form to make him move extremely fast.

Supporting

 * Cho - an old and aging Makaka warrior monk who was friends with Shun's parents and the member of a secret order sent to keep an eye out on the Azure Fist. After the death of his friends, he takes Shun in as his pupil, training him in both his fist and the zhamnado in order for him to become a skilled warrior.

Antagonists

 * Abyss - a cold, dangerous and calculating Golem who had abandoned his people's peaceful ways and became a member of Maleal Drakkis' army, soon rising the ranks to a commander. After hearing rumors of the Azure Fist, a rare weapon of power from the old age, he invaded a Makaka village, murdering the two guardians of the fist, not knowing that they had a son that escaped. After hearing of Shun and how he uses the fist, he decides to focus on capturing Shun and stealing the artifact from him.
 * Salvador De Costa - a cunning and flamboyant Golbrigg who is an old friend of Abyss' as he is one of his several generals that are loyal to him. He is known for never playing fair and has a perverted obsession with women.
 * Titus of Maropolis - a strength obsessed and egotistical Low Dweller who after losing a fight against Abyss, becomes indebted to him, becoming one of his generals. He wears a breathing device that allows him to go on land and wields two curved blades.
 * Jin - a psychotic and eccentric Makaka who was exiled from his tribe and decided to become a mercenary, using a bo staff as a weapon. He soon comes in conflict with Shun after accepting Abyss' bounty, becoming absolutely obsessed with him, believing them to be eternal rivals and that eventually one of them will kill the other.
 * Samara Everglade/Mr. Grey - a calculating and manipulative Faeling who leads an organized crime syndicate in Arger the Iron City, with most people initially not taking her seriously because of her size. She has morally gray beliefs, believing that she should only help herself, causing her to more often be against Shun than not.

Issues

 * 1) /The Quest Begins/