Desert

"Desert. This is what happens once a relligion meets a madman, and that madman meets weapons." - the Energy Being speech at the beggining of this level.

Desert - third level of the video game Insomeria. This level explores themes of terrorism and religious extremism.

Decription
Desert is actually one giant, deep trench on desert and player has to go to the next end of it. During the second half of the leverl he goes through an American bunker and during the third half he goes inside a ruined mosque to kill off all of the terrorists.

Monsters

 * Terrorist - they look like typical terrorists, their faces are hidden behind balaclavas, and their hands are covered in blood. They fight the player using AK-47's which do rather medicore damage but when a few terrorists attack at the same time they can easily kill the player. When they see an enemy they scream "Allah Akbar!" and "Bismillah!" in deformed voices.
 * American Soldier - dressed in early 2000's American uniforms and armed with M4 guns with bloody skulls for faces those monsters behave just like the Terrorists but interestingly they will attack both the player and the Terrorists which gives the player a chance to thin out the enemy forces before engaging in the conflict.
 * Citizen - they resemble typical people living in the desert areas such as Afghanistan or Tunesia, with bulletholes on their bodies and bloody lumps with spiky bones portruding out of them for hands that they use to attack the player.
 * Technical - it appears as a miniboss at the end of the level in the ruined mosque. It's a pickup truck covered with scrap metal for additional armour, manned by two Terrorists. It's immobile and it's only moving part is it's giant mounted machinegun.