Madness Advance

Madness Advance is a 2007 action-shooting Game Boy Advance (GBA) video-game. It was made for Madness Day 2007, and for the 5th anniversary of the Madness series.

It's a remake and a simulator of the first 7 Madness Combat episodes. (Madness Combat 1-7). You play as the protagonist of each chapter based on the episode, as well each chapter is a Madness Combat episode.

Gameplay
You play as Hank J. Wimbleton and each chapter is a Madness Combat episode. You fight with enemies (grunts, soldiers, agents, guards, zombies, etc.) with weapons, or use punches or kicks if you don't have one. When you kill one enemy with a weapon, you can grab the weapon they had.

Boss battles are main enemies or main antagonists of MC. Each chapter is the main antagonist the episode its based on. When you defeat them, your stats get upgraded.

Chapter 1
Chapter 1 simulates the 1st episode of MC.

Chapter 2
Chapter 2 simulates the 2nd episode of MC.

Chapter 3
Chapter 3 simulates the 3rd episode of MC.

Chapter 4
Chapter 4 simulates the 4th episode of MC.

Chapter 5
Chapter 5 simulates the 5th and 5.5th episode of MC.

Chapter 6
Chapter 6 simulates the 6th and 6.5th episode of MC.

Chapter 7
Chapter 7 simulates the 7th episode of MC.

Development
In November 2005, Krinkels and Tom Fulp thinks of a Madness Combat game for a video-game console.

In December 2005, they think of Nintendo so they requested Nintendo to team up for a Madness game.

In January 2006, Nintendo finally accepted them and plans the name to be "Madness Combat: The Game".

In February 2006, Nintendo, Krinkels and Tom Fulp announced for a Madness game for the Game Boy Advance (GBA).

In March 2006, they started working on the game.

In April 2006, they renamed the game's name to "Madness Advance".

In May 2006, they planned the release date to be November 2006.

In June 2006, Nintendo announced the game to be released at November 2006.

In July 2006, they were almost done at working for the game.

In August 2006, Nintendo didn't see the developing being fast.

In September 2006, Nintendo thinks that the game will be released at September 2007.

In October 2006, Nintendo announced that the release date is delayed around September 2007.

In November 2006, the development goes back to be fast.

In December 2006, Krinkels and Tom Fulp thinks about a day for Madness in 2007.

In January 2007, Krinkels and Tom Fulp thinks about the actual day of the release date for the game.

In February 2007, Krinkels and Tom Fulp plans the day for Madness to be called "Madness Day" in 2007.

In March 2007, Krinkels and Tom Fulp plans Madness Day to be September 22.

In April 2007, Krinkels and Tom Fulp told Nintendo for the game to be released at Madness Day.

In May 2007, a demo for the game is released.

In June 2007, Nintendo is thinking if it can be on Madness Day or not.

In July 2007, Nintendo officially confirms that it can be on Madness Day.

In August 2007, Nintendo announced that the game will be at September 22, as well Madness Day.