Donkey Kong Country (Sega Genesis Port)

Donkey Kong Country for the Sega Genesis, or as others call it Donkey Kong Genesis/Donkey Kong: Mega Drive, is a port of Nintendo's Donkey Kong Country for the Sega Genesis. Being developed by Rare Ltd, Ported by Treasure and licensed by both Sega and Nintendo.

Plot
The Kremlings has tooken the Kong's Horde of Banana's! And the one who's in head charge of this is King K Rool. Its up to Donkey Kong and Diddy Kong to stop King K Rool once and for all!

Gameplay
Donkey Kong Genesis plays like how it did on the Super Nintendo, but its gotten a little bit of some 3D improvement. Some of the sprites are upgraded to look like models you'll see on the box art, and more texture has gotten a bigger upgrade, making the game more pretty than its Super Nintendo counterpart.

Extra Content
There have been some extra content added into the main game, but they have to be unlocked through the password screen.

The game has two saves, one from the actual DKC, and the other for surprises and cheat codes. Some of the people who helped out with Sonic The Hedgehog 3 and Dyamite Headdy, with Rare Ltd's help, got to add little fun surprises in the game.
 * Sonic & Knuckles: If you put the Sonic and Knuckles Cartage onto the DKC Cartage, go to the password screen and type SEGA. You'll be able to play as Sonic or Knuckles in the game. Sonic plays like how he does in his game, with some parts of it to be edited to fit his "fast game play", while Knuckles acts like a upgraded DK. By that, we mean you can use Knuckles Punches, Kicks and whatever. You can do a spin dash as well, but it doesn't damage as much as Sonic's does.
 * Dixie Kong Mode: Type up the words "Girl" and you'll unlock Dixie Kong. She plays the same as what she did in DKC 2, but she has one new move thats only can be used in Boss Fights. Dixie can use her Guitar to smack baddies around.
 * Boss Rush (Kongo Chaos): Type "Boss" and you'll be able to play a boss rush mode. It'll play everyboss in the game, as well as three new ones. First new one is Dr Robotnik from Sonic. You can only get Eggman if you lock on Sonic and Knuckles onto the game. Dr Robotnik's fight is kinda like the King K Rool boss fight in DKC 3, except the only differance is that he can order Motobugs to attack. Robotnik is kinda like a harder verison of that boss fight, which explains why you can throw the motobugs at him during the fight. The second boss fight is Funky Kong, weirdly! Funky's boss fight can only be played with Diddy Kong and Knuckles. His boss fight has Funky using his surf board to attack. He also uses some of the Banana's you've collected in game, and can use barrels as well. The third one is, surprisingly, Bowser from Mario! He appears on King K Rool's ship, and kinda acts like a harder verison of the final boss fight from DKC. The only change is that he can breath out fire and use Koopa shells to attack.
 * Sound Test Mode: Sound Test mode is where you can play music from the game.
 * Debug Mode: Its basically Sonic Debug, but in DKC.
 * Secret Pictures: There are secret pictures in the game as well. The first picture is the Japan Boxart for DKC for the Super Nintendo. The next boxart shows Donkey Kong and Diddy Kong having dinner with Sonic and Knuckles with the text above saying "Go Bananas!". Others inculde one of Funky Kong surfing and a remake of the Arcade Donkey Kong Stage but with Cranky Kong snoozing away. The final one has a creepy picture of King K Rool with his Kremlings, planing a attack on DK Island.

Why was Donkey Kong Country ported to the Sega Genesis?
This was a Collaboration between Sega and Nintendo, because of the successes of the DK games at the time. Rumors had it that it was also because the bootleg named "Donkey Kong 94" that has sparked around different stores around the area, and that they gave both Sega and Nintendo the idea on porting DKC onto the Sega Gensis/Sega Mega Drive.