Persona 6/Tropes

Tropes page for the game Persona 6.

Tropes

 * Abusive Parents: Pretty much no one in this game has a good relationship with their parents...
 * All Myths Are True: Like the previous entries of the series, a number of the Personas are named after mythological figures from all around the world.
 * Ambiguously Bi: Due to most Confidants being romanceable and the protagonist's gender being unknown this could apply to everyone.
 * Animated Adaption: Like Persona 4 and 5, Persona 6 has an anime adaption, animated by Studio Madhouse.
 * Bonus Boss: The Technological Madhouse DLC adds three optional Ultimate Bosses that take the form of the previous three games' protagonists. In addition, Persona 6 Emerald allows the player to battle Walter in New Game+.
 * Book-End: The game begins with a train door opening and ends with a train door closing.
 * Did You Just Punch Out Cthulhu?: Quite literally as one of the minibosses faced near the end of the base game is named Cthulhu. The final boss of the base game is also.
 * Evil Counterpart: Persona 6 Emerald introduced the world to who takes the form of a.
 * Heaven Versus Hell: The protagonist's Persona, Ezekiel, is based on a religious prophet while their rival, 's Persona, Amon, is based on a duke of hell.
 * Unsettling Gender Reveal: During the Itsuko arc of the game, Eiji meets and hits on a girl he finds incredibly beautiful. Turns out, she's a he and Eiji is very conflicted about his feelings.

YMMV

 * Abandon Shipping: The protagonist x Daizo Matsuya was a ship before the game was released due to viewers thinking the two looked good together. This ship quickly dropped in popularity when it was revealed who Daizo actually was.
 * Acceptable Professional Targets: Socialites and people in high society.
 * Acceptable Targets: Like in the last game, abusers of all sorts are the most common target of the Archangels.
 * Alternative Character Interpretation: Was always on a path to become the antagonist he became or was it really the protagonist's fault like he claimed?
 * Anvilicious: Muneo's Databank has him as a monster being controlled by Kazuya. What this means is so obvious the game doesn't even point it out.
 * Awesome Art: It's a Persona game, what did you expect?
 * Breather Boss: Mutsuo Fuyuki's boss fight doesn't have any particularly outrageous gimmicks and he mainly focuses on Physical attacks which is a nice breather after the previous bosses.
 * Base-Breaking Character: The Shadow bosses in Emerald have caused the fans to split on whether or not they forgive the actions of the people that committed them in spite of their corruption.
 * Catharsis Factor: When Kazuya is finally beaten and has his big breakdown it is quite possibly one of the most satisfying moments in the game due to how in control he seemed the entire time.
 * Complete Monster: Kazuya frames a nine-year-old child for burning down their school and borderline ruins their reputation for years all because he needed a way to make himself look good by rebuilding the school. If that's not enough, he plans on starting a third world war in order to keep his company afloat.
 * Demonic Spiders: The final act of the game has a lot of these including Cthulhu, Hastur, Azathoth, and Yog Sothoth.
 * Ending Fatigue: Some believe that Emerald gave the game this problem, as it adds multiple new bosses and even a new final boss after the base game's finale boss.
 * Ensemble Dark Horse:
 * Wolf quickly became an incredibly poplar Confidant simply out of the fact he's a dog. Everyone loves dogs and thus everyone loves Wolf.
 * Fusako Iwaki is constantly bullied by her peers and has the self-proclaimed worst luck on the planet. No wonder everyone wants to protect her.
 * Yamato Fujita is fairly popular in the fandom. Many expected him to be edgy and nihilistic but were pleasantly surprised when it was revealed how positive he was, even when it came to the topic of death.
 * Epileptic Trees:
 * Like most of the games before it, Nyarlathotep returning is a theory that basically everyone gave. Almost no one believed it.
 * As per usual, the Arcana of the main cast was speculated intensely by the fandom.
 * Evil is Sexy: Daizo is good-looking, charismatic, and is very confident in himself. He's also incredibly evil.
 * Fan-Preferred Couple: It's almost become a tradition at this point for fans to believe that the two first characters (in this case Eiji and Kaori) would make a good couple. Many people like the happy-go-lucky boy and the tsundere girl and how else could you describe Eiji and Kaori?
 * Fanon:
 * The protagonist's mother is never seen throughout the game or even mentioned by their father. This has caused some people to believe that she is dead but a more popular theory is that she and the protagonist's father have divorced and that the two don't like each other anymore, explaining why she is never mentioned.
 * Another headcanon amongst fans is that the protagonist is somehow related to Chie from Persona 4 due to the two having similar clothing and the same hair color, as well as both usually wearing the color green.
 * Due to the reveal that is adopted many theories have sprung forth on who his real parents are. One of the most common theories is that he and the protagonist are half-siblings on their mother's side. Another common one is that Kazutoki is his father and that he was born through either an affair of sexual assault.
 * Franchise Original Sin: Some fans claimed that Emerald was just the same game repeated and it was greedy and lazy on Atlus' part to release it, forgetting at this point it's a tradition in Persona for an updated rerelease of the game to be made.
 * Germans Love David Hasselhoff: While in most places Rio Kasamatsu is a liked character, she for some reason has an incredibly large fanbase in America, especially among female fans for one reason or another.
 * Harsher in Hindsight: When trailers came out, fans compared some of Daizo's facial expressions to those of Tohru Adachi and Goro Akechi when which becomes very unfortunate when you realize, like those two,  and.

Trivia

 * What Could Have Been: There were a LOT of scrapped plans for the game. Some of the more interesting ones are:
 * In the concept art for the game, Eiji and Kaori were referred to as Eiju Bando and Jitsuke Fuke. Seth also didn't exist and in his place as a fox in a scarf named June. Eiju and Jitsuke were also the Heirophant and Priestess Arcana, respectively, with Eiju later being changed to the Hanged Man.
 * The before mentioned June was the original Hermit Arcana. This and June himself were likely removed for being too similar to the Persona 4 character, Fox.
 * According to the games' director, back when Kaori was named Jitsuke she was envisioned as being a computer hacker that helped the group. She went through serious changes and the role of a computer hacker was given to the Confidant Itsumi.
 * The beta of the game revealed that Green's Persona was codenamed Uriel and, through hacking, their Ultimate Persona was codenamed Holy Trinity.
 * The beta also included a short boss battle against a character who was cut from the actual game: Yoshiro Ueno. Whether Ueno played a big role or not is unclear, though it is worth noting that originally Persona 6 took place in a fictional city called Ueno (most likely based on the region in Tokyo).
 * The protagonist's home town in the beta is referred to as "Kinshita" and their school is called Kinshita Academy.
 * Kaori in the beta possesses a Persona referred to as Morgan le Fey, which later became her Ultimate Persona.
 * Cut dialogue found in the game's code revealed that Shadow Eiji was originally driven by his own insecurities rather than a boiling point of negative emotions.
 * The original choice of Eiji's English voice actor was Johnny Yong Bosch.
 * Databanks were originally simply called "Banks", according to scrapped concept art of Shadow Eiji.
 * Eiko originally joined before Kazumi. Their order was swapped for pacing reasons.
 * Mahiro's name was originally Fujio. This was changed due to Kaori's surname also being Fujio.
 * The original themes of the game had to do with war and rejecting the past.
 * Itsumi's original online alias was Baba Yaga.
 * Igor was originally the Judgement Arcana before the character "Dad" was introduced.
 * Daizo's original demon form and Shadow were based on Roman coliseums before being changed to a boxing ring. Both of these were changed due to finding it hard to think of a demon form for them.
 * The lesser-known character YHVH was originally planned to be the main antagonist of the game. This was changed due to the protagonist having more holy themes to them and the creators thought it'd be weird for them to battle against a representation of the Judeo-Christian God.