Tom Clancy's The Division of Overwatch

Tom Clancy's The Division of Overwatch is a third/first person shooter RPG that is also a crossover between Tom Clancy's The Division and Overwatch.

Summary
In the wake of a series of terrorists attacks around the world, different factions have formed each with their own set of beliefs. Overwatch has been reactivated to keep the world peace however, another organization has also surfaced. The Strategic Homeland Division (SHD), a series of autonomous sleeper agents from across the world have been activated. As a Division agent, you must play a role to help maintain order, or bring it to chaos.

Classes
Soldier - Has higher health and damage resistance, and proficient at light machine guns and shotguns.

Abilities:
 * Ballistic Shield - Spawns a deployable shield that can also be set down to absorb damage before breaking.

Recon - Skilled at fast mobility and free running, has lower health, and proficient at submachine guns.

Abilities:
 * Disguise - Take on the appearance of an enemy soldier for a period of time.

Scout - Skilled at stealth, and proficient at sniper rifles and silenced weapons.

Abilities:
 * Cloak - Become invisible for a short period of time.

Medic - More oriented on healing and defense, and proficient at most weapon types.

Abilities:
 * Healing Station - Deploy a small station that heals you and allies within its radius.

Engineer - Skilled at hacking, and proficient at most weapon types

Abilities:
 * Turret - Spawn a miniature turret that covers a small field.
 * Seeker Mine - Spawn a mine that seeks out the closest enemy before detonating.
 * Pulse - Emits a radar pulse that reveals and highlights all enemies within range.

Enemies
Grunts - Basic enemy type indicated by a chevron icon.

Chargers - Enemies that charge to your position either brandishing shotguns or melee weapons. They are indicated by a lightning bolt icon.

Grenadiers - Enemies that throw grenades but also to flush the player out of cover. They are indicated by a grenade icon.

Snipers - Enemies that carry sniper rifles either perched on high platforms or when on the ground. They are indicated by a circular crosshair icon.

Medics - Can heal wounded enemies or revive unconscious one. But also create an electric field around them that can do great damage when making contact. They are indicated by a first aid cross icon.

Engineers - Can deploy turrets and set traps in the areas which are indicted by a wrench icon.

Heavies - Big burly units carrying a light machine gun or a flamethrower that can absorb great amounts of damage. They are indicated by a shield icon.

Commanders - Enemies that when not dealt with can call in reinforcements to the area. Plus they can mark the last known position you are in and boost the damage of all other enemies in the area. They are indicated by a star icon.

Companions
Players can have up to three companions in their party at anytime excluding the dog who doesn't take a companion space. Each companion has their own like and dislike and these are affected by your actions. Players also have the option to flirt and romance companions if they so choose.

Dog (Whom the player can name)

Tracer

Faye Lau

Soldier 76

Mercy

Ana

Pharah

D.va

Mei

Symmetra

McCree

Lucio

Reinhardt

Bastion

Junkrat

Roadhog

Genji

Hanzo

Zarya

Zenyata

Widowmaker