Vanquish of the Night


 * “The place where it all started: San Francisco, USA. Is this where it will also end?”
 * Vanquish of the Night is the first map in the Survival storyline created by DriftingMan2001. It takes place inside of an abandoned suburb in San Francisco.

Starting Room
The players will start off in a abandoned kitchen with a large hole overhead where the sun shines through. The cyborgs will spawn by digging their way through the walls. There is a door that is worth 750 pts. and a large drill machine needed for a minor easter egg. A FN FAL and a Kar98k is available.

Outside
Second room is a large road are with several pieces of abandoned cars and crashed planes in the middle. There are four areas the cyborgs will come through at. There is also an door that leads to inside of an downed airline that can only be accessed with an drill. Quick Revive can be bought here along with a door leading to the school worth 750 pts.

Grade School
The school consists of several small rooms, hallways, and corridors. Similar to the academy area in Shadow Ops 2 but larger and with no rubble. There are a few barricades and a box spawn in one of the rooms. An G11 and a Taurus Raging Bull is available off the wall. Blazin Cola is also available for 3000 pts. There are two doors that can be bought for 1000 pts.

Sewers
The first door from the Grade School leads to the sewer room. It is a basic medium sized sewer with drainage tubes. There is only one barrier in this room that leads to the Research Lab. Speed Cola, Stamin Up and a STG-44 can be bought here. There is also an upstairs part that leads to the outside where Stamin Up is located and a door that costs 1000 pts. Box spawn appears as well.

Secret Lab
The second door from the sewer leads to a lab area filled with lab equipment and chairs that appear to have been knocked over and broken. The kitchen is blocked off by a barrier. A PhD Flopper machine appears here along with a box spawn. A doorway leads into a surgery room. An AK-47 can be bought off the wall here.

Generator
Both the Lab and Surgery Room lead to a large room with a tall generator like structure with a red button attached. When the player pushes it, the power to the perks will activate, but a voice appears exclaiming that it is "not the true power". This leads to the main Easter Egg of the map.

Starting Weapons

 * FN Five-SeveN
 * Bowie Knife
 * Semtex Grenade

Wall Weapons

 * FN FAL
 * Kar98k
 * G11
 * Taurus Raging Bull
 * STG-44
 * AK-47

Assault Rifles

 * M1A1 Thompson
 * IWI Tavor TAR-21
 * Enfield L85A2
 * FN SCAR-H
 * Heckler & Koch HK416
 * DSA SA58 Para Elite Compact
 * AK12
 * M4A1
 * IMI Galil

SMGs

 * Mini-Uzi
 * MP5K
 * K67 Soviet
 * Steyr SPP (Single or Dual Wield)
 * Heckler & Koch MP5K
 * TEC-9 (w/ Drum Mag and Foregrip)

LMGs

 * MG42
 * Steyr AUG HBAR
 * MG3
 * M249-E2 SAW

Sniper Rifles

 * SVD Dragunov
 * Walther WA 2000
 * Steyr Scout
 * SIG SG 550 SR
 * Accuracy International Arctic Warfare Super Magnum

Shotguns

 * Benelli M3 Super 90
 * Benelli M4 Super 90
 * SPAS-12
 * Remington 870 Field Gun
 * Remington Model 31

Handguns

 * Custom Detonics 1911
 * Desert Eagle Mark VII

Machine Pistols

 * MAC-10
 * PPS-43

Launchers

 * RPG-7
 * M202 FLASH

Wonder Weapons

 * Ray Gun
 * Soul Hacker
 * Fire Trap
 * Ice Trap
 * Shrink Trap

Perks and Utilities

 * Quick Revive
 * Speed Cola
 * Double Tap Root Beer
 * Carpenter Cola
 * Mule Kick
 * Stamin-Up
 * Stamin' Up*
 * Pack-A-Punch*

* Obtainable through Easter Eggs

Quotes
Vanquish of the Night/Quotes

Radios
Vanquish of the Night/Radios

Easter Eggs
Major:


 * Quiet Chaos

Minor:


 * Diggin' For Pack

Achievements

 * "Where Are We Now?" (Silver Trophy/50G) - Complete the major easter egg.
 * "Blast" (25G/Bronze Trophy) - Kill 50 cyborgs with the Tier 4 upgraded Galil.
 * "Dugg For Jugg" (10G/Silver Trophy) - Find the secret PAP Machine
 * "To Cry is Human, To Shriek for Traps is Divine" (15G/Bronze Trophy) - Use the Fire, Ice, and Shrink Traps all in one game.

Trivia

 * Early version of the map had it set on night and had a different layout.
 * This map was teased in E3 2015 by Mojang to help establish characters and drop possible hints. It was also foreshadowed in Modern Combat Cold War.
 * A painting of Die Rise, a Black Ops 2, can be seen on the starting map.
 * There are 3 golden skulls hidden across the map. Activating all three will play the easter egg song "What We've Become" By Chester Bennington.