Jingle's Wonderland

Jingle's Wonderland is an upcoming episodic mascot horror video game. The plot (with the exception of the first chapter) centres around a man who searches an abandoned amusement park to search for his missing daughter, while trying to avoid the 10 killer mascots, led by the psychotic jester, Jingle.

Gameplay
Jingle's Wonderland is a game where the player takes control of a father named Jason, who receives an anonymous call saying that his daughter, who went missing one month prior, has been spotted entering the abandoned Jingle's Wonderland amusement park. When he arrives, he discovers that the mascots of the park are alive and malicious. Jason has to search the park to find his daughter and escape. The park has various newspaper clippings, lab notes and VHS tapes to explain the lore behind the game.

The game relies heavily on stealth and avoiding the mascots hunting the player, while occasionally finding weapons to try to fight back, while sometimes solving puzzles to help advance.

Chapter 1
A woman called Margaret searches for a missing girl called Rebecca, when she finds Rebecca's bandage near the entrance to Jingle's Wonderland. As she looks around, she ends up in the gift shop when she sees the elf mascot, Olly, has disappeared. She sees a crying child, when she walks up and it’s revealed to be Olly, who chases her to an enchanted forest ride, where she locks the door to keep him away, Olly breaks in and traps her in the cart, sending her to ‘Faye’, a fairy mascot. Margaret is able to escape the cart and run through a forest area, where Faye eventually catches up to her, but Margaret pulls out a switchblade and stabs Faye in the leg and is able to escape, eventually reaching a building that appears abandoned, but finds Rebecca’s hair ribbon and realises she’s in the building. Margaret looks around and finds a crooked cane, Jingle’s shadow appears behind her and snaps Margaret’s neck.

Chapter 2
Jason gets a call from someone saying they saw Rebecca run into the abandoned Jingle’s Wonderland. Jason rushes to the park when he looks around and ends up in the arcade, where he is encountered by Olly, who stalks him through the arcade, until Jason grabs a baseball bat from the prize area and beats down Olly and threatens to kill him if he doesn’t say where Rebecca is. Olly says that he last saw Rebecca in the Grove, a nature themed area of the park, she really liked the maze. Jason heads to the grove and looks around, finding the maze and entering, discovering that there are several seeming dead ends that can be bypassed by solving puzzles. As Jason looks through the maze, he is ambushed by Brande the Druid mascot. Brande offers to tell Jason where to go to find Rebecca if he can escape the maze. Brande leaves and a gas attack causes Jason to hallucinate, seeing horrific versions of the mascots, eventually passing out and having a flashback to the time Rebecca went missing. He snaps out of his trance and escapes the maze. Brande says to check the dining area, as anyone would need to eat.

Characters

 * Jason Winters - The game's main protagonist.
 * Margaret - The playable character for chapter 1.
 * Rebecca Winters - Jason's daughter.
 * Iram Ginsberg - The original architect and owner of Jingle's Wonderland, founding the park in 1949.
 * Thomas Gibson - Iram's successor who took over Jingle's Wonderland after Iram's death in 1975, who initially came up with the idea of bringing the mascots to life.

Mascots

 * Jingle the Jester - The main mascot of the amusement park. A crazed jester covered in bells that carries a crooked cane.
 * Jubilee - A female jester that acts as Jingle's girlfriend. Jubilee is a wacky jester with a love for fireworks and bright colours.
 * Olly - The first mascot encountered that tends to hang out near the entrance to the park. He's an prankster elf and is said to be Jingle's best friend and partner in crime.
 * Faye - A forest pixie mascot.
 * Gyll - A bard mascot with a long, stretchy neck, capable of stretching nearly a mile long.
 * Kastros - A chivalrous red armoured knight mascot that serves as the main protagonist in the park's 'Legend of Kastros' show.
 * Rodenna - A dancing, anthropomorphic mouse that puts on shows in the park's restaurant to entertain people during lunch and dinner hours. She is the only mascot to be anthropomorphic, as all the others are humans.
 * Chef Jacques - A discontinued chef mascot. Supposed to be the worst chef in the world, Jacques would perform bad cooking shows at the restaurant to entertain children, before a controversy caused him to be discontinued and replaced with Rodenna.
 * Zidor the Wizard - A dark wizard mascot that represents the scarier, horror themed areas of the park.
 * Brande - A druid mascot for the nature grove area of the park.