Soundshock the Griffin

 is an American action-fantasy-comedy video game series, being created by Yokota Masayuki. The games are being developed by mostly by Colin Crew under its Japanese division with some games being developed by various developers and published by Namco from TBD 1998 til TBD and Bandai Namco Entertainment since TBD.

Synopsis
Set in the magical lands of Mythria, an impulsive anthropomorphic griffin known as Soundshock, who is raised by a family of phoenixes, gets roped into defending the lands from several threats that want to lay harm.

Main

 * 1) Soundshock the Griffin (1998)
 * TBD

Spin-offs

 * TBD

Handheld

 * TBD

Main

 * Soundshock the Griffin (voiced by Cam Clarke) - an extremely impulsive young griffin who gets roped into becoming the hero of Mythria as he tries to use his powers to fight against evil and prove himself as a hero.

Introduced in the first game

 * Felisha (voiced by TBD) - a calm and voice-of-reason griffin who is Soundshock's close friend since childhood, often accompanying him on his adventures.
 * Torch (voiced by TBD) - a wise phoenix who raised Soundshock as his son, deeply caring for him and wanting the best of luck on Soundshock on being the hero.

Introduced in the first game

 * Recker the Dragon (voiced by TBD) - a cruel and power-hungry dragon who wants to take over the lands along with dragon army and despites other flying creatures, especially Griffins, become Soundshock's arch nemesis.
 * TBD

Gameplay
The games play as a 3D platformer with the goal being to make it at the end of the level. Each level has a maze-like level design, with numerous paths to explore and either platforming challenges, enemies or puzzles around every corner. Special items that depend on the game is hidden across every level as collecting them open up gates to challenge the boss of the world and to enter the next. Soundshock has three primary abilities: a sonic screech that can be used for combat, to push around objects and to shatter glass, the ability to swallow and then spit out small movable objects and a triple jump using his wings. Soundshock's health bar depends on the feathers on the ring, so when all of the feathers are gone, Soundshock is a goner and a totem can be used as a checkpoint to respawn him.