Wild Worlds

1.19, the first release of Wild Worlds, is an upcoming major update with the possible release date in mid fall, 2021. Focusing overall on making world exploration much more alive, the prehistoric dimension, the second winner of the 2019 Biome vote event; Swamp, and the third winner of the 2018 Biome vote event: Desert.

Blocks
Limestone
 * Generates naturally in caverns and beaches.
 * Can only be mined with iron and diamond pickaxe.

Timetravel Block
 * Obtained by crafting a single limestone block with one obsidian and one glowstone dust.
 * Can be placed into a nether portal-shaped portal and lit with fire in order for the portal to work.
 * The timetravel portal has a green door as opposed to the nether portal's purple door.

Decayed wood
 * Generates only in the Prehistoric dimension.
 * Used by cavemen in order to make their own campfires.

Sauropod egg
 * Can be obtained by breeding sauropods.
 * Resembles a larger version of sea turtle eggs without green spots and is orangish-yellow in color, it is also twice the size of the sea turtle eggs.
 * Can be mined simply with a hand and can be placed down again.

Palm planks
 * Can be used to craft respective slabs, stairs, fences, fence gates, pressure plates, signs, buttons, doors and trapdoors.

Palm sapling
 * Can be dropped after destroying a palm leaves block.

Palm wood
 * Obtained from palm trees.

Mangroove planks
 * Can be used to craft respective slabs, stairs, fences, fence gates, pressure plates, signs, buttons, doors and trapdoors.

Mangroove sapling
 * Can be dropped after destroying a mangroove leaves block.

Mangroove wood
 * Obtained from the mangroove trees.

Items
Raw hadrosaur
 * Obtained by killing a hadrosaur mob without fire.

Cooked hadrosaur
 * Obtained from a hadrosaur mob dying from fire or by cooking a raw hadrosaur in a furnace.

Raw sauropod
 * Obtained by killing a sauropod mob without fire.

Cooked sauropod
 * Obtained from a sauropod mob dying from fire or by cooking a raw sauropod in a furnace.

Limestone sword
 * Is stronger than the iron sword, but not as strong as the diamond sword.
 * Crafted by using two limestones and a single stick.

Limestone axe
 * Is stronger than the iron axe, but not as strong as the diamond axe.
 * Crafted by using two limestones and three sticks.

Limestone pickaxe
 * Is stronger than the iron pickaxe, but not as strong as the diamond pickaxe.
 * Crafted by using three limestones and two sticks.

Limestone shovel
 * Is stronger than the iron shovel, but not as strong as the diamond shovel.
 * Crafted by using a single limestone and two sticks.

Limestone hoe
 * Is stronger than the iron hoe, but not as strong as the diamond hoe.
 * Crafted by using two limestones and two sticks.

Prehstoric spear
 * Can be obtained by crafting a single dinosaur claw and two sticks together.
 * Has a same use as tridents, except without any enchantments.

Limestone ingot
 * Can be obtained by breaking gravel, although this has about 50% chance of happening.
 * Can be crafted into limestone block by crafting 4 limestone blocks together.

Stonechip
 * Is used by cavemen in order to light up campfires they have crafted.
 * Can be obtained by killing a caveman or if a caveman left the stonechip behind.

Alligator egg
 * Generates naturally in alligator nests.
 * Takes as long for alligator eggs to hatch into baby alligators as baby sea turtles hatching out of sea turtle eggs.

Land turtle egg
 * Can be obtained by breeding two land turtles, no matter what variant of land turtles they are.
 * It resembles a sea turtle egg that is more brownish-tan in color and lacks green spots on it.
 * Takes as long for land turtle eggs to hatch into baby land turtles as baby sea turtles hatching out of sea turtle eggs.

Raw frog legs
 * Obtained from killing a frog.

Cooked frog legs
 * Obtained from a frog after the frog is killed from fire or cooked a raw frog leg in a furnace.

Raw bird
 * Replaces the raw chicken.
 * Obtained from killing chickens, ostriches, parrots, or any other bird mobs.

Cooked bird
 * Replaces the raw chicken.
 * Obtained from killing chickens, ostriches, parrots, or any other bird mobs with fire or cooking raw bird with furnace.

Raw tapir
 * Obtained from killing a tapir.

Cooked tapir
 * Obtained from killing a tapir with fire or cooking raw tapir with a furnace.

Treasure boat

Mobs
Nautilus
 * Replaces squids in the Prehistoric dimension.
 * Drops ink sac and nautilus shell.

Meerkat
 * Spawns naturally in deserts.
 * It is a passive mob to almost all mobs (including players), but is hostile towards silverfish and endermites.
 * It creates one width-block holes that can reach around 10-15 blocks long for safety from hostile mobs.
 * Its digging abilities in sand blocks doesn't cause sand collapsing despite its behavior.

Camel
 * Spawns naturally in deserts, with a wider range in the Prehistoric dimension.
 * It is neutral mob and is basically a desert llama, even having the same spitting behavior as llamas.
 * Comes in two variants, the one-humped dromedary and the two-humped Bactrian camel.
 * It can be tamed much like the llama and be given a saddle as well as the carpet.

Caveman
 * Spawns naturally in all land biomes in the Prehistoric dimension.
 * A neutral villager-like mob with animal skins over its torso.
 * Has the same model as villagers, but with player-like arms for grabbing items.
 * It will become hostile if provoked or if its village is destroyed by the player.
 * It can make campfires by crafting each decayed wood into campfire.

Woolly Mammoth
 * Spawns naturally only in the taigas, tundra, and plains in the Prehistoric dimension.
 * It is a neutral mob that only attacks if provoked or if its babies are harmed.
 * Unlike overworld's elephants, it is not tameable.
 * Drops 1-3 brown wool if killed.

Smilodon
 * Spawns naturally only in the plains and forests in the Prehistoric dimension.
 * It resembles a large maneless lion with large saber teeth and a short bobcat-like tail.
 * It is a hostile mob that will attack players that are within 10 blocks away.
 * Can be scared off by fireworks or throwing tridents.

Pterodactyl
 * Spawns naturally in every biome, except the snowy biomes, in the Prehistoric dimension.
 * Pterodactyls have fur-like pycnofibers all over their bodies, they also have more rounded wing tips instead of pointed tips, are not shrink-wrapped, and do not grab prey with feet (instead they grab with their beaks/snouts), due to being made to be scientifically accurate while also being fitting for Minecraft.
 * Comes in 7 variants, the tiny bat-like earless nocturnal passive mob (based on real life anurognathids), the small long-tailed tooth-beaked daytime-and-nighttime passive mob (based on real life Rhamphorynchids), the medium-sized moon-shape-crested diurnal passive mob (based on real life Tapejarids), the slightly larger long-beaked toothy diurnal passive mob (based on real life Ornithocheirids), the large tall-crested toothless diurnal neutral mob (based on real life Pteranodon), and the gigantic long-necked long-beaked dirunal hostile mob (based on real life Quetzalclatlus and Hatzegopteryx).
 * Drops 1-3 membranes when killed.

T-Rex
 * Spawns naturally only in the plains of the Prehistoric dimension.
 * It is a hostile mob that will attack any players that are within 15 blocks away.
 * Its model is based on more accurate depictions of real life Tyrannosaurus, having no shrink-wrapping nor pronated hands, it also has protofeathers on top of its head and neck as a baby to be up-to-date.
 * Drops 1-3 dinosaur claws when killed.

Raptor
 * Spawns naturally in all land biomes in the Prehistoric dimension, except the snowy biomes.
 * Based on and is inspired by the accurate paleocraft mod's Dromaeosaurus and Troodon highly accurate models, the vanilla Minecraft raptors are fully-feathered, have no pronated hands, and can be tamed by feeding it raw beef.
 * It comes in 4 variants, the tiny black passive Microraptors which spawns naturally in jungles, forests, and swamps, the small tan-colored neutral Velociraptors which spawns naturally in plains and deserts, the slightly larger reddish-colored neutral Deinonychuses (based on the Paleocraft's Dromaeosaurus coloration) which spawns naturally in forests and plains, and the large brownish completely-untameable hostile Utahraptors that spawns naturally in plains.
 * Drops 1-3 feathers when killed.

Triceratops
 * Spawns naturally in swamps and plains in the Prehistoric dimension.
 * It is a neutral mob to almost every carnivorous mobs (as well as players) that only attacks if provoked or if its babies are nearby.
 * Is completely hostile to T-rex due to the T-rex being natural predators of Triceratops.
 * It is not shrink-wrapped and has the head covered with keratin to be up-to-date on being scientifically accurate, while also keeping the mob fitting for Minecraft.

Ankylosaur
 * Spawns naturally only on the Prehistoric taiga, forests, and plains of the Prehistoric dimension.
 * Comes in two different variants, the clubless one (based on real life nodosaurids) and the clubbed ones (based on more advanced real life ankylosaurids).
 * It is a neutral mob that will only attack if provoked.

Hadrosaur
 * Spawns naturally on all land biomes in the Prehistoric dimension, except the snowy biomes.
 * Comes in 15 different variants, with two actually based on Iguanodonts, the Iguanodon and Ouranosaurus.
 * All variants of the hadrosaurs are not shrink-wrapped and are scientifically accurate to be up-to-date while also fitting Minecraft's theme and looks.
 * It is a passive mob and will run away if provoked.
 * Drops raw hadrosaur if killed without fire or cooked hadrosaur if killed by fire.

Sauropod
 * Spawns on all land biomes, except the snowy biomes, in the Prehistoric dimension.
 * Comes in 8 variants based on real life sauropods, the small cow-sized Magyarosaurus, the elephant-sized armored Saltasaurus, much larger club-tailed Shunosaurus, the giant long-necked Mamenchisaurus, the giant thick-headed Camarasaurus, the famous giant Apatosaurus, the larger Diplodocus, and the famous giant long-armed Brachiosaurus.
 * All sauropod variants are passive and will not attack players even if provoked.
 * Can be bred with apples and can lay around 4-6 sauropod eggs, which hatches around 5 Minecraft days into sauropodlets and in turn grows up into adult sauropods within 10 Minecraft days.
 * Sauropod variants must breed with their own variants and cannot breed with other sauropod variants, the baby sauropods will always be the same variant as their parent, thanks to advanced coding.
 * The larger sauropods are more difficult to kill by players due to their large size, but the smaller sauropods like Magyarosaurus are easier to kill.
 * Drops 1-3 raw sauropod if killed without fire or cooked sauropod if killed by fire.

Stegosaur
 * Spawns on all land biomes, except the snowy biomes, in the Prehistoric dimension.
 * Comes in two variants, the medium-sized spiky Kentrosaurus and the larger plated Stegosaurus.
 * It is a neutral mob that will only attack if provoked.

Plesiosaur
 * Spawns naturally in all of the underwater biomes, except frozen oceans and small lakes, in the Prehistoric dimension.
 * Comes in two variants, the medium-sized Plesiosaurus and the much larger longer-necked Elasmosaurus.
 * It is a neutral mob that will only attack if provoked.
 * Drops 1-3 raw fish if killed.

Frogs
 * Is a passive mob and will not attack even if provoked.
 * Spawns naturally in swamps and jungles.
 * Comes in 15 variants based on various real life frogs.
 * 4 frog variants can give 5 seconds of poison effects to players if the players touch them, based on real life poison dart frog species.
 * Can jump 2.5 blocks tall to escape from mobs hunting it.
 * Drops 1-3 slimeballs, raw frog legs if killed without fire or cooked frog legs if killed by fire.

Land Turtles
 * It is a passive mob that will retreat into its own shell if provoked.
 * Spawns naturally in jungles, swamps, forests, plains, savannas, mesas, and deserts.
 * The small green variants (based on real life box turtles) spawns in jungles, swamps, forests, and plains, while the larger brown variants (based on real life large tortoise species) spawns in savannas, mesas, and deserts.
 * When bred, it lays 1-2 land turtle eggs.
 * When killed, it drops 1-2 scutes.

Alligators
 * It is neutral and will only attack players if provoked.
 * Spawns naturally in swamps, jungles, and rivers in most Overworld biomes (except cold biomes such as taiga rivers, etc).
 * It runs on land at a same speed as a walking livestock (sheep, pig, cow, etc).
 * It swims about as fast as a sea turtle swimming when in the water.
 * Can build an alligator nest if bred with raw beef, muton, or pork.
 * Drops raw alligator if killed.

Herons
 * Is a passive mob to most other mobs (including players), but is hostile to frogs and small slimes.
 * If attacked by players, it will try to fly away from players.
 * Comes in two variants, the egret and the great blue heron.
 * Drops raw bird when killed without fire or cooked bird if killed by fire.

Beavers
 * Is a neutral mob and will attack if provoked or if its dams are walked on by any mob.
 * Spawns naturally in forests, taigas, and swamps.
 * Beavers can build beaver dams from a single wooden block and, over time, complete building a beaver dam in just 3 days.
 * It will only try to make a new beaver dam if the previous beaver dam got destroyed.
 * Drops 1-3 sticks when killed.

Tapirs
 * Is a passive mob and will try to run away if attacked.
 * Spawns naturally in swamps and jungles.
 * Comes in two variants, the Brazilian tapir, which is brown in color, and the Malayan tapir, which is black and white in color.
 * Drops raw tapir if killed without fire or cooked tapir if killed by fire.

Alpacas
 * Replaces sheep in mountain biomes.
 * It is a passive mob to most mobs (including players), but is neutral to and only spits at wolves.
 * Drops wool when killed. Depending on a wool size.
 * But can also be obtained by carefully using shears.

Elephants
 * It is a neutral mob and will only attack if provoked or if the babies are hurt.
 * Spawns naturally in swamps, savannas, and, rarely, plains.
 * Drops nothing to discourage poaching in real life.
 * It is tameable by feeding it wheat.
 * It can be given a saddle and carpet on its back once tamed. It is controlable when ridden, although it is slower than horses (including donkeys, etc), it is a strong mob that can use its tusks and trunk to fight of enemy mobs/players.

Vampires
 * It is a hostile mob to players, villagers, illagers, and pillagers.
 * It resembles a Steve model, except without beard/mustache, and has pale skin, fangs, pointed ears, and Dracula-styled gothic clothing complete with a red cape (modeled from an elytra).
 * Can kill and turn villagers into vampire villagers, much like zombies turning villagers into zombie villagers.
 * Vampire villager has a similar model to zombie villagers, but with pale skin rather than green skin, has fangs, and with more cleaner clothes.
 * Can be killed with wooden weapons and drops glowstone dust when killed (reference to film vampires becoming dust when killed).

World generation
Palm tree
 * Generates naturally in deserts and in the Prehistoric dimension.

Oasis
 * Generates naturally in deserts in both the overworld and in the Prehistoric dimension.
 * Consists of a small lake with palm trees around it.

Prehistoric dimension
 * Contains biomes that resembles a more "prehistoric" Overworld biomes.
 * Lacks the savanna and mesa biomes.
 * Can only be accessed through a timetravel portal.
 * This world has no monsters nor overworld neutral mobs, with the exception of spiders, cave spiders, or endermen.

Mangroove trees
 * These spawn in swamp biomes.

Beaver dams
 * Generates naturally in rivers and lakes of swamps, forests, and taigas.
 * Provides home for beavers.

Villages
 * Added tapirs to some jungle and swamp villages, based on some real life South American villages where tapirs live in villages.

Blocks
Wooden Chest
 * Can now be made into, not just two combined chests, but also three combined chests.

Slabs
 * Added upside down slabs.

Items
Membrane
 * Renamed from "Phantom membrane" to simply "Membrane" due to pterodactyls now dropping these items.

Mob heads
 * Added vampire head.

Shulker shell
 * Droped dyed shulker shells if dyed before being killed.

Mobs
Reindeer
 * Can now spawn naturally in cold biomes of the Prehistoric dimension.

Cod
 * Can now spawn naturally in the oceans of the Prehistoric dimension.

Shulker
 * Can now be colored with dyes like shulker boxes.
 * Drops their respective dyed shulker shells when killed.

Chicken
 * Drops raw bird or cooked bird instead of raw chicken or cooked chicken.

Parrot
 * Drops raw bird or cooked bird.

Ostrich
 * Drops raw bird or cooked bird.