The Web Of Spider-Man 2 (2020 Video Game)

The Web Of Spider-Man 2 is an open-world action-adventure, thrill video game based on the Marvel Comics character, Spider-Man, releasing in 2020, and is the sequel to 2017's successful video game, The Web Of Spider-Man. Insomniac Games will return to develop this sequel and 2k Games has signed a contract to publish this game and two more installments. The director of the last installment video game and the head of Insomniac Games, Bryan Intihar, will return to direct this video game. Intihar, at a respective panel in E3 2019, stated that, "After our success with The Web Of Spider-Man in 2017, our lovely Insomniac Games company decided to make a sequel after the sales for this game was very high, as they sold a little over 30 million copies by 2018. It makes us proud of our work and definitely gives hope for Marvel video game installments, not just Spider-Man. This video game will have the same feel and dynamics as the last video game, with a few changes, so look forward to that!" This video game will be released on November 26, 2020 in North America and December 10, 2020 in Korea, China, and the United Kingdom. Insomniac Games will support Xbox One, Playstation 4, and PC.

WARNING
'''THIS IDEA BELONGS TO HASAMU JENKINS. DO NOT EDIT HIS WORK OR YOU WILL BE REPORTED. IF YOU WANT TO ASK HIM, JUST ASK HASAMU JENKINS ON HIS BOARD AND HE WILL BE THE ONE TO DECIDE. I KNOW ALL Y'ALL INTERNET TROLLS WHO ARE 30 AND STILL LIVING WITH YOUR MOMMY AND DADDY HAVE NOTHING BETTER TO DO IN LIFE, BUT PLEASE; THIS IS A SITE WHERE FOLKS SHARE IDEAS ON TOPICS THEY LOVE.'''

Rating
T (Teens) for Blood, Language, Drug & Alcohol Reference/Usage, and Violence

Gameplay Dynamics

 * The combat system is still similar to 2017's The Web Of Spider-Man; parkour moves, martial arts skills, button pressing, and acrobatic combat moves, with a little twist of slow-motion and a more enhanced spider sense system that makes dodging enemy moves more fun and exciting
 * There will be more side missions to do compared to the previous 2017 installment and Insomniac Games will give regular updates every month for more activities to do in-game as Spider-Man
 * Manhattan and Queens will both remain as locations to free roam, except Queens is larger, as it explores the whole island, making it the size of Manhattan, maybe even slightly larger, as well the Statue Of Liberty being able to be a place to free roam
 * The health bar is at the left of the spider symbol on the top left of the game screen and there is a blue bar, to see slow-motion energy for enhanced fighting mechanics
 * The makers of the game stated that there will be more Peter Parker missions compared to the previous installment
 * The creators of the video game said there will be a new "Reputation System", where Spider-Man's actions will cause an affliction and reaction within New York's citizens and that will result in the liking of Spider-Man and the price of upgrades to be lower (e.g. good reputation comes with webbing up a criminal and a bad reputation is ignoring a crime when Spider-Man is close to the area of the crime)

Playable Characters

 * Peter Parker/Spider-Man (Josh Keaton)
 * Felicia Hardy/Black Cat (one mission, DLC story pack, and after completing the main storyline)
 * Norman Osborn/The Green Goblin (two missions)
 * Lonnie Lincoln/Tombstone (challenge pack DLC)
 * Eddie Brock/Venom (DLC story pack)

Protagonists

 * Peter Parker/Spider-Man (Josh Keaton)
 * Felicia Hardy/Black Cat (Tara Strong)

Main Story Antagonists

 * Norman Osborn/The Green Goblin (The "Big Man")
 * Lonnie Lincoln/Tombstone
 * Dmitri Smerdyakov/Chameleon
 * Otto Octavius/Doc Ock
 * Silvio Manfredi/Silvermane
 * Aleksei Sytevich/Rhino
 * Joseph/Hammerhead
 * Max Dillon/Electro
 * Karl Fiers/The Finisher
 * Flint Marko/Sandman
 * Raymond Bloch/Ox

Side Story Antagonists

 * Norton Fester/Looter
 * Mac Gargan/Scorpion
 * Miles Warran/The Jackal
 * Herman Schultz/Shocker
 * Frederick Myers/Boomerang
 * Crime Master
 * Doppelganger
 * James Sanders/Speed Demon
 * Frank Castle/The Punisher

Supporting Characters

 * Gwen Stacy
 * Detective Jean DeWolffe
 * Aunt May
 * Eddie Brock
 * Harry Osborn
 * Dr. Martha Connors
 * J. Jonah Jameson
 * Norman Osborn
 * Donald Menken
 * Betty Brant
 * Flash Thompson
 * Felicia Hardy
 * Carly Cooper

Synopsis
Taking place one year after the events of The Web Of Spider-Man, Peter Parker is getting ready for graduation from Midtown High School, being happy to now focus more time on being Spider-Man and trying to work to get a position as full-time photographer for the summer. There is nothing like being Spider-Man; fighting crime and feeling succeeded ever since he took down a crime empire. However, Spider-Man begins to grow suspicious of the Osborns because Norman is constantly acting odd and Harry never shows up to anything Peter organizes. As Peter looks into this situation more, he sees the rise of three new crime bosses that are working on something and he spends his days trying to find out who the "Big Man" is. When Peter encounters a symbiote that him and Eddie Brock's fathers worked on at Oscorp, making him ten times stronger and angrier, this war is another war that the Kingpin left when he was arrested. With a new cat burglar coming to the amidst of New York, this battle is the battle for finding out what the crime bosses and the "Big Man" is really planning...

Main Missions
Story: The video game starts off with criminals, using high-tech gadgets and jumpsuits to rob a government building, stealing equipment, moving it into their helicopters run by more of the high-tech criminals. One yells, "Alright fellas, get this crap outta here before Spider-Man comes... or even worse like Daredevil or any of them heroes". The criminals unload the bags, looking inside to see there are high government profiles of the FBI. Spider-Man swings in and says, "Hey fellas, those jumpsuits don't fit you very well. They just make you uglier than you already are". Spider-Man fights the thugs easily, and after this, Spider-Man must stop a helicopter from falling down unto civilians after launching himself into the pilot. After this course, Spider-Man ties up the criminals and helps the guards and the police put back the evidence of the robbery. As Spider-Man swings away, the cutscene shows a detective known as Jean DeWolffe, who is revealed to have worked at the police department, ever since the death of Captain George Stacy three years back. DeWolffe says to one of the officers, "Well men, this guy is impressive. Took down two gangs, the Kingpin, and a group of high tech criminals robbing a government building... seems legitimate..." Spider-Man swings away, narrating to the screen, "Ever since the arresting of the Kingpin and the defeat of those two gangs, can't even remember their names because they were so stupid, New York has definitely changed. And Gwen did learn I was Spider-Man one night during Junior year after I fell down onto her apartment complex. But that's all good and graduation is coming soon. I can't wait to get out of high school. Well just because there has not been any big supervillains lately in the play of the city, doesn't mean I'm not doing my job. I gotta keep my eye out. But like my Uncle Ben used to always say, 'With Great Power Comes Great Responsibility". Spider-Man needs to swing home to Queens, where the room is a little different; the alternate suits (including the DLC content pack ones) will be stored in the closet, the computer can be used to surf the web on current events and purchasing items, such as upgrades from money from the Daily Bugle. Downstairs is also a place where the player can go to get wisdom from Aunt May.
 * A Week Before Graduation

Objectives: Story: To trigger the mission, Spider-Man needs to swing to a location on a building in western Manhattan. Spider-Man is looking over a beautiful Manhattan in the late night sky of the coming summer. Spider-Man needs to swing around Manhattan to get used to the new swinging mechanics. When Spider-Man sees two criminals coming out of a run down building in a ghetto neighborhood, Spider-Man goes over to see that they have bags, getting ready to case a robbery. The player now has the option to utilize one of the upgrades, the Belt Upgrade, where Spider-Man can pull out his belt, which shines a light, with the Spider-Man symbol. Spider-Man yells, "Oh my god, you two again; if it isn't Aleksei the Russian and the beautiful Flint Marko. You two never tire me". Spider-Man has to bring them both down and after this, Spider-Man webs them up for the cops. Spider-Man is accidentally revealed by Marko that he has one of his close friends with a group about to rob a bank. Spider-Man has to go to the Bank Of Queens in Queens, where he sees more than a dozen criminals enter the bank. Spider-Man has to take them down silently and leave the rest of the crime scene for the NYPD. After the bank robbery, Spider-Man gets a spike thrown to his head, he grabs it and it blows a small soundwave that makes Spider-Man hard to hear. He looks up and sees a black and white woman figure leaving the window entrance of the bank. Spider-Man has to chase down this figure, as he is confirmed the figure is a woman and must chase it, as the figure is performing parkour moves through several buildings throughout Manhattan. When the figure stops, Spider-Man can shine his belt onto the figure and it reveals that figure has long silver hair and Spider-Man jokingly asks who she is and she says, "It's an honor to meet you, tiger. I'm afraid I have to go now", not turning a single inch back to look at Spider-Man. Spider-Man says, "Wait!" Spider-Man tries to look for evidence for what this woman wanted, but turned out nothing. Spider-Man decides to go hunt her down, as she could be dangerous.
 * 1) Defeat the criminals
 * 2) Find a way to hijack the helicopter's pilot
 * 3) Stop the helicopter from collapsing
 * 4) Aid the officers and guards into unloading the bags
 * 5) Swing HOME
 * Bad Dynamic Duo

Objectives: Story: To trigger the mission, Spider-Man needs to swing around New York between 6PM and 4AM and Spider-Man will decide to go on the hunt for the mysterious woman that he encountered the other night. Spider-Man goes back to the bank crime scene from the other night to see that there are criminals there, casing another robbery. Spider-Man must defeat them, then look for more evidence, until he finds shards and bolas that belong to the mysterious woman. He then assumes that the lady is a cat burglar, as there are cat emblems on the bolas. Spider-Man hears a loud bang from the outside of the bank and goes to investigate. Spider-Man must use his spider sense through the night-fallen Manhattan to find the source of the loud noise. It shoots again and his suspicions rise up. When Spider-Man finally finds the source, he sees no one in sight. But his spider sense keeps going off the charts, warning that something is coming. Spider-Man struggles to find the source and looks up on a building, seeing a man dressed in white and a bandanna on look down on him with a sniper and akimbo. Spider-Man tries to find the man, but appears nothing. Spider-Man is suspicious about this and knows he has the mysterious cat woman to hunt down and the so-called "assassin". Spider-Man gets a call from Gwen asking Peter to come over to try on his cap and gown for the high school graduation in a couple of days. Spider-Man must go in a time limit as he sees the assassin on a building, attempting to shoot at Spider-Man with a sniper rifle. Spider-Man must chase down this man and Spider-Man walks closer to him, as he disarmed this man and Spider-Man questions on who the man is and the man says, "Your past..." Spider-Man is frightened about this and Spider-Man slowly approaches the man. The man then drops his rifle and smiles, puts on a bandanna, falling backwards off the building, having Spider-Man assume he killed himself, but Spider-Man looks down and sees nothing... Spider-Man now has a shorter time limit to get to Gwen's house and Gwen sees Spider-Man and tells Peter to go in, asking what he was doing at the night. Peter tells Gwen that there is "some crazy man watching me and a cat lady" and Gwen is scared for him, as Peter promises that he cannot let his enemies hurt Gwen, struggling to keep the promise that Captain George Stacy told him to keep when a burglar killed him. Peter and Gwen hold hands and Gwen shows Peter his cap and gown for the graduation and Peter loves it. Peter exits Gwen's apartment and swings, while struggling to carry the cap and gown back to his house in Queens. Peter puts down his cap and gown and calls J. Jonah Jameson to find out if he knows or heard of anything regarding the assassin that Spider-Man encountered. As Jameson rants on the phone that Parker is almost ready for a higher position in New York once he graduates, Jameson reveals he was walking home from the Daily Bugle and saw a man on the building with a white vendetta mask, carrying a sniper rifle. Jameson was not afraid of him, as the man did not threaten Jameson. Peter quits the call and has to look up on the internet, the Finisher, as people, including Jameson, are calling him. Spider-Man knows his name and that he has a vendetta for Spider-Man...
 * 1) Swing around New York to test out the new swinging mechanics
 * 2) Reveal the two criminals using the Belt Upgrade
 * 3) Defeat Aleksei and Flint
 * 4) Go to the Bank Of Queens
 * 5) Take down the robbers inside the building
 * 6) Chase down the suspicious female figure
 * 7) Reveal the female figure
 * 8) Find any evidence that might lead to the discovery of the woman
 * An Assassin's Temper

Objectives: Story: To trigger the mission, Spider-Man needs to swing to Empire State University Labs (ESU Labs), where he volunteers before going to university in New York, Peter walks in there and sees Martha Connors, who is Curt Connors' wife. Peter asks how she is holding up after Connors' arrest (in the last game). Martha describes how she bought a new house with her son Billy and that she visits Curt once every two weeks to see how he is and says that he is holding up better than she thought, as she claims that Curt is getting a sentence out of jail in two years after they found evidence that the reptile case was not his fault, but Wilson Fisk's, adding Fisk's statement an extra ten years in prison. The player is now introduced to a "choice" chat with other character, by talking to Martha Connors and can choose from many options to ask her things regarding Curt's health and the new "symbiote" coming from Oscorp into ESU to be studied. Peter then remembers that his father and his childhood friend's father worked on the "symbiote" to try to cure cancer, but is very harmful, so Martha told him to be careful. Martha is also revealed to know Eddie Brock, since Brock is 21 years old and worked at ESU Labs after finishing school in Queens. Martha revealed that Eddie is coming back to town to live in Manhattan in two days. Peter gets filled with excitement and leaves the lab and wishes Connors a good day. Peter suits up, to hear from a police officer that there is a shooting at the Korts Plaza near Hell's Kitchen. Spider-Man must swing to the shooting, as it is too much for the cops. When Spider-Man arrives there and sees Eddie Brock there taking pictures for the Bugle (he used to work there when he was in high school), being confused because Martha said he would arrive in Manhattan not until a couple of days. Spider-Man asks Eddie what is going on and Eddie says there is a huge shootout between the cops and a gang calling themselves the "Vlads", a Russian gang running under their gang leader, Sergei. Spider-Man has to go defeat the Vlads and confront their gang leader and defeat him, as he is a brute and can run into Spider-Man with his physical force. Brock and Betty Brant continue taking pictures and reporting for the Daily Bugle. Spider-Man webs up the Vlads and leaves them for the cops. Spider-Man is about to swing away, but the cutscene then shows Eddie yelling to Spider-Man and Spider-Man swings down and Eddie introduces himself and says that he admires Spider-Man's great doings for New York. Spider-Man thanks Eddie and they get along great and Eddie mentions Peter and knows that Peter takes pictures of Spider-Man. Spider-Man swings away, knowing that Eddie is both friends with Peter and Spider-Man. Spider-Man swings away and has to go to the busy Daily Bugle after the Vlads' shootout. Peter approaches Jameson and asks him about Brock and says Brock came back after living in Brooklyn for a couple years after college. Jameson then goes into telling Peter about Aleksei Sytevich and Flint Marko returning again after sneaking out of the cop car and breaking their handcuffs. Spider-Man has to find them, with Jameson saying they were last spotted around the Central Park area, Spider-man using his spider sense to find them. Spider-Man sees Flint and Aleksei are armed and Spider-Man has to defeat them, armed. And after this, Spider-Man can web them for the cops and the cops come and Detective Jean DeWolffe jokes, "You two again? You two are like them brothers during the Old West era; you keep losing! Men! Lock these two idiots up". In the cutscene, Flint and Aleksei are escorted to the NYPD Jail cell, having to share a jail cell. Flint says, "Two bags of 10k and we lost it... AGAIN! I can't believe this, man." Aleksei claims angrily, "I can't believe we lost to that pathetic little web creep again!" The cop slams open their cell and says, "You two have a visitor. I guess scumbags can have friends. Who knew?" Flint and Aleksei walk outside to see a fancy limo parked in front of the NYPD. They enter and a man in the seat of the car (not able to see his face) says, "Hey, Marko and Sytevich". The two are very confused and acting hysterical, not knowing who they are talking to. The man pops out and claims, "I'm the Big Time", revealing it is the 30s' gangster-dressing crime lord, Hammerhead.
 * 1) Go to the Bank Of Queens
 * 2) Defeat the criminals trying to break into the bank scene
 * 3) Find evidence about the mysterious cat burglar
 * 4) Investigate the bolas
 * 5) Swing around and find out why your spider sense is going off
 * 6) Chase down the man
 * 7) Chase down the assassin before going to Gwen's apartment (5:00)
 * 8) Swing HOME
 * 9) Call J. Jonah Jameson
 * 10) Look up "The Finisher"
 * Meeting Amends

Objectives: Story: To trigger the mission, Spider-Man needs to swing to a building in eastern Manhattan where Detective Jean DeWolffe is, looking over the beautiful Manhattan. Spider-Man must swing there and the two formally and physically meet each other for the first time. DeWolffe toughly introduces herself as a detective for the NYPD and Spider-Man knows that she already knows who he is. DeWolffe explains things of how working at the department was very hard the previous year during Fisk's reign. DeWolffe mentions Captain George Stacy, who died by a burglar and Spider-Man failed to save him. Spider-Man begins having flashbacks of Stacy getting shot in his first year of Spider-Man and him telling Peter/Spider-Man to make a promise that he would keep Gwen out of danger. Spider-Man comes back to his state of normal mind and DeWolffe honors Captain Stacy. DeWolffe then goes into how Hammerhead is rising and Spider-Man remembers hearing about Hammerhead when he encountered dirty cops in the NYPD (from the previous game's side mission). DeWolffe states that Hammerhead is a gangster and one of the most powerful crime lords in America. He dresses like a thirties mafia leader and has the style; the shoes, the clothes, the mafia he runs, and the cars. DeWolffe even admits to being impressed by Hammerhead, but wishes to take him down. DeWolffe mentions the "Big Man", who has word spreading around about him and his doings and DeWolffe says, "Him and Hammerhead are wolves; they prey on their pacts". DeWolffe asks Spider-Man if he has a camera and Spider-Man jokingly agrees and DeWolffe asks Spider-Man if he can fight crime around New York, so that he is familiar with the power of Hammerhead's mafia. After Spider-Man fights five areas of crime involving the mafia, Spider-Man is about to go to a sixth one, even giving DeWolffe his phone number. DeWolffe calls Spider-Man on cell and tells him to take pictures of one more. If Spider-Man chooses to fight one area with mafia gangsters, he will encounter bolas on the ground, immediately coming under the assumption that the cat burglar is hunting down Hammerhead's mafia as well. Spider-Man reports back to DeWolffe on the building and the time advances to night, where DeWolffe heard rumors of a mafia meeting in one of Wilson Fisk's old warehouses down Chelsea. Spider-Man has to go down there and investigate. It is a quite small warehouse, so Spider-Man must struggle to go through there without alerting the mafia leader and the other nine mafias. Spider-Man overhears; the mafia leader gets out of the car and into the warehouse, showing a load of deploying weapons in his car's trunk; M4's and heavy machine guns. As the mafia members praise the leader for showing them the weapons, a limousine enters the warehouse. The driver, who appears to be Donald Menken, goes out and opens the door for the individual the crime world has been talking about; the Big Man. He is wearing a fedora and a raincoat. Spider-Man is confused as to why Menken is helping the mafia, as Spider-Man looks back to how Menken is the Osborns' assistant and a former employee at Tricorp Industries, the competition to Oscorp. Spider-Man thinks Menken is doing this behind Harry and Norman's backs. The Big Man shakes hands with the gang leader and darkly says, "Tell Hammerhead that he has earned by righteous gratitude". The Big Man, the mafia leader, and Menken all exit the warehouse and the mafia are now unarmed; the three took the heavy weaponry with them when they exited. Now Spider-Man intrudes and defeats the mafia. When Spider-Man is about to go out, the player can use their spider sense to see that there are missiles on mafia cars out there, knowing Spider-Man is in there. The mafia leader says, "You ain't dippin' goin' anywhere, web creep". Spider-Man must find a way to exit. When Spider-Man finds out that he can use a truck as a distraction, Spider-Man can web out the missiles out of the two mafia vehicles and defeat the mafia leader. Spider-Man webs up the mafia leader and asks him what the deal was all about; the mafia leader says that Hammerhead and the Big Man are not the only ones in town that are making a big plan. Spider-Man webs up the mafia leader's mouth and has to swing to DeWolffe. DeWolffe says that Spider-Man did a good job, but DeWolffe says that Hammerhead is still on the loose. Spider-Man decides not to mention to DeWolffe that Donald Menken and the Big Man were at the meeting.
 * 1) Enter ESU Labs
 * 2) Talk to Martha Connors
 * 3) Go to the shooting
 * 4) Stop the Vlads from causing killing any more cops
 * 5) Defeat Sergei
 * 6) Swing to the Daily Bugle
 * 7) Approach Jameson
 * 8) Confront Aleksei Sytevich and Flint Marko
 * 9) Defeat Sytevich
 * 10) Defeat Marko
 * Thirties Shenanigans & Machines

Objectives: Story: To trigger the mission, Spider-Man needs to swing home, where the time will advance until it is 7PM and Gwen is at Peter's house, both getting ready for the Midtown High School graduation for the 12th grade. Aunt May comes up and congratulates both Gwen and Peter for making through high school and begins getting emotional about Peter growing up really quickly. Gwen says that the graduation is not until 8:30, so the three of them have time to eat dinner. Peter turns on the television, where he sees the news from a reporter that Dr. Otto Octavius, world-renounced scientist and best known for his four mechanical arms on his back that can communicate with him, is coming to Oscorp for a demonstration on his arms. Peter is excited, as he was a "huge fan" of Octavius when he was a kid and Octavius also shook Richard Parker's hand before Richard died from the plane crash with Eddie's dad. Peter also sees, while Gwen and Aunt May are preparing dinner, that the symbiote is soon being shipped out from Oscorp Tower to ESU Labs, where Martha Connors will study the symbiote. Peter gets a call from Jameson immediately, having Peter tell Jameson he is busy getting ready for his high school graduation, but Jameson quickly tells Peter that he needs to get pictures about the symbiote since Jameson knows Peter's best friend, Harry, is associated with Oscorp Industries. Peter agrees and Gwen claims that dinner is ready. The time advances and Aunt May takes both Gwen and Peter to the graduation and the player has a choice to either skip to the destination of the graduation or hear the conversation between Peter, Gwen, and Aunt May in the car, where they talk about how they feel about graduation and their high school lives. When Peter arrives at the graduation, he sees Harry and waves, but Harry gives barely a smile and wave. Peter becomes worried that Harry has something wrong with him. Peter shakes it off and sits next to Gwen, who is giving a speech in the cutscene. Gwen says, "Hello, fellow friends and graduates of Midtown High. I just want to say first of all that I am glad to be one of the valedictorians for the Class of 2018. And I want to start off by saying; these four years of my life have been very good and memorable. I will definitely keep each and every one of you in my hearts and memories and carry each other through throughout my life as an adult. This is not a goodbye though, my friends. Just because I will not be contacting you until a possible reunion thirty years from now, I will remember you. What makes life valuable is that we meet people, but we cannot keep them forever in our lives and that's where our hearts come in; we will not lose each... other... No matter how far we go on in live, with or without each other, you must promise to me that you will hold on to hope. Because other than that, what better way is there to live?" Peter watches and the Class of 2018 all come up to the stage to get their diplomas. Eddie Brock sits next to the surprised Aunt May in the audience and gives her a hug and Aunt May says she and Peter missed Eddie. Peter gets the diploma and waves to Aunt May, noticing Eddie there. After the graduation is done, Peter quickly walks to Eddie, where he gives Eddie a hug and says, "Do my eyes deceive me; EDDIE BROCK!" Eddie congratulates Peter on his graduation and Peter can have a conversation with Eddie about how he is, his job at the Bugle with Peter, the shootout with the Vlads and the cops, ESU and Dr. Martha Connors, and Peter eventually introduces Eddie to Gwen and they meet, Eddie admired Gwen's speech and Gwen blushes. Peter asks, "So Ed, you got a girl?" Eddie chuckles and says that his girl lives in a penthouse near the old tower that once belonged to Wilson Fisk. As Eddie and Gwen get to know each other, Peter sees Flash Thompson, his old high school bully, and Flash and Peter hug each other on their success in high school. Flash apologizes to Peter for constantly making fun of him and beating him up in high school. Peter jokingly says that he enjoyed Flash's company and Flash says, "Hey, kid I know that you take pictures of that amazing Webhead. Definitely hit him up and tell him that Flash Thompson says hi". Peter smiles and waves bye to Flash, after learning Flash will go to military school after summer break. Eddie proposes a plan to meet Peter at a Chinatown restaurant near Hell's Kitchen and Peter even invites Harry, but Harry acts odd, as he says he is busy and needs to help Norman deliver "stuff". Peter becomes suspiciously worried about Harry and Eddie tries to introduce himself to Harry, but Harry does not even say anything. Eddie says, "Wow, Peter your friend does not like people, eh?" Peter laughs a fake laugh and looks at Harry, while he is casually picked up by Donald Menken. Peter thinks back to the night Donald Menken was with Hammerhead's mafia. Peter and Eddie head out to Chinatown to eat Chinese food in honor of Peter graduating high school and their grand reunion.
 * 1) Go and talk to Detective Jean DeWolffe
 * 2) Fight mafia around New York (0/5) *UPDATED*
 * 3) (OPTIONAL) Fight one more area of mafia crime activities and take pictures for DeWolffe
 * 4) Go to the Fisk Warehouse to investigate the mafia meeting
 * 5) Listen in over the meeting
 * 6) Defeat the mafia
 * 7) Find a way to exit the warehouse without being attacked by the mafia's missiles (HINT: use slow-motion)
 * 8) Defeat the mafia leader
 * 9) Head back to Detective DeWolffe
 * Graduation

Objectives: Story: To trigger the mission, Spider-Man needs to go to ESU Labs, where he sees Eddie and Dr. Martha there with Gwen, who has an internship at ESU for the summer to prepare of university in the Fall. Peter approaches Max Dillon, who is the electricity manager at ESU. Dillon is isolated and the cutscene rolls over to a run-down neighborhood in the bottom of the George Washington Bridge, where Hammerhead gets out of his limo and enters a dirty garage. He goes through an elevator shaft, where he meets Aleksei Sytevich and Flint Marko, who are both physically restrained to lab benches. Hammerhead tells the both of them to behave and that the "Big Man ordered me to do this". Flint yells that he feels uncomfortable, since he's been stuck to the bench for a couple of days and was poorly fed. Hammerhead smacks his palm onto Marko's neck and whispers, "Behave, Marko. Or I'll do something much worse than what me and the Big Man are about to do with you". Hammerhead takes Flint first to a laboratory, leaving Sytevich by himself. Hammerhead goes into how New York's "big game" has changed ever since Kingpin was arrested and that Spider-Man needs to be distracted with villains like the Finisher (revealing the Finisher is associated the Big Man and Hammerhead). Marko, before the experiment begins, asks Hammerhead why him and the Big Man need to distract Spider-Man. Hammerhead breaks a chair after Marko asks about the Big Man and he exclaims, "Now listen, you rotten piece of crap! Mention the Big Man again and you're dead!" Hammerhead quickly begins the experiment, from one of Dr. Otto Octavius's old studies at Oscorp; the sand materials surround around Marko and it gets into his organs and tissue system, resulting into Marko disappearing into the sand. Hammerhead smiles, as he sees the sand rise and a larger Flint Marko with sand powers appears. Marko screams and yells, "What the hell did you do to me, you psychopath??" Hammerhead calmly tells Marko to calm down and tells him to go into a limo. While Spider-Man is swinging in a cutscene, he goes over to the limo to see Hammerhead and is urging to call DeWolffe, but decides to handle this himself. Spider-Man has to follow Hammerhead's limo without being spotted by Hammerhead's driver. Spider-Man decides, after a minute of in-game chasing, that he should just attack, but when he does, Marko surprisingly comes out and breaks the door and punches Spider-Man with a sand hand. Spider-Man is shocked to see that Marko is now "upgraded" and in the cutscene, Sandman, the name Marko is now calling himself, pummels Spider-Man for all the times Spider-Man beat him and had him arrested. Spider-Man must now defeat Sandman, with a fight of webbing him to try to dissolve the sand and Spider-Man has to pummel him for five minutes until his health goes low. Sandman disappears into the sewer system, and he tells Spider-Man beforehand that he is going to get a "score". Spider-Man thinks that Sandman refers to how he is going to rob a bank with his new powers and Spider-Man has to go to the Bank Of Manhattan, where he finds sand coming out of an ATM and Sandman robs the bank. Spider-Man has to fight Sandman again. After defeating Sandman, Sandman goes away, but accidentally leaves the money on the surface and Spider-Man has time to put the money back into the bank.
 * 1) Go to the house to prepare for graduation
 * 2) Go to the high school graduation with Gwen and Aunt May
 * 3) Approach Eddie Brock
 * 4) Talk to Eddie
 * 5) Talk to Flash Thompson
 * Sandy First Day

Objectives: Story: To trigger the mission, Spider-Man needs to swing home, where he is in his room at night and he is still bummed that he let Flint Marko away. Peter rounds up that he still needs to find out who the cat burglar is, what the Finisher wants with him, the mystery of the Big Man (who has been around ever since Wilson Fisk had power), who created Sandman, and the Hammerhead's ruthless mafia. As Peter thinks in his head, he has a mindset that might connect all these things he has been dealing with in the past week. But Peter tells himself, "I defeated a whole crime empire. I shouldn't have to worry about no Hammerhead or no Sandman". Peter then watches his small-sized television near his computer, where Betty Brant is talking to the audience about the symbiote in Oscorp and how it is under high security at night because there have been threats on Oscorp and Peter knows this has something to do with the cat burglar; she wants the symbiote. Out of curiosity, Peter decides to go downstairs to good night Aunt May, but Peter eventually suits up and sneaks out his window to go to Oscorp. As Spider-Man swings to Oscorp in the night sky, when he arrives there, he has to sneak in, as Norman Osborn has apparently hired guards and NYPD police officers to guard and case the whole tower, to make sure no one gets it. Spider-Man has to find a way to get into Oscorp without alerting official authorities. Spider-Man watches through the see-through wall, as cops and guards are talking about the symbiote, seeing as to how dangerous it is. Something distracts the guards, as they hear loud rustling coming from one of the authorities' lounges. Spider-Man then sees Black Cat with equipment come in and about to throw bolas at the glass containing the symbiote, but Spider-Man comes in and says, "Well, well if it isn't the beautiful damsel. How may I be over service?" The cat burglar then says, "I do believe it is Spider-Man". They both chuckle and tease each other, while she reveals her name is Black Cat. Spider-Man has to fight her and dodge her attacks in the dark, as she has hit the lighting and stop her from getting her hands on the symbiote. Spider-Man barely gets to see the symbiote, as he is too busy in a fight with Black Cat. After this, without neither of them noticing, the glass breaks and the symbiote latches onto Spider-Man right foot. Spider-Man continues to fight her, but then a cutscene shows Black Cat and saying that she needs to go and "I will meet you again, Spidey". Spider-Man sees guards come in and they notice Spider-Man, as well as Norman Osborn coming in. Norman yells at Spider-Man to get out of Oscorp before he has the cops arrest him. Spider-Man is forced to fight with the clean cops and the guards. As he eliminates all of them, Spider-Man tries to tell Norman Osborn he apologizes, but Norman is nowhere to be seen. Spider-Man swings on the roof of the Oscorp Tower to escape from the incoming guards. Spider-Man then sees his suit and that it is all black. He is tempted to scream, but he realizes that he basically stole the symbiote from Oscorp. But he does not want to bring it back because he claims it feels really good. Guards come up the stairs and find Spider-Man on the roof. There are two guards armed and Spider-Man has to fight them and counter their shots. Spider-Man tests his strength and he aggressively throws a guard down the tower and he looks down and sees he threw the guards thirty stories down. Spider-Man feels guilty for killing someone, but is distracted because the suit makes him stronger, but more aggressive. Spider-Man swings away and the camera zooms into Norman Osborn, who gives a suspicious smile to the screen...
 * 1) Go to ESU Labs
 * 2) Follow Hammerhead's limo without alerting him
 * 3) Attack Hammerhead's limo
 * 4) Defeat Sandman
 * 5) Go to the Bank Of Manhattan
 * 6) Defeat Sandman
 * Raid For The Alien Life Form

Objectives: Story: To trigger the mission, Spider-Man needs to swing to the top of the Empire State Building and the mission will start by advancing to nighttime, where Spider-Man is admiring his new black suit, which adds strength and agility to his already balanced spider powers. But at the same time of feeling satisfied, Spider-Man feels guilty for killing a man in Oscorp who was just doing his job
 * 1) Go to Oscorp Tower for the alien life form
 * 2) Find a way to sneak in without alerting any authorities
 * 3) Wait for the guards and officers to make a move
 * 4) Confront the cat burglar
 * 5) Fight the Black Cat and prevent her from stealing the symbiote
 * 6) Hide from the guards by exiting the tower
 * 7) Test out the symbiote's strength
 * Night With The Kitty