Captain Tsubasa: Advent of New Champions

Captain Tsubasa: Advent of New Champions is a game developed by Tamsoft and published by Bandai Namco Entertainment for PlayStation 5, Nintendo Switch and PC (Steam). It is a remasterization to the sort of incomplete Captain Tsubasa: Rise of New Champions prequel.

Story Mode: Nankatsu
The story mode portrays the 16th National Junior Tournament held in the anime.

Matches

 * Shizuoka Qualifiers - Nankatsu MS vs. Otomo MS
 * Tokyo Qualifiers - Musashi MS vs. Toho Academy (cutscene only)
 * Block A 1st Match - Nankatsu MS vs. Azumaichi MS
 * Block A 2nd Match - Nankatsu MS vs. Hanawa MS
 * Quarterfinals - Nankatsu MS vs. Hirado MS
 * Quarterfinals - Furano MS vs. Minamiuwa MS (cutscene only)
 * Semifinals - Nankatsu MS vs. Furano MS
 * Semifinals - Toho Academy vs. Meiwa Higashi MS (cutscene only)
 * Finals - Nankatsu MS vs. Toho Academy

Story Mode: Project New Hero
In this story, the player becomes the main character (1st year) at one of three top schools: Furano, Musashi or Toho. The player must compete at the Junior League alongside its teammates before competing for the World Youth Challenge. It has almost the same mechanics as the Episode: New Hero from the original Rise of New Champions. During the match results, there are two assessments. The first is the Playmaking Assets, responsible for the custom player's rank-up. It evaluates the assets (shooting, dribbling, tackling, etc.) of the custom player. The second is the Team Assets, responsible for the team's rank-up. It evaluates the Goals scored, V-Zones, Critical plays and Special Moves that were exerted in-match.

For each New Hero Route, there is a Gauge that needs to be filled to succeed in Story Mode:
 * Toho Gakuen Route: Pride Gauge - One must achieve a minimum goal difference in-match
 * Furano Route: Unity Gauge - One must achieve a minimum rank at the sum of all Team Assets
 * Musashi Route: Genius Gauge - One must choose among three options at "Misugi's Personal Matters". Each option revolves around one of the Playmaking Assets
 * Otomo Route: Willpower Gauge - One must achieve a minimum rate of 1-on-1 wins against the opposing pivot player
 * Nankatsu Route: Dexterity Gauge - One must achieve a minimum rate of ball possession
 * Grunwald Route: All-Out Gauge - One must achieve a minimum rate of all successful Special moves (tackles, dribbles, long passes, Shot moves, Super saves, etc)

Junior Hero League (Japan)

 * 1st League Match - Meiwa Higashi MS/Minamiuwa MS
 * 2nd League Match - Hanawa MS/Otomo MS
 * 3rd League Match - Azumaichi MS/Hirado MS
 * 4th to 6th League Match - Nankatsu MS/Furano MS/Musashi MS/Toho Academy

Junior Hero League (Europe)

 * 1st League Match - Fiorentina Juniores
 * 2nd League Match - Lyon Jr. Youth
 * 3rd League Match - Girondins de Bordeaux Jr. Youth
 * 4th League Match - Marseilles Jr. Youth
 * 5th League Match - Werder Bremen Jr. Youth
 * 6th League Match - Dresden Jr. Youth

World Youth Arc

 * 1st Scrimmage Match - Japan vs. USA (cutscene only)
 * 2nd Scrimmage Match - Japan vs. Germany
 * 3rd Scrimmage Match - Japan vs. Uruguay
 * Block A 1st Match - Japan vs. Italy
 * Block A 2nd Match - Japan vs. Netherlands
 * Block A 3rd Match - Japan vs. Senegal
 * Quarterfinals - Japan vs. Argentina
 * Semifinals - Japan vs. France
 * Finals - Japan vs. Germany/Brazil/USA