DC Characters as Hearthstone: Heroes of Warcraft cards

DC Characters will be a upcoming expansion to the digital collectible card game Hearthstone: Heroes of Warcraft

LIST OF CARDS

 * SUPERMAN: Cost 22, Cost (1) less by each damage taken by the hero. Attack 10, Health 16, Divine shield, Taunt, If silenced, this card has his attack/health changed to 2/2. Rage: +10 Attack (not cumulative). Deathrattle: Summon 4 random minions (Return of the Superman); If Superman choose do no attacks, in the following phase he will gain randomly to the next phase: Windfury (Superspeed) or Freeze with each attack (Freeze breath) or deal 5 damage to a random enemy minion (Heat Vision)
 * BATMAN: Cost 13 Cost (1) less by each dead friendly minion, Attack 8, Health 7, Stealth. Battlecry: gain 2 Spare Parts (Utility Belt) OR Silence in all enemy minions with Taunt. Deathrattle: Disables all active Secrets of the opponent.
 * AQUAMAN: Cost 10, Attack 8, Health 8, Battlecry: Summon a 7/5 shark with Taunt ou three 3/3 dolphins (Sharks and Dolphins are considered Beasts).
 * THE FLASH: Cost 10 (overcharge 2), Attack 8, Health 7, Charge, Windfury, Divineshield, Deathrattle: returns the stronger enemy minion the enemy hand costing 3 more (Dimension Travel).
 * WONDER WOMAN: Cost 10 (overcharge 5), Attack 14, Health 9, Divine shield, Each secondary attack made by a enemy minion will be reflected to that minion (Example: the Juggler, which deals 1 damage by minion summoned), Battlecry: control a enemy minion until the end of this phase (Magic Lasso).
 * MARTIAN MANHUNTER: Cost 10 (overcharge 5). Attack 12, Health 11, Divine Shield, Stealth (Invisibility), Taunt, If Silenced, this card is changed to 2/2. Battlecry: Copy a Secret from the enemy (Telepathy).
 * GREEN LANTERN/HAL JORDAN: Cost 10 (overcharge 7). Attack 6, Health 10, If silenced, the card become 6/6. Battlecry: +10 attack (giant baseball bat) OR 5 Spare Parts (energy constructs) or Divine Shield to himself and adjacent minions (Force Field). Deathrattle: summon a 4/8 Green Lantern Corps member with Divine Shield.
 * LOBO: Cost 17, Cost 1 less by each attack point of the stronger enemy minion. Attack 13, Health 10, Charge, Deals 2 damage to a random minion (friendly or enemy) in the end of the turn (Frag grenades). Heal 1 damage in himself at the end of his turn. Battlecry: Equip a 7/2 weapon to the hero, Deathrattle: Lobo returns to the deck (Immortality).
 * RAVEN: Cost 9. Attack 4, Health 5, Battlecry: Heal 2 damage in a friendly random minion by phase or Summon a 2/5 Soul-Self which gives Divine Shield to her and adjacent minions (While this Soul-Self is active, Raven can't attack and receives 1 damage by turn) Deathrattle: Summon 5/6 Possessed Raven to the enemy, which will summon a 2/2 Trigon's demon by turn.
 * CYBORG (Victor Stone): Cost 9. Attack 7, Health 8, Mech, Battlecry: Gain 1 Spare Part by enemy minion.
 * CHANGELING/BEAST BOY: Cost 7 Attack 4, Health 4, Battlecry: Become a 6/4 Snake with Stealth, or a 7/8 Elephant with Taunt, or a 4/4 cheetah with Windfury and Charge.
 * DARKSEID: Cost 20 Cost (1) less by each dead enemy minion. Attack 18, Health 15, If Darkseid choose do no attacks, in the end of his phase he will deal 10 damage to random enemy minion which kill any minion with 9 Attack or less.(Omega Effect). Battlecry: summon three 4/3 Parademons with Charge or exchange a minion by other enemy minion.
 * AMAZO: Cost 11, Cost (1) less by each Spare Part (the Spare Parts will be discarded) Attack 1, Health 1, Amazo add attacks and healths from all the minions already onto battlefield to their own attack/health, and also from the new ones in subsequent turns (Mimicry).
 * JOKER: Cost 6. Attack 4, Health 4, Battlecry: summon two 2/2 Criminals. Rage: +2 Attack (not cumulative). Deathrattle: Kill a random minion (Joker Venom).