PlayStation 3 Classic

The PlayStation 3 Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 2006 PlayStation console. It was announced in September 2026 at E3 2026, and released on November 11, 2026, the 20th anniversary of the release of the PS3 on Japan. The console has been compared to competitor Xbox's releases of the XBOX 360 Classic Edition and XBOX Classic Edition & Nintendo's GameCube 20 Years mini consoles.

Specifications
The PlayStation 3 Classic ships with two replica PlayStation controllers (the original model with the analog sticks), an HDMI cable, and a USB Micro-A to standard USB-A cable. An AC adapter for the console is sold separately. The console weighs about 170 grams (0.37 lb) and is about 149 mm × 33 mm × 105 mm (5.9 in × 1.3 in × 4.1 in) in size, approximately 80% smaller in volume than the original PlayStation 3 and 45% smaller in width and length. It includes ports for both controllers, HDMI output, and power via USB.

The controller's cords measure approximately 1.5 metres (4.9 ft) long. It cannot use PlayStation memory cards. Internally, the console uses a MediaTek MT8167a Quad A35 system on a chip with four central processing cores clocked at @ 1.5 GHz and a Power VR GE8300 graphics processing unit. It includes 16 GB of eMMC flash storage and 1 GB of DDR3 memory.

The Classic uses the ReARMed branch of the free and open source emulator PCSX to play its games.

Games
The PlayStation 3 Classic comes preloaded with 20 games, running off the open source emulator, RPCS3. Five games were revealed when the console was announced, and the full roster was revealed a month later. Some games vary between regions. The device does not interface with the PlayStation Network, and games will not be added post-launch. Each game can be suspended in a save state by pressing the console's "reset" button. Nine games use the PAL release (favored in most European countries) regardless of the console's release platform, which means they run at a slower framerate of 50 Hz as opposed to the NTSC standard of 60 Hz (favored in North American, Japan, and additional Asian countries), and may respond slower than players from NTSC regions would expect.