Minecraft 1.14 Update

Minecraft 1.14

The Aquatic Update

Changelog

-Added Dolphins 2000

-Added Electric Eels

-Added Angler Fish (Can Be Fished)

-Added Coelacanths (Can Be Fished)

-Added In Game Fish (Fish, Salmon, Clownfish and Pufferfish)

-Added Pirates

-Added Sea Turtles

-Added Kelp

-Added Coconuts

-Added Palm Trees

-Added Triton

-Added Maroon Dye

-Added Maroon Wool

-Added Charcoal Block

-Wood Variants For Trapdoors

-Shipwrecks Are A New Natural Generating Structure

-Added Weather Sensor

-Added Soulstone

-Added Corn Crop

-Added Zebras (A New Horse Variant)

-Shatter Enchantment (Breaks Armor Faster)

-Sinking Curse (Sinks In Water)

-Breaking Curse (Lowers Durability)

-Added Snow Bricks

-New Coral Reef Biome

-New Kelp Forest Biome

-New Ocean Trench Biome

-Added Coral Blocks

-Electrocution Potion Effect (Giving To You By Electric Eels)

-Added Placers

-Sugar Cane Block

In-Depth

-Ocean Trench Biome

* Rare Biome

* Very Deep and Dark

* Angler Fish Spawn

* Electric Eels Spawn

* Coelacanths Rarely Spawn

* Kelp Is Scarce And Green

* Fish Are Rare

-Kelp Forest Biome

* Uncommon Biome

* Not Very Shallow But Also Not Very Deep

* Dolphin Spawn

* Fish Spawn

* Clownfish Spawn

* Pufferfish Spawn

* Sea Turtles Spawn

* Electric Eels Rarely Spawn

* Coelacanths Rarely Spawn

* Kelp Is Long And Almost Touches The Surface And Grows At The Bottom Kf The Sea Floor

-Coral Reef Biome

* Rare Biome

* Colorful And Shallow

* Coral Blocks (Dyeable)

* Pufferfish Spawn

* Fish Spawn

* Clownfish Spawn

* Sea Turtles Spawn

* Dolphin Spawn

* Electric Eels Rarely Spawn

* Coelacanths Rarely Spawn

* Fish Are Common

-Fishing 2.0

* Fish Only Spawn In Certain Biomes

* Fish Spawn In All Biomes

* Salmon Only Spawn In Snow Biomes

* Pufferfish Are Rare But Can Be Found In Every Biome But It Is Common In Coral Reef Biomes

* Clownfish Are Rare But Can Be Found In Every Biome But Snow Biomes It Is Common In Coral Reef Biomes

* Angler Fish Are Extremely Rare But Can Be More Easily Found In Ocean Trenches

* Fish Can Be Seen As Mobs And Can Be Killed For Their Item Counterpart (Fish, Salmon, Pufferfish, Clownfish, Anglerfish)

-Mobs

* Fish Swim Around In Most Ocean Biomes And Drop Their Item Counterpart When Killed

* Salmon Swim Around In Snow Biomes And Drop Their Item Counterpart When Killed

* Pufferfish Swim Around In Most Ocean Biomes And Drop Their Item Counterpart When Killed

* Clownfish Swim Around In Most Ocean Biomes And Drop Their Item Counterpart When Killed

* Anglerfish Are Extremely Rare And Can Be Found In Trenches. They Attack You And Deal 2.5 Hearts Of Damage And Drop Their Item Counterpart When Killed

* Electric Eel Swim Around In Trenches And Can Rarely Be Found In Coral Reefs They Give You The Electrocution Potion Effect When Provoked They Drop Nothing When Killed

* Coelacanths Are Extremely Rare But Can Be Found In Any Biome And Drop Their Item Counterpart When Killed

* Added Zebras A New Horse Variant (Like Donkeys And Mules) And Spawn In Savana Biomes. They Act Identical To Donkeys

* Sea Turtles Spawn Only In Coral Reef Biomes And Unlike All The Other Fish, Can Survive On Land They Drop Nothing When Killed

* Pirates Appear As Skeletons Wearing Pirate Attire And Are Equipped With An Stone Sword and Spawn In Shipwrecks They Also Wear Iron Boots With The Sinking Curse

-Plants

* Kelp Is A New Plant That Can Be Found In Ocean Biomes. When Broken It Gives You Kelp (Item)

* Corn Is A New Crop That Grows From Corn Kernels. Corn Can Be Eaten And Cooked Into Cooked Corn

* Coconuts Have A Rare Chance Of Being Dropped From Palm Tree Leaves and Can Be Made Into Milk When Combined With A Bucket

* Palm Trees Spawn On Beaches When A Coral Reef Is Nearby They Also Have A Chance Of Dropping Coconuts

-Enchantments

* Shatter Is An Enchantment That Can Be Applied To Swords And Breaks Armor Faster Than Before (Shatter I 10%, Shatter II 20%, Shatter III 25%)

* Sinking Is A Curse For Boots And Makes The Player To Automatically Sink In Water

* Breaking Is A Curse For All Armor That Makes Armor Lose Durability Faster

* Loyalty can be applied to tridents.

-Misc

* Trapdoors Now Come In All 6 Wood Variations (Oak, Spruce, Birch, Acacia, Dark Oak And Jungle)

* Sugar Cane Blocks Are A Compact Way Of Storing Sugar Cane

* Soulstone Is Made From Soulsand And Can Be Made Into Soulstone Slabs, Soulstone Stairs And Soulstone Pillars

* Placers Are A New Redstone Block That Works Like A Dispenser But Can Place Blocks

* Shipwrecks Are A New Natural Spawning Structure That Contains A Chest With Random Loot And Spawn Pirates They Can Be Found In Ocean Biomes

* Charcoal Blocks Can Be Crafted With 9 Charcoal and Can Be Used To Compactly Store Charcoal

* Weather Sensors Act Like Daylight Sensors but Activate When It Rains or Snows

* Igloos Are Now Made Of Snow Bricks

* Cosmos Are A New Flower Which Can Be Made Into Maroon Dye Which Can Be Crafted Into Maroon Wool, Maroon Beds, Maroon Carpet, Maroon Stained Clay, Maroon Concrete, Maroon Terracotta, etc

* Coral Blocks Which Spawn Naturally In Coral Reef Biomes Can Be Any Of The Dyeable Colors

-Achievements

* Killing A Coelacanth Will Give You The Achievement "Living Fossil"

* Crafting Coconut Milk Will Give You The Achievement "Going Vegan"


 * Entering a Ocean Trench Biome will give you the achivement "Welcome to the Deep"

-Easter Eggs

* Naming A Pufferfish Apollo Will Turn It Red

* Naming A Tamed Wolf _jeb Will Make Its Collar Alternate Between All The Colors

* Right Clicking A Painting With A Piece Of Paper Will Turn It Into A 2x2 Pixelated Version Of The Mona Lisa

* When Fishing There's A 1% Of Getting A Cooked Porkchop Named "Jeb's Snack"


 * When mining there is a 5% of getting a gem called "Ancient Artifact" from diamond. when given to a tamed wolf it get named "annoying dog". (insted of barking it will bork like gabe the dog, doesnt attack mobs, cant die)