Timewarp

From the makers of Jumani And Zathura comes the newest game of excitement, Timewarp the ultimate game of time travel.

Plot
In 1952, three boys sell an old board game to antiques store owned by the aging Mr C.

Half a century later, 14-year-old Sam Marsh flees from the local bully, Ash Walker, and his gang of thugs. Returning home, Sam gets into an argument with his little brother, Jake, over the invasion of his bedroom, only for the argument to be broken up by their father who had just returned home himself.

The next morning, Sam goes out to ride his bike only to be once again pursued by Ash and his gang of bullies. He flees into the local antiques store, only to interrupt the grumpy shop keeper, Mr. Channing. Sam asks about one of the antiques boardgames he notices on one of the shelves, but Mr. Channing warns him it is "not safe." Nevertheless, Sam "buys" the game, leaving a note and some money on Mr Channing's desk, and races home.

When Sam returns home with the game, he finds that his father has to go away on buisness over the weekend, leaving Sam and Jake in the care of their sister Bianca. After Sam and Jake argume over dinner, Bianca suggests that they all play the game that Sam brought home. The three begin a game of Timewarp, which acts very strangely: When a player rolls the dice, the player's piece moves itself and a message appears on the board. During each turn, each message begins to detail a specific point in time, as a result...