Super Mario Bros Crossover Character & Skin Ideas

Did you play Super Mario Bros Crossover made by Exploding Rabbit? No? I recommend this version because the latest version didn't work: http://supermariobroscrossover.com/resources/super-mario-bros-crossover-3-0.80/

If you want to make your own ideas with music and power-ups (if you make a Character), write them below.

Here's some inspiration to you guys: http://omegamorph.deviantart.com/gallery/56345594/Super-Mario-Crossover-Theories and http://supermariobroscrossover.com/#super-mario-bros-crossover.30 (Pick Characters and Skins)

Kirby (Game Boy/NES)

 * No Power-Ups: Can inhale blocks & enemies by holding the "action" button and then shoot them as a star or swallow them without any effect.
 * Mushroom: Can fly around by pressing the "up" button rapidly while in the air. Pressing the "action" button while crouching allows Kirby to slide.
 * Fire Flower: Kirby can now copy enemies' ability by swallowing them when they're inhaled. Many of Copy Abilities depending on enemies are listed below:
 * Goomba - Nothing
 * Koopa Troopa - Wheel
 * Paratroopa - Parasol
 * Piranha Plant - Nothing
 * Cheep-Cheep - Nothing
 * Blooper - Nothing
 * Bullet Bill - Nothing
 * Hammer Bro - Hammer
 * Lakitu - U.F.O.
 * Spiny - Needle
 * Buzzy Beetle - Stone
 * Spike Top - Inhaling this enemy damages Kirby
 * Shellcracker - Nothing
 * Fighter Fly - Nothing
 * Podoboo - Fireball
 * Bowser - Can't be inhaled

Music

 * Selected: Title Theme
 * Entering Pipe: Overworld 1
 * Overworld: Green Greens
 * Underworld: Butter Building
 * Bonus Room: Egg Catcher
 * Coin Heaven: Museum
 * Starman: Invincibility Theme
 * Underwater: Grape Garden
 * Night: Vegetable Valley 3
 * Platforms/Bridge: Ice Cream Island 1
 * Castle: Orange Ocean 2
 * Boss: Boss Battle
 * Final Boss: Final Battle 2
 * Victory: Stage Clear
 * Boss Victory: Victory Dance
 * Credits: Ending Theme
 * Low Time: Crane Fever Part 2
 * Death: Life Lost
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Baby Chick (Egg Catcher)
 * Peach: White Hand

Pit (NES)

 * No Power-Ups: Can shoot arrows by pressing the "action" button.
 * Mushroom: Pit has Sacred Bow, allowing him to shoot arrows all the way across the screen.
 * Fire Flower: Has Flaming Arrow which causes a fireball to encircle Pit's arrows, dealing more damage than usual.
 * Starman: Has Protective Crystals which encircles around Pit. These will defeat enemies on-contact.

Music

 * Selected: Title Screen
 * Entering Pipe: Under Attack
 * Overworld: Underworld
 * Underworld/Underwater: Angel Land
 * Bonus Room/Coin Heaven: Sky Palace
 * Starman: Under Attack
 * Night: Sky World
 * Platforms/Bridge: Underworld
 * Castle: Castle Theme
 * Boss: Under Attack
 * Final Boss: Medusa Fight
 * Victory: Level Clear
 * Boss Victory/Credits: Credit Theme
 * Low Time: Mad Reaper
 * Death: Just Died
 * Game Over: Mad Reaper

Toad & Peach (after ?-4 levels)

 * Toad: Centurion
 * Peach: Palutena

Ryu/Ken (SNES)

 * No Power-Ups: Can perform a Tatsumaki Senpukyaku at the enemies by pressing "down, left" and "action" buttons.
 * Mushroom: Has the Shoryuken, which can performed by pressing "right, down, right" and "action" buttons.
 * Fire Flower: Becomes Ken Masters and can perform a Hadouken at enemies by pressing "down, right" and "action" buttons.
 * Ice Flower: He can perform a Hadouken at enemies, though this time it freezes enemies.

Music

 * Selected: Intro
 * Entering Pipe: Player Select
 * Overworld: Ryu's Theme
 * Underworld: Ken's Theme
 * Bonus Room/Coin Heaven: Bonus Stage
 * Starman: Continue
 * Underwater: Blanka's Theme
 * Night: Chun-Li's Theme
 * Platforms: Guile's Theme
 * Bridge: Dhalsim's Theme
 * Castle: E. Honda's Theme
 * Boss: Zangief's Theme
 * Final Boss: M. Bison's Theme
 * Victory/Boss Victory: Winner
 * Credits: Staff Roll
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after 1-4 levels)

 * Toad: Sakura
 * Peach: Chun-Li

Sonic the Hedgehog (Genesis)

 * No Power-Ups: Can stomp on enemies, can roll by pressing the "down arrow" button while running on the ground.
 * Mushroom: Has Shield and can use Spin Dash by crouching and use the "action" button to charge it.
 * Fire Flower: Sonic turns into Super Sonic and has Flame Shield, allowing him to dash mid-air, walk on lava, fire doesn't damage him and is more faster.
 * Ice Flower: Sonic turns into Hyper Sonic and has Aqua Shield, allowing him to bounce on the ground, swim faster on underwater and deflect projectiles. Bouncing on the enemy will freeze them (for it being a Ice Flower power-up) unlike in the original Genesis games.

Music

 * Selected: Title Screen
 * Entering Pipe: Continue
 * Overworld: Green Hill Zone
 * Underworld: Marble Zone
 * Bonus Room/Coin Heaven: Special Zone
 * Starman: Invincibility
 * Underwater: Labyrinth Zone
 * Night: Star Light Zone
 * Platforms/Bridge: Spring Yard Zone
 * Castle: Scrap Brain Zone
 * Boss: Eggman Boss
 * Final Boss: Final Zone
 * Victory: Act Cleared
 * Boss Victory: Ending
 * Credits: Staff Credits
 * Low Time: Drowning
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Flicky the Blue Bird
 * Peach: Amy Rose

Scrooge McDuck (DuckTales)

 * No Power-Ups: Can stomp on enemies like Mario.
 * Mushroom: Can swing his cane to whack enemies and launch blocks. If the "action" button is held when an enemy is hit, Scrooge will pull back on the enemy and fling himself for a short distance across the stage and is invincible during this time, also breaking blocks.
 * Fire Flower: Scrooge can now use his Cane Jump move where he uses his cane like a pogo stick. Hold the "action" button in the air to perform the move, jumping on enemies and blocks will damage and break them.

Music

 * Selected: Title Screen
 * Entering Pipe: Land Select
 * Overworld: The Amazon
 * Underworld: African Mines
 * Bonus Room/Night: The Moon
 * Coin Heaven: Gyro's Flying Machine
 * Starman: Invincibility
 * Underwater: The Moon - Prototype
 * Platforms: The Himalayas
 * Bridge: Transylvania - Prototype
 * Castle: Transylvania
 * Boss/Final Boss: Boss Theme
 * Victory: Item Found/Land Clear
 * Boss Victory: Land Select
 * Credits: Title Screen
 * Low Time: Boss Theme
 * Death: Life Lost
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Huey/Dewey/Louie
 * Peach: Webby

Sparkster (Rocket Knight Adventures)

 * No Power-Ups: Can swipe his sword to shoot boomerang-shaped projectiles by pressing the "action" button in order to attack enemies. The attack deals more damage when close to an enemy.
 * Mushroom: Holding the "action" button allows Sparkster to charge his jetpack. Releasing it while standing will make him perform his buzzsaw (Burst Vortex) attack. Releasing it while pressing arrow keys allows him to fly (Rocket Burst) at the pressed direction, able to bounce off walls and break through blocks.
 * Fire Flower: Transforms into Gold Sparkster from Rocket Knight Adventures 2 and his attacks become more stronger and his jetpack charges faster. Also, his Rocket Burst attack has a corkscrew spin attack (Burst Drill) which does more damage than regular Rocket Burst.

Music

 * Selected: Intro Cutscene
 * Entering Pipe: Stage Fanfare
 * Overworld: Stage 1-1
 * Underworld: Stage 3
 * Bonus Room: Stage 4
 * Coin Heaven: Stage 6
 * Starman: Stage 1-2
 * Underwater: Stage 2-1
 * Night: Stage 5-2
 * Platforms: Stage 5-1
 * Bridge: Stage 2-2
 * Castle: Stage 7
 * Boss: Boss Battle
 * Final Boss: Final Boss
 * Victory/Boss Victory: Stage Clear
 * Credits: Ending Credits
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: King Zebulos
 * Peach: Princess Sherry

Earthworm Jim (SNES)

 * No Power-Ups: Jim begins without his suit, being only on his . He can stomp enemies and bounce extra high when he jumps multiple times in row or when you hold the "jump" button.
 * Mushroom: Jim appears now in his Super Suit. He can defeat enemies and break blocks by whipping his head by pressing the "action" button with the aimed direction through arrow keys. When Jim is in the air, hold the "jump" button to spin his head like a helicopter to make him glide across gaps.
 * Fire Flower: Jim has access to use his Plasma Blaster by holding the "action" button to shoot plasma bolts around him. You can aim around by moving arrow keys in 8 directions. When his ammo depletes, his ammo will recharge back to 100. You can collect a Mega Plasma power-up which allows Jim to fire a more powerful blast which breaks through blocks and enemies. You can also collect ammo power-ups to raise your ammo up to 1000.

Music

 * Selected: Title Theme
 * Entering Pipe: Continue
 * Overworld: New Junk City
 * Underworld: What The Heck?
 * Bonus Room: Level 05
 * Coin Heaven: Andy Asteroids
 * Starman: Continue
 * Underwater: Down The Tubes
 * Night: Who Turned Out The Lights?
 * Platforms: For Pete's Sake
 * Bridge: Snot A Problem
 * Castle: Buttville - The Descent
 * Boss: Psy-Crow's Theme
 * Final Boss: Buttville - The Queen's Lair
 * Victory/Boss Victory: Rodeo Jim
 * Credits: Ending Theme
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Peter Puppy
 * Peach: Princess What's-Her-Name

Alex Kidd & Egle (Miracle World)

 * Selected: Title
 * Entering Pipe: Start
 * Overworld/Underworld: Main Theme
 * Bonus Room: Jan-Ken
 * Coin Heaven/Platforms: Peticopter
 * Starman/Bridge: Sukopako Motorcycle
 * Underwater: Swimming
 * Night: Main Theme
 * Castle: Castle
 * Victory: Start
 * Boss Victory/Credits: Ending
 * Low Time: Jan-Ken
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Egle or Alex Kidd (depends on the character)
 * Peach: Queen Patricia

Ax Battler (Golden Axe 1)

 * Selected: The Battle
 * Entering Pipe: Old Map
 * Overworld: Wilderness
 * Underworld/Castle: Showdown
 * Bonus Room/Starman: Theme of Thief
 * Coin Heaven/Night: Path of Fiend
 * Underwater/Platforms: Turtle Village 1
 * Bridge: Turtle Village 2
 * Boss/Low Time: Battle Field
 * Final Boss: Death Adder
 * Victory: Theme of Thief
 * Boss Victory: Conclusion
 * Credits: Sutakora, Sassa!
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: King
 * Peach: Princess

Ristar

 * Selected: Opening
 * Entering Pipe: Title Screen
 * Overworld: Planet Flora
 * Underworld: Planet Scorch
 * Bonus Room/Coin Heaven: Bonus Round
 * Starman: Bonus Round 2
 * Underwater: Planet Undertow
 * Night: Planet Automaton
 * Platforms: Planet Sonata
 * Bridge: Planet Freon
 * Castle: Greedy Game (Theme of Kaiser)
 * Boss/Final Boss: Crazy Kings
 * Victory: Act Clear
 * Boss Victory: Round Clear
 * Credits: Ending
 * Low Time: Continue
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Oruto (Ristar's mother who appears in the intro of Japanese Genesis/Mega Drive and Game Gear versions of the original game)
 * Peach: The Legendary Hero (Ristar's father)

Sir Arthur (Ghosts 'n Goblins)

 * Selected: Destination
 * Entering Pipe: Intro/Map Screen
 * Overworld/Night: Graveyard
 * Underworld/Underwater: Cavern of Fear
 * Bonus Room/Coin Heaven: Sanctum II
 * Starman: Stage Clear (continuously repeated)
 * Platforms/Bridge: Graveyard
 * Castle: Sanctum
 * Boss/Final Boss: Satan's Battle
 * Victory: Stage Clear
 * Boss Victory: Illusion Trap
 * Credits: Happy End
 * Low Time: Running Out of Time
 * Death: Death
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Princess Prin-Prin (Illusion)
 * Peach: Princess Prin-Prin

Red & Blue (Gunstar Heroes)

 * Selected: Stage Select
 * Entering Pipe: Story Demo
 * Overworld: Stage 1
 * Underworld: Stage 2
 * Coin Heaven: Opening
 * Starman: Continue
 * Underwater: Stage 6
 * Night: Stage 4
 * Platforms: Stage 3
 * Bridge: Stage 5
 * Castle: Stage 7
 * Boss: Seven-Force
 * Final Boss: Golden Silver
 * Victory: Stage Clear
 * Boss Victory: Ending
 * Credits: Staff Roll
 * Low Time: Smash Kaizaku
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Dr. Brown
 * Peach: Yellow

Vectorman

 * Selected: Intro
 * Entering Pipe: Title Screen
 * Overworld: Terraport
 * Underworld: Arctic Ridge
 * Bonus Room/Starman: Stayin' Alive
 * Coin Heaven/Underwater: Tidal Surge
 * Night: Death Alley
 * Platforms: Absolute Zero
 * Bridge: Metal Head
 * Castle: Superstructure
 * Boss/Final Boss: Twist N' Shout
 * Victory: Stage Clear
 * Boss Victory/Credits: Ending
 * Low Time: Rock N' Roller
 * Game Over: Lose (Vectorman 2)

Toad & Peach (after ?-4 levels)

 * Toad: Sludge Pilot
 * Peach: Missing Orbot (recolor of Vectorman)

Joe Musashi (The Revenge of Shinobi)

 * Selected: Opening
 * Entering Pipe: Ninja Step
 * Overworld: The Shinobi
 * Underworld: Like a Wind
 * Bonus Room: Make Me Dance
 * Coin Heaven: Run or Die
 * Starman: Long Distance
 * Underwater: Across the Bay
 * Night: The Dark City
 * Platforms: Chinatown
 * Bridge: Sunrise Blvd
 * Castle: Labyrinth
 * Boss: Terrible Beat
 * Final Boss: The Ninja Master
 * Victory/Boss Victory: Stage Clear
 * Credits: My Lover
 * Low Time: Silence Night
 * Death: Failure
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Hostage
 * Peach: Naoko (Joe Musashi's niece)

Opa-Opa (Fantasy Zone)

 * Selected/Entering Pipe: Title
 * Overworld: Plaleaf
 * Underworld: Tabas
 * Bonus Room/Starman: Parts Shop
 * Coin Heaven: La Dune
 * Underwater: Pocarius
 * Night: Dolimicca
 * Platforms: Mockstar
 * Bridge: Polaria
 * Castle/Boss: Boss Battle
 * Final Boss: Last Boss
 * Victory/Boss Victory: Boss Defeated
 * Credits: Ending
 * Low Time: Parts Shop
 * Game Over: Game Over

Toad & Peach (after ?-4 levels)

 * Toad: Upa-Upa (recolor of Opa-Opa)
 * Peach: O-Papa

Enemies

 * Goomba: Waddle Dee
 * Green Koopa Troopa: Cappy
 * Red Koopa Troopa: Twizzy
 * Piranha Plant: Scarfy
 * Bullet Bill Cannon: Shotzo
 * Underwater Cheep-Cheep: Blipper
 * Above Water Cheep-Cheep: Bronto Burt
 * Blooper: Squishy
 * Bullet Bill: Shotzo Bullet
 * Hammer Bro: Poppy Bros. Jr.
 * Lakitu: Kracko
 * Spiny: Togezo
 * Buzzy Beetle: Kabu
 * Spike Top: Gordo
 * Shellcracker: Coner
 * Fighter Fly: Broom Hatter
 * Bowser: King Dedede
 * Fake Bowser: Mr. Frosty

Hazards/Items/Extra Stuff

 * Bowser Fireball: Star/Ice Block
 * Fire Bar: Beam Whip
 * Podoboo: Flamers
 * Barrel: Apple (that Poppy Bros. Jr. sometimes walk on)
 * Icicle: Spikes
 * ? Box: Star Block
 * Mushroom: Maxim Tomato
 * Poison Mushroom: Bomb
 * Fire Flower: Superspicy Curry
 * Starman: Lollipop
 * Hudson Bee: Star Rod
 * P-Wing: Warp Star
 * Coin: Food
 * 1-Up Mushroom: 1-UP Text
 * Springboard: Spring
 * Flagpole: Goal Game Platform
 * Fort: Door
 * Castle: Boss Door
 * Bridge Axe: Switch

Locations

 * World 1: Vegetable Valley
 * World 2: Ice Cream Island
 * World 3: Butter Building
 * World 4: Grape Garden
 * World 5: Yogurt Yard
 * World 6: Orange Ocean
 * World 7: Rainbow Resort
 * World 8: The Fountain of Dreams
 * Coin Heaven: Museum

Enemies

 * Goomba: Dan Hibiki
 * Koopa Troopa: T. Hawk
 * Piranha Plant: Vega
 * Bullet Bill Cannon: Dhalsim
 * Underwater/Above Water Cheep-Cheep: Gen
 * Blooper: Blanka
 * Bullet Bill: Yoga Fire (Dhalsim)
 * Hammer Bro: Zangief
 * Lakitu: Guile
 * Spiny: Cammy
 * Buzzy Beetle: E. Honda
 * Spike Tops: Balrog
 * Shellcracker: Dee Jay
 * Fighter Fly: Fei Long
 * Fire: Sagat
 * Bowser: M. Bison
 * Fake Bowser: Akuma

Hazards/Items/Extra Stuff

 * Bowser Fireball: Psycho Crusher/Shakunetsu Hadoken
 * Fire Bar: Turn Punch (Balrog)
 * Podoboo: Flying Barcelona Attack (Vega)
 * Barrel: Oil Drum
 * Icicle: Spikes
 * ? Box: Bag (one that Ryu carries around)
 * Mushroom: Shoryuken
 * Poison Mushroom: Satsui no Hado
 * Fire Flower: Shakunetsu Hadoken
 * Ice Flower: Hadoken
 * Starman: Shinku Hadoken/Tatsumaki Senpukyaku/Shoryuken
 * Hudson Bee: Yashichi
 * P-Wing: Plane (SFII Map)
 * Coin: Point Icon
 * 1-Up Mushroom: Continue Icon
 * Springboard: Shoryuken Launcher
 * Flag Pole: Tatsumaki Senpukyaku (dragged on the pole)
 * Fort: Car (Bonus Stage)
 * Castle: Shadaloo Fortress
 * Bridge Axe: Trap Switch

Locations

 * World 1: Japan
 * World 2: Brazil
 * World 3: China
 * World 4: United States of America
 * World 5: India
 * World 6: Russia/USSR
 * World 7: Spain
 * World 8: Thailand

Enemies

 * Goomba: Motobug
 * Koopa Troopa: Caterkiller
 * Piranha Plant: Masher
 * Bullet Bill Cannon: Totem Pole
 * Underwater Cheep-Cheep: Jaws
 * Above Water Cheep-Cheep: Burrobot
 * Blooper: Burrobot
 * Bullet Bill: Arrow
 * Hammer Bro: Ball Hog
 * Lakitu: Orbonaut
 * Spiny: Spike
 * Buzzy Beetle: Roller
 * Spike Top: Spikes
 * Shellcracker: Crabmeat
 * Fighter Fly: Buzz Bomber
 * Fire: Bomb
 * Bowser: Eggman on his Egg Mobile (with legs as seen in the concept art)
 * Fake Bowser: Eggrobo

Hazards/Items/Extra Stuff

 * Bowser Fireball: Spiked Ball
 * Fire Bar: Electric Spark
 * Podoboo: Marble Zone Fireball
 * Barrel: Wrecking Ball (Green Hill)
 * Icicle: Spikes
 * ? Box: Monitor
 * Mushroom: Shield
 * Poison Mushroom: Eggman Head
 * Fire Flower: Fire Shield
 * Starman: Invincibility
 * Hudson Bee: Chaos Emerald
 * P-Wing: Lightning Shield
 * Coin: Rings
 * 1-Up Mushroom: Sonic Head
 * Springboard: Yellow Spring
 * Flagpole: Star Post
 * Fort: Sign
 * Castle: Capsule
 * Fireworks: Score Logos
 * Bridge Axe: Scrap Brain Button

Locations

 * World 1-1/3: Green Hill - Above Ground
 * World 1-2/4: Green Hill – Under Ground
 * World 2: Labyrinth Zone
 * World 3: Spring Yard Zone
 * World 4: Marble Zone
 * World 5: Green Hill - Sunset
 * World 6: Star Light Zone
 * World 7: Scrap Brain - Exterior
 * World 8: Scrap Brain – Interior
 * World 7 & 8 Underwater: Scrap Brain Act 3
 * Coin Heaven: Special Zone

Enemies

 * Goomba: Scorpion
 * Koopa Troopa: Monster Bird
 * Piranha Plant: Green Plant
 * Underwater Cheep-Cheep: Monster Fish
 * Above Water Cheep-Cheep: Flying Fish
 * Blooper: Mermen
 * Bullet Bill: Bat
 * Hammer Bro: Monkey
 * Lakitu: Thunder Cloud
 * Spiny/Podoboo/Fire Bar: Flame
 * Buzzy Beetle: Ox
 * Spike Top: Grizzly Bear
 * Shellcracker: Hopper
 * Fighter Fly: Monster Frog
 * Fire: Ghost
 * Bowser: Janken the Great
 * Fake Bowser: Stone/Scissors/Paper Head (depends on the world similar to Super Mario Bros 3)

Hazards/Items/Extra Stuff

 * Bowser Fireball: Blue Fireballs
 * Barrel: Rolling Rocks
 * Icicle: Spike
 * ? Box: Star Box
 * Mushroom: Rice Ball
 * Poison Mushroom: Skull
 * Fire Flower: Power Bracelet
 * Starman: Magic Capsule B
 * Hudson Bee: Gold Crown
 * P-Wing: Cane of Flight
 * Coin: Bag of Gold Coins
 * 1-Up Mushroom: Alex Kidd (1-Up)
 * Flagpole: Star Flag
 * Fort: Shop
 * Castle: Janken's Castle
 * Bridge Axe: Telepathy Ball

Locations

 * World 1: Mt. Eternal
 * World 2: Lake Fathom
 * World 3: St. Nurari Island
 * World 4: Mt. Kave
 * World 5: The Blakwoods
 * World 6: Bingoo Lowland
 * World 7: Cragg Lake
 * World 8: Janken's Castle

Enemies

 * Goomba: Slug
 * Koopa Troopa: Mummy
 * Piranha Plant: Snake
 * Red Piranha Plant: Red Plant
 * Bullet Bill Cannon: Statue
 * Underwater Cheep-Cheep: Slug
 * Above Water Cheep-Cheep: Bee
 * Blooper: Octopus Alien
 * Bullet Bill: Rock
 * Hammer Bro: Aztec Dog
 * Lakitu: Abominable Snowman
 * Spiny: Bunny
 * Buzzy Beetle: Skeleton
 * Spike Top: Roboduck
 * Shellcracker: Beagle Boy
 * Fighter Fly: Goat
 * Bowser: Dracula Duck
 * Fake Bowser: Magica DeSpell

Hazards/Items/Extra Stuff

 * Bowser Fireball: Bat
 * Fire Bar: Spike
 * Podoboo/Barrel: Boulder
 * Icicle: Icicle
 * ? Box: Chest
 * Pipe: Transylvania Pipe
 * Mushroom: Ice Cream
 * Poison Mushroom: Moon Cheese
 * Fire Flower: Amazon Staff
 * Starman: "M" Coin
 * Hudson Bee: Hidden Mickey
 * P-Wing: Launchpad Icon
 * Coin: Diamond
 * 1-Up: Scrooge Doll
 * Spring: Sign
 * Flagpole: Rope
 * Forts/Castle: Transylvania Mirror
 * Bridge Axe: Switch

Locations

 * World 1: The Amazon
 * World 2: African Mines
 * World 3: Transylvania
 * World 4: The Moon
 * World 5: The Himalayas
 * World 6: The Moon
 * World 7: African Mines
 * World 8: Transylvania
 * Coin Heaven: Launchpad Bonus Stage