War of the Monsters! (Reboot)

War of the Monsters is a beat em' up fighting game for the PlayStation 5, Nintendo Switch and X-Box One developed by Black Forest Games and published by Sony Interactive Entertainment. It serves as a reboot of the original PS2 game that reconstructs the story of the game.

The game is set in an aftermath of an alien invasion of Earth where their hazardous fuels have spawned giant monsters that battle one another in city environments. The game pays homage to kaiju films and modern day science fiction films.

Prologue
The earth is under siege by an alien invasion, as many UFOs attacking major cities across the globe and resulted in the deaths of millions of live. The military tried to repel the invaders, but to no avail. The President, representatives and world leaders gathered to discuss of how to end the invasion and they agreed to develop a new secret weapon. A band of leading scientist along with Dr. Abraham Hughes work together in hidden laboratories created a series of 200 electro-magnetic pulse generators. Months later, the generators are then place in placed upon key landmarks around the world. Activated in unison, they released a massive EMP wave, disabling the saucers and caused them to fall below to the surface. It would seem mankind has defeated the alien menace. However the ships were leaking a strange green radioactive fluid...

Three weeks later, scientists had discovered that the radioactive fuel increases the size of the molecular structure. The fuel infects animals and humans, turning them into giant mutant monsters while it had awakened ancient monsters or Kaiju that had roamed the planet many eons ago. The United Nations had created Global Defense Alliance as Military personal salvaged any downed, intact space craft they could find and extract the radioactive fuel so that scientists could research and study it's composition. Dr. Abraham Hughes and his team reverse engineered the fuel's properties, changed its color from green to blue and named it the Alpha-Serum. Initially created to supposedly end the monster scourge but the serum made most of them from destructive, aggressive and hostile, to gentle, protective and instinctive while other mutants were immune to the serum so the government had other plans for its use. Due to the more recent Monster sightings, The GDA had built Giant advance artificial mechs and robots that were fueled by the serum to combat the rampaging mutants. Unbeknownst to everyone, the alien invaders had returned! And thus, the War of the Monsters had begun!..

Story
War of the Monsters (2020s)/Story Mode

Characters
There are over 42 playable monsters in total. 16 available to play to begin with.

Starters
An extraterrestrial hydra that fell to earth millions of years ago came into conflict with Togera many encounters but was defeated and cast to depths. For countless eons, Hydrax was frozen in suspended animation beneath the glaciers of Antarctica and was reawakened after inhaling the UFO's leaking radioactive fuel above him. Now free from hi frozen prison, Hydrax begins his reign of terror upon the earth, only to cross paths with Gigazaur; thus reigniting their ancient rivalry. Hydrax is the tallest of the monsters. His right and left heads have two horns while the center head has three An Alien of the invading forces Trizera was a
 * 1) Gigazaur: King of Kaiju. A homage and tribute to Godzilla, he is a monstrous prehistoric dinosaur that is the leading character. Gigazaur is a gargantuan bipedal dinosaur Kaiju that's said to be the last of his kind. He is believed to be descendant of giant dinosaurs that once roamed the earth millions of years ago. Spending untold centuries in hibernation at the bottom of the Pacific Ocean, when a crashing alien ship sank into the ocean, its leaking fuel then inhaled by Gigazaur, thus awakening him. Driven by rage and aggression from the fuel, Gigazaur fights for his own survival until the Alpha Serum calmed and turned him into a powerful protector of the planet and fights for mankind with fellow allies Pteryx and Trizera. Gigazaur has average strength and speed, but strong heath and stamina. He's a medium jumper and climbs at a medium pace. Gigazaur a Godzilla-esque roar sound effect.
 * 2) *Special Attack: Plasma Breath, a searing stream of lime green nuclear energy while his dorsal spines glow the same color.
 * 3) Congar: Mutated Ape Powerhouse. A strong homage to King Kong. Congar is a giant ape that was originally a NASA chimpanzee cosmonaut orbiting earth in a capsule, which had collided with a foundering UFO, exposing him to the alien fuel. Instead of burning up in the atmosphere, the chimp immediately began to mutate and grow upon re-entry, crash landing in the remote countryside, and rising as the simian juggernaut known as Congar. He is a super-gorilla fueled by anger, astronomical strength and insatiable revenge. Along with his extreme reach and destructive punches, Congar's powerful Sonic Roar is extremely damaging at close range. For simian, Congar is a medium-jumper and climbs at a fast pace. Congar has gray skin is gray, has brown fur coat on his head, beard, shoulders, upper back, lower arms, pelvis and lower legs; red eyes and big sharp teeth.
 * 4) * Special Attack: Sonic Roar, Congar releases a powerful sonic roar that sends opponents flying through the air.
 * 5) Preytor: Giant Mutated Preying Mantis. Preytor was once an ordinary preying mantis that had been mutated due to ingesting the alien fuel by the scientist researching the effects of the fuel on animal life. Preytor grew to a monstrous size and proceeded to devour the scientist and join the war of the monsters. Armed with piercing scythe-like appendages and an ability to regurgitate a parasitic lifeform, this flying monstrosity feeds on destruction. She is lightning fast, but not very durable. However she's very, very quick, with super-fast combos, and ridiculously maneuverable... she can even fly. The changes applied to Preytor of the first game, is that she now emits green glow from her eyes and under skin of her exoskeleton.
 * 6) * Special Attack: Homing Parasite
 * 7) Robo-47: The Hammer of the US army. A highly advanced military warbot.
 * 8) * Special Attack: Atomic Missile.
 * 9) Ultra-V: State-of-the-art Super Robot A giant hi-tech robot created by the Japanese government to battle the rampaging monsters. However, these scientists made the mistake of infusing Ultra V with the alien fuel. Once activated, he became self-aware with a mind of his own.
 * 10) * Special Attack: Plasma Saber
 * 11) Kineticlops: Creature of living energy Once a security guard when one of the disabled UFOs collides with the wires over a power plant. The helpless guard investigates only to be infused with a combination of natural electricity and the extraterrestrial fuel, becoming a sentient being of pure energy. Something organic, yet at the same time, not of this earth.
 * 12) * Special Attack: Chain Lightning
 * 13) Magmo: Titan of Rock and Magma. A four-armed lava titan that came into being when one of the disabled UFOs crash-landed into an extinct volcano on an Island, it's radioactive fuel mixing with the magma, creating a living, mobile volcano. A monster protected by the cooling of it´s molten hot lava, Magmo sprouts four arms and a deep desire to scorch the Earth. When it unleashes it's furious Volcano-inspired special, a hail of lava and fire will come pouring from the sky. As being one the biggest monsters of the game, the changes applied to Magmo of the first game, is that now has stronger upper body, and can drip lava from his mouth.
 * 14) * Special Attack: Tracking Fireballs, Magmo spits multiple lava balls and seek intended target.
 * 15) Agamo: The Living Idol. A tribal statue that was carved by a lost civilization from a bygone era and worship as a god to the island locals. A shaman of a remote tribe who brings an offering of the alien fuel to the stone deity his people pray to. The fuel awakens this stone titan who frees his body from the earth's bonds walking to the horizon with a new found purpose, trampling the holy man in the process. Agamo has later developed a heated rivalry with Magmo.
 * 16) * Special Attack: Idol Grenade
 * 17) Raptros: Winged Dragon. One of the last remaining Dragon species, reawaken from hibernation by the UFO radioactive fuel. Long ago, the dragons ruled the world and lived in peace with their relatives, the dinosaurs...but, with the ice age, they had to hibernate, and as they reawaken in the middle ages, the human race declared war against them, and taking advantage that the dragons were still asleep, exterminated them to extinction. Row, Raptros's rage is neither remotely imaginable: reaching for the other alien fuel reserves, he will resurrect his species, but not first have totally exterminated or enslaved mankind for its genocide act against the draconic species his eternal opponent is the mantis Preytor, because even it wants the extermination of mankind, who will reach this objective.
 * 18) * Special Attack: Fire Breath
 * 19) Pteryx: Soaring Pterosaur. A homage and tribute to Rodan. A giant pterosaur hailing from the same era as Gigazaur, Pteryx was a flying terror in prehistoric times. Slumbering for centuries, Pteryx awoke from his dormant state by the leaking fuel from one of the disabled UFOs which crashed into the northern mountains. Pteryx is the third monster who can fly
 * 20) * Special Attack: Energy Bomb, spits out a red orb of destructive energy whether he's on the ground or soaring in the air.
 * 21) Valtoth: Living Cold-hearted Gargoyle. An insidious, gargoyle-like monster that spreads the chill of death wherever he goes. Historians believe he may be an ancient demon from the dark ages, revived from suspended animation by the alien fuel. He despises all sources of heat, both natural and unnatural, making the sun his greatest enemy. He seeks to blot it out and send the whole world into an ice age. His
 * 22) * Special Attack: Cryo-Beam, when putting his hands together, Valtoth unleashes a powerful a freeze ray
 * 23) Alpha Man: World's biggest Superhero. A homage to modern day superheroes. Steve Brenner was a normal, yet weak and frail social clerk '5"4 who had volunteered for secret government project and was given the Alpha Serum based performance enhancer by Dr. Hughes. The experiment was a success as Adam emerged a '6"2 tall man with greatly enhanced well-muscled physique. The project was revealed to have the intention to create an army of giant super soldiers for winning the War. The enhancer has given Steve enhanced superhuman strength, speed, stamina, agility, reflexes, durability and an unexpected side effect; He can alter his own size at will. The bigger the size, the greater his strength will become and gains indestructible skin that makes him impervious to injury. The celebration was ended with a surprise attack from Alien space crafts, Adam used newfound powers to fend them off but Dr. Hugh and few scientists were fatally injured in the crossfire. Adam shrank back to normal size and knelt before the dying doctor. Died in his arms, Adam understands that his purpose is to use his size and strength to protect mankind. Alpha Man is giant sized man with blue eyes, tanned skin and dark brown hair. The serum has given him an overly ripped physique.
 * 24) Godiva: The Sensational Giantess. A homage to the Nancy Archer, the 50-foot Woman and Ginormica. Godiva is a giantess that was originally a meek woman name Felicia Stratus with an athletic and Olympian background. Felicia was driving through the woods when she stumbled upon a crashed UFO, when investigate it she inhaled the fumes of the radioactive fuel and went back to her car to drive off. She then stops by a condemned motel to rest as felt very strange then start to grow in tremendous size overnight by the fuel affecting her cells while asleep. Awakened, Felicia was giantess and destroyed the motel she was resting in and accidently stepping onto her car. Confused and frightened at first, Felicia soon realize the fuel she inhaled has given her a beautiful look, and a new found confidence in herself. With her size, immense strength, speed, unbreakable skin immune to injury and temperature, and athleticism, Felicia was now determined to save the world from the War of the Monsters as the world's hottest savior, Godiva. Godiva is one of the most athletic and acrobatic of all the monsters in the game.. Godiva is a giant sized well-muscled Canadian woman with peach-colored skin, brown eyes, pink lipstick and a beautiful mane of blonde wavy hair w/h a single strand hanging over her forehead. A feminine yet & athletic build; a curvaceous waist, buxom breasts, broad shoulders, toned midriff, tight toned abs, strong muscular toned arms, biceps and long muscular toned legs. Godiva is depicted to be assertive, gorgeous, bold, strong-willed, self-confident yet still a feisty woman who's arrogantly playful during a fight with her opponent.
 * 25) Colossus: The Anvil of the US Army. A militarize robot in the Goliath Prime line. Built at a much smaller scale, it has greatly improved mobility and can go where it's predecessor never could. It was used by the US government to help detain some of the original monsters, but has since been heavily exposed to alien radiation. Now it has a mind of it's own and leads the military into battle, standing by the side of Robo-47. For being the largest robot character, Colossus is a heavy fighter
 * 26) Slogg: Oozing. A mix of the The Blob and Hedorah. A ravenous biomass spawned from an American swamp contaminated by the alien fuel. His exact composition is a mystery, but some theorize he is a mix of plant and animal. He can be seen oozing through large cities in search of chemicals to feed on, gulping down toxic waste and growing stronger from pollution. The alien fuel is his favorite source of food while the Alpha Serum has no effect him. Slogg is
 * 27) *Special Attack: Sludge Spew.
 * 28) Hydrax: Triple-headed Devil. A homage/tribute to King Ghidorah and Orochi.
 * 1) * Special Attack: Tri-Blast, releases three multi-color beams from his heads at once.
 * 2) Zorgulon: Alien Invader.
 * 1) Trizera: Three-Horned Defender. A nod to Anguirus from Godzilla.

Unlockable
There monsters can be unlocked in tow methods; purchasing theme with tokens or in Story Mode.

Engineered long ago by another race that wanted vengeance on the same invaders who attacked Earth, Xorvus was intended to be the weapon that would end their war with Zorgulon empire. Unfortunately for them, he proved too unruly to control and turned on them during the battle. He was sealed away and jettisoned into space, but now his capsule's found it's way to Earth. Military found the capsule and placed inside Outpost X for further study but was reawakened from stasis when the radioactive fuel leaked into the capsule. Now freed, it begins to hunt down his intended target An infamous bounty hunter from a far-off galaxy. Hyuma came to Earth following Xorvus' capsule with fellow hunters Bezavoth and Zetius, planning to capture him and sell him to the Zorgulon race's enemies for a fortune. He has become involved in the monster war only by accident, but thinks he can profit from it by bringing back some of Earth's monsters. Ultra V, and Atlas Avenger in particular has caught his attention. A frenetic triphibian monster that emerged from the dense jungles of the Amazon. He demonstrates surprising adaptability and can fight on any kind of terrain. The origin of Amphibios is unclear, but it is theorized that he arose from polluted runoff after an alien saucer crash-landed onto a South American hydroelectric power plant. His motivations, if he has any, are a mystery to the outside world. A pet-store tarantula that was accidentally fed wild, irradiated crickets. Now she spreads her creeping terror across the countryside, feeding on livestock and leaving city-sized webs in her wake. Compared to the other mutations, Rachnon doesn't seem very interested in causing destruction. Her eyes are set on bigger, tastier prey. Kerchak was a normal Mandrill that living peacefully in the jungles of Africa when it at a fruit covered in the alien fuel. He then grew in monstrous proportions and went on a savage rampage throughout Southern Africa A giant wrestling robot powered by the Alpha Serum. Once an ordinary 21ft. Great White Shark that spotted a whale carcass floating above the surface, it swam towards but was caught in the cloud of the alien fuel from a space craft that was sinking. The shark immediately began to mutate and grow, his fins and flippers became his arms and legs upon reach to the surface, thus devouring the carcass. His mutation allowed him to leave the sea in search of bigger fish, making the whole world his buffet as Karkaros swims to nearby populated island. A Japanese honey bee queen that was mutate to monstrous size when one of her drones was covered in alien fuel. Now with the power to command legions of buzzing, stinging minions. She rules over her swarm with a set of iron fists, forcing them to do her bidding even if it costs them their lives. Their loyalty stems from the concentrated pheromone she excretes from her body, which can also double as a weapon. She now joins the war of the monsters while searching for a perfect site to build a new hive. Tortoidon was an average Galápagos giant tortoise on an indigenous island that ingested leaves covered in the UFO's radioactive fuel, he grew Original built for the alien invasion months but was never used until the War of the Monsters. A reptilian Kingbra was an ordinary King Cobra that was fighting a mongoose when he inadvertently fells into a puddle of the radioactive fuel from a downed UFO. A hideous, subterranean worm spawned from a fossilized egg unearthed in Africa. The alien fuel breathed new life into her age old embryo, bringing one of the strangest and fiercest predators from the dawn of time into the modern era. Whole cities tumble beneath the Earth when she goes out in search of prey. Debouse is giant multi-toothed worm with dark grey skin with a dirty orange underside. Her tail is divided into three small tendrils, small beige quills on top, her tongue is pink with a the same multi-teeth. For decades this legendary beast was confined to the deepest, darkest reaches of his birthplace, forced to hide from the prying eyes of would-be human captors. Now a steady diet of a school of radioactive fish has allowed him to grow to an unprecedented size and turn the tables on his hominid enemies. No aquarium on earth can hold Melkeor! Virmaculus was an ordinary lab rat that was mutated when the scientist gave him an alien fuel saturated cheese
 * 1) Xorvus: The Scourge of Planet X.
 * 1) Hyuma: Interstellar bounty hunter.
 * 1) Vegon Jr.: Spawn of the original Vegon.
 * 2) Amphibios: To be Announced
 * 1) *Special Attack: Tongue Grab,.
 * 2) Rachnon:(unlockable): Eight-Legged Terror.
 * 1) * Special Attack: Spider Silk,
 * 2) Madrilla(ε): Mutant Primate of the Congo.
 * 1) * Special Attack: Primal Force
 * 2) Burodillo: Mutant Rollin' Armodillo.
 * 3) El Segador.: The deadly Sting.
 * 4) Vectus Maximus(ε): The Echo monster of Colossus.
 * 1) *Special Attack: Wrecking Mace, hands.
 * 2) Karkaros: Deep Sea Predator. A homage to the Meg and Marko from Rampage series.
 * 1) Despira: Mutant Queen Bee. Based to the giant bee from Godzilla the series.
 * 1) * Special Attack: Pheromone Swarm.
 * 2) Tortoidon: Colossal Tortoise.
 * 1) Atlas Avenger(ε): A homage to Gypsy Avenger from Pacific Rim.
 * 1) Namek(ε): Quad-Arm Bounty Hunter
 * 2) Zetius(ε): Reptilian Interstellar Bounty Hunter. A nod to Zarkorr the Invader.
 * 1) * Special Attack: Death Ray,
 * 2) Kingbra: Mutant Venomous Serpent. A homage to the mutant snake from Godzilla TS and Buraki from D-War.
 * 1) * Special Attack: Venom Strike
 * 2) Debouse: A homage to the graboids from the Tremor series.
 * 1) *Taser Tongue:
 * 2) Melkeor: The Black Lake Monster.
 * 1) Prowlguar: Mutated Jaguar.
 * 2) Dualag: Twin-Head Ogre
 * 3) Virmaculus: Giant Mutated Lab Rat.
 * 1) Crocogator:
 * 2) Bellatrix(ε): Devious Jezebel Giantess.
 * 3) Mammusk: Thundering Pachyderm.
 * 4) *Tpecial Attack: usk Driver

DLC

 * Post-Launch
 * Trogulus:
 * Zandroc
 * Dinodile


 * Wave 1
 * Wave 2
 * Wave 2

Non-Playable characters

 * Dr. Abraham Hughes
 * President Warner



Bosses (NPC)
Thee are the nine bosses that will be encountered the War of the Monsters story mode narrative.
 * Cerebulon: The leader of his race and his invasion force.
 * Goliath Prime
 * Vegon
 * Nexo-drone
 * Sentou: A warship based on the Atragon
 * Cephelon
 * Trogulus
 * Oobloth

Stages/Arenas
There are 24 levels.
 * Kaiju Isle: A large, tropical island in the middle of the ocean. It serves as the hub. Huge rock formations tower above the jungle and can be climbed or toppled over, but the foliage hides numerous observatories, helipads, and laser turrets. The high-tech base of a mad scientist lays nestled in the center of the island and provides many nasty weapons if successfully destroyed. This map is not accessible in Story Mode, only cinematic cutscenes.
 * Midtown Park: Identical to the original map, but now set in the daytime in a cloudy day. The news helicopters have been replaced by military ones that will scour the level with searchlights and attack monsters with machine guns. The map is also expanded, including more additional buildings, skyscrapers, a mock Empire State Building to destroy, and a large forested park, giving players more room to maneuver and more structures to damage or otherwise mess with.
 * Gambler's Gulch: Identical to the original map, but now set at night. The lights and neon signs are more prominent than ever, but the lights become dark as they are destroyed. The area has expanded for player have more maneuver and to include more climbable buildings, casinos and grand hotels to destroy. The dragon head on the pagoda can now be used as a flamethrower as well as an explosive. The Rock & Roll globe can now be lifted two-handed and thrown in the same manor as a boulder, but is so heavy that carrying it slowly depletes stamina.
 * Rosdale Canyon: Updated from the original map and greatly expanded to include the surrounding desert. Military vehicles,. The giant ant nest hcan now spawn giant ants and the bunker doors have been replaced with bigger, sturdier-looking ones. In place of the small turrets are four heavy cannons that will fire at nearby monsters. Monsters now leave a slight trail of dust as they move around.
 * Metro City. Updated and expanded from the original map. Destroying any of the skyscrapers in the center to collapse will create a giant dust cloud. More tall builds are added to the extended map. The blimp is now reachable as well and can be shot down, resulting in a massive explosion when it hits the ground.
 * Century Airfield. Identical to the original map, but now with a prominent sunset; the city across the bay is lit up with light reflecting on the water. Sirens blare from the control towers when a plane is incoming, and all three can now be totally destroyed.
 * Atomic Island. Identical to the original map, save for the updated power lines. The central reactor is no longer indestructible and dealing enough damage to it will eventually trigger a core meltdown. A countdown will appear on the player's screen like in WOTM1's Adventure Mode, then all five reactors will go up in a massive explosion, dealing significant damage and changing the map. The entire inner circle collapses into a debris-filled crater. Parts of the complex remain on the edge, including the vent building which lets players temporarily fill the crater with toxic waste.
 * Baytown. Identical to the original map; earthquake included, but also has an additional extended zone. The suspension bridge seen in the background can now be interacted with, and monsters can either climb on it or destroy it. The bridge itself is the only platform stretching over the large bay taking up most of the new map, but monsters can also dive into the bay, where they can pick up pieces of sunken boats and do battle with the mutated sea life that spawns indefinitely in the waters of the bay. The only noticeable change is that some of the boats are actually moving around in the bay and there are a few small UFOs.
 * Los Cielos: A heavily modified and somewhat expanded version of Mini Baytown from the first game, save for a large crack in the earth which can be found by destroying a building at the top of the map. Dive bombing the crack will cause a tremor that shakes the ground, stunning and throwing any monster that isn't in the air.
 * Club Caldera. Identical to the original map, though expanded to include water around the perimeter deep enough to dive in, with an additional area included consisting of a colorful, tropical coral reef, rife with boulders and coral formations to pick up and put to use. The cruise ship now circles the island instead of staying in place. The island is more larger than in the original game. The volcanic eruption that can be triggered is more dangerous that can cause a lava flow.
 * Tsunopolis. Identical to the original map, though the coast area is expanded to include water deep enough to dive in while the land it's is also expanded. After a tsunami is triggered the level will remain temporarily flooded (waist deep for the monsters) for a short period of time. The tsunamis also do damage to buildings now, but still can't destroy them. Each time one hits it “washes away” the rubble on the ground, reshuffling debris to random spots on the map.
 * Saxton Hill. A European city modeled after London. It has facsimiles of every prominent landmark: the Big Ben, the Tower of London, the London Bridge, the London Eye, etc. All of these can be destroyed, though the clock tower and ferris wheel will crush monsters they fall on. The map noticeably has an enormous river running through it, which is deep enough for monsters to dive in and recover bits of shipwrecks to toss at enemies.
 * Outpost X: A new map at a familiar location: this is the inside of the top secret base at Rosdale Canyon. This area is dimly lit and very open with destructible crates, scaffolding, and forklifts in place of cars. Other objects of interest include crashed UFOs, stasis tubes with dead Zorgulons inside, and parts of Goliath Prime prototypes that provide throwable pieces when destroyed. There are five metal support beams throughout the level which can be destroyed; doing so will cause the ceiling in the center of the map to collapse, crushing monsters beneath it and illuminating the map.

Unlockable

 * The Mothership: An updated remake version of the UFO level from the original game. A large map set in the interior of the Zorgulon race's grandest ship. Set apart by its alien architecture, it is fully indoors with a giant, circular corridor surrounding an extraterrestrial city. The urban area is wide and flat with many destructible buildings, a glowing green slime fountain, Zorgulon statues, and a park complete with alien creatures that sometimes fly out like the birds at Blackwater. Ramps lead to the surrounding corridor, which is much more confined with fewer destructible items. Laser turrets, track vehicles, and valuable powerups can be found here, as well as forcefield-windows giving a view of outer space. UFOs can be seen leaving the ship and heading to Earth.
 * The Capitol: An updated remake and greatly expanded version of the Capitol from the first game. Aside from the boss area, players will now have access to most of the city, which includes plenty of buildings to destroy, a mock Smithsonian complex, and a river with water deep enough to wade in. The monument briefly shown in the first game is now accessible and can be climbed, and toppling it can crush monsters under it.
 * Volcano. The Birthplace of Magmo
 * Westland Row: A huge European city modeled after London. This map has a cloudy sky and a bluish tint; it's always raining. It has a small bay, a destructible bridge which is large enough for monsters to cross, and a railway station with throwable trains. It has a few skyscrapers as well as a giant clock tower that can be toppled over. As an extra environmental hazard, monsters standing on top of skyscrapers may be randomly struck by lightning- especially if they're holding something metal.
 * La Phare: A large European city modeled after Paris at night. It has elaborate, classic looking architecture illuminated by beautiful lights. Notable features include an ornate cathedral with gargoyles, arches, illuminated fountains, and a mock Eiffel Tower. Most of the buildings are only medium height, but the tower is colossal and can be climbed by multiple monsters. If destroyed it will sink into the ground and create a cloud of smoke.
 * Harboros. A South American coastal city based on Rio de Janeiro. The city is bordered by a dense jungle on one side and a massive bay in the other. The bay is deep enough to swim and dive in and has no shortage of dangerous sea life, and is bordered by climbable cliffs. The jungle also has enormous trees that can be ripped up and used as bludgeons. Aside from a crushable village and some boats that can be picked up, this level doesn't have much to interact with and is very open. There is a chemical plant at the far end of the shore that can be dive-bombed, however, triggering the release of toxic waste and temporarily making all of the water harmful.
 * Powder Valley. A ski resort high in the mountains, this level is covered in snow and has climbable cliffs and peaks. Other features include throwable boulders, a chair lift, and an avalanche that can be triggered by causing a lot of destruction. The avalanche is a one time occurrence but will kill any monsters it hits and changes the geography of the level.
 * Nethir Strip. A flat, large-sized map modeled after Cairo, Egypt. It has harsh sunlight, heat blur effects, and even mirages on the horizon. While it includes a vast and very densely populated city, it also has open expanses of desert with only dunes, shallow lakes, and rivers. The main attractions are colossal ancient structures like climbable pyramids, a temple to the sun god, and an obelisk that can topple over and crush monsters. Sandstorm will occur unexpectedly.
 * Chernoburg: A fairly large, industrial city with highways, power lines, factories, and tall smokestacks. The sky is discolored with pollution and the smokestacks constantly put out smog. Destroying the largest of these factories will temporarily blanket the entire level in smog, making it hard to see opponents. There is a polluted river to the East that will harm monsters if they walk in it.
 * Atlantic Rig. Which has an extremely large oil platform.
 * Hyudo: A large Japanese city inspired by Kyoto. It has smaller buildings and older architecture than Tsunopolis, featuring temples, shrines, and pagodas. Part of the map is a forest with hills, cherry blossoms, and a shallow lake. A huge mock Mt. Fuji can be seen on the horizon.
 * Zayah Playa. A beautiful seaside metropolis modeled after Cancun and the United Arab Emirates. Nearly half of the area is ocean with an abundance of deeper water, active boats, a cruise ship, and chains of small islands. Sandy beachfront property teeming with tourists extends across the length of the map, leading to heavily developed land farther in. There are numerous resorts, hotels, and shimmering skyscrapers to destroy.

DLC

 * Betelguse V: The Zorgulon home planet. This rocky, extraterrestrial map has purplish soil and a cosmic night sky with a clear view of the stars and galaxies. While seemingly outdoors, it is actually all housed within a transparent forcefield that locks in its atmosphere. Everything outside is barren and inhospitable, with craters and the ruins of alien cities littering the horizon. The dome is by no means small and contains multiple well-defended cities, a wasteland with rock formations and boulders, and jagged mountains holding secret passageways. Earth is nowhere in sight, though there are distant planets and passing asteroids.

Stage Enemies

 * Military
 * Tanks
 * Helicopters
 * Jet Fighters
 * Battleships
 * Missile Tanks
 * Navy Submarines
 * UFOS

Skins
Each character have 4 alternative skins.
 * Gigazaur: (Green and yellow) default roar and green breath
 * Marine (Teal and Purple) - blue breath: Free
 * Mecha-Gigazaur: Mechanized roar and light blue breath
 * Space Tyrant: Based on Zarkorr the Invader. Alien Roar with purple breath
 * Super Gigazaur
 * Congar: Brown Gorilla (default: brown)
 * Yeti - white fur, blue skin :Free
 * Mecha-Congar:
 * Silverback - black fur, silver hair on back, yellow eyes:
 * Leviathan:
 * Preytor
 * Red Fire Ant
 * Orchid (recolor pink)
 * Mecha-Preytor
 * Invader
 * Robo-47
 * Navy Blue (recolor):
 * Red Scar:
 * Alien Drone
 * Clockwerk
 * Ultra-V:
 * Omega V
 * Dark: Low-pitch
 * Fem Nova: Female voice
 * Knight
 * Magmo:
 * Eruption
 * Furnace
 * Liquid-nitrogen
 * Infernal
 * Agamo
 * Atomic
 * Ruined
 * Tiki God
 * Snowmonster
 * Kineticlops (default):
 * Gamma Green
 * Black-light
 * Will-O-Wisp
 * Satellite
 * Raptros
 * Indigo w/h purple wings (recolor) -Different roar
 * Green w/h lime wings
 * Jersey Devil
 * Skeleton
 * Pteryx: Orange
 * Tropical
 * Wyvern
 * Phoenix
 * Valtoth
 * Sub-Zero
 * Iceberg
 * Nordic Beast
 * Aztec
 * Alpha Man: Blue eyes, dark brown hair, tanned skin. Wears wrist guards, boots, and briefs with gold belt w/h a stylized silver "A" buckle: Default
 * Alternate Costume: Blue and White formfitting bodysuit (leaving hands bare) w/h : Free
 * Blonde:
 * Luchadore:, Mexican voice
 * Greek: Based on hercules
 * Troglodyte:
 * Godiva: Blonde hair, brown eyes, pink lipstick. Wears white bandeau bikini top to highlight her cleavage and a V-shaped high raise thong cut bikini bottom. Bare footed.
 * Alternate costume : Wears a white strapless skintight suit with golden trim, leaving her shoulders. And highlighting her décolletage and cleavage.: Free
 * Brunette - Different Voice. Wearing Blue strapless bra top: Free
 * Auburn - Red hair, green eyes, southern belle voice.
 * African - American: Black hair, amber eyes, different voice, green
 * Women's champion -
 * Colossus - Chrome: Default
 * Commander (Military camouflage) -Green explosives: free
 * Locomotive - Red explosives
 * Bounty Hunter (purple Bounty Hunter) - Purple explosions and mechanized Alien voice.
 * Steampunk
 * Slogg - swamp green/olive : Default
 * Amoeba - :Free
 * Biohazard
 * Tar
 * Industrial
 * Hydrax: Original. Grey and Red
 * Yellow Purple:
 * Mecha-Hydrax
 * Living Fossil
 * Cosmic Guardian
 * Xorvus:
 * Recolor orange
 * Bioluminescent
 * Cyborg
 * Mollusk
 * Zorgulon
 * Insectoid
 * Cerebulon Weapon
 * Cerebulon
 * Amphibios: Original. Green with yellow and dark green details.
 * Poison Dart: Free
 * Mutant: Mutant dark green frog, multiple yellow eyes, blue pointed tongue, holed filled membranes and multiple legs around his body. Low pitched Roar.
 * Axolotl. White axolotl, blue blind eyes, pink details, gills, less pointed claws, and a long tail. High Pitched roar.
 * Chameleon.
 * Hyuma
 * Pluto
 * Rachnon
 * Silver tiger
 * Black Widow
 * Space Crawler
 * Kerchek: Original. Black fur with glowing yellow symbols
 * Golden Fur. - Free
 * Prehistoric
 * Tribal Chief:
 * Vektor Maximus: Purple
 * Recolor -
 * Construction
 * Giant Clank
 * Karkaros: Deep Blue skinned Great White Shark
 * Hammerhead -A beige Hammerhead shark - Free
 * Goblin - A reddish Goblin face shark
 * Prehistoric - A green prehistoric shark hybrid.
 * Orca:
 * Despira: Original, Yellow, black and orange Bee.
 * Blue, black and aqua - Free
 * Dragonfly
 * Moth/Butterfly hybrid
 * Firefly
 * Tortoidon:
 * Kingbra
 * Recolor:
 * Rattlesnake
 * Python
 * Sea Serpent - breaths underwater
 * Virmaculus
 * Recolor
 * Trizera
 * Styracosaurus
 * Pachyrhinosaurus
 * Recolor:
 * Rattlesnake
 * Python
 * Sea Serpent - breaths underwater
 * Virmaculus
 * Recolor
 * Trizera
 * Styracosaurus
 * Pachyrhinosaurus
 * Styracosaurus
 * Pachyrhinosaurus


 * Prowlguar
 * Snow Leopard
 * Tiger
 * SabreCat -
 * Snow Leopard
 * Tiger
 * SabreCat -





Gameplay
War of the Monsters retains some elements of the original PlayStation 2 title such as the players take the roles of large monsters in city environments and players are allowed to roam freely within the city area, which allows climbing of jumping from buildings and cliffs. The game plays as a fighting game yet works differently than the traditional online multiplayer one-on-one structured rounds. Instead, fights can include up to 8 players in a eight way fighting structure. The camera is in third-person perspective. It reboot also features many of the updated textures, enhanced graphics and performance improvements.

Monsters have two status bars in each game, health and stamina. Like the standard fighting game formula, every time a monster takes damage, their overall Health bar drops until it is completely depleted, resulting in player defeat. When the player picks up another monster, he can throw through buildings to see the inner structure of the buildings. There are objects and weapons in the game such as cars, plane, boats, trucks, Radio tower, gas tanks, debris, tanks can be found in any level split in 3 groups: Club, Spear, and throwable items. They're Weapons may be used to do extra damage to enemies, spears (Radio towers, broken pipe or bars) can stun enemies, but once they get it out they will throw it back at you. Clubs (Steel Beams, parts on buildings) can be used to do more damage from hitting other monsters, and can be thrown. Some may have a special effect, such as exploding and catching a monster on fire or a generator that can be used to shock a monster. Large throwable items like ships, boulders and small buildings cane be found on the map.

Monster have they're combos and special abilities and have new tricks while an opponent's in the air, the player can grab it and throws it towards the ground. And in most stages, they have hazardous areas like very tall buildings, deep water which, some monsters have the ability to swim in underwater stages. Rang attacks are now used with L2 button wile the Square button performs light melee attacks.

New Control Layouts
{| class="article-table"



New Mechanics ad Specific changes

 * New improved gameplay. The camera is updated and now more active, eliminating blind-spots and frustration. The lock-on feature is more advanced that allows players to handle multi-monster fights better. AI or CPU controlled monsters will also attack the nearest monster on the field rather than targeting the player, and will choose to attack the player rather than chase after power ups if their health or energy is above a certain threshold.


 * Free-For-All is now up to 10 monsters capacity in the stage environment.
 * Additional cosmetic changes to skins/costumes (differing roars, sound effects & attack colors).


 * New structures, vehicles and weapons. Certain buildings will create vision-obscuring clouds of smoke or dust when destroyed. These can be strategically targeted by players to blind enemies or make an escape.


 * Animations: Each character has a different taunt using the upward, downward, left and right directional buttons.


 * Environmental hazards and objects.
 * Power lines serve as a new environmental hazard, electrocuting any monster who touches them and dealing heavy damage. Unlike in WOTM1, they appear in numerous levels and can be destroyed (though a projectile is the only safe way). The downed poles can then be picked up as a new type of debris weapon: when swung, the live wires lash out like a whip and electrocute opponents. They lose their charge after one use but can still be thrown or used as bludgeons.
 * AI-controlled military vehicles now appear on some maps regardless of which Gameplay mode. This serves as an environmental hazard, but also allows players to pick up tanks and missile launchers and use them like guns as they did in WOTM1's Adventure Mode. Fighter jets as a new hostile military vehicle. They fly at extremely high speed and pass over monsters in groups, whittling away their health with guerilla warfare. Most monsters can't move fast enough or jump high enough to hit them directly, but they can be targeted and destroyed with any kind of projectile. If successfully grabbed, they can be used like machine guns.
 * Cement trucks are new grab-able vehicles. Like gas trucks, they will rupture when thrown, but instead of exploding they splatter cement on their target. Monsters hit by a cement truck will gradually slow down and turn gray for a few seconds. The status can be negated by water or being thrown by a heavy attack or explosion; if left unchecked the monster will fully harden and must struggle free.
 * Firetrucks are new/revamped grab-able vehicles. Like tanks and turrets, they can be picked up and used, spraying water at other monsters. Being sprayed by water can interrupt melee attacks, but not deal damage. In cooperative modes it can also be used to help allies who are on fire or covered in cement.
 * Radiation transport trucks are new grab-able vehicle. These tank-hauling vehicles are used by the military to suck up the leaked alien fuel and haul it away to safe locations to be process as the Alpha Serum. If thrown, they will burst and splatter the target with radioactive goo, instantly giving them full energy. Useful for cooperative modes, but don't throw it at an enemy by mistake.


 * Fires last much longer and can damage builds, thus setting them a blaze, and objects can now be caught on fire. Picking up most flaming debris will harm the player, but longer items like girders and “spears” can be picked up safely. All objects cause extra damage when on fire.
 * New powerups include:
 * Weather effects: Certain power-ups can now be spawned that can change the level based on five different types of weather; downpour, thunderstorm, blizzard, heatwave, meteor shower.
 * Armor: When collected, the player will become shiny chrome with glowing white eyes. Armored monsters move slower than normal, but take half the damage they normally would and cannot be dazed, pushed, juggled, or thrown. It's duration is the same as the Invisibility powerup.


 * In addition to the reboot, stages now have a “day”, "dawn", "afternoon", "dusk", and “night” setting, which may change up the aspects of certain maps; while Adventure Mode’s levels have set modes for story purposes, in free-for-all matches, the time of day for the selected map can be chosen optionally, and in online matches, it is selected at random.
 * Water now has two depth types: water shallow enough that it can be waded through (the same as it was in WOTM1), and deeper water which will impede the monster movement by half if waded through, and some have bodies of water deep enough to permit swimming and diving, which is controlled in a similar manner to flying except with buoyancy and varying swimming speeds. If a player monster submerges, an “Air” bar will appear under the health bar denoting how much air they have left before they start losing health. Certain monsters are not slowed by wading or swimming and a few can even remain underwater indefinitely, without an Air bar, and/or enjoy boosted movement speed while swimming.
 * For example, Gigazaur, Karkaros, Melkeor, Crocogator and Sea Serpent skinned Kingbra can move much faster and swim freely while underwater and have no air bar.


 * Pinning Attacks. If the player jumps, falls, or divebombs onto an enemy monster, they will damage and pin the enemy under them, rendering them immobile in the same manner as by grabbing them. They can then mash either the light or heavy attack buttons to repeatedly pummel them while they're down and/or pick them up after stepping off of them. Certain monsters which inflict contact damage will take normal damage, but also damage monsters that attempt to pin them.

Mimic Monsters
Similar to the Echo Fighters of Super Smash Bros. Ultimate, They are describe characters who are considered an almost complete clone of another character. sharing essentially all of the main attributes of the original character (such as speed, jumps, strength and weight), In addition, Atlas Avenger, Kerchek, Namek, Vectus Maximus and Zetius are Mimic Monsters of Alpha Man, Congar, Magmo, Colossus and Gigazaur. And Mimic Monsters only have three alternative skins.


 * For example, Zetius plays virtually identically to Gigazaur, sharing every single move and attribute. However, he has various different animations, visual effects and special attack.
 * Characters who are Mimic Monsters are denoted by the lower-case Epsilon (ε).

Story Mode
A single or multiplayer player free roam cinematic campaign that emphasize character development. The mode features a world map.

Free-for-All
A gameplay option where this will allow you to decide and select how many monsters (between 2-10) and who they are including your self to battle it out on any map you have unlocked.


 * Team Battle - Team Colors are Green, Red, Yellow, Blue, Orange and Purple

Factions
During the War of the Monsters mid-Story Mode, monsters have divided into groups that have different goals ands styles of play nd what they consider friend or foe

Original and the Reboot
In War of the Monsters, everything that was present from the original PS2 game has be remade from the ground-up in high definition graphics providing new sound effects, animations, and a new experience for longtime fans.

The monsters of the game have gone under a design overhaul to

Development
To be added.

Trivia



 * Gigazaur serves as a replacement for Togera from from the original game and is very identical to his Kings of Tokyo counterpart as well as named after.


 * Alpha Man and Godiva are the only non-monster characters introduce in the remake. And they are the only characters that have free alternate costumes.
 * Alpha Man's origin is spoof of Captain America and He-Man. They both gain well-muscle physique through enhancements
 * Alpha-Man has a striking facial resemblance of both He-Man and Ax Battler with the hairstyle
 * Godiva has the authorized facial likeness of WWE HOF, Trish Stratus at the age of 30s and the body-type of She-Hulk.
 * Unlike genuine gorillas, Congar has many bald patches across his limbs as well as his face and body. Furthermore he has brown fur rather than black, reflecting that he's a chimpanzee rather than a gorilla.