Borderlands (NCU Potential Project Franchise)

Borderlands is a Japanese potential project.

Borderlands
On the distant planet of Pandora lies an apparently sacred treasure called the Vault. A group of treasure hunters, dubbed the first-generation Vault Hunters (VH1 for short) will now trek through the planet to find it.

The Zombie Island of Dr. Ned
?

Mad Moxxi's Underdome Riot
?

The Secret Armory of General Knoxx
?

Claptrap's New Robot Revolution
?

Borderlands 2
?

Captain Scarlett and Her Pirate's Booty
?

Mr. Torgue's Campaign of Carnage
?

Creature Slaughterdome
?

Sir Hammerlock's Big Game Hunt
?

Tiny Tina's Assault on Dragon Keep
?

The Raid on Digistruct Peak
?

TK Baha's Bloody Harvest
?

The Horrible Hunger of the Ravenous Wattle Gobbler
?

How Marcus Saved Mercenary Day
?

Mad Moxxi and the Wedding Day Massacre
?

Sir Hammerlock vs. the Son of Crawmerax
?

Commander Lilith & the Fight for Sanctuary
?

Borderlands: The Pre-Sequel
?

Shock Drop Slaughter Pit
?

The Holodome Onslaught
?

Claptastic Voyage
?

Tales from the Borderlands
?

Borderlands 3
?

Moxxi's Heist of the Handsome Jackpot
?

Guns, Love, and Tentacles
?

Bounty of Blood
?

Psycho Krieg and the Fantastic Fustercluck
?

Designer's Cut
?

Director's Cut
?

Tiny Tina's Wonderlands
?

Borderlands

 * On the distant, violent planet of Pandora, there is said to be an ancient, legendary treasure called the Vault, which is said to contain tons of alien technology; those who search for it are called Vault Hunters. Four Vault Hunters begin their journey for the Vault by being driven on a bus to Fyrestone by Marcus; these four are dubbed the "first-generation Vault Hunters" (VH1 for short) Upon their arrival, the VH1s are guided off the bus by a "guardian angel" and meet Fyrestone's Claptrap. A group of bandits invade Fyrestone, killing almost all the civilians. The VH1s quickly dispatch the bandits.
 * The VH1s discover a Fyrestone survivor, unlicensed medical Dr. Zed, trapped in his shed and free him.
 * Dr. Zed asks the VH1s to take care of some skags outside the gate. As Claptrap attempts to open the gate, another wave of bandits attack, damaging Claptrap. After dispatching the next wave, the VH1s repair Claptrap with a Claptrap Repair Kit.
 * The VH1s dispatch the skags outside the gate.
 * Dr. Zed suggests the VH1s buy some shields for protection, but the med vendor is broken, so Dr. Zed sends VH1s to get a Power Coupling from a close-by, destroyed med vendor. Upon fixing the med vendor, the VH1s buy a shield for each of them.
 * Dr. Zed asks the VH1s to kill some bandit at a close-by bandit camp in the hopes of blinding their boss, Nine-Toes.
 * Dr. Zed sends the VH1s to T.K. Baha for some help in defeating Nine-Toes.
 * T.K .asks the VH1s to recover some food stolen by the skags. After eating the recovered food, T.K. explains that Nine-Toes is hiding in Skag Gully.
 * T.K. suggests the VH1s buy some grenades at the ammo vendor back in Fyrestone before going to Skag Gully.
 * The VH1s blow up a barricade to access Skag Gully and use some guns they find in the grave of T.K.'s wife to kill Nine-Toes and his pet skags Digit and Pinky.
 * Dr. Zed pays the VH1s for killing Nine-Toes, but also warns them about Nine-Toes' boss, Sledge.
 * Dr. Zed directs the VH1s to the Bounty Board for some more jobs.
 * T.K. assigns some more jobs for the VH1s.
 * The VH1s discover a beat-up data recorder dropped by the bandits in Skag Gully. Upon recovering two more data recorders, they turn them into the Bounty Board and discover the full message: "You slugs wanna join Sledge's tribe? Fine. Set up a camp in Skag Gully. I want those Fyrestoners pissing their pants."
 * T.K. asks the VH1s to recover his prosthetic right leg from Scar. Upon recovering his leg, TK gives them his T.K's Wave shotgun.
 * T.K. asks the VH1s to find some Bladeflower Seeds to make Bladeflower Stew.
 * Scooter contacts the VH1s and asks them to check out the Catch-A-Ride.
 * Seeing that the Catch-A-Ride is busted, Scooter asks the VH1s to recover the Digistruct Module from Bone Head. Upon recovering the Digistruct Module, the VH1s fix the Catch-A-Ride, allowing them to access vehicles for driving.
 * The VH1s run over some skags with the Outrunner.
 * After using the Catch-A-Ride to spawn an Outrunner, the VH1s use it to jump Piss Wash and kill the bandits to open a gate.
 * Patricia Tannis contacts the VH1s to recover some Data Recorders hidden all throughout the Arid Badlands:
 * Day 1: Patricia Tannis, Dahl scientific advisor, Day 1 on planet Pandora. I have been assigned to this sector by my superiors to find evidence of abandoned alien technology similar to that found by our competitor, the Atlas company, in the ruins on Prometheus; technology that many believe made them the superpower they are now. This kind of find seems astronomically improbable on a rock like this, but my benefactors believe in it enough to waste my considerable talents. I've only been here for three hours and I already believe this planet will be the death of me. Scientists do not chase myths and legends.
 * Day 43: Day 43 on Pandora, at least I believe it to be the forty-third day I've been here. The moonlight cycles are difficult to get used to. The planet rotation day is over 90 hours long. The people that inhabit this salted dustball are as ignorant as I've seen in this galaxy. When I attach scientific inquiry to something like the Vault, I am greeted with silly nursery rhymes and slack-jawed soliloquy about a man who knew a man who knew a man. They drift off into a stupor, where I half imagine they're drunk or brain damaged and are unaware of my continued presence. If I believed in Hell, I would contemplate how it compared to Pandora. Ironically, such a belief would align me with these Neanderthals.
 * Day 76: This is the 76th day. I was woken up hoping I was having a reoccurring nightmare. We spent more than 36 hours earlier today relocating our campsite closer to our dig site, only to be ambushed by local wildlife that's hungry coming out of hibernation. Half of my staff was eaten alive or killed by Skags. I survived by hiding under a colleague of mine who was being devoured on top of me. His name was Carl. My... emotions are deadened and I grieved for none of them. In point of fact, the only emotion I felt was that of joy. I felt joy because his chair was always more comfortable than mine! I took his chair. And then I noticed the emissive glow on the rocks at the dig site...
 * Day 119: Day 119. I sat in the shower in tears for just under an hour. This is interesting considering we haven't had water for days. I equate my ever decreasing sanity with that of the population of my dig site. With the investigation of the symbols and glowing patterns at the site we have finally unearthed arguably certifiable proof of the existence of alien life having been here on Pandora. But, this celebration was lonely as I only have two colleagues left, and I'm not too fond of the fat girl, Chimay. I've been told that scientific discovery requires sacrifice, but I never understood what they meant until now.
 * Day 172: Day 172. The fat girl, Chimay, was crushed under an alien ruin that collapsed today. She didn't... die right away and begged me to put her out of her misery as she choked on various fluids and bile. I hesitated because she was the last one alive that wasn't me. As she was choking, and coughing, and dying, I tried to enjoy the interaction, which I imagined to be a conversation, as I knew it was the last I would have for a while. When I finally got around to smothering her so that I could continue my research, I could tell that she regretted the decision. The Skags had been waiting for this meal for a while; they will not go hungry tonight.
 * The VH1s find a defunct Claptrap in the Lost Cave and repair it.
 * The VH1s gather Shock Crystals in the Lost Cave for a Shock Artifact.
 * Dr. Zed directs the Vault Hunter to former Dahl foreman Shep Sanders.
 * The VH1s meet Shep.
 * Shep asks the VH1s to turn back on the three Turbine Brakers.
 * Shep asks the VH1s to kill some rakk that are damaging the turbines.
 * Shep directs the VH1s to a bandit camp where they will find a Mine Gate Key needed to access the mines, but they merely find a note informing them that the Mine Gate Key was moved elsewhere.
 * The VH1s find gun parts around the Arid Hills to reassemble a GGN20/V3 Hard Sniper.
 * The VH1s kill Moe and Marley for an Incendiary Artifact.
 * Rade Zayben invites the VH1s to take part in the Circle Of Death.
 * The VH1s survive and complete the first round of the Circle Of Death.
 * The VH1s survive and complete the second round of the Circle Of Death.
 * The VH1s survive and complete the final round of the Circle Of Death.
 * The note says that the Mine Gate Key is in Sledge's Safe House in Arid Hills. Upon recovering the key, Commandant Steele contacts them the warn to seize their killing spree. The VH1s use the key to access the Headstone Mine where Sledge is waiting.
 * The VH1s find a defunct Claptrap in the Safe House and repair it. As gratitude, the Claptrap gives them access to a red chest full of guns.
 * The VH1s find gun parts around the Arid Badlands to reassemble a CR30.G Crimson Cobra.
 * What Hit The Fan
 * The VH1s kill Sledge and take an Eridian Artifact which turns to be part of the Vault key required to open the Vault. Commandant Steele contacts the VH1s again and warns them not to pursue the Vault any further. Dr. Zed grants the VH1s access to the Dahl Headlands.
 * Find Bruce McClane
 * Product Recall
 * Insult To Injury
 * Schemin' That Sabotage
 * The VH1s meet Earnest Whitting in the Dahl Headlands.
 * Big Game Hunter
 * Earnest asks the VH1s to rescue Lucky at the Last Chance Waterin' Hole.
 * Lucky asks the VH1s to power the Fast Travel Network, then gives them a Fast Travel pass to access the New-U station.
 * Scavenger: Revolver
 * Fuel Feud
 * Death Race Pandora
 * Ghosts of the Vault
 * Well There's Your Problem Right There
 * Lucky dispatches the VH1s to destroy some of Mad Mel's runners in order to face him.
 * The VH1s kill Mad Mel. and enters New Haven to meet Helena Pierce, but Pierce initially denies the VH1s permission to continue on to the Rust Commons.
 * Pierce only agrees to give the VH1s access to the Rust Commons once they restore power to New Haven by activating the generators.
 * The VH1 find a defunct Claptrap in New Haven and repair it. As gratitude, the Claptrap gives them access to a grey box full of guns.
 * King Tossing
 * Corrosive Crystal Harvest
 * Claptrap Rescue: Tetanus Warren
 * Like A Moth To Flame
 * Is T.K. O.K.?
 * Pierce directs the VH1s to Tannis in the Rust Commons West. Pierce takes the piece of the Vault Key to hold onto and tells the VH1s that Crazy Earl has another piece.
 * Scooter's Used Car Parts
 * Up To Our Ears
 * Firepower: All Sales Are Final
 * Firepower: Market Correction
 * Firepower: Plight Of The Middle Man
 * Jack's Other Eye
 * Scavenger: Submachine Gun
 * Hidden Journal: Rust Commons West
 * Tannis directs the VH1s to Crazy Earl, who apparently has another piece of the Vault Key in Earl's Scrapyard. The VH1s clear the path to Earl's Scrapyard to meet Earl.
 * Earl demands the VH1s kill some trespassing spiderants and bandits in exchange for the piece.
 * Today's Lesson: High Explosives
 * The VH1s find a defunct Claptrap in the Scrapyard and repair it.
 * Earl also some booze bottles from Treacher's Landing.
 * Missing Persons
 * Two Wrongs Make A Right
 * Middle Of Nowhere No More: Investigate
 * Middle Of Nowhere No More: Fuses? Really?
 * Middle Of Nowhere No More: Small Favor
 * Middle Of Nowhere No More: Scoot On Back
 * Altar Ego: Burning Heresy
 * Scavenger: Shotgun
 * Hidden Journal: Rust Commons East
 * Circle Of Slaughter: Meat and Greet
 * Circle Of Slaughter: Round 1
 * Circle Of Slaughter: Round 2
 * Circle Of Slaughter: Final Round
 * The Next Piece
 * Earl Needs Food...Badly
 * Claptrap Rescue: Krom's Canyon
 * Jaynistown: Secret Rendezvous
 * Relight The Beacons
 * A Bug Problem
 * Altar Ego: The New Religion
 * Altar Ego: Godless Monsters
 * Smoke Signals: Investigate Old Haven
 * Smoke Signals: Shut Them Down
 * Bandit Treasure: Three Corpses, Three Keys
 * Bandit Treasure: X Marks the Spot
 * Green Thumb
 * Jaynistown: A Brother's Love
 * Dumpster Diving For Great Justice
 * Jaynistown: Spread The Word
 * Jaynistown: Getting What's Coming To You
 * Wanted: Fresh Fish
 * I've Got A Sinking Feeling...
 * Jaynistown: Unintended Consequences
 * Jaynistown: Cleaning Up Your Mess
 * Claptrap Rescue: Trash Coast
 * Bait And Switch
 * Earl's Best Friend
 * House Hunting
 * Another Piece Of The Puzzle
 * Not Without My Claptrap
 * Claptrap Rescue: Old Haven
 * The Final Piece
 * Claptrap Rescue: The Salt Flats
 * Scavenger: Machine Gun
 * Claptrap Rescue: Crimson Fastness
 * Get Some Answers
 * Find The Echo Command Console
 * Reactivate the ECHO Comm System
 * Find Steele
 * Destroy The Destroyer
 * Bring The Vault Key To Tannis

Borderlands

 * Based on Borderlands

The Zombie Island of Dr. Ned

 * Based on The Zombie Island of Dr. Ned

Mad Moxxi's Underdome Riot

 * Based on Mad Moxxi's Underdome Riot

The Secret Armory of General Knoxx

 * Based on The Secret Armory of General Knoxx

Claptrap's New Robot Revolution

 * Based on Claptrap's New Robot Revolution

Borderlands 2

 * Based on Borderlands 2

Captain Scarlett and Her Pirate's Booty

 * Based on Captain Scarlett and Her Pirate's Booty

Mr. Torgue's Campaign of Carnage

 * Based on Mr. Torgue's Campaign of Carnage

Creature Slaughterdome

 * Based on Creature Slaughterdome

Sir Hammerlock's Big Game Hunt

 * Based on Sir Hammerlock's Big Game Hunt

Tiny Tina's Assault on Dragon Keep

 * Based on Tiny Tina's Assault on Dragon Keep

The Raid on Digistruct Peak

 * Based on Digistruct Peak Challenge

TK Baha's Bloody Harvest

 * Based on TK Baha's Bloody Harvest

The Horrible Hunger of the Ravenous Wattle Gobbler

 * Based on The Horrible Hunger of the Ravenous Wattle Gobbler

How Marcus Saved Mercenary Day

 * Based on How Marcus Saved Mercenary Day

Mad Moxxi and the Wedding Day Massacre

 * Based on Mad Moxxi and the Wedding Day Massacre

Sir Hammerlock vs. the Son of Crawmerax

 * Based on Sir Hammerlock vs. the Son of Crawmerax

Commander Lilith & the Fight for Sanctuary

 * Based on Commander Lilith & the Fight for Sanctuary

Borderlands: The Pre-Sequel

 * Based on Borderlands: The Pre-Sequel

Shock Drop Slaughter Pit

 * Based on Shock Drop Slaughter Pit

The Holodome Onslaught

 * Based on The Holodome Onslaught

Claptastic Voyage

 * Based on Claptastic Voyage

Tales from the Borderlands

 * Based on Tales from the Borderlands

Borderlands 3

 * Based on Borderlands 3

Moxxi's Heist of the Handsome Jackpot

 * Based on Moxxi's Heist of the Handsome Jackpot

Guns, Love, and Tentacles

 * Based on Guns, Love, and Tentacles

Bounty of Blood

 * Based on Bounty of Blood

Psycho Krieg and the Fantastic Fustercluck

 * Based on Psycho Krieg and the Fantastic Fustercluck

Designer's Cut

 * Based on Designer's Cut

Director's Cut

 * Based on Director's Cut

Tiny Tina's Wonderlands

 * Based on Tiny Tina's Wonderlands