Super Smash Bros. Trading Card Game

If you have played Pokemon TCG before, Super Smash Bros. TCG plays the same way. The only differences are that Trainer Cards (Supporters, Stadiums, and Items) are renamed Support Cards (Assist Trophies, Stadiums, and Items). Also, the Smash Type is the Smash TCG equivalent to Pokemon's Colorless Type. The other 10 Types are Grass, Fire, Water, Lightning, Psychic, Fighting, Darkness, Metal, Fairy, and Dragon. Special Conditions (Asleep, Poisoned, Confused, Burned, and Paralyzed) are called Stat Problems (Asleep Poisoned, Confused, Burned, and Paralyzed), and there are counters for each one (Blue with Z is Asleep, Green with Skull is Poisoned, Pink with Question Mark is Confused, Red with Bandages is Burned, and Yellow with Lightning Bolt is Paralyzed). Booster Packs, which cost only $4.99, include 10 cards: 5 Common Cards, 4 Uncommon Cards, 1 guaranteed Rare Card, and 1 random Reverse Holographic Card, which can be in any rarity. If you plan to use multiple copies of Smasher and Smasher FS Cards, 2 of each is recommended. NOTE: All Smasher FS Cards are Holographic Rares.

Cards
All the names of the cards you see here are included in the set.

Smasher Cards and Smasher FS Cards
Mario (Uncommon) + Mario FS - Fire Type

Donkey Kong (Holographic Rare) + Donkey Kong FS - Fighting Type

Yoshi (Common) + Yoshi FS - Smash Type

Pikachu (Common) + Pikachu FS - Lightning Type

Link (Rare) + Link FS - Fighting Type

Kirby (Common) + Kirby FS - Smash Type

Fox (Uncommon) + Fox FS - Metal Type. NOTE: Fox FS depicts Fox with a Landmaster.

Samus (Rare) + Samus FS - Metal Type

Luigi (Uncommon) + Luigi FS - Grass Type

Captain Falcom (Rare) + Captian Falcon FS - Fire Type

Ness (Common) + Ness FS - Psychic Type

Jigglypuff (Common) + Jigglypuff FS - Fairy Type

Bowser (Holographic Rare) + Bowser FS - Dragon Type (Requires Fire and Darkness Energy). NOTE: Bowser FS depicts Giga Bowser.

Zelda (Unommon) + Zelda FS - Fairy Type

Peach (Uncommon) + Peach FS - Fairy Type

Ganondorf (Rare) + Ganondorf FS - Darkness Type. NOTE: Ganondof FS depicts Beast Ganon.

Marth (Rare) + Marth FS - Fighting Type

Sheik (Common) + Sheik FS - Fighting Type. NOTE: Sheik FS depicts Sheik turning into a dragon resembling Volvagia.

Dr. Mario (Rare) + Dr. Mario FS - Smash Type

Charizard (Rare) + Charizard FS - Fire Type. NOTE: Charizard FS depicts Mega Charizard X.

Lucario (Uncommon) + Lucario FS- Metal Type. NOTE: Lucario FS depicts Mega Lucario.

Pit (Uncommon) + Pit FS - Fairy Type

Ike (Rare) + Ike FS - Fighting Type

Zero Suit Samus (Uncommon) + Zero Suit Samus FS - Smash Type

Olimar (Common) + Olimar FS - Grass Type

Wario (Holographic Rare) + Wario FS - Smash Type

Meta Knight (Uncommon) + Meta Knight FS - Darkness Type

Diddy Kong (Common) + Diddy Knog FS - Fighting Type

Sonic (Uncommon) + Sonic FS - Smash Type. NOTE: Sonic FS depicts Super Sonic.

King Dedede (Holographic Rare) + King Dedede FS - Smash Type

Toon Link (Common) + Toon Link FS - Fighting Type

Shulk (Uncommon) + Shulk FS - Psychic Type

Rosalina & Luma (Rare) + Rosalina & Luma FS - Fairy Type

Little Mac (Common) + Little Mac FS - Fighting Type

Greninja (Rare) + Greninja FS - Water Type

Palutena (Holographic Rare) + Palutena FS - Fairy Type

Villager (Common) + Villaager FS - Smash Type

Wii Fit Trainer (Uncommon) + Wii-Fit Trainer FS - Smash Type

Robin (Uncommon) + Robin FS - Psychic Type

Lucina (Common) + Lucina FS - Metal Type

Pac-Man (Uncommon) + Pac-Man FS - Lightning Type

Mega Man (Uncommon)+ Mega Man FS - Metal Type

Bowser Jr. (Rare) + Bowser Jr. FS - Dragon Type (Requires Fire and Darkness Energy). NOTE: Bowser Jr. FS depicts Shadow Mario from Super Mario Sunshine.

Dark Pit (Rare) + Dark Pit FS - Darkness Type

Mewtwo (Holographic Rare) + Mewtwo FS - Psychic Type. NOTE: Mewtwo FS depicts Mega Mewtwo Y using Psystrike.

R.O.B. (Uncommon) + R.O.B. FS - Metal Type

Falco (Common) + Falco FS - Smash Type. NOTE: Falco FS Depicts Falco with a Arwing.

Mii Brawler (Common) + Mii Brawler FS - Smash Type

Mii Swordfighter (Common) + Mii Swordfighter FS - Smash Type

Mii Gunner (Common) + Mii Gunner FS - Smash Type

Mr. Game & Watch (Holographic Rare) + Mr. Game & Watch FS - Smash Type. NOTE: Mr. Game & Watch FS depicts Octopus.

Duck Hunt (Rare) + Duck Hunt FS - Smash Type

Ryu (Rare) + Ryu FS - Fighting Type

Cloud (Uncommon) + Cloud FS - Smash Type

Roy (Rare) + Roy FS - Fire Type

Lucas (Common) + Lucas FS - Psychic Type

Corrin (Common) and Corrin FS - Dragon Type (Requires Water and Fighting Energy)

Bayonetta (Holographic Rae) + Bayonetta FS - Psychic Type

Ice Climbers (Uncommon) + Ice Climbers FS - Water Type

Wolf (Rare) + Wolf FS - Darkness Type. NOTE: Wolf FS depicts Wolf with 2 Wolfens.

Pichu (Common) + Pichu FS - Lightning Type

Young Link (Uncommon) + Young Link FS - Fighting Type

Boss-EX Cards
Boss-EX cards are powerful cards that give the player who knocks them out 2 Prize Cards instead of one. They come in Regular Print, and Full Art Print. All these cards are Holographic Rare. All of them have the Ability, Omnipotent. Omnipotent's effect is: "Neither player can play Support Cards."

Master Hand-EX - Smash Type

Crazy Hand-EX - Smash Type

Master Core-EX - Darkness Type. NOTE: Depicts Master Giant, Master Beast, Master Edges, and Master Core.

Dark Emperor-EX - Darkness Type

Tabuu-EX - Psychic Type

Petey Piranha-EX - Grass Type

Ultimate Chimera-EX - Darkness Type

Rayquaza-EX - Dragon Type (Requires Fire and Lightning Energy)

Galleom-EX - Metal Type

Duon-EX - Metal Type

Ridley-EX - Darkness Type

Meta Ridley-EX - Metal Type

Porky-EX - Darkness Type

Porky Statue-EX - Fighting Type

Metal Face-EX - Metal Type

Yellow Devil-EX - Darkness Type

Kraid-EX - Dragon Type (Requires Fire and Water Energy)

Basic Energy Types
All these cards are Common.

Grass

Fire

Water

Lightning

Psychic

Fighting

Darkness

Metal

Fairy

Assist Trophies
Andross (Rare) - Effect: Roll a six-sided die. Place damage counters on the Opposing Smasher based on your roll.

Ashley (Common) - Effect: You and your opponent play a game of Rock-Paper-Scissors. The winner gets to draw 1 card from their deck and discard 1 random card from their opponent's hand with no peeking.

Barbara (Uncommon) - Effect: Put 5 damage counters on the Opposing Smasher.

Chain Chomp (Common) - Effect: Put 6 damage counters on the Opposing Smasher.

Color TV-Game 15 (Holographic Rare) - Effect: Draw 1 card from your deck.

Dark Samus (Rare) - Effect: Put 4 damage counters on the Opposing Smasher.

Devil (Rare) - Effect: Discard 1 random card from your opponent's hand with no peeking.

Dillon (Uncommon) - Effect: Put 5 damage counters on the Opposing Smasher.

Dr. Kawashima (Rare) - Effect: Roll a six-sided die. Place damage counters on the Opposing Smasher based on your roll.

Dr. Wright (Common) - Effect: Flip a coin. If heads, put 3 damage counters on the Opposing Smasher and draw 1 card.

Dunban (Holographic Rare) - Effect: Draw 1 card. If Shulk is your Active Smasher, draw 2 cards instead.

Elec Man (Uncommon) - Effect: Put 4 damage counters on the Opposing Smasher and the Opposing Smasher is Paralyzed.

Excitebikes (Rare) - Effect: Draw cards until you have 9 cards in your hand.

Girahim (Rare) - Effect: Put 7 damage counters on the Opposing Smasher.

Ghosts (Pac-Man) (Common) - Effect: Draw 4 cards.

Hammer Bro (Common) Effect: Put 2 damage counters on the Opposing Smasher.

Helirin (Rare) - Effect: Draw 1 card.

Infantry and Tanks (Uncommon) - Effect: Put 3 damage counters on the Opposing Smasher.

Isaac (Rare) - Effect: Negate the effects of attacks, except damage, done to your Active Smasher.

Isabelle (Common) - Effect: Heal 40 damage from each of your Smashers.

Jeff (Uncommon) - Effect: Put 5 damage counters on the Opposing Smasher.

Jill (Rare) - Effect: Put 7 damage counters on the Opposing Smasher.

Kat & Ana (Rare) - Effect: Put 6 damage counters on the Opposing Smasher.

Knuckle Joe (Uncommon) - Effect: Put 4 damage counters on the Opposing Smasher.

Latiku (Common) - Effect: Draw 2 cards.

Lyn (Uncommon) - Effect: Put 4 damage counters on the Opposing Smasher.

Magnus (Rare) - Effect: Put 6 damage counters on the Opposing Smasher.

Metroid (Uncommon) - Effect: Put 3 damage counters on the Opposing Smasher for 2 turns.

Midna (Common) - Effect: Draw 1 card.

Mother Brain (Rare) - Effect: Put 7 damage counters on the Opposing Smasher.

Mr. Resetti (Holograpghic Rare) - Effect: Each player shuffler their hand into their deck and draws a new hand of 5 cards. If they don't, they put 5 damage counters on their Active Smasher.

Nintendog (Common) - Effect: Draw 1 card.

Nightmare (Rare) - Effect: Draw cards until you have 7 cards in your hand.

Phosphora (Rare) - Effect: Put 5 damage counters on the Opposing Smasher.

Prince of Sable (Rare) - Effect: Draw 4 cards.

Ray MK III (Common) - Effect: Put 3 damage counters on the Opposing Smasher.

Riki (Common) - Effect: Draw 2 cards.

Saki (Uncommon) - Effect: Put 4 damage counters on the Opposing Smasher.

Samurai Goroh (Rare) - Effect: Put 5 damage counters on the Opposing Smasher.

Shadow (Rare) - Effect: Draw 3 cards

Sheriff (Rare) - Effect: Put 6 damage counters on the Opposing Smasher.

Skull Kid (Uncommon) - Effect: Draw 2 cards.

Starfy (Rare) - Effect: Draw cards equal to the number of Prize Cards you have left.

Starman (Common) - Effect: Put 4 damage Counters on the Opposing Smasher,

Takamaru (Uncommon) - Effect: Put 5 damage counters on the Opposing Smasher.

Tingle (Common) - Effect: Draw cards until you have 6 in your hand.

Toad (Common) - Effect: Draw 1 card.

Waluigi (Rare) - Effect: Put 5 damage counters on the Opposing Smasher.

Stadiums
Battlefield (Common) - Effect: Each of your Smasher and Smasher FS cards deal 10 additional damage to the Opposing Smasher.

Final Destination (Holographic Rare) - Effect: Both players discard all their Support cards from their hand, deck, and attached to their Active Smashers. Neither player can play support cards as long as this card remains in play.

Boxing Ring (Uncommon) - Effect: Fighting Type Smashers gain 20 HP.

Picto Chat (Rare) - Effect: Smash Type Smashers gain 30 HP.

Delphino Plaza (Rare) - Effect: Water Type Smashers gain 30 HP.

Kongo Jungle (Uncommon) - Effect: Grass type Smashers gain 20 HP

Fountain of Dreams (Holographic Rare) - Effect: Fairy Type Smashers gain 40 HP.

Magicant (Rare) - Effect: The attacks of your Smash Type Smashers deal 40 additional damage.

Summit (Common) - Effect: The attacks of your Water Type Smashers deal 20 additional damage.

Lylat Cruise (Common) - Effect: Metal Type Smashes gain 10 HP.

Pokemon Stadium (Common) - Effect: Pikachu, Jigglypuff, Pichu, Mewtwo, Chariizard, Lucario, and Greninja gain 10 HP and each of Pikachu, Jigglypuff, Pichu, Mewtwo, Chariizard, Lucario, and Greninja's attacks deal 10 additional damage.

Port Town Aero Drive (Uncommon) - Effect: The attacks of your Metal Type Smashers deal 30 additional damage.

Yoshi's Story (Common) - Effect: Yoshi gains 10 HP and each of Yoshi's attacks deal 10 additional damage.

Arena Ferox (Rare) - Effect: The attacks of your Fightnig Type Smashers deal 40 additional damage.

Garden of Hope (Holographic Rare) - Effect: Grass Type Smashers gain 40 HP.

Palutena's Temple (Rare) - Effect: Negate all effects of attacks, including damage, done to your Fairy Type Smashers.

Norfair (Rare) - Effect: Fire Type Smashers gain 40 HP and each of their attacks deal 40 additional damage.

Pac-Maze (Uncommon) - Effect: Pac-Man gains 20 HP and each of Pac-Man's attacks deal 20 additional damage.

Smashville (Common) - Effect: Villager gains 10 HP and each of Villager's attacks deal 10 additional damage.

Gaur Plains (Common) - Effect: Shulk gains 10 HP and each of Shulki's attacks deal 10 additional damage.

Wily Castle (Rare) - Effect: Negate the effects of attacks, including damage, done to yout Metal Type Smashers.

Items
Fairy Bottle (Holographic Rare) - Effect: Heal 100 damage from each of your Smashers.

Heart Container (Uncommon) - Effect: Heal 30 damage from your active Smasher.

Trophy Stand (Common) - Effect: Search your deck for a Smasher card. Reveal it to your opponent, and put it into your hand. Your deck is then shuffled.

Assist Trophy (Common) - Effect: Search your deck for an Assist Trophy Support card. Reveal it to your opponent, and put it into your hand. Your deck is then shuffled.

Maxim Tomato (Rare) - Effect: Heal 50 damage from your Active Smasher.

Timer (Rare) - Effect: Flip a coin. If heads, skip your opponent's next turn. If tails, your turn ends immediately.

Boss Galaga (Common) - Effect: Search your discard pile for up to 3 Energy and attach them to your Smashers in any way you please.

Killer Eye (Common) - Effect: Put 4 damage counters on the Opposing Smasher.

POW Block (Rare) - Effect: Put 5 damage counters on the Opposing Smasher.

Smash Ball (Rare) - Effect: Search your deck for a Smasher FS card. Reveal it to your opponent, and put it into your hand. Your deck is then shuffled.

Deku Nut (Common) - Effect: The Opposing Smasher is Paralyzed. Flip a coin. If tails, your Active Smasher is also Paralyzed.

Golden Hammer (Rare) - Effect: Flip a coin. If heads, each of your Active Smasher's attacks deal 80 additional damage. If tails, each of your Active Smasher's attacks fail.

Hammer (Uncommon) - Effect: Flip a coin. If heads, each of your Active Smasher's attacks deal 40 additional damage. If tails, each of your Active Smasher's attacks fail.

Invincibility Star (Holographic Rare) - Effect: Until the end of your opponent's next turn, negate all effects of attacks, including damage, done to your Active Smasher.

Freezie (Common) - Effect: The Opposing Smasher is Asleep.

Smash Tools
Franklin Badge (Uncommon) - Effect: Reduce the amount of damage taken to your Active Smasher from the Opposing Smasher's attacks by 40.

Beam Sword (Uncommon) - Effect: Each of your Active Smasher's attacks deal 50 additional damage.

Ray Gun (Uncommon) - Effect: Each of your Active Smasher's attacks deal 40 additional damage for 10 of your turns. After the 10th turn, discard this card.

Ore Club (Rare) - Effect: Each of your Active Smasher's attacks deal 80 additional damage, but their Retreat Cost is 1 more.

Star Rod (Rare) - Effect: Each of your Active Smasher's attacks deal 60 additional damage

Lip's Stick (Common) - When your Active Smasher attacks, the Opposing Smasher is Poisoned.

Home-run Bat (Holographic Rare) - Effect: Each of your Active Smasher's attacks deal 100 additional damage.

Cracker Launcher (Uncommon) - Effect: Effect: Each of your Active Smasher's attacks deal 70 additional damage for 10 of your turns. After the 10th turn, discard this card.

Steel Diver (Common) - Effect: Effect: Each of your Active Smasher's attacks deal 50 additional damage for 10 of your turns. After the 10th turn, discard this card.

Starter Decks
Each Starter Deck is priced at $10.99, and comes with 60 cards (18 Smashers, 22 Energy, 2 sets of 11 of the Deck's Energy Card focus, and 20 Support Cards.), a coin, a six-sided die, a deck box to hold all the cards, 60 card sleeves, a set of damage counters, a 2 player play-mat, and an instruction booklet on now to play the game.

King of the Jungle (Focuses on Fighting and Grass Types) Deck Mascots: Donkey Kong (Key Card) & Luigi

Dark Inferno (Focuses on Fire and Darkness Types) Deck Mascots: Bowser (Key Card), Ganondorf & Mario

Electric Ocean (Focuses on Lightning and Water Types) Deck Mascots: Greninja (Key Card) & Pikachu

Bright Future (Focuses on Psychic and Fairy Types) Deck Mascots: Mewtwo (Key Card) & Peach

Tins
The Tins cost $19.99, and come with a special full art card of Master Hand-EX or Crazy Hand-EX, 6 booster packs and a tin sized instruction and guide book.

Deck Sets
The following cards come in each Starter Deck.

King of the Jungle
Smashers:

Donkey Kong x2 (1 is Holographic)

Diddy Kong x4

Luigi x4

Olimar x2

Wario x2

Villager x2

Duck Hunt x2

Energy:

Fighting Energy x11

Grass Energy x11

Support:

Kongo Jungle

Heart Container X4

Hammer x4

Trophy Stand x4

Franklen Badge x3

Assist Trophy x2

Metroid

Latiku

Dark Inferno
Smashers:

Bowser x2 (1 is Holographic)

Bowser Jr. x4

Mario x2

Charizard x2

Mii Brawler x2

Yoshi x2

Ganondorf x2

Captain Falcon

Energy:

Fire Energy x11

Darkness Energy x11

Support:

Norfair

Heart Container x4

Hammer x4

Trophy Stand x4

Beam Sword x3

Assist Trophy x2

Ashley

Samurai Goroh

Electric Ocean
Greninja x2 (1 is Holographic)

Pikachu x4

Pac-Man x4

Ice Climers x4

Mii Swordfighter x2

Mr. Game & Watch x2

Wario x2

Energy:

Lightning Enegy x11

Water Energy x11

Support:

Delphino Plaza

Trophy Stand x4

Hammer x4

Heart Container x4

Lip's Stick x3

Assist Trophy x2

Andross

Starman

Bright Future
Smashers:

Mewtwo x2 (1 is Holographic)

Peach x2

Shulk x4

Zelda x4

Palutena x4

Energy:

Psychic Energy x11

Fairy Energy x11

Support:

Palutena's Temple

Trophy Stand x4

Heart Container x4

Hammer x4

Cracker Launcher x3

Assist Trophy x2

Riki

Kat & Ana