Thread:Coolot1/@comment-30134917-20190402102230/@comment-30134917-20190423154946

Hit Points is how much health they have. Level means it's recommended you be that level before fighting them. You have to roll above their Armor Class to get a hit on them. Speed is just how many feet they can move in one turn. Str is how strong they are, Dex is how nimble they are, Con is their defense, Int is their smarts, Wis is their street smarts, and Cha is their will power. The numbers that are in brackets are called modifiers, so if you're rolling for let's say strength and you get a 15 but the modifier is +2 then it changes to 17. Here's a pagethat shows what number gives what modifier.

Side note: it's possible for a challenge level to go above 20 but those enemies are considered bosses.