TheHunter™ Primal: Cry of Eden

theHunter™ Primal: Sound of Eden is the Call of the Wild version of theHunter: Primal. It is set to release 2019 and is being developed by Expansive Worlds and is being published by Avalanche Studios.

Background Information
You are a Settler from the Expansive Galaxies Corporation, sent to the Prehistoric planet by the name of "Primal Eden" to search for missing settlers that were lost on the timeless world. You are only armed with a machete as you land on the soil of this ancient world, and you must search for better camouflage and weapons to defend yourself and hunt the native inhabitants of this world: dinosaurs. Chances of survival are little, and the only way to survive is to make your way to the top of the food chain. In theHunter™ Primal: Sound of Eden, the hunter becomes the hunted.

Dinosaur Species

 * Velociraptor: A small and cunning pack hunter that can pounce and latch onto the player. Does little damage, but can overwhelm in numbers. Can be found mostly in forests and swamps, or near the volcano Mt. Sisyphys.
 * Troodon: A small, cunning pack hunter like Velociraptor, but is strictly nocturnal, and has a venomous bite that drains player health every 20 minutes. Its venom can only be cured by a special flower. Found mostly at swamps, but only at night.
 * Hypsilophodon: A small, peaceful herbivore that will flee if approached by the player. They will herd up with their own species in forests, but are sometimes seen with larger herbivores, like Parasaurolophus, Triceratops, and Anatosaurus.
 * Ornithomimus: A medium sized ostrich-like dinosaur that will mostly flee from the player if shot at, but will damage the player if too close. They prefer forests and open valleys.
 * Pteranodon: A medium sized pterosaur that are usually seen flying above open valleys or the ocean. They are fast in flight, and will sometimes attack the player by flying down at them and pecking them. They are too small to be able to carry the player. They sometimes group up to flocks of five.
 * Quetzalcoatlus: A large pterosaur that soar the skies above valleys, the ocean, and near Mt. Sisyphys. They are large enough to be able to carry the player, however, they prefer pecking the player before carrying them to their death.
 * Styracosaurus: A medium sized ceratopsian dinosaur equipped with many frill spikes and an elongated nose horn. Will seek player if shot, and can damage either by charging or goring with its long nose horn. They prefer valleys and swamps and are mostly seen with larger herbivores.
 * Utahraptor: A large pack-hunter that is very capable of immobilizing the player. They can bite and scratch the player to low health, then are able to pounce on the player and snap the player's neck for the killing blow. They prefer any biome (forest, valley, swamp, Mt. Sisyphys, etc.), as they are active hunters.
 * Maiasaura: A medium sized hadrosaur that usually group up with larger herbivores. They will flee if shot at or approached. They prefer valleys and swamps.
 * Parasaurolophus: A large crested hadrosaur that will flee if shot at, but will attempt to trample player if too close. They are herbivorous, and prefer valleys and swamps, and usually herd up with many of their species.
 * Carnotaurus: A medium-sized carnivore equipped with a set of horns. They will seek out the player if shot or approached and will try to eliminate them using their jaws or headbutting them with their thick, horned skull. They will group up to about three in some occurrences. They can be found in all biomes (valley, forest, swamp, or near Mt. Sisyphys).
 * Triceratops: A large ceratopsian equipped with two horns that can reach over three feet and a small nose horn. They are territorial and aggressive, bull trikes often seen clashing their horns together to show dominance or during breeding season. They will seek out the player if shot at or approached, either charging at or goring the player to death. They prefer valleys and swamps, and mostly herd up with their own species, but will sometimes join in with other species of herbivorous dinosaurs.
 * Anatosaurus: A giant hadrosaur that will flee if shot at, but if approached, will try to eliminate the player by crushing them with their giant, muscular front legs, whacking them with their powerful tail, or by trampling them. They gather up with different herbivore species in mega herds or herds of their own species, and prefer valleys and swamps.
 * Spinosaurus: A giant, semi-aquatic quadruped carnivore equipped with a large sail on its back. They are slow on land, and prefer to stay in water where they can ambush their prey. They will retreat to any nearby large body of water if shot at, but will attack if the player ends up too close or is unlucky enough to walk right by their ambush spot. They prefer swampy areas with deep enough water to hide in.
 * Tyrannosaurus: A living, carnivorous tank that has an almost impenetrable hide. They are feared by many for a good reason. They have giant jaws and can run at high speeds while chasing the player. They will seek out any chance at a meal they can get, including the player, and will get only enraged if shot at. They prefer open valleys, swamps, and are sometimes seen near Mt. Sisyphys. They are rarely encountered in the forests.
 * Sauroposeidon: A giant sauropod that is too large to be killed. They are mostly seen standing in the water to graze on seaweed, but are rarely seen in their massive glory plodding about Primal Eden doing whatever their business is.