Nintendo Switch Play Arcade

Free Play
With up to 4 players, they can play any minigame of their choosing

Minigame Battle
Players play a random assortment of the 15 minigames where they advance when they win a mini-game. The size of the game can be set at 5, 10, or 15 wins to overall win the game. Players need to play at least three of the 15 minigames to play.

Minigame Decathlon
Players earn points in ten set mini-games dependent on their performance on those mini-games. Decathlon records can then be seen in the Options Mode of this game.

Minigame War
Players need to capture 19 hexagonal tiles on a board by winning minigames. Players can claim a tile when it is flashing and can capture an opponent's tiles by surrounding said tile. Whoever has the most tiles wins the game.

Test My Best
A solo game where players play a set of 100 consecutive mini-games in a row for a high score; losing one mini-game ends the game.

Feeding Time
Players need to throw balls into the mouths of Cow mechs to earn points No points are earned if the ball hits the mech while the mouth is closed, one point is earned if the mouth appears normal, and three points are earned if the mouth is glowing with an arcing rainbow. Whoever scores the most points during five levels wins.

Hurdle Park
The minigame is set in a racing arena. Players must flick their Joy-Con up or to jump over the hurdles with their skateboards. The first player to reach the finish line wins.

Drop It Drop it
Players sync the cube into one of the colorful holes in order to get points. Players must sync the cube drop at just the right time to go through three moving rings in order to get extra points. If done skillfully the ball will enter the star-shaped bonus hole. The player with the most points is the winner.

Ready and...PUNCH!
Revolution! It is not about strength but about your speed and coordination! Plays hold two Joy-Cons in their hands, and perform either a jab, hook or uppercut-like attack to hit the targets but only when that target is lit up.

Horsey, Horsey
Each player attempts to whistle as they ride their Horse to guide them to the exit at the end of the obstacle course. When the player whistles the horse moves toward where the player is pointing to avoid obstacles. This appears as the second minigame in Mini-Game Decathlon.

Target Tennis
RED, BLUE, YELLOW, and GREEN targets allow for point multipliers to increase your ticket winnings and beat your opponent! Compare your high scores to others in competitive mode by checking out the fantastic ARENA jumbotron.

Buzz Away
Players must continuously run down a dimly lit corridor to escape a group of African Killer Bees. The corridor regularly splits into two brief segments, one of which contains blocks that obstruct the players' progress; players must choose a path to follow blindly. Furthermore, you will have to escape from the bee's in the quickest amount of time. The last player standing wins.

That's how Long My Dart is
''Hold the Joy-Con like you are holding a dart. Trust a dart onto one of the targets in order to get 25, 50, 75, or 100.''

Weave Maze
Balls are dropped onto a maze that weaves. Point with the Joy-Con and press the A button to lift the blocks and smash obstacles for the ball to get through the maze.

Winged Heart Aces
"Climb into a plane with lots of missiles, then shoot down your rivals."

Code Lock
In this skill-based redemption game, players have to simply follow the voice and visual prompts to perform actions in quick succession. The more actions they get right the faster you will unlock the codes, and you will get to the hall of rainbows faster.