The Poppy Games

The Poppy Games is the second episode of Poppy Playtime.

Synopsis
After the events of the first episode, Emily, who is revealed to still be alive, challenges herself in an obstacle of games in order to find her friends and brother after they got separated.

Plot
After the events of the first episode, the others explores the back halls of the factory, eventually finding the office of Elliot Ludwig, Playtime's founder. After watching a tape of him, Jake mentions to the others that Elliot did have a family loss, revealing that he had a twin sister, just like him, who died on her first objection on salvaging entities. After entering the vents in the office, they encounter Poppy, who thanks them for freeing her and offers to help them escape the factory by giving them a code to activate the factory's train.

However, she is grabbed and pulled deeper into the factory. Meanwhile, Emily has a childhood flashback about her watching a commercial of her pink stretchy childhood toy, revealed to be Mommy long Legs, before she is shown in a void and sees a figment of Jesus. He offers her his hand, in which she hesitantly tries to accept, but wakes up after hearing a voice, similar to poppy’s, and sees herself being dragged by a giant pink hand, though she assumes it’s the others.

After being dragged, Emily quickly encounters Mommy Long Legs, who holds Poppy hostage. She challenges Emily to win the three games in the Game Station, and in return will give Emily the code for the train and to bring her back to her brother and friends, threatening to kill them if they disobey the rules. Making her way through the factory, recives a GrabPack with a green handed and then proceeds through the three games.

The player is able to obtain two parts of the code before escaping during the third game, fleeing into the tunnels beneath the factory. An enraged Mommy accuses them of cheating and pursues them through the tunnels and back up into the factory, until she becomes caught in the teeth of an industrial grinder, killing her. A needle-fingered hand rises to take her broken body away. The player finds Poppy trapped in a spider web with the third part of the code. After freeing her, the player boards the train to escape. However, Poppy diverts the train, saying that she could not let the player leave yet due to the events that had occurred inside the factory, claiming that she knows the player can handle whatever comes next. The train runs out of control and derails near a sign pointing to "Playcare".