Banjo-Kazooie: Re-Jiggied Trilogy

Banjo-Kazooie: Re-Jiggied Trilogy is a 3D-platformer video game developed by Playtonic Games (which consists of former Rare staff and developed Yooka-Laylee & it's sequel Yooka-Laylee and the Impossible Lair) and Rare with Microsoft and Nintendo's supervision as part of their partnership. It is a compilation of remasters of the first three games in the Banjo-Kazooie series: Banjo-Kazooie, Banjo-Tooie and Banjo-Kazooie: Grunty's Revenge (albeit remade to fit on other games' engine). It is released worldwide on Xbox One, Xbox Series X and Nintendo Switch in 2021.

Features

 * Everyone (other than the returning ones who would be done from scratch) uses their models from the Nintendo Switch game, Super Smash Bros. Ultimate, with even Spiral Mountain's design taking cues from it.
 * Games now has better and tighter controls in general (particularly flying and swimming).
 * Cut content such as various worlds, Tooty's own level (where she has to find enough Mumbo Tokens to turn Banjo back after Gruntilda turned him into a frog with her spell) and Cauldron Keep as a full-fledged level are added on Banjo-Kazooie and Tooie.
 * All three games has some additional Jiggies to collect.
 * The Beak Bomb attack is more intuitive to use.
 * Adds an egg wheel (like a weapon wheel in first-person shooter games and as well as Rockstar's recent Games) for Banjo-Tooie.
 * Stop 'n' Swop is fully implemented for both Banjo-Kazooie and Banjo-Tooie.
 * More achievements will be added for Xbox One/Xbox Series X versions unlike previous XBLA versions released in 2000's, with separate lists like in Activision's Crash Bandicoot N. Sane Trilogy and Spyro Reignited Trilogy.
 * Banjo-Tooie's multiplayer now has online support and scoreboards.
 * There would be Amiibo support for the Nintendo Switch version (especially with a pre-existing one of Banjo & Kazooie), where using it will give them a new polygonal appearance/costume based on their original N64 games.

Changes
Some of the ideas are found here.