Persona 6/Tropes/Characters

General

 * Achilles' Heel: Each of the protagonists have their own weaknesses due to their Personas.
 * The protagonist's weakness changes due to being able to swap their Personas out.
 * Eiji is weak to Ice attacks.
 * Kaori is weak to Electric attacks.
 * Seth is weak to Fire attacks.
 * Goro is weak to Psychic attacks.
 * Kazumi is weak to Nuclear attacks.
 * Eiko is weak to Wind attacks.
 * Rio from Emerald is weak to Bless attacks.
 * Adaptional Wimp: To a minor extent. Like in Persona 4 The Animation, the anime adaption removes the character's weapons and has them rely mostly on their Personas.
 * All Love is Unrequited: Due to some of the characters clearly having crushes on the protagonist, this could apply to them and score them a spot in second place depending on who the player romances.
 * Ambiguously Bi: This could apply to all of them due to the protagonist's biological gender being unknown.
 * Battle Couple: If the player romances a character, the protagonist becomes this with their new girl/boyfriend.
 * Color-Coded Characters: Each of the main characters has a color that is incorporated into almost all of their outfits.
 * The protagonist: Green
 * Eiji: Yellow
 * Kaori: Black
 * Seth: White
 * Beatrice: Blue
 * Goro: Red
 * Kazumi: Plaid (if that counts?)
 * Eiko: Purple
 * Rio: also green.
 * Elemental Powers: Like previous installments, all the characters' Personas specialize in a certain ability (except for Beatrice).
 * The protagonist can change their Persona out but their initial one, Ezekiel, specializes in Bless.
 * Eiji specializes in the Fire skill.
 * Kaori specializes in the Wind skill.
 * Seth specializes in the Ice skill.
 * Goro specializes in the Nuclear skill.
 * Kazumi specializes in the Psychic skill.
 * Eiko specializes in the Electric skill.
 * Rio specializes in the Curse skill.
 * Famed in Story: The Archangels slowly become famous as the game's story progresses, to the point they make themselves the enemy of a massive conspiracy.
 * Historical Domain Character: Ezekiel, Heck Thomas, and Ban Zhao are all historical figures that are used as Personas.
 * Implausible Hair Color: Multiple examples. The protagonist has brown hair, which is a slightly uncommon color in Japan. Eiji and Kazumi both are blondes, which is even more unlikely. And the worst offender, Goro has bright red hair. Eiko's hair is also blonde, though it's dyed and starts fading later.
 * Invisible Parents: Usually the characters' parents aren't shown on screen, with the only exceptions being Kazumi's mother and Eiko's father. Other than this, they're unknown.
 * Jumped at the Call: Pretty much all of the main characters love the idea of using their Personas and jumped at the opportunity to either defeat their personal grudges or help out people that need it.
 * My God, What Have I Done?: Initially, the characters are fairly upset when Daizo blames them for him becoming an antagonist. This guilt quickly stops when you get to explore his room.
 * Non-Uniform Uniform: The school is fairly relaxed on how its students choose to wear their outfits. The protagonist wears regular jeans rather than a skirt or school trousers, the inside of Eiji's uniform is yellow, and so on.
 * Ragtag Bunch of Misfits: The Archangels consist of a transfer student, a happy-go-lucky jokester, the most popular girl at school, the assistant of a mysterious old man, the school's resident delinquent, a crossdressing cutesy boy, a former pop idol, and a mysterious student no one's ever heard of before.
 * Second Year Protagonist: Somewhat averted. Most of the Archangels are made up of second-year student but in Emerald, they graduate and move on to third year. The only exceptions are Goro, Beatrice, and Seth.
 * True Companions: By the end of the game, the protagonists see each other as full-blown family members and truly enjoy hanging out with each other.
 * Victory Pose: While performing an All-Out-Attack they all have their own.
 * The protagonist does a superhero landing and suddenly jolts their head up, staring wide-eyed into the camera as the enemies die behind them.
 * Eiji slides into frame Risky Business-style and tilts his head back with a cocky smirk.
 * Kaori stabs her rapier three times before bringing it to her chest and opening her eyes when the enemies die.
 * Seth does a cute little dance before throwing his arms by his side and raising a leg as he stares into the camera with the most serial killer smile you've ever seen.
 * Beatrice walks into frame sipping some tea before pulling a bomb and tossing it, turning around and smiling from behind their cup as it explodes.
 * Goro windes back and angrily punches at the camera, screaming in a karate pose.
 * Kazumi grabs the bottom of his skirt and bows to the viewer, smugly smirking and looking back slightly to get a glimpse of the enemies she just defeated.
 * Eiko pulls out a hairbrush and pretends to sing into it before nonchalantly using it to comb her hair as the enemies die.
 * Rio flashes a double peace sign with a very large grin and hikes one leg up in an obvious attempt to look cute.

The Protagonist/Green

 * The Ace: Like previous protagonists, Green is basically good at everything.
 * Adaptional Badass: More to do with their Persona, Ezekiel, whose real-world counterpart was a prophet that never fought a single person. In P6, he is changed to a borderline wizard spirit that blasts people with a magic staff.
 * Adaptional Personality Change: In the anime, they are portrayed as rarely expressing themselves and being very reserved. In the manga, they are also mostly emotionless but are prone to breakdown in embarrassment and are quite cocky in fights.
 * Adult Fear: The protagonist is framed for a crime they didn't commit at the age of nine, is repeatedly beat down by adults throughout the game, and straight-up dies in the games' time out bad ending.
 * Affectionate Nickname: In the manga, they are given the nickname "Shino-Chan", which is a shortening of their actual name, Shinobu.
 * All Your Powers Combined: As per tradition, the protagonist is a Wild Card able to use multiple Personas, unlike their party members.
 * Ambiguous Gender: The protagonist is intentionally androgynous.
 * Animal Motif: Subtly. Oddly enough, their fast movements, curious nature, and even their idle animations were designed to remind the player of a bird. This is built off the fact the P4 protagonist was meant to remind the player of a dog and the P5 protagonist of a cat.
 * Aura Vision: Like Joker from the previous game, the protagonist can unlock a Third Eye ability.
 * Anything That Moves: There is the option in the game to date everyone at the same time. Highly not recommended.
 * Badass Adorable: They're the strongest and fastest party member, levels up the quickest, is able to control incredibly powerful Personas, and is so attractive a lot of characters develop crushes on them.
 * Battle Couple: They are able to become this with any of their party members.
 * Big Brother Mentor: While their gender's unknown, they mostly play this role to Jenine right up until Jenine reveals she wants to marry them when they're older, at which point the protagonist themself realizes things have gotten weird.
 * Bi the Way: They are heavily implied, to the point it's almost not debatable, to be bisexual, as they are able to date both male and female characters and many of their dialogue options allow them to flirt with both female and male characters. This fact is never actually mentioned in-game, however.
 * Canon Name: Hikari Nakajima in most media. Shinobu Funaki in the manga.
 * Celibate Hero: There's always the option to not date anyone.
 * In the event this happens, Etsuko Asai will offer you a "date" between friends on Valentine's Day.
 * Character Tic: Their face remains mostly emotionless but they seem to have a habit of squinting when surprised, confused, or thinking about something.
 * Cheshire Cat Grin: During the "Lost Soul" ending in Emerald, they pull a massive cheek to cheek grin as they turn to the camera.
 * Cloudcuckoolander: The player can choose to play them this way thanks to some options in the game.
 * Contrasting Sequel Main Character: Green is intentionally designed to be the opposite of Joker, such as being an advocate for peace and having strong connections to the biblical figure Jesus Christ while Joker was a gentleman thief that was seen as a delinquent and had connections to Satan himself.
 * Conveniently Seated: Sits in the right-hand corner of the classroom right by the window.
 * Did You Think I Can't Feel?: Green's face remains mostly blank throughout the game and it comes as a surprise whenever they express emotions. Most commonly, this shock comes from them showing irate-levels of anger.
 * The Dreaded: To some extent. Emerald's Lost Soul ending reveals that the protagonist's Heel-Face Turn is terrifying to the other characters due to how powerful they are.
 * Face-Heel Turn: The player can do this with them during the Lost Soul ending, where they betray everyone and burn down their high school.
 * Gender-Neutral Writing: The game only refers to Green by they/them pronouns and is referred to with the gender-neutral honorifics "san", "senpai", and "chan", avoiding the male honorific "kun". The reason for this has never been revealed.
 * Hero with Bad Publicity: They are infamous for the fact they supposedly burned down their first school. The story is so infamous that even a random passerby on the train knows about it.
 * Hikikomori: The protagonist starts the game as this and out-right becomes one in the game's bad ending.
 * Living Emotional Crutch: Can become this to Fusako Iwaki.
 * Idiot Hair: They have a single strand of hair poking out above their head.
 * It's Personal: The protagonist was framed by Kazuya for a crime that haunted them for years. If it wasn't personal, it wouldn't make much sense.
 * The Leader: The Charismatic Leader specifically. Every member of their team respects them and do as they say.
 * Master of All: As the Wild Card of the group, they are able to capture and become the master of multiple Personas, unlike their friends. They also have the fastest growth rate and highest stats out of their team.
 * Meaningful Name: Their canon name, Hikari, translates to "light", which is their main Persona, Ezekiel's, skill. Their name is also a pun that refers to a type of engine.
 * Messianic Archetype: Green is fighting to save the world from a conspiracy of criminals and even dies at one point. Remind you of anyone?
 * Messy Hair: A dialogue option in the game reveals they don't comb or style their hair, meaning they more or less have permanent bed head.
 * Missing Mom: Green has a father but their mother is MIA and never mentioned by either them, their father or even the other characters.
 * Named by the Adaption: The manga gave them the name Shinobu Funaki and most other media gave them the name Hikari Nakajima.
 * Nerves of Steel: Lampshaded by Kazumi, who points out that they've never seen the protagonist cry or be angry at anything.
 * Parental Neglect: In the beginning, they have a very bad relationship with their father, who they find out had locked them out of their own home at the start of the game.
 * Psychotic Smirk: They pull one at the beginning when summoning Ezekiel for the first time.
 * Weirdness Magnet: They start attracting basically everything weird after they accidentally get involved in the .New world. Plus there's the fact all of their friends have one or two strange things about them.
 * Your Cheating Heart: If you decide to date more than one character in the game, both you and the protagonist are punished by the people you cheated on having Eiji beat the crap out of you. Doing this also causes you to forfeit your romances with whoever you were dating. It also slides a bit into You Bastard! when the player is subtly berated by the protagonist claiming they deserved their beating.

Eiji Ishimura

 * Adorkable: Eiji is incredibly optimistic, slightly awkward, and has a tendency to laugh shyly when complimented. What a cutey!

Kaori Fujio

 * Beauty, Brains, and Brawn: Kaori is considered very pretty by her peers and is one of the highest-ranking students in her class. She also takes fencing lessons on the side and is teaching herself how to throw daggers for fun.
 * Tsundere: It's heavily implied throughout her Confidant that she has a crush on the protagonist and uses a combination of faux anger and arm slaps to try and make it stop.

Seth

 * Berserk Button: Seth will constantly correct you and treat you with pure hatred if you even mistakenly call him a clown.

Beatrice von Housen

 * Ambiguously Human: The fact she has an actual last name unlike the rest of the Velvet Room assistants (including her own grandpa and sister) calls into question whether she's a creation of Igor's like the other assistants or is an actual human being working for Igor.

Goro Matsuya

 * Badass Longcoat: Goro is constantly wearing an unbuttoned long coat that has a habit of flowing dramatically in the wind.
 * The Big Guy: Goro is MASSIVE for his age, standing at a height of 6'5 at the age of only 16.
 * Name's the Same: Goro shares his name with Goro Akechi from Persona 5. This is more or less the only thing they have in common.

Kazumi Oshio

 * Wholesome Crossdresser: Despite being male, Kazumi enjoys wearing girl's clothing and acting like a stereotypical cutesy girl.

Eiko Kumada

 * Dark-Skinned Blonde: When she first appears her hair is piercingly blonde and their skin is very dark. Later on, they stop dying their hair and it starts fading to brown.
 * Fan Disservice: Eiko is almost never presented in a sexual way in the game except for on one occasion. And it's a groping attempt by one of the game's main antagonists...
 * Gyaru Girl: She has the traditional blonde hair and tanned skin, though she isn't a big fan of it and stops keeping up with her make-up when she joins the Archangels.

Rio Kasamatsu

 * Badass Adorable: She's a tiny girl that likes to strike cute poses and has a rather high voice. She also picks the asses of all the Shadows she meets.
 * Hero-Worshipper: Rio is a self-proclaimed fangirl of the Archangels and has a particular interest (and crush) on Green.

Fusako Iwaki

 * Apologizes a Lot: She constantly apologizes for any mistake she makes even if it's just a mistake she made-up in her mind. She says it so much it could be counted as a catchphrase.
 * No Social Skills: Due to her constant bullying and obvious bad luck she isn't particularly good at talking to people.

Itsumi Mitsurugi

 * Conspiracy Theorist: A big part of her character is that she's a massive conspiracy theorist. Even if she's usually wrong...
 * The Paranoiac: A very major part of their character is that they're a paranoid wreck that suspects everyone and only trusts about four people.

Yamato Fujita

 * Creepy Good: Subverted. Even though he appears creepy, he has a very positive and even cute personality.
 * Nightmare Fetishist: Yamato has an obsession with death and has made it his goal to normalize it.

Daizo Matsuya

 * Adaptional Wimp: Mildly. In the game, he is defeated with the combined help of the party while in the anime Green battles him one-on-one and beats him.
 * Ambiguous Disorder: Daizo shows some signs of an extreme case of Borderline Personality Disorder. He is emotionally unstable (being prone to anger and other very harsh emotion), he isolates himself from others, he struggles with empathy, and he treats his friends poorly and is depressed when they eventually leave him.
 * He also shows sociopathic or psychopathic tendencies, being very good at manipulation and having a lot of trouble feeling empathy or sympathy for the people he hurts.
 * Ax-Crazy: Quickly devolves into this after joining the conspiracy.
 * Bad Boss: He begins the game as the leader of a delinquent gang that he berates, threatens, and manipulates into staying with him.
 * Boom, Headshot!: When killing Junko, he does so by shooting her in the head.
 * The Bully: He begins the game as this before slowly growing to be much, much more. For better or for worse...
 * Checkov's Gunman: He is first introduced as the throw-away first boss of the game, not unlike Kamashida, before gaining a much bigger role later.
 * Contrasting Sequel Antagonist: Unlike both Goro Akechi and Tohru Adachi, who were twist villains, Daizo is a straight-up bad guy from the beginning of the game and just keeps getting worse.
 * Evil Counterpart: To the protagonist. Both are eventually revealed to be hikikomori that became more social later on. In Green's case, they did so to help people. In Daizo's case, it was to tear them down.
 * Evil Laugh: He pulls it off three times in the game.
 * His Shadow lets out an evil laugh before turning into its demon form.
 * When battling the protagonist in-person they have a slow build-up to one, slowly chuckling before ending it with a full-on laughing fit.
 * After he realizes he's lost he finally breaks and lets out one final one before he's defeated for good.
 * The Dragon: Quickly becomes this to Kazuya after joining the conspiracy.
 * Jerkass: A bully that picks on those weaker than him purely because he knows he can and whose first reaction to losing his power over his friends is to blame everyone else but himself.
 * Redemption Rejection: He is offered a second chance by the protagonists and responds by spitting at them.
 * Villainous Breakdown: He begins the story as an abusive, manipulative dick and ends it a loon with blood on his hands who considers the protagonist his murder soulmate.
 * What Happened to the Mouse?: Daizo is never shown on-screen dying. It is heavily implied he is and he doesn't return for Emerald but even the characters in-game aren't sure if he is or not.

Kazuya Kitazawa

 * Bad Boss: He treats the rest of the conspiracy as expendable when he realizes they are either threatening his group or have exhausted their use.
 * Corrupt Corporate Executive: He is the CEO of a weapons manufacturing company and doubles as the leader of a conspiracy that is attempting to cause a war.
 * Faux Affably Evil: Throughout the game, he is constantly smiling and seems to be in a very good mood. However, a lot of the things that he says can also double as threats hidden in plain sight.