New Super Mario Bros. Switch

New Super Mario Bros. Switch is a 2D open world platforming game released in 2020 for the Nintendo Switch. It is the fifth title in the New Super Mario Bros. series of 2D sidescrollers and a direct sequel to Super Mario Odyssey. In it's basic form, the game is a 2D platformer that incorporates gameplay from the 3D Mario titles, meaning that each level is a 2D styled level that is an open world for players to freely explore, in order to find Power Stars.

The story revolves around Mario and Luigi having to work together and against their rival Bowser in order to rescue Peach and the Koopa Troop from the clutches of a dark entity known as Prince Catsco, who wants to marry Peach and turn Bowser's troop into monster like individuals for his new dimension.

Gameplay
As mentioned before, Switch is a 2D platformer that plays like a 3D Title. However instead of being linear like previous games in the series, get-from-points-A-to-B, levels (Counties) are fully explorable open worlds that have multiple branching paths. In actuality, the game has Mario and Luigi running around in a circle, meaning that they'll be able to travel one direction and eventually end up where he started. Even though each County is just a circle, they have multiple ways to get around. Power Stars make a comback as the main collectable of the County that Mario and Luigi travel in. And like before, they can be found in many multiple ways, completing missions the story sets out for the players, doing different jobs for NPCs in the County and so on. Star Coins from the previous games make a return and like in New Super Mario Bros 1 and 2, they can be used to unlock different Toad Houses in the County and for a specific price. The two player co-op mode from New Super Mario Bros 2 is re-added. As such, a second player plays as Luigi accompanying Mario in the single-player game; both players may select which character they would like to be, however. The gameplay is not much different from the single player, although in co-op coins and lives are shared between the two players, with each collected coin or extra life earned (though not collected) counting as two. Each player also has their own item storage, which can be accessed at any point.