Super Mario Party

Super Mario Party is a game for the Nintendo Switch, and is the eleventh home console Mario Party game. The game is being developed by Nd Cube. Unlike other games. This one is the first home console Mario Party game, not to have a number followed by it in the title. In this case it is the reason that this game is a full on reboot of the Mario Party games.

Gameplay
Super Mario Party follows the old tradition of the gameplay seen in the instalments before Mario Party 9. Meaning that it takes the social, strategic gameplay in which everyone travels on their own across the different eight boards of the game in search of Power Stars. In order to move, players must jump punch a Dice Block in order to move across the board and land on Spaces.

But before any of that happens. Toad will summon the four or eight players onto the board and explain the rules. After explaining them, the characters jump punch the Dice Block, whoever gets the highest number is the one to go first on the board, whoever gets the lowest is the last to go first.

After everyone has moved, the turn will be considered over and each player will participate in a randomly-selected minigame. After one player, a team of two players or a team of three players wins that minigame, they will receive ten coins.

Coins are used to purchase, a Star. Toadette will give out her location of where the Star is and the players will have to reach her. A Star costs exactly 20 Coins. So winning minigames is an advantage to getting a Star. It is also an advantage to buying many different items that can help the player or mess up their rivals wishes.

One thing that is brought back is the Day and Night Cycle from Mario Party 6, where Brighton the Sun and Twila the Moon will affect the board's atmosphere and time, by changing the sky from Day to Night. Every Three turns.

After all the turns are finished, on the board. Players will receive Bonus Stars, that are awarded based on achievements throughout the game. Whoever gets the most Stars in the end, wins the game.

Bonus Stars:
 * Minigame Star: It is given to the player who has won the most coins from minigames.

At the main menu screen, players can select different modes, represented by the objects placed on the screen. Modes that are hosted byToad and Toadette are on the bottom screen while modes hosted by Brighton and Twila are on the top screen.
 * Event Star: It is given to the player who has landed on the most happening spaces.
 * Marathon Star: It is given to the player who advanced the most spaces. Using other means to skip spaces such as certain balloons or certain happening spaces does not count. Double and Triple Dice Block Balloons, however, can be used to accomplish this star.
 * Shopping Star: It is given to the player who spent the most coins on balloons. Simply visiting shops doesn't count.
 * Red Star: It is given to the player who has landed on the most red spaces.

Story Time
1 Player

A single player mode that follows the game's storyline. The player is put through the seven main boards of the game, requiring them to win a Battle Royale on each and defeat its boss in a minigame to continue to the next board. CPU difficulty will increase as the player progresses, and the game can be saved at any time.

Super Party
1 - 4 Players / 8 Players (Partner Battle only)

The main mode of the game. Here, players can compete against other players or CPUs on a party board. Customized settings can be chosen, such as disabling or enabling bonuses, the number of turns, CPU difficulty, etc. There are four ways of playing Party Mode:
 * Battle Royale: The free-for-all party mode. 4 players choose their characters and compete to see who is the superstar.
 * Tag Battle: The teams party mode. Here, 2 players team up against another 2 to see who is the superstar team. Teams still play separately, though. Most minigames played are 2 vs 2 minigames.
 * Duel Battle: The duel party mode. This mode is for only 2 players, but it still plays similarly to Battle Royale. Only duel minigames can be played.
 * Partner Battle: Returning from Mario Party 7, this mode is similar to tag battle, but teams play united and it allows up to 8 players to join the fun in the form of 4 teams of 2. Unlike in Mario Party 7, players can play with separated controllers. Only 8-player minigames can be played in this party mode.

Duel Dukes
Players start with one partner and can gain another (or replace one) when they reach their start space, which also gives them ten coins. Partners are given to the player at random using a roulette (on every third return, the player gets a "Lucky Roulette", which slows the roulette, allowing the player to more easily obtain a desired partner). Each partner has a salary where they are paid when the player's turn starts. If a player cannot afford to pay the salary, the partner(s) leave(s).

In the middle of every board is Belltop, a mechanical toy. Every time a player passes him, the numbers on his hat goes down by one. Whenever the hat reaches 0, all players go to him and play a duel mini-game. After the winner receives his/her coin prize, the timer is reset to 5.