The Legend of Zelda Unleahsed

The Legend of Zelda Unleashed is a 2008 platform video game in the Legend of zelda series. The story follows Link as he attempts to restore the world after his nemesis Doctor Corba shatters it with a powerful laser to unleash Dark Gaia, an ancient evil, while dealing with his "Werehero" form, which he gains after coming into contact with the energy of Dark Gaia. Gameplay features two distinct styles, with each being played either during daytime or nighttime. Daytime stages incorporate Link's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views.[9] Night-time levels see Link transform into the Werehero; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.

The game's development began in 2006, after the creation of its game engine, the Hedgehog Engine. It was initially conceived as a sequel to The Legend of Zelda Adventure 2 and Adventure 2 prequel, but developer Nintendo began to introduce enough new innovations that separated it from previous games, and it was renamed Unleashed. The Werehero gameplay was conceived to help introduce newer gamers unfamiliar with the Legend of Zelda franchise to the series. The game's existence was first brought to light when Sega trademarked the Unleashed name in March 2008, and shortly after, images and a gameplay video were leaked. Three versions of the game were developed: one by Nintendo for the Wii Xbox 360 PlayStation 2 Windows and PlayStation 3, one by Nintendo and Greezo for the Gamecube Xbox Nintendo DS and PlayStation Portable, and one by Gameloft for mobile phones and Gameboy Advance. The Legend of Zelda Unleashed was released in the west in November 2008, and in Japan the following month.