User:Tonygameman/SNK Smash Roster

Fatal Fury: King of Fighters

 * Terry Bogard (his "Wild Wolf" costume from Garou appear as his alternate costume)
 * Neutral Special - Power Wave/Round Wave
 * Side Special:
 * Forward - Burning Knuckle
 * Back - Crack Shoot
 * Up Special - Rising Tackle
 * Down Special - Power Dunk
 * Final Smash - Triple Wolf (Triple Geyser/Star Dunk Volcano/Stardust Ignition from KOF XV)
 * Desperation Moves - Power Geyser and Buster Wolf
 * Andy Bogard
 * Neutral Special - Hishoken (hold the button for Geki Hishoken)
 * Side Special:
 * Forward - Zan'eiken (follows up with Shippu Uraken)
 * Back - Kuuhaden
 * Up Special - Shoryudan
 * Down Special:
 * Ground - Yami Abise Geri (Darkness Kick)
 * Air - Genei Shiranui
 * Final Smash - Chou Shin Soku Zan'eiken
 * Desperation Moves - Cho Reppa Dan and Zetsu Hishoken
 * Joe Higashi
 * Neutral Special - Hurricane Upper
 * Side Special:
 * Forward - Tiger Kick
 * Back - Thrust Kick
 * Up Special - Ougon No Kakato (Golden Heel)
 * Down Special - Bakuretsuken
 * Final Smash - Screw Straight
 * Desperation Moves - Screw Upper and Ougon no Tiger Kick
 * Tung Fu Rue
 * Raiden
 * Duck King
 * Geese Howard
 * Neutral Special:
 * Ground - Reppuken/Double Reppuken
 * Air - Shippuken/Double Shippuken
 * Side Special:
 * Forward - Ja'ei Ken
 * Back - Fudou Ken
 * B - A (a lunging double-palm to the gut)
 * Forward B - Un (an overhead kick)
 * Down B - Ba (a leg sweep)
 * Up Special - Hisho Nichirinzan
 * Down Special: Atemi/Raimei Goha Nage (explanation)
 * Above/Jumping Height - Jodan Atemi Nage
 * Normal Height - Chudan Atemi Nage
 * Below/Crouching Height - Gedan Atemi Uchi
 * Near a Downed Opponent - Raimei Goha Nage
 * Final Smash - Rashomon
 * Desperation Moves - Raging Storm and Deadly Rave

Fatal Fury 2/Special

 * Mai Shiranui
 * Neutral Special - Kachousen
 * Side Special:
 * Forward - Hissatsu Shinobi-Bachi
 * Back - Ryuuenbu
 * Up Special - Musasabi no Mai
 * Down Special - Hishou Ryuenjin
 * Final Smash - Shinobi Blaze Dance (Kagerou no Mai/Houhou no Mai/Shiranui Ryu: Kunoichi no Mai)
 * Desperation Moves - Cho Hissatsu Shinobi-Bachi and Houhou no Mai
 * Kim Kaphwan
 * Neutral Special - Hangetsuzan
 * Side Special:
 * Forward - Sanren Geki/Sankuu Geki
 * Back - Kuchugetsuzan
 * Up Special - Hienzan/Tenshou Zan
 * Down Special - Hishou Kyaku/Tsuiki Kougeki
 * Final Smash - Zero-Shiki Houou Kyaku
 * Desperation Moves - Hou'ou Kyaku and Hiten Hou'ou Kyakyu

Fatal Fury 3: Road to the New Victory

 * Blue "Mary" Ryan
 * Neutral Special - Spin Fall/M. Spider
 * Side Special:
 * Forward - Straight Slicer
 * A - Crab Clutch
 * B - Stun Fang
 * A or B - Spin Heel Attack
 * Back - M. Breaker
 * Up Special - Vertical Arrow/M. Snatcher
 * Down Special - Real Counter/Backdrop Real
 * Final Smash - M. Dynamite Swing
 * Desperation Moves - M. Typhoon and M. Splash Rose
 * Ryuji Yamazaki

Garou: Mark of the Wolves
All fighters from this game has their own meter mechanic, as explained here.
 * Rock Howard (Echo Fighter/semi-clone for Terry Bogard and Geese Howard)
 * Neutral Special - Reppuken/Double Reppuken
 * Side Special:
 * Forward - Hard Edge
 * Back - Rage Run (Type Dunk/Type Shift)
 * Up Special - Rising Tackle
 * Down Special:
 * High - Crack Counter Jou-Dan
 * Low - Crack Counter Ge-Dan
 * Final Smash - Neo Deadly Rave
 * Special Gauge Moves - Raging Storm/Neo Raging Storm and Shine Knuckle/Rising Force
 * Hotaru Futaba
 * Neutral Special - Hakki Shou (Ground)/Rengeki Shou (Air)
 * Side Special:
 * Forward - Shoushou Shin
 * Back - Kobi Kyaku
 * Up Special - Tenshin Shou
 * Down Special - Shajou Tai (command grab)
 * Final Smash - Neijia Finale (performs a long kung-fu combo and finishes with stronger versions of Special Gauge Moves at once)
 * Special Gauge Moves - Soushou Tenrenge and Tenshou Ranki
 * B. Jenet
 * Tizoc
 * Gato

Art of Fighting
Each fighter from this series has a spirit gauge as their gimmick/mechanic, which they can use for EX variations of their special/desperation moves, more powerful than command input variants.
 * Ryo Sakazaki
 * Shield Special - Spirit Charge
 * Neutral Special - Ko-Ou Ken
 * Side Special:
 * Forward - Hien Shippu Kyaku
 * Back - Mouko Raijin Setsu
 * Up Special - Kohou
 * Down Special - Zanretsuken (rapidly pressing the button will give extra damage)
 * Final Smash - Shin Tenchi Haoh Ken
 * Desperation Moves - Haoh Shoukou Ken and Ryuuko Ranbu (requires 50% or 100% of a spirit gauge)
 * Robert Garcia
 * Yuri Sakazaki
 * Shield Special - Spirit Charge
 * Neutral Special:
 * Ground - Ko-Ou Ken
 * Air - Raiouken
 * Side Special:
 * Forward - Houyou
 * A - Hien Souha
 * B - Yuri Raijin Kyaku
 * A or B (Air) - Tsubame Otoshi
 * Quarter-Circle Forward + A or B - Raiouken
 * Back - Saiha
 * Up Special - Chou Upper/Double Chou Upper
 * Down Special - Hyakuretsu Binta (command grab)
 * Final Smash - Haoh Raiouken
 * Desperation Moves - Haoh Shoukou Ken and Hien Hou'ou Kyaku (requires 50% or 100% of a spirit gauge)
 * King
 * Shield Special - Spirit Charge
 * Neutral Special - Venom Strike/Double Venom Strike
 * Side Special:
 * Forward - Mirage Kick
 * Back - Surprise Rose
 * Up Special - Tornado Kick
 * Down Special - Trap Shot
 * Final Smash - Venom Shot
 * Desperation Moves - Silent Flash and Illusion Dance (requires 50% or 100% of a spirit gauge)
 * Eiji Kisaragi
 * John Crawley
 * Kasumi Todoh
 * Mr. Big
 * Takuma Sakazaki (as Mr. Karate)

Buriki One

 * Gai Tendo

Rugal/Orochi Saga

 * Kyo Kusanagi
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - 108-Shiki: Yami Barai
 * Side Special:
 * Forward (Tap) - 114-Shiki: Ara Gami
 * A or B - 128-Shiki: Kono Kizu
 * A - 127-Shiki: Yano Sabi
 * B - 127-Shiki: Nanase
 * Down B - 127-Shiki: Yano Sabi
 * A - Ge Shiki: Migiri Ugachi
 * Down B - 202-Shiki: Koto Tsuki You (like in KOF XV)
 * Side B - 124-Shiki: Muno Tsuchi
 * A - 427-Shiki: Hiki Gane
 * B - Ge-Shiki: Tsuru Beotoshi
 * Forward (Hold) - 115-Shiki: Doku Gami
 * Back B - 401-Shiki: Tsumiyomi
 * Forward B - 402-Shiki: Batsuyomi
 * Up B - 100-Shiki: Oni Yaki
 * Back - 101-Shiki: Oboro Guruma
 * Up Special - 100-Shiki: Oni Yaki
 * Down Special - 202-Shiki: Koto Tsuki You
 * Final Smash: Ura 1212-Shiki: Yakumo (from KOF XV; starts with Shiki Ama-No-Murakamo)
 * Desperation Moves: Ura 108-Shiki: Orochi Nagi and Saishuu Kessen Ougi: Mu Shiki
 * Iori Yagami (Echo Fighter/semi-clone for Kyo Kusanagi)
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - 108-Shiki: Yami Barai
 * Side Special:
 * Forward - 127-Shiki: Aoi Bana
 * Back - 311-Shiki: Tsuma Kushi
 * Up Special - 100-Shiki: Oni Yaki
 * Down Special - 202-Shiki: Koto Tsuki In
 * Final Smash: Ura 1131-Shiki: Hozuki (on his Orochi form/Riot of the Blood state; from KOF XV)
 * Desperation Moves: Ura 108-Shiki: Ya Sakazuki and Kin 1211-Shiki: Ya Otome
 * Chizuru Kagura
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - 108-Katsu: Tamayura no Shitsune (Echoing Harp)
 * Side Special:
 * Forward Special - 212-Katsu: Shinsoku no Norito (Oracle's Decree; can be followed with a weaker Back Special by simply pressing the button)
 * Back Special - 212-Katsu: Shinsoku no Norito Tensui (Heavenly Oracle's Decree)
 * Up Special - 100-Katsu: Tenjin no Kotowari (Heaven's Way)
 * Down Special - 212-Katsu: Otsushiki Choumon no Isshin (Piercing Peak Punch)
 * Final Smsah - A unnamed Climax Super Special Move from The King of Fighters XV
 * Desperation Moves - Rimen 85-Katsu: Reigi no Ishizue (Rules of Zen; temporarily prevents special moves when hit) and Rimen 1-Katsu: Sanrai no Fujin (Rustling Wind Bruiser)
 * Benimaru Nikaido
 * Leona Heidern
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - Baltic Launcher
 * Side Special:
 * Forward - Moon Slasher
 * Back - X-Calibur
 * Up Special - Grand Saber (follows up with Gliding Buster)
 * Down Special - Earring Bomb (Tap/Hold)/Earring Bomb Heart Attack (command input with a button follow-up, Explosion)
 * Final Smash - Leona Blade
 * Desperation Moves - V-Slasher and Slash Saber
 * Rugal Bernstein
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - Reppuken
 * Side Special:
 * Forward - God Press
 * Back - Kaiser Wave
 * Up Special - Genocide Cutter
 * Down Special - Dark Barrier
 * Final Smash - G. END (turns into Omega Rugal)
 * Desperation Moves - Gigantic Pressure and Dead End Screamer
 * Shermie (with Yashiro Nanakase and Chris appearing on some moves)
 * Leopold Goenitz

NESTS Chronicles

 * K'Dash
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - Eins Trigger
 * Side Special:
 * Forward - Second Shell
 * Back - Blackout
 * Up Special - Minutes Spike
 * Down Special - Narrow Spike
 * Final Smash - Hyper Chain Drive
 * Desperation Moves - Heat Drive and Chain Drive
 * Kula Diamond
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - Diamond Breath
 * Side Special:
 * Forward Special - Ray Spin
 * Back Special - Diamond Shoot (from The King of Fighters XI)
 * Up Special - Crow Bites
 * Down Special - Counter Shell
 * Final Smsah - Neo Freeze Execution (with Foxy and Diana)
 * Desperation Moves - Diamond Edge and Frozen Arena

Tales of Ash

 * Ash Crimson
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - Ventose
 * Side Special:
 * Forward - Germinal Caprice
 * Back - Génie
 * Up Special - Nivose
 * Down Special - Vendemiaire
 * Final Smash - Fructidor
 * Desperation Moves - Thermidor and Sans-Culotte
 * Elisabeth Blanctorche

Shun'ei Saga

 * Shun'ei
 * Shield Special - Charge Power/MAX Mode
 * Neutral Special - Aqua Spear
 * Side Special:
 * Forward - Scarlet Phantom
 * Back - Blau Wing
 * Up Special - Rising Efreet
 * Down Special - Thruster Vision (Front/Back/Slant/Under)
 * Final Smash - Phantom Singulation
 * Desperation Moves - Gaianic Burst and Specter Extension
 * Isla
 * Kukri
 * Antonov

Psycho Soldier
Both has a "Psycho Energy" meter based on the original arcade game, which allows them to make their special moves stronger for a short period of time once fully filled, also changing their Final Smash.
 * Athena Asamiya
 * Neutral Special
 * Tap - Psycho Ball
 * Hold - Psycho Shoot (slower, but launches an opponent into the air)
 * Side Special:
 * Forward - Psychic Teleport
 * Back - Psycho Reflector
 * Up Special - Psycho Sword
 * Down Special:
 * Ground - Super Psychic Throw (command grab)
 * Air - Phoenix Arrow
 * Final Smash:
 * Normal - Psycho Medley 13 (her Neo Max in KOF XIII)
 * Meter-Filled - Super Phoenix Infinity (uses her phoenix transformation from the original game before flying into the air and falling downwards; Desperatoin Move in KOF XI)
 * Desperation Moves (at 100%) - Shining Crystal Bit and Phoenix Fang Arrow
 * Sie Kensou

Ikari Warriors

 * Ralf Jones
 * Neutral Special - Vulcan Punch
 * Side Special:
 * Forward - Burning Hammer
 * Back - Gatling Attack
 * Up Special - Blitzkrieg Punch
 * Down Special:
 * Ground - Ralf Impact
 * Air - Ralf Kick
 * Final Smash - Ralf Super Phalanx
 * Desperation Moves - Bareback Vulcan Punch and Galactica Phantom
 * Clark Still

Samurai Shodown
All fighters from this series shares a Rage Gauge, which is explained here.
 * Haohmaru
 * Shield Special - Rage Explosion (when a Rage Gauge is full and can only be used once per stock. Can also make it available to use a Super Special Move below)
 * Neutral Special:
 * Ground - Ougi Senpuu Retsu Zan (Cyclone Slash)
 * Air - Ougi Hishou Senpuu Retsu Zan (Flying Cyclone Slash; from Samurai Shodown III)
 * Side Special:
 * Forward - Ougi Resshin Zan (Earthquake Slice)
 * Back - Sake Kougeki (Rice Wine Whack; deflects projectiles)
 * Up Special - Ougi Kogetsu Zan (Crescent Moon Slash)
 * Down Special - Zankousen (Slashing Steel Flash)
 * Final Smash:
 * Normal - Hiougi Tenha Fujin Zan (Judgment Blast Slash)
 * At 100% - Issen (akin to instant kills)
 * Super Special Move - Tenha Seiou Zan (Flame of the Conqueror; immediately uses up a meter; can only be used with a Rage Gauge)
 * Nakoruru
 * Shield Special - Rage Explosion
 * Neutral Special - Amube Yatoro
 * Side Special:
 * Forward - Annu Mutsube
 * Back - Rera Mutsube
 * Up Special - Cling to Mamahaha (cancel with a double/wall jump or dropping by pressing "down")
 * A - Mamahaha Attack (a quick slash)
 * B - Kamui Mutsube
 * Down Special - Kamui Rimuse
 * Final Smash:
 * Normal - Ar Retar Kamuyhum Makiri
 * At 100% - Issen
 * Super Special Move - Elelyu Kamui Rimuse
 * Ukyo Tachibana
 * Shield Special - Rage Explosion
 * Neutral Special - Hiken: Sasame Yuki (Concealed/Swordless Sabre Snowfall Slash)
 * Side Special:
 * Forward - Hiken: Oboro Gatana (Concealed Sabre Phantom Strike)
 * Back - Hiken: Kagero (from Samurai Shodown III and IV: Amakusa's Revenge)
 * Up Special - Hiken: Tsubame Gaeshi (Concealed Sabre Swallow Swipe)
 * Down Special - Hiken: Yume Gasumi (counter; from Samurai Shodown III)
 * Final Smash:
 * Normal - Eightfold Path of Gloom
 * At 100% - Issen
 * Super Special Move - Tsubame Rokuren (6 Swallow Slash)
 * Genjuro Kibagami
 * Shield Special - Rage Explosion
 * Neutral Special - Cherry Blossom Slice
 * Side Special:
 * Forward - Triple Death Hack: Fang (press the button again two times for Triple Death Hack: Horn/Triple Death Hack: Element)
 * Back - Slash of a Hundred Demons
 * Up Special - Lightning Wings
 * Down Special - Zen Blade (command grab)
 * Final Smash:
 * Normal - Reverse Five Flash Rip
 * At 100% - Issen
 * Super Special Move - Five Flash Rip
 * Galford
 * Shield Special - Rage Explosion
 * Neutral Special - Plasma Blade
 * Side Special:
 * Forward - Rush Dog
 * A - Machine Gun Dog
 * B - Replica Dog
 * Up + B - Overhead Crash
 * Back - Imitate Replica (Counter)
 * Up Special - Replica Attack
 * Down Special - Strike Heads (command grab)
 * Final Smash:
 * Normal - Justice Impulse X
 * At 100% - Issen
 * Super Special Move - Mega Plasma Factor
 * Charlotte
 * Shield Special - Rage Explosion
 * Neutral Special - Tri-Slash
 * Side Special:
 * Forward - Bayonet Lunge
 * Back - Splash Fount
 * Up Special - Power Gradation
 * Down Special - Lance De Lion
 * Final Smash:
 * Normal - La Danse De La Rose
 * At 100% - Issen
 * Super Special Move - Splash Gradation
 * Hanzo Hattori (Samurai Shodown)
 * Shield Special - Rage Explosion
 * Neutral Special:
 * Ground - Ninja Exploding Dragon Blast
 * Air - Ninja Windsplitter
 * Side Special:
 * Forward - Ninja Shrike Dash (Tap)/Whistling Shrike Drop (Hold; command grabs)
 * Back - Gashing Ninja Cicada Larva (Ground)/Falling Ninja Cicada Larva (Air)
 * Up Special - Ninja Mon Dance (teleport move)
 * Down Special - Self-Sacrifice Stratagem of Buddha (counter)
 * Final Smash:
 * Normal - True Whistling Shrike Drop -Ruin Embers-
 * At 100% - Issen
 * Super Special Move - Sealed Scroll: Shadow Particle
 * Shiki
 * Shield Special - Rage Explosion
 * Neutral Special - Exodus Stream
 * Side Special:
 * Forward - Lotus Dance of Sublimation
 * Back - Lotus Dance of Oblivion
 * Up Special - Elysium Halo
 * Down Special - Setsuna (same as Zelda's Up Special, but can only teleport to left and right)
 * Final Smash:
 * Normal - Skandha Avidya
 * At 100% - Issen
 * Super Special Move - Tenma Wave Cyclone
 * Iroha
 * Shield Special - Rage Explosion
 * Neutral Special - Wind Slash
 * Side Special:
 * Forward/Back - Pinwheel (a distance depends on the direction)
 * Up Special - Dew Drizzle
 * Down Special - Rain Hollyhock
 * Final Smash:
 * Normal - Crane's Dance
 * At 100% - Issen
 * Super Special Move - Gale-force Drop

The Last Blade

 * Kaede
 * Shield Special - Awakening (when a meter is full, transforms into his high-powered self with increased power/speed and reduced defense)
 * Neutral Special:
 * Ground - Shinmei Hayate (Morning Star Squall)
 * Air - Shinemi Oite
 * Side Special:
 * Forward - Shinmei Renjin Zan (Morning Star Fillet Flash)
 * Back - Shinmei Taba Kaze (East Wind Wallop)
 * Up Special - Shinmei Kuga (Morning Star Wind Fang)
 * Down Special - Shinmei Arashi Uchi (Morning Star Storm Blast; command grab)
 * Final Smash - Kasshin Kou Ryu (Lively "Bad Dragon Rising")
 * Desperation Moves - Kasshin Fuku Ryu (Morning Star Pounce) and Kasshin Sei Ryu (Morning Star Revival)
 * Moriya Minakata
 * Yuki (The Last Blade)
 * Hibiki Takane
 * Akari Ichijou

Sengoku

 * Ninja Dave & Cowboy Kev (also known as Dan and Bill in the SNES version; can swap with each other like Pyra & Mythra)
 * Kagetsura
 * Kurenai
 * Okuni
 * Byakki

Savage Reign/Kizuna Encounter

 * Sho Hayate
 * Neutral Special - Hikontou Jutsu (Boomerang Toss)
 * Side Special - Kyouretsu Zan (Spiral Slash)
 * Up Special - Hiten Sho'ou Kyaku
 * Down Special - Asuka Geri (Ground)/Reppu Setsu (Air)
 * Final Smash - Hiou Musou Ranbu
 * Carol Stanzack
 * Rosa
 * Kim Sue II
 * King Lion

World Heroes

 * Hanzo Hattori (World Heroes)
 * Neutral Special - Rekko Zan (Lightning Slash)/Double Rekko Zan
 * Side Special - Nin Pou Rin Kyaku (Ninja Buzzsaw)
 * Up Special - Kou Ryuu Ha (Dragon Wave)
 * Down Special - Gale-Force Swallow Drop
 * Final Smash - Slice of Shimmering Light/Arts of the Gale Winds
 * Fuuma Kotaro
 * Janne D'Arc
 * Neutral Special - Aura Bird
 * Side Special - Flash Sword
 * Up Special - Justice Sword
 * Down Special - Slash Whip (deflects projectiles)
 * Final Smash - Firebird/Angel Arrow
 * Captain Kidd
 * Neo Geegus

Metal Slug

 * Marco Rossi (Tarma, Trevor and Walter appear as alts)
 * Shield Special - Weapon Switch (Heavy Machine Gun/Rocket Launcher/Shotgun/Flame Shot/Laser Gun; changes up his gun-based moves)
 * Neutral Special - Stick Grenade
 * Side Special - Iron Lizard
 * Up Special - Rocket Pack
 * Down Special - Super Vehicle-001 Summon (changes up a moveset)
 * B - Dual Vulcan Shot
 * Side B - Grenade (Tap)/Tank Shot (Hold)
 * Up B - Rocket Launcher (shoots downwards, propelling a tank upwards)
 * Down B - Eject (hold for a suicide/frontal attack)
 * Final Smash - Metal Slug Attack! (same as Mega Man's, but with other playable characters joining in using other Slugs)
 * Fio Germi (Echo Fighter for Marco Rossi; Eri, Nadia and Tyra appear as alts)
 * Shield Special - Weapon Switch
 * Heavy Machine Gun - Slightly faster, but weaker
 * Rocket Launcher - Stronger, but lacks homing properties
 * Shotgun - Stronger, but pushes Fio back
 * Flame Shot - Weaker, but reaches farther
 * Laser Gun - Wider and stronger, but comes out slower
 * Neutral Special - Fire Bomb
 * Side Special - Drop Shot
 * Up Special - Rocket Pack
 * Down Special - Super Vehicle-001 Summon
 * B - Dual Vulcan Shot
 * Side B - Grenade (Tap)/Tank Shot (Hold)
 * Up B - Rocket Launcher
 * Down B - Eject (hold for a suicide/frontal attack)
 * Final Smash - Metal Slug Attack!
 * Mars People
 * Neutral Special - Mars Shot (fires a plasma spore from its blaster)
 * Side Special - Plasma Spin (spins its tentacles around like a helicopter and jumps forwards)
 * Up Special - Mini-UFO Ride (same as R.O.B.'s, able to freely fly around for a short period of time)
 * Down Special - Roswell Vanish (a exploding teleport; same as Zelda's)
 * Final Smash - Rugname (or Rootmars; both are based on the final boss fights in Metal Slug 2/X and Metal Slug 3)
 * Allen O'Neil
 * Neutral Special - M60 Machine Gun
 * Side Special - Grenade Toss
 * Up Special - Hairbuster Riberts (a smaller version flies vertically upwards; pressing the button will make him shoot his machine gun. Based on his boss fight in Metal Slug 3)
 * Down Special - Counter (fakes his death with a infamous "See you in hell!" and then attacks with a knife when hit)
 * Final Smash - Rebel Gigant (based on his boss fight in Metal Slug 7/XX)
 * Nova
 * Dragunov

Athena

 * Goddess Athena (some of her moves comes from SvC Chaos: SNK vs. Capcom)
 * Neutral Special - Bow of Judgment (Tap)/Gate of Elysium (Hold)
 * Side Special - End of the Eclipse
 * Up Special - Psychic Sword (borrowed from her descendant)
 * Down Special - The Milky Way
 * Final Smash - Pegasus Fantasy
 * Helene (Echo Fighter for Goddess Athena; from Athena: Full Throttle)

King of the Monsters

 * Atomic Guy (also uses Astro Guy's techniques)
 * Neutral Special - Atomic Cutter
 * Side Special - Neo-Geo Ray
 * Up Special - Flying Kick
 * Down Special - Megaton Thunder
 * Final Smash - Hero Laser
 * Cyber Woo (uses both techniques from King of the Monsters 2 and Neo-Geo Battle Coliseum)
 * Neutral Special - Ray Gun (from King of the Monsters 2)
 * Side Special - Rocket Punch/Bazooka
 * Up Special - Split/Hurricane Attack
 * Down Special - Hammer Punch
 * Final Smash - Laser Gatling
 * Super Geon
 * Neutral Special - Fire Ball (normal Geon's technique in King of the Monsters)
 * Side Special - Horn Charge
 * Up Special - Earthquake (similar to King Dedede's, except that he summons earthquake waves and buries opponents when directly hitting them below)
 * Down Special - Geo Sword (creates a sword from his horn, which makes his melee attacks more powerful and pressing Down Special again will make him throw it towards opponents)
 * Final Smash - Snake Fire

Shock Troopers

 * Jackal (represents the first game)
 * Angel (a semi-clone with weapons from the sequel Shock Troopers: 2nd Squad)

Galaxy Fight

 * Rolf
 * Neutral Special - Rolf Shot
 * Side Special:
 * Forward - Rapid Crash
 * Back - Kneeling Rolf Shot
 * Up Special - Planet Breaker
 * Down Special - Striking Napalm
 * Final Smash - TBD
 * Kazuma
 * Roomi
 * Alvan
 * Felden

Neo-Geo Battle Coliseum

 * Yuki
 * G-Mantle (original, but doesn't debut from this game)

Burning Fight

 * Duke Edwards (with Ryu Saeba and Billy King appearing in some of his moves)

Top Hunter: Roddy & Cathy

 * Roddy (moves are explained here)
 * Neutral Special - Plasma Blaster
 * Side Special:
 * Forward - Turn Attack
 * Back - Slide Kick
 * Up Special - Rolling Upper
 * Down Special - Power Chaser
 * Final Smash - Robo-Vehicle Summon (controllable for a short period of time)
 * Super Special Moves (unlike fighting game reps, it depends on a gauge that consists of 3 orbs)
 * 3 Power-Ups - Roddy Storm
 * 1 Power-Up (at 100%) - Power Blaster
 * 3 Power-Ups (at 100%) - Grand Cannon
 * Cathy (semi-clone for Roddy, replacing some of her moves)
 * Neutral Special - Psycho Drive
 * Side Special:
 * Forward - Flash Kick
 * Back - Slide Kick
 * Up Special - Prism Shoot
 * Down Special - Power Chaser
 * Final Smash - Robo-Vehicle Summon
 * Super Special Moves:
 * 3 Power-Ups - Cathy Storm
 * 1 Power-Up (at 100%) - Final Wave
 * 3 Power-Ups (at 100%) - Cosmic Saber

Magician Lord

 * Elta (special move inspirations)
 * Shield Special - Shapeshift (applies to stats and Neutral Special)
 * Neutral Special:
 * Regular - Magic Shot
 * Dragon Warrior - Flame Breath
 * Waterman - Bubble Shot (forms a water pillar on the ground)
 * Poseidon - Water Wave
 * Shinobi - Fire Circle
 * Samurai - Magic Blade (energy boomerang)
 * Raijin - Electric Sphere
 * Side Special - Fire Blast
 * Up Special - Wind Upper
 * Down Special - Water Splash (reflects projectiles)
 * Final Smash - Comes In All Forms (transforms into each of all his forms and then unleashes a humongous energy ball combined with elements; partially based on the 3 Power Orb-version of his attack from the game)

Twinkle Star Sprites

 * Load Ran
 * Neutral Special - Magical Shot
 * Side Special - Extra Attack (tosses Rabbicat-shaped bombs)
 * Up Special - Flying Broom Dash
 * Down Special - Sliding Kick
 * Final Smash - Sprites

Dragon Gal

 * Mui Mui

Aggressors of Dark Kombat

 * Kisarah Westfield

Beast Busters

 * Johnny Justice