Mario Party 8 (Xavier Krantz's Version)

Story
The story take place after the events of Mario Party. The MSS Sea Star arrives at the ultimate party destination "The Star Amusement Park". The players have discovered that Bowser is going to the island as well. . After conquering the boards, the player enters "Bowser's Beach Castle" for their final showdown against Bowser, in which they eventually are able to use the power of the Stars they gathered to send Bowser and the Koopa Kid crashing down. The epilogue sees Bowser's and the three Koopa Kids forced to work in The Star Amusement Park by the player, while the other characters laugh at them.

Gameplay
Just as with previous Mario Party titles, Mario Party 8 combines the social, strategic gameplay of traditional board games with quick, action-oriented minigames. In order to win a party, a player must obtain the most stars by the end of the last turn. Additionally, players collect & win coins in order to trade for Stars, buy Candy, and use special events on the board. Each board has a unique way of obtaining stars most require finding a unique star-space and trading a certain number of coins for a star. Before the game starts, Toadsworth introduces the board, and each player rolls a die to determine the order of play. On every turn, each player rolls a 1 to 10 dice to move along the game board. Prior to rolling, players may use Candy (if they possess any) and study the game board. At the end of a turn, all players enter into a randomly-chosen minigame to compete for a coin prize. Typically, the prize is 10 coins, given in whole to every player who wins the minigame. There are over 84 minigames from Mario Party 8. There are nine types of minigames in the game: 4-player, 1-vs.-3, 2-vs.-2, Battle, Duel, DK, Bowser, Mic and Extra. There is a small chance that a battle minigame will be played instead of a regular minigame. The color of the space that each player is on at the end of the turn sometimes determines what kind of minigame arrangement will be used (i.e. if two players are on red spaces and the other two players are on blue spaces, the minigame arrangement will most likely be 2-vs-2). Once the minigame is finished, and the coin prize(s) have been awarded, the turn is finished. After the last turn, three random bonus awarded (if enabled during the game setup). At this point, the player will the most stars (coin count breaks ties) is declared the Superstar, and wins the game. Akin to similar mechanics in previous Mario Party titles, Mario Party 8 features an event called Chump Charity once the last five turns are reached. Ballyhoo reviews the player rankings and offers the player in last place either a free Duelo Candy or a coin prize. Before gameplay resumes, coin bag pickups are placed on every red space and single-coin pickups are placed on every other space. These pickups may only be collected once (by the first player who reaches the space they reside upon). If two players land on the same space or cross paths, they will only duel if one player is under the effect of Duelo Candy. If a player encounters another while under the effects of Duelo Candy, or lands on a VS space (Star Battle Arena mode only), they will duel in a duel minigame. The winner throws a dart on a spinning wheel to determine what prize they will collect from the loser. If the challenger wins, they will be able to take stars or coins; if the other player wins, they will only be able to take coins.

Playable Characters

 * 1) Mario
 * 2) Luigi
 * 3) Peach
 * 4) Yoshi
 * 5) Wario
 * 6) Daisy
 * 7) Waluigi
 * 8) Toad
 * 9) Boo
 * 10) Bowser Jr
 * 11) Toadette
 * 12) Birdo
 * 13) Dry Bones
 * 14) Blooper
 * 15) Hammer Bro

It is notable that the new unlockable characters both make multiple appearances in previous Mario Party installments. Blooper has appeared in various minigames along with Hammer Bro, who also appears as an Orb and a Capsule in Mario Party 5 and Mario Party 7 To unlock Blooper and Hammer Bro, the player must complete "Solo Coaster" Twice The first completion will randomly unlock either Blooper or Hammer Bro, after defeating them in the final (6th) duel. To unlock the other character, the player must then complete Star Battle Arena once more, using whichever character was unlocked during their first playthrough.

The Party Wheel
See the Gameplay Page to learn everything.

Solo Coaster
Solo Coaster is the solo story mode in Mario Party 8. The player chooses a character and competes against five CPU-controlled characters over five separate duels. Each of the five regular boards are played in order:Ukiki's Mass-A-Peel, Captain Goomba's Sailor Boardwalk, King Boo's Trail of Horror, Cowboy Toad's Dusty Trail, and Koopa's Star Bank Hotel and lastyle the six the board, Bowser's Warped Orbit is played for the ultimate test of speed. The general rules of of Duel Battle are used for all six duels (players take turns without regular minigames), and each duel has a different victory condition from normal Party Tent play. As the player progresses through the duels, their CPU-controlled opponents become more adept. If a duel runs over after 30 turns, Toadsworth will end the game and declare a tie.

Minigame Arcade
In the Minigame Arcade, players can play all of the minigames they have unlocked in the Party Wheel or Solo Coaster. Extra minigames can only be unlocked in Solo Coaster. Completing minigames earns the player cards for the player to spend at the Surprise Wagon. There are a total of six ways to play the minigames, as detailed in the sections below.

Free Play Mode
Free Play Mode is a game mode where the players can freely choose any minigame to play. However, minigames will first need to be unlocked by playing in Party Wheel or Solo Coaster.

Jewel Battle.
As the name suggests, this mode takes place in a cave filled with Jewels.After picking the number of victories (3, 5, 7 or 10) and the type of minigames (4-Player, 2-Vs.-2, 1-Vs.-3 Battle or Random), the four characters race with a rope and a pole attack to them. After each game, the character(s) who won run closer to the jewels, with the knot coming a bit loose. The penalty for loosing is the characters will run but the rope will pole them back to the rope. The first character (or team) to beat the required amount of games wins.

The Wild Wild Duel
The player must beat every other player in a Duel minigame. Players that lost a minigame have a chance for a comeback victory. The game is won when there are no other players left to battle. In order to play this mode, at least one Duel minigame has to be unlocked.

Logger Builders
For characters are assigned to build a lodge out of tree wood. After beating a minigame, whoever won can select how much wood they want to use to build heir lodge home. However, if a player loses a minigame their wood would be stolen by Monty Mole's.

Decathlon Temple
Players play ten or 20 selected minigames to earn the most points, dependent on how well they performed in the minigame. The game can be played in two ways: players can either play from the standard ten minigames or from five randomly selected minigames, though the top score is saved only when the standard ten minigames ruleset is played. Players can view their top scores in the Shop Carousel. The 20 minigames that need to be unlocked in order to unlock decathlon are,